Archangel's Light7W
Sorcery
For each card in your graveyard, you gain 2 life and put a 1/1 white Spirit creature token with lifelink onto the battlefield.
If you control an Angel Creature, you gain an emblem that says "Each Creature you control gets +1/+1."
Exile ~.
Archangel's Light7W
Sorcery
For each card in your graveyard, you gain 2 life and put a 2/2 white Spirit creature token with flying onto the battlefield.
Flashback 7WWWW
Archangel's Light7W
Sorcery - MR
Put a 4/4 white flying Angel creature token onto the battlefield and gain 2 life for each card in your graveyard.
Flashback 7WWW
Sorin's Mantra 1WB
Enchantment
At the beginning of each upkeep, choose one -
- Gain 1 life. Up to one target creature gains lifelink until end of turn.
- Target creature gets +1/+1 until end of turn.
- Target creature gets -1/-1 until end of turn.
Akoum Boulderfoot4RR
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to each opponent and each creature you do not control.
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Akoum Boulderfoot4RR
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 2 damage to each opponent and each creature you do not control.
4/5
Akoum Boulderfoot4RR
Creature - Giant Warrior
Flash
When Akoum Boulderfoot enters the battlefield, it deals 2 damage to each opponent and each creature you don't control.
4/5
Akoum Boulderfootx2RR
Creature - Giant Warrior
Flash
When Akoum Boulderfoot enters the battlefield, it deals X damage to each opponent and each creature you don't control.
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Akoum Boulderfootx2RR
Creature - Giant Warrior
Flash
When you cast Akoum Boulderfoot, it deals X damage to each opponent and each creature you don't control.
4/5
Sorcery
For each card in your graveyard, you gain 2 life and put a 1/1 white Spirit creature token with lifelink onto the battlefield.
If you control an Angel Creature, you gain an emblem that says "Each Creature you control gets +1/+1."
Exile ~.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
For each card in your graveyard, you gain 2 life and put a 2/2 white Spirit creature token with flying onto the battlefield.
Flashback 7WWWW
Sorcery - MR
Put a 4/4 white flying Angel creature token onto the battlefield and gain 2 life for each card in your graveyard.
Flashback 7WWW
CHECK OUT MY TRIBAL CUSTOM SET KREVAN
http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-set-creation-and/530273-krevan-the-first-set-in-a-tribal-block
Next:
Honed Khopesh 1
Artifact - Equipment
Equipped creature gets +1/+1.
Equip 1
Honed Khopesh 2
Artifact - Equipment
Equipped creature gets +1/+1 and First Strike.
Equip 1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike.
Equip 1
Artifact - Equipment
Equipped creature gets +2/+0 and has Double Strike
Equip 2
Legendary Artifact - Equipment
Equipped creature gets +1/+0 and has double strike.
Whenever equipped creature deals combat damage, Samut's Twin Kopeshes deals 1 damage to target creature or player.
Equip 2
(Get it cause it both gives double strike and is a twin bolt, just like the PW)
Next:
Ajani's Mantra 1W
Enchantment
At the beginning of your upkeep, you may gain 1 life.
Ajani's Mantra 1W
Enchantment
At the beginning of your upkeep, you may choose one -
- Gain 1 life.
- Target creature gets +1/+1 until end of turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of each upkeep, you may choose one -
- Gain 1 life.
- Target creature gets +1/+1 until end of turn.
If my post has no tags, then i posted from my phone.
Enchantment
At the beginning of each upkeep, choose one -
- Gain 1 life. Up to one target creature gains lifelink until end of turn.
- Target creature gets +1/+1 until end of turn.
Enchantment
At the beginning of each upkeep, choose one -
- Gain 1 life. Up to one target creature gains lifelink until end of turn.
- Target creature gets +1/+1 until end of turn.
- Target creature gets -1/-1 until end of turn.
Enchantment
At the beginning of each upkeep, choose one —
Enchantment
At the beginning of each upkeep, choose one —
1 life seems so puny after giving a dude +1/+1 and lifelink.
Enchantment
At the beginning of each upkeep, choose one
If my post has no tags, then i posted from my phone.
Next:
Akoum Boulderfoot 4RR
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.
4/5
Akoum Boulderfoot 4RR
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to each creature and each player.
4/5
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to each opponent and each creature you do not control.
4/5
If my post has no tags, then i posted from my phone.
Creature - Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 2 damage to each opponent and each creature you do not control.
4/5
Creature - Giant Warrior
Flash
When Akoum Boulderfoot enters the battlefield, it deals 2 damage to each opponent and each creature you don't control.
4/5
Creature - Giant Warrior
Flash
When Akoum Boulderfoot enters the battlefield, it deals X damage to each opponent and each creature you don't control.
4/5
If my post has no tags, then i posted from my phone.
Creature - Giant Warrior
Flash
When you cast Akoum Boulderfoot, it deals X damage to each opponent and each creature you don't control.
4/5
Wandering Tombshell 3B
Creature - Zombie Turtle
1/6