How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Nissa, Joraga Outcast1BB
Planeswalker - Nissa (M)
[+2}: Search your library for a land card, reveal it, and add it to your hand. Shuffle your library.
[-1]: Exile target card from a graveyard. If a land card is exiled this way, create a 2/2 black and green Elemental creature token with deathtouch.
[-6]: Destroy all nonland non-Elemental creatures.
Loyalty - [2]
Counter ProductiveU
Instant (R)
Counter target spell. Its controller may search his or her library for a card with the same name as that spell and play it without paying its mana cost. If that player did, he or she shuffles his or her library.
--Doh! The one thing I didn't plan for was redundancy!--
Enlightening Trinket 1
Artifact - (M)
Flash
Whenever a noncreature permanent you control becomes untapped, put a +1/+1 counter on it.
Nonbasic land creatures can't attack or block.
Curse of Polymorphism2UU
Enchantment - Aura Curse (Rare)
Enchant player
Creatures enchanted player controls are green Sheeps and have base power and toughness 2/2. "They laughed at me because I'm different. I laugh at them because they're all the same."
- Tiara, Mad Witch
The Data Does Not LieB
Sorcery (R)
Discard your hand.
Until end of turn, the madness costs of spells with madness you control cost 3 less to cast. Caught in a three-way tug of war between the casuals, the enfranchised, and the collectors, the wizards of the coast began tearing themselves apart.
Veiled Existence(W/U)(W/U)
Enchantment (R)
Flash
When Veiled Existence enters the battlefield, exile target nonland permanent, creature spell, artifact spell or enchantment spell you control. (W/U)(W/U), exile Veiled Existence: Put the card exiled with Veiled Existence to the battlefield.
Grim GateBB
Enchantment (R) BB, Exile three cards from your graveyard: Create a */* black Horror creature token with “This creature’s power and toughness are each equal to the number of cards in your graveyard.”
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; and*CONTINUED RAGE FROTH*
Indighost 42 (+2)
Soramaro 39 (+1)
JamBlock 39 (+2)
Stoner 31 (+0)
ManyCookies 29 (+0)
Shukket 26 (+2)
EntombedHydra 24 (+1)
Netn10 20 (+0)
Void Nothing 20 (+0)
FirstTurnManaBurn 17 (+6)
Popsofctown 7 (+0)
Roccovsky 7 (+0)
Scrad the Wanderer 6 (+0)
Aznathom 6 (+0)
Kjsharp 3 (+0)
Tim1137 1 (+0)
Saneatali 1 (+0)
Natural Law UUG
Instant (U)
Choose 1 -
* Counter target spell.
* Exile target artifact or enchantment.
The Data Does Not Lie B
Sorcery (R)
Discard your hand.
Until end of turn, the madness costs of spells with madness you control cost 3 less to cast.
Caught in a three-way tug of war between the casuals, the enfranchised, and the collectors, the wizards of the coast began tearing themselves apart.
Magmatick R
Creature - Insect (C)
Haste
~'s power and toughness are equal to 5 as long as ~ is in your hand, graveyard, or library.
1/1
Veiled Existence (W/U)(W/U)
Enchantment (R)
Flash
When Veiled Existence enters the battlefield, exile target nonland permanent, creature spell, artifact spell or enchantment spell you control.
(W/U)(W/U), exile Veiled Existence: Put the card exiled with Veiled Existence to the battlefield.
Grim Gate BB
Enchantment (R)
BB, Exile three cards from your graveyard: Create a */* black Horror creature token with “This creature’s power and toughness are each equal to the number of cards in your graveyard.”
Render Desolate WWUU
Sorcery (R)
Destroy all creatures. Players cannot cast creature spells until your next turn.