Okay so l hopefully you guys and gals like this game. The idea here is to create a slightly WORSE card than the previous thread, but it still has to be able to beat the previous card. After a few rounds or after the card can't get any worse then create a new card to champion the pos arena.
Let's start with
Astrarian Primox **
Creature - Beast
(* must be 1 or more colors)
If you paid 2 or more green mana when you played ~ it enters the battlefield with 2 +1/+1 counters.
If you paid 2 or more blue mana when you played ~ it is uncountable.
3/3 (assume a 5/5 uncountable)
Notion TheftUB
Instant [U]
If an opponent would draw one or more cards except the first one he or she draws in each of his or her draw steps this turn, that player discards that many cards card instead.
it has to be a bad card... that's pretty insane right there.
One with the Void5BB
Enchantment (M)
Whenever you would discard a card, but have no cards in hand, you win the game. (You can't discard a card as part of a cost if you don't have a card in hand.)
edit: Just realized this card should be called Uno!
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Eidetic Memories2WWW
Enchantment (R)
If a player would discard a card, that player sacrifices a permanent or loses the game instead.
Players can't discard cards to pay the costs of spells or activated abilities.
Spotless Minds1UBB
Sorcery (R)
For each card in your hand, target opponent discards a card or sacrifices a nonland permanent.
Discard seven cards. "Wait, what am I doing here?"
"I don't know. Have we met?"
EDIT: Wait... I'm supposed to hose the previous card, d'oh!
Yeah. The idea is to beat the previous card. But be worse. Then start a new card when you can't get any worse. Lol Hope it ends up being fun to create bad cards that should never see the light of day.
Angelic Preservation 3WW
Instant
Nonland permanents you control that would be destroyed by a red or black spell or effect gain indestructible instead of being destroyed.
Lim-Dûl's Pyromancer4B
Creature - Zombie Wizard
Haste, deathtouch
Lim-Dûl's Pyromancer can't be blocked except by black and/or red creatures.
Black and red spells and permanents you control are colorless.
2/1
Artifact
When you cast Megalith of Resistance, tap all colorless nonland permanents your opponents control. Until Megalith of Resistance leaves the battlefield they don't untap during their controller's untap step.
Colorless spells your opponents cast cost 1 more to cast
Thief of the Deep Order1BU
Creature- Merfolk Wizard
Flash
When Thief of the Deep Order enters the battlefield, exile any number of spells that were cast without using mana. You may choose up to one spell exiled this way and copy it. You may choose new targets for the copy.
New base card: an overpowered, stupid mythic with all the abilities. Crush it with jank.
Ahazadar, Master of Powerful1RWG
Legendary Creature- Human Avatar Shaman (M)
First strike, lifelink, haste, vigilance
When Ahazadar enters the battlefield, put a +1/+1 counter on any number of other target creatures. Those creatures gain first strike, lifelink, vigilance, and haste until end of turn. "I am the master of Powerful!!"
4/4
No one likes to make bad cards? Only broken stuff...
Become Nothing 4UB
Instant
Exile target creature spell or target creature.
4UB
Become No One
Instant
Exile target creature spell or creature. Target opponent puts a 6/6 creature token with Void (this creature has no creature type) into play. I hurled Talkain through a hole in reality, but it did not shut behind him .
Private Mod Note
():
Rollback Post to RevisionRollBack
Pauper: UB Wight Phantasm RB Burn UR Faerie Rites of Initiation
Mirrored Tower
Land (R)
Mirrored Tower enters the battlefield tapped. T: Add C to your mana pool. 6, T: All spells and creatures gain hexproof until end of turn.
No one likes to make bad cards? Only broken stuff...
Become Nothing 4UB
Instant
Exile target creature spell or target creature.
4UB
Become No One
Instant
Exile target creature spell or creature. Target opponent puts a 6/6 creature token with Void (this creature has no creature type) into play. I hurled Talkain through a hole in reality, but it did not shut behind him .
I'm not seeing how this beats Bloody Melee?
Drain the Nexus2C
Sorcery
Exile target land. Its controller creates a basic land token named Wastes. It has "t: Add C to your mana pool."
I clearly quoted the card I was changing?
Know Man's Lands 2C
Slowcery (cast only on your first main phase and before you cast.any other spell this turn.)
Exile target land you control and target land your opponent controls. Each player creates a Waste land token. Draw a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
Pauper: UB Wight Phantasm RB Burn UR Faerie Rites of Initiation
Chandra's Fingersnaps3R
Sorcery
Warded 2 (Spells that target this spell cost an additional 2 to cast.)
Chandra's Fingersnaps deals 1 damage to each of three target creatures.
Chandra's Fingersnaps3R
Sorcery
Warded 2 (Spells that target this spell cost an additional 2 to cast.)
Chandra's Fingersnaps deals 1 damage to each of three target creatures.
Jace's Mystical Transformer 6UU
Instant
Remove the words from all spells in play and replace them with cascade.
Private Mod Note
():
Rollback Post to RevisionRollBack
Pauper: UB Wight Phantasm RB Burn UR Faerie Rites of Initiation
Let's start with
Astrarian Primox **
Creature - Beast
(* must be 1 or more colors)
If you paid 2 or more green mana when you played ~ it enters the battlefield with 2 +1/+1 counters.
If you paid 2 or more blue mana when you played ~ it is uncountable.
3/3 (assume a 5/5 uncountable)
Become Nothing 4UB
Instant
Exile target creature spell or target creature.
Instant
Target creature gains hexproof and gets -2/-0 until end of turn
Draw a card
BGGRock
Modern
BRGJund
BBGRock
Instant [U]
If an opponent would draw one or more cards except the first one he or she draws in each of his or her draw steps this turn, that player discards that many cards card instead.
One with the Void 5BB
Enchantment (M)
Whenever you would discard a card, but have no cards in hand, you win the game. (You can't discard a card as part of a cost if you don't have a card in hand.)
edit: Just realized this card should be called Uno!
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Enchantment (R)
If a player would discard a card, that player sacrifices a permanent or loses the game instead.
Players can't discard cards to pay the costs of spells or activated abilities.
Sorcery (R)
For each card in your hand, target opponent discards a card or sacrifices a nonland permanent.
Discard seven cards.
"Wait, what am I doing here?"
"I don't know. Have we met?"
EDIT: Wait... I'm supposed to hose the previous card, d'oh!
Sorcery
As an additional cost to cast Pyrrhic Consumption, sacrifice a creature
Destroy target artifact or enchantment with converted mana cost equal to the sacrificed creatures power.
BGGRock
Modern
BRGJund
BBGRock
Angelic Preservation 3WW
Instant
Nonland permanents you control that would be destroyed by a red or black spell or effect gain indestructible instead of being destroyed.
Creature - Zombie Wizard
Haste, deathtouch
Lim-Dûl's Pyromancer can't be blocked except by black and/or red creatures.
Black and red spells and permanents you control are colorless.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact
When you cast Megalith of Resistance, tap all colorless nonland permanents your opponents control. Until Megalith of Resistance leaves the battlefield they don't untap during their controller's untap step.
Colorless spells your opponents cast cost 1 more to cast
BGGRock
Modern
BRGJund
BBGRock
Creature- Merfolk Wizard
Flash
When Thief of the Deep Order enters the battlefield, exile any number of spells that were cast without using mana. You may choose up to one spell exiled this way and copy it. You may choose new targets for the copy.
2/1
(Does this wording even make sense)
BGGRock
Modern
BRGJund
BBGRock
Ahazadar, Master of Powerful 1RWG
Legendary Creature- Human Avatar Shaman (M)
First strike, lifelink, haste, vigilance
When Ahazadar enters the battlefield, put a +1/+1 counter on any number of other target creatures. Those creatures gain first strike, lifelink, vigilance, and haste until end of turn.
"I am the master of Powerful!!"
4/4
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
All creatures lose shroud, hexproof, flying and can be blocked until end of turn.
All creatures gain trample and double strike until end of turn
"The time for subtlety is over! Now is the time for blood!"
BGGRock
Modern
BRGJund
BBGRock
4UB
Become No One
Instant
Exile target creature spell or creature. Target opponent puts a 6/6 creature token with Void (this creature has no creature type) into play.
I hurled Talkain through a hole in reality, but it did not shut behind him .
UB Wight Phantasm
RB Burn
UR Faerie Rites of Initiation
Legacy:
R Burn
CG-Post
Land (R)
Mirrored Tower enters the battlefield tapped.
T: Add C to your mana pool.
6, T: All spells and creatures gain hexproof until end of turn.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
I clearly quoted the card I was changing?
Know Man's Lands 2C
Slowcery (cast only on your first main phase and before you cast.any other spell this turn.)
Exile target land you control and target land your opponent controls. Each player creates a Waste land token. Draw a card.
UB Wight Phantasm
RB Burn
UR Faerie Rites of Initiation
Legacy:
R Burn
CG-Post
Sorcery
Warded 2 (Spells that target this spell cost an additional 2 to cast.)
Chandra's Fingersnaps deals 1 damage to each of three target creatures.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Jace's Mystical Transformer 6UU
Instant
Remove the words from all spells in play and replace them with cascade.
UB Wight Phantasm
RB Burn
UR Faerie Rites of Initiation
Legacy:
R Burn
CG-Post
Senetaos, Spell Sheriff 1WUR
Legendary Creature - Human Wizard
Flash, Haste
t, Exert Senataos, Spell Sheriff: Counter any number of target triggered abilities.
"I'm hoping to put a lid on this case fast... But in this business, nothing is ever easy."
3/2
BGGRock
Modern
BRGJund
BBGRock