Haunter of BonfiresBRG
Creature
Whenever you cast a black spell, ~ gets +0/+2 and gains lifelink until end of turn.
Whenever you cast a red spell, ~ gets +2/+0 and gains haste until end of turn.
Whenever you cast a green spell, ~ gets +1/+1 and gains trample until end of turn.
2/2
Next:Living Hive as a colorless hybrid card in any color.
Soul Gestalt:Sym2U::Sym2U::Sym2U::Sym2U:
Creature - spirit
Flying, whenever ~ deal damage to an opponent put a 1/1 colorless spirit creature token into play
4/4
Vosk's Elocutors3(U/B)(U/B)
Creature - Human Rogue (R)
Vosk's Elocutors is unblockable.
Whenever Vosk's Elocutors deals combat damage to a player, put an information counter on Vosk's Elocutors.
Whenever a creature deals combat damage to you, remove an information counter from Vosk's Elocutors.
Remove five information counters from Vosk's Elocutors: Each other player puts his or her library into his or her graveyard.
3/5
Wicked MealB
Instant (C)
As an additional cost to cast Wicked Growth, sacrifice a creature.
Target creature gets +3/+3 and gains lifelink until end of turn.
Garruk, Master of the Depths2UUU
Planeswalker - Garruk
+1: Target land becomes an Island.
-3: Gain control of target creature.
-6: You get an emblem with "Creatures you control have Islandwalk."
4
Daru Pathfinder3W
Creature - Human Soldier T: The next creature spell you cast this turn can be cast as though as if it had flash
1/3 "You can´t spell ´Waylay´ without ´Way´"
Noxious Spitvine2B
Creature - Plant
Landfall - whenever a land enters the battlefield under your control ~ gain deathtouch until end of turn.
2/3 Its 'mouth' burbles with toxic bacteria that it can shoot with eerie accuracy.
Mitosis Sludge1GG
Creature - Ooze G: put a growth counter on ~
Remove three growth counters from ~: put a creature token that's a copy of ~ onto the battlefield.
3/3
Massive Delay3WW
Instant
Counter target spell then search its controller's hand, graveyard, and deck for all cards with the same name and exile them. Then shuffle thier library then put the exiled cards on the bottom of thier library.
Next Cancel in B
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Ravenous Twin-Giant1RGB
Creature-Giant Warrior
Doublestrike
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) He's always eating for two.
4/4
Vorel of Bleachbone Clan2RG
Legendary Creature — Human Shaman 2RG, :symtap:, discard a creature card: Each attacking creature you control gains +X/+X, where X is the discarded card's power.
2/2
Raging Monocorn3R
Creature - Unicorn
Whenever ~ attacks target creature must block this turn if able.
3/2 Unlike thier cousins the unicorn, monocorn horns are useless for anything but rage potions.
Shadow Journey -- 3B
Enchantment -- Aura
When Shadow Journey enters the battlefield, draw two cards and lose 2 life.
Enchanted creature has shadow. (It can only block or be blocked by creatures with shadow.)
Righteous Storm :xmana::symw:
Sorcery
~ deals X damage divided evenly, rounded down, among any number of target attacking, defending, and/or tapped creatures.
~costs more to cast for each target beyond the first. The spell fell upon the crowd like a angel, perfect and true.
Thornghast, the Seed of Strife RWU
Legendary Creature-Plant Spirit
Flying, haste
Thornghast cannot attack its owner or permanents its owner controls.
At the beginning of each player's turn, that player untaps and gains control of Thornghast.
Whenever Thornghast deals combat damage to a player, put a +1/+1 counter on each creature you control.
1/1
Experienced Confidant1WG
Creature - elf advisor T, tap an untapped creature you control: draw two cards, play thus only on your turn during your first main phase.
1/2 He arms you not only with his own wisdom but with the wisdom of others.
Treacherous Sphinx
[mana]2RR[/mc]
Creature-Sphinx
Flying, trample
Whenever Treacherous Sphinx deals damage to a player, that player draws that many cards.
6/6
Passionate Healer1W
Creature - Human Cleric
Haste
Defender t: choose one: gain 1 life or prevent the next 2 damage that would be dealt to target creature.
0/1
Ritual Combat -- GWU
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, return one of them to the battlefield under your control, shuffle the rest into your library, and you gain 20 life.
Creature
Whenever you cast a black spell, ~ gets +0/+2 and gains lifelink until end of turn.
Whenever you cast a red spell, ~ gets +2/+0 and gains haste until end of turn.
Whenever you cast a green spell, ~ gets +1/+1 and gains trample until end of turn.
2/2
Next: Living Hive as a colorless hybrid card in any color.
Creature - spirit
Flying, whenever ~ deal damage to an opponent put a 1/1 colorless spirit creature token into play
4/4
Next
Nicol Bolas in GW
Creature - Elf Spellshaper Shaman
G,T, Discard a card: Target creature blocks target creature this turn if able.
1/1
Next: Azor's Elocutors in Dimir!
Riku of Two Reflections
Kemba, Kha Regent
4
At the beginning of your end step, for each player if you control a permanent he or she owns, you win the game.
3/5
Next: Black Giant Growth
Level 1 Judge
I write flavor articles for RoxieCards.
I play and judge at Giga Bites Cafein Marietta, Georgia.
Creature - Human Rogue (R)
Vosk's Elocutors is unblockable.
Whenever Vosk's Elocutors deals combat damage to a player, put an information counter on Vosk's Elocutors.
Whenever a creature deals combat damage to you, remove an information counter from Vosk's Elocutors.
Remove five information counters from Vosk's Elocutors: Each other player puts his or her library into his or her graveyard.
3/5
Wicked Meal B
Instant (C)
As an additional cost to cast Wicked Growth, sacrifice a creature.
Target creature gets +3/+3 and gains lifelink until end of turn.
Pillory of the Sleepless in Izzet
Enchantment - Aura
Enchant creature
When ~ enters the battlefield tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap phase.
1R: ~ deals 1 damage to enchanted creature.
Next
Garruk in U
Planeswalker - Garruk
+1: Target land becomes an Island.
-3: Gain control of target creature.
-6: You get an emblem with "Creatures you control have Islandwalk."
4
Riku of Two Reflections
Kemba, Kha Regent
Flight
One G
Rarity U
Card Type Enchantment
Description Target creature is now a flying creature. Kicker 5 G gains trample and life link
Flavor: brutal just got better, stompy just got wings (red bull has nothing on us)
Next elvish piper in white
~"Time is a great teacher, but unfortunately it kills all its pupils."
-Louis Hector Berlioz
Creature - Human Soldier
T: The next creature spell you cast this turn can be cast as though as if it had flash
1/3
"You can´t spell ´Waylay´ without ´Way´"
NEXT: Enslave in G
Creature - Plant
Landfall - whenever a land enters the battlefield under your control ~ gain deathtouch until end of turn.
2/3
Its 'mouth' burbles with toxic bacteria that it can shoot with eerie accuracy.
Next
Lace with moonglove
In R
Creature - Ooze
G: put a growth counter on ~
Remove three growth counters from ~: put a creature token that's a copy of ~ onto the battlefield.
3/3
Next
Clone in R
Instant
Counter target spell then search its controller's hand, graveyard, and deck for all cards with the same name and exile them. Then shuffle thier library then put the exiled cards on the bottom of thier library.
Next
Cancel in B
1BB
Instant - Grief
Counter target spell. You lose life equal to the total amount of mana spent to cast that spell.
-minrar: common
Next: Two-Headed Giant of Foriys in Shards of Alara and/or Champions of Kamigawa
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature-Giant Warrior
Doublestrike
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
He's always eating for two.
4/4
Next: Vorel of the Hull Clade in
Legendary Creature — Human Shaman
2RG, :symtap:, discard a creature card: Each attacking creature you control gains +X/+X, where X is the discarded card's power.
2/2
Next: Recurring Insight in or
Creature - Unicorn
Whenever ~ attacks target creature must block this turn if able.
3/2
Unlike thier cousins the unicorn, monocorn horns are useless for anything but rage potions.
Next
Flight of Fancy in B
Enchantment -- Aura
When Shadow Journey enters the battlefield, draw two cards and lose 2 life.
Enchanted creature has shadow. (It can only block or be blocked by creatures with shadow.)
Next: Word of Binding in W
Instant
Tap twice X creatures.
Be STILL.
Next
Fireball in W
Righteous Storm :xmana::symw:
Sorcery
~ deals X damage divided evenly, rounded down, among any number of target attacking, defending, and/or tapped creatures.
~costs more to cast for each target beyond the first.
The spell fell upon the crowd like a angel, perfect and true.
Next: Skill Borrower in
[Inkfox Aesthetics] [The Spirit of EDH] U Sakashima the Impostor R Kiki-Jiki, Mirror Breaker Sigarda, Host of Herons
RWU
Legendary Creature-Plant Spirit
Flying, haste
Thornghast cannot attack its owner or permanents its owner controls.
At the beginning of each player's turn, that player untaps and gains control of Thornghast.
Whenever Thornghast deals combat damage to a player, put a +1/+1 counter on each creature you control.
1/1
Next: Farseek in R
Level 1 Judge
I write flavor articles for RoxieCards.
I play and judge at Giga Bites Cafein Marietta, Georgia.
Creature - Illusion
~ cannot be blocked.
Shroud
2/2
Next:
Cunning Advisor in WG
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - elf advisor
T, tap an untapped creature you control: draw two cards, play thus only on your turn during your first main phase.
1/2
He arms you not only with his own wisdom but with the wisdom of others.
Next
Conundrum Sphinx in R
[mana]2RR[/mc]
Creature-Sphinx
Flying, trample
Whenever Treacherous Sphinx deals damage to a player, that player draws that many cards.
6/6
Blinding Angel in U.
Level 1 Judge
I write flavor articles for RoxieCards.
I play and judge at Giga Bites Cafein Marietta, Georgia.
Creature - Human Cleric
Haste
Defender
t: choose one: gain 1 life or prevent the next 2 damage that would be dealt to target creature.
0/1
Next:
Mortal Combat in UGW
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, return one of them to the battlefield under your control, shuffle the rest into your library, and you gain 20 life.
Next: Blindng Light in R.