Malicious Imprint 3U
Summon Illusion
Imprint - choose an instant or sorcery that has an effect that targets one creature or player and imprint that to this card
Whenever Malicious Imprint deals combat damage to a creature or a player, have the imprinted cards one target effect/s occur, choosing targets normally. If blocked or was blocked by a creature or creatures, one of those must be the target, and no players can be affected. If combat damage is dealt to a player, the effect occurs targeting that player, and no creatures can be affected.
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH / MTG: Commander decks (all under construction): GWU Rafiq of the Many GWU (50% complete) RG Wort, the Raidmother RG (40% complete) WU Hanna, Ship's Navigator WU (20% complete)
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Poison Illusion :2mana::symu::symb::symg:
creature-illusion
~ is unblockable
Whenever ~ damages a player, that player gets a poison counter, etc.
Whenever ~ deals damage to a creature, destroy that creature and it can't be regenerated.
2/2
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Traumatizer :4mana::symu::symb:
Fear
Whenever ~ damages a player, that player puts a card from their hand on top of their library, then removes the top half of their library from the game.
2/2
(Next can we do Licids?)
Creature - Illusion
:1mana:: Flip a coin. If you win the flip, Warped Mistform becomes the creature type of your choice until end of turn. Otherwise Warped Mistform becomes the creature type of an opponents choice until end of turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Xluth, Master of Illusions UUU
Legendary Creature- Human
T: put an illusion counter on target creature, that creature is an illusion in addtion to its types.
When there are more than 10 illusions in play Flip ~
1/4
////////FLIP//////////
Xluth, Illusion Propagandist
Legendary Creature- Human Illusion
UU,T: gain control of target Illusion.
3/4
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
I do not think so! We already skipped Elfs, and they are in the title! We are doing Goblins!
Anger Akki 1RR
Creature-Goblin
Anger Akki Atacks each turn it is able
Whenever Anger Akki is sacrificed it deal two damage to target creature or player
2/2
Anachronistic Licid 2B
Summon Licid
T, 1: Anachronistic Licid loses this ability and becomes a local enchantment that reads "Enchanted permanent must be from your graveyard. This permanent comes into play once enchanted by Anachronistic Licid, Once unenchanted by Anachronistic Licid, the targeted permanent is removed from the game" instead of any other type of permanent.
1:Move Anachronistic Licid onto target permanent in your graveyard.
You may pay 1 to end this effect.
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH / MTG: Commander decks (all under construction): GWU Rafiq of the Many GWU (50% complete) RG Wort, the Raidmother RG (40% complete) WU Hanna, Ship's Navigator WU (20% complete)
Chaotic Ringleader 3R
Creature- Haste
When ~ comes into play you may reveal the top 4 cards of your library. Any creature revealed this way comes into play and has haste. At the end of turn remove all goblins revealed this way from the game.
2/1
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
(ooh. Good idea for getting around the rules concerns!)
Dread Licid :1mana::symb:
:1mana::symb:, Flip Dread Licid and attach it to target creature.
1/1
/////////////////////////////
Dread Licid
Enchanted Creature has fear.
Flip Dread Licid.
(we fixed licids! Yhey us!)
(ooh. Good idea for getting around the rules concerns!)
Dread Licid :1mana::symb:
:1mana::symb:, Flip Dread Licid and attach it to target creature.
1/1
/////////////////////////////
Dread Licid
Enchanted Creature has fear.
Flip Dread Licid.
(we fixed licids! Yhey us!)
Yeah, and plus the post is now at the bottom of the page because no on knows how to design Licids! Yea!
Flying Licid 1U
Creature- Licid
Flying
1U: This comes a Enchant Blue Creature
1/1
///////////////////////////////////
Enchant Blue Creature
Enchanted creature has flying
Indebting Licid - :3mana::symu::symu:
Creature -- Licid
Whenever Indebting Licid deals combat damage to a player, each opponent may draw a card.
:1mana::symu::symu: Flip Indebting Licid and Indebting Licid enchants target creature.
5/5
////////////////////////// Indebting Licid
Enchant Creature
Whenever enchanted creature deals combat damage to a player, each opponent may draw a card.
:1mana::symu::symu:: Remove Indebting Licid from the game and return it to play.
Jack-Knifed Licid 2BR
ceature licid
haste
BR T: flip
2/2
///////////////////////////////
Jack-Knife Licid
Enchant World (yeah thats right)
creatures you control get +1/+0 and haste
at the begining of your upkeep if ~ is an enchantment loose 2 life
BR: Flip
Private Mod Note
():
Rollback Post to RevisionRollBack
CR!S!S909
"Everybody belongs to everybody else" Aldous Huxley
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Summon Illusion
Imprint - choose an instant or sorcery that has an effect that targets one creature or player and imprint that to this card
Whenever Malicious Imprint deals combat damage to a creature or a player, have the imprinted cards one target effect/s occur, choosing targets normally. If blocked or was blocked by a creature or creatures, one of those must be the target, and no players can be affected. If combat damage is dealt to a player, the effect occurs targeting that player, and no creatures can be affected.
1/3
GWU Rafiq of the Many GWU (50% complete)
RG Wort, the Raidmother RG (40% complete)
WU Hanna, Ship's Navigator WU (20% complete)
Creature-Illusion
Tap: Counter target spell with converted mana cost equal to the amount of Illusions in play.
2/2
Creature- Illusion
1U: can not be target of spells or abilities
UUU: Draw a card
1/1
creature-illusion
~ is unblockable
Whenever ~ damages a player, that player gets a poison counter, etc.
Whenever ~ deals damage to a creature, destroy that creature and it can't be regenerated.
2/2
creature- Illusion
1U: Target creature becomes an illusion
UUU,T: Draw a card for each illusion in play.
1/4
Creature-Illusion
Flying
Sellfish Illusion can only attack or block alone.
Whenever Sellfish Illusion attacks, return another creature you control to its owner hand or sacrifice Sellfish Ilusion.
4/5
Fear
Whenever ~ damages a player, that player puts a card from their hand on top of their library, then removes the top half of their library from the game.
2/2
(Next can we do Licids?)
Creature-illusion
Unblockable.
Whenever ~ deals damage to a player, that player loses one life.
1/2
Creature - Illusion
:1mana:: Flip a coin. If you win the flip, Warped Mistform becomes the creature type of your choice until end of turn. Otherwise Warped Mistform becomes the creature type of an opponents choice until end of turn.
1/1
Legendary Creature- Human
T: put an illusion counter on target creature, that creature is an illusion in addtion to its types.
When there are more than 10 illusions in play Flip ~
1/4
////////FLIP//////////
Xluth, Illusion Propagandist
Legendary Creature- Human Illusion
UU,T: gain control of target Illusion.
3/4
Creature-Wizard
Tap, Sacrifice Yearning Apprentice: Return target permanent to their owner's hand.
1/1
Um...We are on Illusions
Yearning Shadow 2UU
Creature-Illusion
Whenever a Wizard comes into play return target permanent to its owner's hand.
Creature-Illusion Zebra
Trample, Flanking
2/2
Next: Licids
Anger Akki 1RR
Creature-Goblin
Anger Akki Atacks each turn it is able
Whenever Anger Akki is sacrificed it deal two damage to target creature or player
2/2
Summon Licid
T, 1: Anachronistic Licid loses this ability and becomes a local enchantment that reads "Enchanted permanent must be from your graveyard. This permanent comes into play once enchanted by Anachronistic Licid, Once unenchanted by Anachronistic Licid, the targeted permanent is removed from the game" instead of any other type of permanent.
1:Move Anachronistic Licid onto target permanent in your graveyard.
You may pay 1 to end this effect.
GWU Rafiq of the Many GWU (50% complete)
RG Wort, the Raidmother RG (40% complete)
WU Hanna, Ship's Navigator WU (20% complete)
Creature-Goblin
Provoke
"If only he knew, that he would be the bait..."
1/2
Creature- Haste
When ~ comes into play you may reveal the top 4 cards of your library. Any creature revealed this way comes into play and has haste. At the end of turn remove all goblins revealed this way from the game.
2/1
2B
Creature - Licid
Fear
2BB, T: Flip Carnivorous Licid and enchant it on target creature.
2/1
/ / / / / / / / / / / / / /
Carnivorous Licid
Enchant Creature
At the beginning of enchanted creature's upkeep, its controller sacrifices a creature.
2BB: Flip Carnivorous Licid.
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Dread Licid :1mana::symb:
:1mana::symb:, Flip Dread Licid and attach it to target creature.
1/1
/////////////////////////////
Dread Licid
Enchanted Creature has fear.
Flip Dread Licid.
(we fixed licids! Yhey us!)
Yeah, and plus the post is now at the bottom of the page because no on knows how to design Licids! Yea!
Flying Licid 1U
Creature- Licid
Flying
1U: This comes a Enchant Blue Creature
1/1
///////////////////////////////////
Enchant Blue Creature
Enchanted creature has flying
Wow that that is perdictable.
Enraging Licid :1mana::symr:
Creature-Licid
Flip ~
1/1
////////////////////////////
Enraging Licid
Enchant Creature
Enchanted creature attacks each turn if able.
flip ~
Ginormous Licid
5GG
Creature - Licid
5GG, T: Flip Ginormous Licid.
7/7
/ / / / / / / / / / / / / / / /
Enchantment
Creatures you control get +3/+3.
5GG: Flip Ginormous Licid.
Nobody said that Licids can't be global enchantments, can they
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Creature-Licid
:symb::symb:: Flip ~
1/1
////////////////////////
Hateful Licid
Enchant Creature
Enchanted creature gets +2/-2
Flip ~
Creature -- Licid
Whenever Indebting Licid deals combat damage to a player, each opponent may draw a card.
:1mana::symu::symu: Flip Indebting Licid and Indebting Licid enchants target creature.
5/5
//////////////////////////
Indebting Licid
Enchant Creature
Whenever enchanted creature deals combat damage to a player, each opponent may draw a card.
:1mana::symu::symu:: Remove Indebting Licid from the game and return it to play.
ceature licid
haste
BR T: flip
2/2
///////////////////////////////
Jack-Knife Licid
Enchant World (yeah thats right)
creatures you control get +1/+0 and haste
at the begining of your upkeep if ~ is an enchantment loose 2 life
BR: Flip
"Everybody belongs to everybody else"
Aldous Huxley