How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
CRACKED A BOX TODAY! NOTHING GOOD, BUT I DID GET A FEW CHOICE RARE A FRIEND DID WANT AND I GOT THE LOCUST GOD OUT OF THE TRADE SO, THERE'S THAT.
Broom ManufacturerU
Creature - Human Wizard (U)
Discard a forest, T: Create a equipment artifact token named "Witch's Broom" with Equip 2 and "Equipped creature gets +1/+1 and has flying."
--The best brooms are made of the finest wood. What do I care what happens to the leftovers?
- Arlus Whispseller--
1/2
Before I vote, here's the saying I used for this one.
Compassion will cure more sins than condemnation.
-Henry Ward Beecher
Votes: Entombed Hydra and Indighost
Compassion1W
Sorcery (R)
You may have target opponent gain up to 3 life.
//
Condemnation2B
Sorcery
Target opponent loses twice the amount of life gained with Compassion.
Aftermath (Play this only from your graveyard, then exile it.)
Ishir, Vizier of the Oasis2GU
Legendary Creature - Bird Wizard (R)
Flying
During each other player's untap step, you may untap a permanent you control. If you untap a land this way, you gain 2 life. -He wove his memories of the Luxa into the turquoise waters of Hashep Oasis, imbuing it with vitality.- 2/4
votes: StonerofCruphix , popsofctown (trim that flavor text down)
Spin the Throttle1B
Sorcery (U)
Put all creatures target opponent controls in an even circle around Spin the Throttle, then spin it. The creature it points the closest to gets -4/-4 until end of turn. (It must spin at least one full revolution to count.)
Ensnaring Wood1W
Enchantment - Aura (U)
Enchant creature
Enchanted creature can't attack or block and is a Forest land in addition to its other card types.
Whenever a Forest you control enters the battlefield, you may return Ensnaring Wood from your graveyard to your hand. Yawgmoth believed Pyrulea would be an easy conquest. He thought wrong.
Envious Oracle4UU
Creature - Sphinx (R)
Flying
At the beginning of your upkeep, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
3/6
Barrens Goliath4RR
Creature - Elemental (R)
Menace, trample 2RR, exile a desert from your graveyard: Creatures without flying cannot block this turn.
4/6
Into ProminenceW
Instant (R)
Exile target non-legendary creature. Its controller creates a copy of it with a +1/+1 counter, except it's legendary with a new unique name of that player's choice.
Draw a card. --From now on, in recognition of your accomplishments, I will call you... Ursula.
No, no, that's quite alright...--
Protection From ArrowsGG
Enchantment - Aura (U)
Enchant creature or planeswalker
Flash
Enchanted permanent has hexproof.
Prevent all noncombat damage that would be dealt to enchanted permanent. It was point-blank, how could you've missed!?
Witch's GiftB
Enchantment - Aura (U)
Enchant creature.
Enchanted creature gets +3/+0 and may be sacrificed as though its controller's opponents controlled it.
Bibliography1U
Sorcery (C)
Scry 4, then draw a card if you control a Wizard. -Behind every great archmage, there are at least half a dozen busy apprentices.-
Sultai DredgingUBBG
Instant (Rare)
Put the top five cards of your library into your graveyard, then return target card from your graveyard to your hand. Exile Sultai Dredging. The grounds of Tarkir are enriched with Sultai's wisdom.
Serene Insight1WU
Instant (U)
Prevent all damage that would be dealt to target creature you control this turn.
Whenever damage is prevented this way, you may draw a card.
Deal X damage to target creature, where X is the number of creature types it has. If X is 3 or more, shuffle it into its owners library instead.
Forecast - Reveal Ignite Heritage from your hand and reveal a Creature or Tribal card from you hand: Target creature gains a creature type of your choice that was present on the revealed cards. Put a bloodline counter on it.
(This rare probably wouldn't have room for reminder text, but if you've forgotten the obscure Forecast mechanic, its reminder text is "Activate this ability only during your upkeep and only once each turn. ")
Private Mod Note
():
Rollback Post to RevisionRollBack
Target creature loses shroud until end of turn.
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andCRACKED A BOX TODAY! NOTHING GOOD, BUT I DID GET A FEW CHOICE RARE A FRIEND DID WANT AND I GOT THE LOCUST GOD OUT OF THE TRADE SO, THERE'S THAT.
Soramaro 37 (+2)
Indighost 37 (+5)
JamBlock 32 (+2)
Stoner 31 (+2)
ManyCookies 22 (+2)
Shukket 21 (+1)
Netn10 20 (+0)
Void Nothing 20 (+1)
EntombedHydra 19 (+2)
Popsofctown 7 (+1)
Roccovsky 7 (+0)
Scrad the Wanderer 6 (+0)
Aznathom 6 (+0)
Kjsharp 3 (+0)
FirstTurnManaBurn 2 (+0)
Tim1137 1 (+0)
Saneatali 1 (+0)
Into Prominence W
Instant (R)
Exile target non-legendary creature. Its controller creates a copy of it with a +1/+1 counter, except it's legendary with a new unique name of that player's choice.
Draw a card.
--From now on, in recognition of your accomplishments, I will call you... Ursula.
No, no, that's quite alright...--
Yank B
Instant (C)
Put a -1/-1 counter on target creature, then create a 0/1 black Zombie Limb token.
"Lend a hand?"
Fair Fight 1R
Instant (U)
Destroy all Equipment attached to each of two target creatures with different controllers, then those creatures fight.
Protection From Arrows GG
Enchantment - Aura (U)
Enchant creature or planeswalker
Flash
Enchanted permanent has hexproof.
Prevent all noncombat damage that would be dealt to enchanted permanent.
It was point-blank, how could you've missed!?
Witch's Gift B
Enchantment - Aura (U)
Enchant creature.
Enchanted creature gets +3/+0 and may be sacrificed as though its controller's opponents controlled it.
Bibliography 1U
Sorcery (C)
Scry 4, then draw a card if you control a Wizard.
-Behind every great archmage, there are at least half a dozen busy apprentices.-
Sultai Dredging UBBG
Instant (Rare)
Put the top five cards of your library into your graveyard, then return target card from your graveyard to your hand. Exile Sultai Dredging.
The grounds of Tarkir are enriched with Sultai's wisdom.
Serene Insight 1WU
Instant (U)
Prevent all damage that would be dealt to target creature you control this turn.
Whenever damage is prevented this way, you may draw a card.
Ignite Heritage R
Instant (R)
Deal X damage to target creature, where X is the number of creature types it has. If X is 3 or more, shuffle it into its owners library instead.
Forecast - Reveal Ignite Heritage from your hand and reveal a Creature or Tribal card from you hand: Target creature gains a creature type of your choice that was present on the revealed cards. Put a bloodline counter on it.
(This rare probably wouldn't have room for reminder text, but if you've forgotten the obscure Forecast mechanic, its reminder text is "Activate this ability only during your upkeep and only once each turn. ")