How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Formless ChaosR
Instant (R)
Choose one:
- Target player draws a card.
- Destroy a permanent at random. If that permanent was destroyed this way, its controller may copy this spell. He or she may choose a new target for the copy. (He or she may choose a different mode.)
Loxodon Meditant1GW
Creature - Elephant Monk (R)
You may choose not to untap each creature you control during your untap step.
At the beginning of your upkeep, for each tapped creature you control with power 3 or greater, you draw a card and gain 1 life.
3/4
Parallel Natures3G
Enchantment (R)
Whenever you play a non-basic land from your hand, you may reveal the top card of your library until you reveal a basic land card. If you do, put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Excavate the SoilG
Sorcery (Uncommon)
Until end of turn, you may play land cards from your graveyard. "We don't mourn the past. We relive it every day." - Dazo, Vizier of Abundance
Phyrexian Crown2
Artifact - Equipment (U)
At the beginning of your upkeep, put a -1/-1 counter on the equipped creature.
Prevent all damage non-artifact creatures would deal to the equipped creature.
Equip - 1, pay 2 life
Hibernating Treefolk2G
Creature - Treefolk (U)
If a spell or effect lets you search your library for a forest or basic land, you may search for this card instead.
2/3
Note: I'm not sure about the wording here; I want it to work with both Windswept Heath and cultivate. I'm not sure if there's an elegant way to do this, but the design space here is worth tapping into... at least once.
Mixomorph2UR
Sorcery
As an additional cost to cast Mixomorph, sacrifice a creature.
Destroy target creature an opponent controls, then you and that opponent reveal cards from the top of your librares until you’ve each revealed a creature card. Each of you puts that card onto the battlefield under the other player’s control, then you each shuffle your libraries.
Mix2UU
Sorcery (Rare)
Draw a card for each different converted mana cost among permanents you control.
///////// Match2GG
Fuse (You may cast both halves of this card)
You may put a permanent card with the same converted mana cost as a permanent you control from your hand onto the battlefield.
Master MimicryGU
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +2/+2 and cannot be blocked by creatures that share a creature type with it. 1: The enchanted creature becomes the creature type of your choice in addition to its other creature types until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andTHE RACE TIGHTENS AS WE COME TO THE FINAL LAP!
Indighost 60 (+1)
JamBlock 55 (+4)
EntombedHydra 47 (+4)
Soramaro 41 (+2)
Netn10 36 (+4)
Stoner 32 (+0)
ManyCookies 29 (+0)
Shukket 27 (+0)
FirstTurnManaBurn 26 (+0)
Void Nothing 20 (+0)
Popsofctown 9 (+0)
Roccovsky 7 (+0)
Scrad the Wanderer 6 (+0)
Amuzet 6 (+0)
Aznathom 6 (+0)
Kjsharp 3 (+0)
Tim1137 1 (+0)
Saneatali 1 (+0)
Cosign with BloodXB
Sorcery (U)
You draw X cards and lose X life. Target opponent may copy this spell and may choose a new target for the copy.
Hibernating Treefolk 2G
Creature - Treefolk (U)
If a spell or effect lets you search your library for a forest or basic land, you may search for this card instead.
2/3
Note: I'm not sure about the wording here; I want it to work with both Windswept Heath and cultivate. I'm not sure if there's an elegant way to do this, but the design space here is worth tapping into... at least once.
Mixomorph 2UR
Sorcery
As an additional cost to cast Mixomorph, sacrifice a creature.
Destroy target creature an opponent controls, then you and that opponent reveal cards from the top of your librares until you’ve each revealed a creature card. Each of you puts that card onto the battlefield under the other player’s control, then you each shuffle your libraries.
Mix 2UU
Sorcery (Rare)
Draw a card for each different converted mana cost among permanents you control.
/////////
Match 2GG
Fuse (You may cast both halves of this card)
You may put a permanent card with the same converted mana cost as a permanent you control from your hand onto the battlefield.
Master Mimicry GU
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +2/+2 and cannot be blocked by creatures that share a creature type with it.
1: The enchanted creature becomes the creature type of your choice in addition to its other creature types until end of turn.