A Mini for 12 Players
Reviewed by Ecophagy and Axelrod
Created and Modded By Cantripmancer
In the Mind of a Killer (Alive):
1. LnGrrrR (r. AtheistGod)
2. Prophylaxis (r. kpaca)
3. RE1031
4. shadowlancerx
5. TheRealStinkyJoeTerry
Silenced Lambs (Dead):
1. Rhand (r. RogerSherman), Death's Head Moth, Town Deathguard, killed Night 1
2. Wheat_Grinder, Ardelia Mapp, FBI Agent, Town Vanilla, lynched Day 2
3. Shinichi, Precious the Poodle, Town Yapper, lynched Day 3
4. Vaimes, Barney Matthews, Head Orderly, Town Vanilla, killed Night 3
5. EternalLurker (r. Mindreaver), Buffalo Bill, Town Vanilla, killed Night 4
6. Quickhoodies, Jack Crawford, FBI Director, Mafia Deathsinger, lynched Day 5
7. Grapefruit21, Clarice Starling, Town 1-Shot Bulletproof, killed Night 5
Observation Theatre (Spectators):
A spectator chat will open if we can maintain a relatively replacement-free Day 1.
1. Newcomb
2. Iso
3. Silvercrys3467
There are no special rules for this game, so the below ruleset is pretty basic, but please note #1, #2, #9, and #11.
1. This is a game. As such, I expect everyone to obey the general rules of sportsmanlike conduct one would expect in any game, which includes following all forum rules and all the rules below. Keep it fun.
2. Breaking either of the following rules has a strong chance of getting you modkilled, recommended for probation, and/or blacklisted from any game I host in the future: - Don't edit or delete your posts.
- Don't post after you are dead. Not even a "bah" post.
3. Votes must be in bold, in the form "Vote: Cantripmancer"; unvotes are not necessary, but would be helpful in keeping accurate records, which will lend itself to a more pleasant mafia experience for all.
4. Lynching will require a simple majority of votes. If a deadline is imposed, and no majority is reached prior to it, the day will end without a lynch. Players may also vote "Vote: No Lynch"; a majority of these votes will end the day without a lynch.
5. Once the lynch threshold has been reached, nothing can prevent that lynch. Players may still post during twilight (the period of time after the lynch threshold is achieved but before the lynch scene has been posted).
6. Communication with anyone about this game is restricted solely to posting in this thread, unless your role private message (PM) states otherwise.
7. You may not communicate with anyone (including posting in this thread) during the night unless your role PM states otherwise.
8. Please do not use the "thank/like" feature. Thank you.
9. The moderator for this game is Cantripmancer. If you have any questions about anything game related, please post the question in the conversation established with your role PM and I will give you as comprehensive an answer as possible (without negatively impacting the game for you or the other players). Please do not initiate additional PM conversations; this will help ensure clear communication.
10. If you want to get the mod's attention in-thread, please use bolded text of "Mod:" (i.e. - Mod: Vote count, please, or Mod: What does rule #5 mean?).
11. I understand that real life interferes from time to time, but, just like any game, Mafia requires participation. Players who don't post at least once every 72 hours will be prodded for activity. Players who don't quickly respond to a prod will be replaced (or modkilled if no replacement can be found). If you anticipate being unable to post within the 72 hour time frame, please post a V/LA (Vacation/Leave of Absence) message in the thread (if during the Day) and/or send the mod a PM with that information. A player who has to be prodded three times will be forcibly replaced/modkilled.
12. The town win condition is "You win when all threats to the town have left the game."
1. Deadlines for this game will be: [# of players] + [lynch threshold] = Deadline in days. The maximum length for a Day will be three weeks.
2. Each Day phase will have a deadline. Night phases will last 72 hours until half of the players are dead, at which point they will be shortened to 48 hours. Nights may be shortened further toward the end of the game.
3. During the game, there are up to three deadline extensions available. These extensions may be requested by the players at any time in the thread, and may be granted at my sole discretion. Don't be mad if I say no.
The options are as follows:
A: 24 hours per player OR 7 days, whichever is shorter.
B: 72 hours
C: 48 hours
4. Once a particular extension is used, it cannot be used again that same game.
5. Any number of extensions can be used in the same game Day.
6. If the players do not specify which extension they wish to use (or if there is no consensus on which one to use), I will pick the remaining option highest up on the list.
7. Extensions are appended to the deadline time. There's no need to strategically time when the request is made.
8. At least two players must request an extension for it to be considered.
This should go without saying, but the presence of an element in the below list does not necessarily indicate that an ability with that kind of effect is in this game.
1. Immunities
2. Controlling another player's actions
3. First strike non-killing actions
4. Gaining actions
5. Losing actions
6. Redirecting / replacement effects
7. Roleblocking
8. Protecting
9. Rescuing / Reviving
10. Sending items or messages
11. First strike killing actions
12. Killing actions
13. Gathering information
14. Anything else
A Note on Flavor in This Game: This is provided strictly for your entertainment and to give me a chance to sharpen my writing skills. No game information should be inferred from events that take place during in-game flavor scenes. You do not need to read this to play the game, but I do hope that it adds to your enjoyment. The Moderator makes no guarantees as to the quantity or quality of flavor; if too many priorities exist, flavor will unfortunately be the first to go.
Waiting is always part of the game, thought Special Agent Clarice Starling. But it's the part that kills you slowly. The tension and stress of knowing someone is not waiting, but instead is preparing to inflict their ego on innocents. Someone who, by nature or nurture, looks in the mirror and sees what stares back as the epicenter of not just their own world, but of everyone's world.
Selfishness is a great motivator of the horrific.
Starling finished the last of her coffee, now several hours cold, then turned her attention back to the unassuming ranch house three doors down and across the street. If she was right, the white siding and thin green trim housed the nesting place of Reverend Thomas Birman, a street preacher suspected of the abduction of thirteen children over the course of twelve years.
Starling reviewed the disjointed profile on Birman that had been attempted, rejected, reformed, updated, discarded, dissected, and declared as either complete or utterly worthless, depending on who in the bureau you spoke with. Birman seemed to buck categorization, which Starling suspected was actually the key to deciphering him.
Birman alternated between organized and disorganized, with no obvious pattern. Some abductions had to be--based on victim location, timing of events, and eyewitness accounts--meticulously planned and executed. Others seemed to be spur-of-the-moment, with no apparent premeditation.
On at least six occasions, he had thrust himself into the spotlight surrounding the investigation, slightly easier for a community-known religious figure to do, as he reached out to comfort the families that Starling was certain he had himself wronged. The other seven times? They had been unable to find any evidence that he cared at all.
Nine missing girls were suspected to be linked to him. Four boys.
Eight of the children were under the age of 7; the other five were all over 13.
Three were Hispanic, one Japanese, two Korean, five African American, and only two matched Birman's own Caucasian ethnicity.
Birman's street beat was Colfax Avenue in Denver, Colorado. Ten of them were abducted from the Greater Denver Area, one from Albuquerque, NM, during a time when Birman had been there visiting his only relation, his ailing father. One had been taken from the little town of Kiowa--the wailing of that community had nearly crushed Starling's spirit--and one from Woodland Park, both towns well within range of Birman's black Toyota Sequoia. Both taken during short stretches of time when Birman could not corroborate that he had been in Denver.
Children had gone missing over a period of twelve years, with gaps ranging from two weeks to three years.
The one thing that was consistent was that Birman was either ridiculously careful or frustratingly lucky. No concrete links had been made, no physical evidence found, no eyewitness accounts that put any of the children directly in Birman's hands. There weren't even any bodies. There were some in the Bureau that had dismissed that Birman was even involved, and that they were dealing with multiple perpetrators and/or runaways instead of victims.
But then there was the list.
A plain piece of paper, generated by laser jet printer and folded into fourths, had been found in the vicinity of the 11th abduction. It listed twenty-six names, one for each letter of the alphabet. Eleven of them had dates printed next to them. Dates that matched--or in the early cases, were near--the days the children in question had gone missing. And the eleven missing children up to that point had names that started with the same eleven letters.
The naysayers pointed out that any crockpot could have concocted such a list and left it to be found--crazy, Starling mused miserably, is unfortunately in no shortage these days--but she was convinced that the complete lack of forensic evidence pointed to the ever-cautious Birman, and the bureau agreed. Starling had spent many sleepless hours thinking about how, if Birman had left that list, he likely had done so because they hadn't been making the connections fast enough for him. He wanted to get caught. But he likely didn't want to get caught until he had finished his list.
Birman stayed in homeless shelters and with friends in lieu of holding permanent residence, which made it all the more frustrating, since their one indication was that he was a collector. And a collector had to have a lair for his collection.
The bureau hadn't become involved until the eleventh abduction (courtesy of Denver PD spotlighting the letter), and Birman hadn't become a person of interest until the twelfth abduction. There were three other suspects, and all four had been assigned a security detail. Only Birman had slipped the watch, and the latest abduction had occurred six hours later.
So now a three-man team was watching Birman around the clock. It had been two weeks since the last abduction, Jameson Jones, a fourteen-year old African American male. (The first, by the by, with alliterative names, and wasn't the profiling team throwing themselves into a tizzy trying to figure out if this was Birman evolving, and whether future abductees would likewise have names where both the first and last--even middle--started with the letter in question.)
Starling was at this ranch house on Hanover on a hunch. Geographic profiling had indicated that he may operate out of the Stapleton/Aurora area, and Birman had lived in this house for two years in the nineties. The property had subsequently been owned by a pair of empty nesters who had died a year and a half back, and the house had been in probate hell, contested by three bickering siblings who lived in New York, Florida, and California.
It might not amount to anything, but since she hadn't been assigned to the surveillance, she had been given some rein to pursue leads as she saw fit. Since Birman had proven fairly wily over the last ten days that he had been under FBI scrutiny, routinely disappearing into crowded areas, complex parking garages and alleyways, shaking the tail for moments or, on two occasions, hours... Starling thought there might be a chance she could catch him on the tail end of an abduction.
So she waited.
And when the call came over the radio that Birman had officially gone off the radar, the waiting again became a horrible kind of slow death, as Starling hoped that Birman would be located before another child disappeared.
Sometimes the wait killed you slowly, and other times it accelerated at you at sixty miles an hour. Starling later estimated that to be the speed of the vehicle that suddenly rocketed over the slight rise in the street behind her, engine screaming. She barely had time to register in her rear view mirror that it was a bright red SUV approaching before it veered off the road and slammed into the back of the beat up Pinto the local office had loaned her from their impound lot. She had removed her seat belt after the first two hours of surveillance, and the impact compressed her into her seat for just a moment before the Pinto bashed up over the curb and into a three foot brick wall that was retaining the lawn she had parked next to. As the car ceased moving forward, she continued, crashing into the steering column and control panel. Her head impacted the dash, and the world went black.
It was all black.
And then there were snatches of light. Brief ellipses of half lucidity. Strong hands, rough and calloused, reaching into the wreckage. Watching the hatchback of the red SUV open. Gray cut pile carpet pressed against her cheek. A vague sensation of movement. The rough hands again, harsh in their handling. A musty smell. More darkness. Metal clinking on metal.
A slamming door brought her to semi-consciousness. She was lying on grass. There was just enough light seeping through the cracks around a door for her to see the green blades. She raised her head, and the entire world spun around her. She had just enough time to think concussion before her head hit the ground again.
She opened her eyes to a swirl of mist. She was standing. The sun--she thought it was the sun--was trying hard to pierce the fog, its light permeating but not really penetrating. And there were dark shapes just beyond where her eyes could penetrate. She started to step forward, but then suddenly there he was. Hannibal Lecter. Striding out of the mist toward her, lips twitched just slightly upward at the corners with amusement. Starling started to scream, but then someone else stepped out of the mist and the scream died on her lips. It was her uncle. But...he had died more than ten years prior.
More figures emerged from the swirling vapors. Friends. Enemies. Colleagues. As part of her brain struggled to make sense of it, another part was already engaged in threat determination. Because while she desperately wanted to scream that this was just a dream, something inside told her that there was more to this melange of characters than simple hallucinations. With a chill that had nothing to do with the fog, she realized that she must quickly sort out who was on her side, and who meant to do her harm.
With a start, she realized that she wasn't even sure which side was her side. Add that to the list of items to figure out.
The others had gathered around her in the mist in a circle. Most looked familiar. Some looked like reflections in a pool. All wore identical grimaces of dismay.
The waiting was over; it was time to do some sorting out.
Because who does that guy think he is? And who are the new players?
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
so you admit you're motivated by toying with things?
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Think the MtgStaff is just swell? Join today! You too can be involved in an 8 year grudge and delete nearly 9000 of kpaca's posts!
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
so you admit you're motivated by toying with things?
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
1.Asking for someones scum game is something i see alot, so normally shouldnt mean much.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
so you admit you're motivated by toying with things?
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
Because he's a jerk about trying to generate reactions and feels the need to be aggressive for zero reason.
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
so you admit you're motivated by toying with things?
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
Because he's a jerk about trying to generate reactions and feels the need to be aggressive for zero reason.
I mean its fine it wont work on me lol its just something i picked up on quite easily. Alot of people are hyper aggresive on mafiascum. I feel like if u just be yourself you should be able to generate enough reaction.
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
Didn't get the feeling that he seems aggressive, are you saying this just because you want him to come off as aggressive? Otherwise you're kinda overreacting. Or maybe kpaca was the one overreacting, hell if I know.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
2. Does he? I know Grape but not to the extent of knowing his play. I was wondering why kpaca in particular but I can live with this if Grape actually tries to make use of the game that was linked to him, I guess. If he wants me to check it out too, I could do that, I'm just not that into reading billions of past games to solve the game I'm playing right now, y'know.
3. Same, I've no idea who all these blokes are, I'm just hoping I didn't throw myself in some pro league of mafia veterans. Which I probably did. Obviously watching out for shadowlx because of his wolf pic. Also RE1031 because his pic looks on the contrary too innocent. Also Shinichi because he's pretty much the only one I'm comfortable with and my lifetime rival which I might eventually tunnel during the game for the heck of it. Eh, if you've got nothing to work with, create something to work with.
I mean its fine it wont work on me lol its just something i picked up on quite easily. Alot of people are hyper aggresive on mafiascum. I feel like if u just be yourself you should be able to generate enough reaction.
My game plan is working on you as we speak.
Private Mod Note
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Rollback Post to RevisionRollBack
Official Moderator of The [Gutter]
Think the MtgStaff is just swell? Join today! You too can be involved in an 8 year grudge and delete nearly 9000 of kpaca's posts!
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
Didn't get the feeling that he seems aggressive, are you saying this just because you want him to come off as aggressive? Otherwise you're kinda overreacting. Or maybe kpaca was the one overreacting, hell if I know.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
2. Does he? I know Grape but not to the extent of knowing his play. I was wondering why kpaca in particular but I can live with this if Grape actually tries to make use of the game that was linked to him, I guess. If he wants me to check it out too, I could do that, I'm just not that into reading billions of past games to solve the game I'm playing right now, y'know.
3. Same, I've no idea who all these blokes are, I'm just hoping I didn't throw myself in some pro league of mafia veterans. Which I probably did. Obviously watching out for shadowlx because of his wolf pic. Also RE1031 because his pic looks on the contrary too innocent. Also Shinichi because he's pretty much the only one I'm comfortable with and my lifetime rival which I might eventually tunnel during the game for the heck of it. Eh, if you've got nothing to work with, create something to work with.
I'll add a vote on this guy. Vote: Mindreaver
Maybe both lol, but like I said i've seen that kind of talk in mafia scum so i interpreted it the same way here that is all.
I dont believe meta can actually help in catching scum but thats just me, good players i would assume act the same every game or atleast try to.
I mean its fine it wont work on me lol its just something i picked up on quite easily. Alot of people are hyper aggresive on mafiascum. I feel like if u just be yourself you should be able to generate enough reaction.
As it turns out, there was an extra checkbox outside of the notification settings panel (where it would have made sense to put it) where I had to check that Curse could send me e-mail.
1.Asking for someones scum game is something i see alot, so normally shouldnt mean much.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
Please walk me through what you were thinking when you decided to post this, because this? This is a post I don't like.
1.Asking for someones scum game is something i see alot, so normally shouldnt mean much.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
Please walk me through what you were thinking when you decided to post this, because this? This is a post I don't like.
Wouuld help if tell me what you didn't like unless you expect me to have mind reading powers lol.
The arguing thus far has been muffled, perhaps thanks to the dampening effect of the fog, but suddenly a shrill voice echoes out from somewhere undiscernable:
Kpaca: do you remember the murders in townsville game well? And I feel your pain on replacing into a suspected scum!slot. After Rev mafia I am over that life.
QuickHoodies you seem to have me at a disadvantage. But at least I get to play the game within a game of figure out who you are. Also the fact that your avatar doesn't have a hoodie is very disappointing to me.
Vaimes there was some definite hmmm'ing on my end, but I'm often in that position reading Kpaca's posts.
Kpaca: do you remember the murders in townsville game well? And I feel your pain on replacing into a suspected scum!slot. After Rev mafia I am over that life.
QuickHoodies you seem to have me at a disadvantage. But at least I get to play the game within a game of figure out who you are. Also the fact that your avatar doesn't have a hoodie is very disappointing to me.
Vaimes there was some definite hmmm'ing on my end, but I'm often in that position reading Kpaca's posts.
not really but if you have any questions or quote anything from it then maybe it'll jar my memory and regardless I'll do my best to answer to the best of my memory.
Private Mod Note
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Rollback Post to RevisionRollBack
Official Moderator of The [Gutter]
Think the MtgStaff is just swell? Join today! You too can be involved in an 8 year grudge and delete nearly 9000 of kpaca's posts!
I almost said something like "Cantrip, what does that even mean?" then I remembered he was the mod.
Does knowing that help it make any more sense? The flavor is top notch but I have no idea why he's announcing a first post with a post.
@Kpaca No real questions about it for now. Might ask you about it later depending on how things develop. Just wanted to know if it was even worth asking really.
In the meantime I think I kind of like this: Unvote
Vote:Quickhoodies
I figured he meant he'd post his first votal at 50. That, or some PR has a weird announcement-type ability. Could be many things, doesn't seem important now.
Grapefruit, how much experience do you have with kpaca?
A Mini for 12 Players
Reviewed by Ecophagy and Axelrod
Created and Modded By Cantripmancer
In the Mind of a Killer (Alive):
1. LnGrrrR (r. AtheistGod)
2. Prophylaxis (r. kpaca)
3. RE1031
4. shadowlancerx
5. TheRealStinkyJoeTerry
Silenced Lambs (Dead):
1. Rhand (r. RogerSherman), Death's Head Moth, Town Deathguard, killed Night 1
2. Wheat_Grinder, Ardelia Mapp, FBI Agent, Town Vanilla, lynched Day 2
3. Shinichi, Precious the Poodle, Town Yapper, lynched Day 3
4. Vaimes, Barney Matthews, Head Orderly, Town Vanilla, killed Night 3
5. EternalLurker (r. Mindreaver), Buffalo Bill, Town Vanilla, killed Night 4
6. Quickhoodies, Jack Crawford, FBI Director, Mafia Deathsinger, lynched Day 5
7. Grapefruit21, Clarice Starling, Town 1-Shot Bulletproof, killed Night 5
Second Thoughts (Replacements):
1. Ophidia
2. Voxxicus
3.
Rhand4.
ProphylaxisObservation Theatre (Spectators):
A spectator chat will open if we can maintain a relatively replacement-free Day 1.
1. Newcomb
2. Iso
3. Silvercrys3467
Game Events
Pre-Game Flavor: A Killer Wait
Start of Game Flavor: The Wait is Over
A Voice in the Mist
Votecount 1.1: Aiken Drum
Votecount 1.2: Bye Baby Bunting
Votecount 1.3: **** a Doodle Do
Rhand replaces Roger Sherman
Votecount 1.4: Daisy, Daisy
Votecount 1.5: Eeper Weeper
Votecount 1.6: Frère Jacques
Votecount 1.7
Day 1 Final Votecount: No Lynch
Prophylaxis replaces kpaca
End of Day 1 Flavor: Clarice and the Clown
Start of Day 2 Flavor: Mourn One Moth/Rhand is Killed
A Voice on the Intercom
Votecount 2.1: Goosey Goosey Gander
Votecount 2.2: Hot Cross Buns
Votecount 2.3: I Had a Little Husband
Votecount 2.4: Jack and Jill
Votecount 2.5: Kitty White
Votecount 2.6: Day 2 Final Votecount
Wheat_Grinder is lynched
Start of Day 3: No One Died
Votecount 3.1: Little Polly Flinders
Votecount 3.2: Mary, Mary, Quite Contrary
Votecount 3.3: Nelly Bligh
Votecount 3.4 - Day 3 Final - Shinichi is lynched
Start of Day 4: All is Not in Order/Vaimes is killed
Votecount 4.1: One for Sorrow
Votecount 4.2 - Day 4 Final - No Lynch
LnGrrrR replaces in for AtheistGod
Start of Day 5: A Skinner Skinned/EternalLurker is killed
Votecount 5.1 - Pretty Little Dutch Girl
Votecount 5.2 - Day 5 Final - You Didn't Know Jack/QuickHoodies is lynched
Start of Day 6: Goodbye, Clarice/Grapefruit21 is killed
Votecount 6.1 - Queen of Hearts
1. This is a game. As such, I expect everyone to obey the general rules of sportsmanlike conduct one would expect in any game, which includes following all forum rules and all the rules below. Keep it fun.
2. Breaking either of the following rules has a strong chance of getting you modkilled, recommended for probation, and/or blacklisted from any game I host in the future:
- Don't edit or delete your posts.
- Don't post after you are dead. Not even a "bah" post.
3. Votes must be in bold, in the form "Vote: Cantripmancer"; unvotes are not necessary, but would be helpful in keeping accurate records, which will lend itself to a more pleasant mafia experience for all.
4. Lynching will require a simple majority of votes. If a deadline is imposed, and no majority is reached prior to it, the day will end without a lynch. Players may also vote "Vote: No Lynch"; a majority of these votes will end the day without a lynch.
5. Once the lynch threshold has been reached, nothing can prevent that lynch. Players may still post during twilight (the period of time after the lynch threshold is achieved but before the lynch scene has been posted).
6. Communication with anyone about this game is restricted solely to posting in this thread, unless your role private message (PM) states otherwise.
7. You may not communicate with anyone (including posting in this thread) during the night unless your role PM states otherwise.
8. Please do not use the "thank/like" feature. Thank you.
9. The moderator for this game is Cantripmancer. If you have any questions about anything game related, please post the question in the conversation established with your role PM and I will give you as comprehensive an answer as possible (without negatively impacting the game for you or the other players). Please do not initiate additional PM conversations; this will help ensure clear communication.
10. If you want to get the mod's attention in-thread, please use bolded text of "Mod:" (i.e. - Mod: Vote count, please, or Mod: What does rule #5 mean?).
11. I understand that real life interferes from time to time, but, just like any game, Mafia requires participation. Players who don't post at least once every 72 hours will be prodded for activity. Players who don't quickly respond to a prod will be replaced (or modkilled if no replacement can be found). If you anticipate being unable to post within the 72 hour time frame, please post a V/LA (Vacation/Leave of Absence) message in the thread (if during the Day) and/or send the mod a PM with that information. A player who has to be prodded three times will be forcibly replaced/modkilled.
12. The town win condition is "You win when all threats to the town have left the game."
2. Each Day phase will have a deadline. Night phases will last 72 hours until half of the players are dead, at which point they will be shortened to 48 hours. Nights may be shortened further toward the end of the game.
3. During the game, there are up to three deadline extensions available. These extensions may be requested by the players at any time in the thread, and may be granted at my sole discretion. Don't be mad if I say no.
The options are as follows:
A: 24 hours per player OR 7 days, whichever is shorter.
B: 72 hours
C: 48 hours
4. Once a particular extension is used, it cannot be used again that same game.
5. Any number of extensions can be used in the same game Day.
6. If the players do not specify which extension they wish to use (or if there is no consensus on which one to use), I will pick the remaining option highest up on the list.
7. Extensions are appended to the deadline time. There's no need to strategically time when the request is made.
8. At least two players must request an extension for it to be considered.
1. Immunities
2. Controlling another player's actions
3. First strike non-killing actions
4. Gaining actions
5. Losing actions
6. Redirecting / replacement effects
7. Roleblocking
8. Protecting
9. Rescuing / Reviving
10. Sending items or messages
11. First strike killing actions
12. Killing actions
13. Gathering information
14. Anything else
A Note on Flavor in This Game: This is provided strictly for your entertainment and to give me a chance to sharpen my writing skills. No game information should be inferred from events that take place during in-game flavor scenes. You do not need to read this to play the game, but I do hope that it adds to your enjoyment. The Moderator makes no guarantees as to the quantity or quality of flavor; if too many priorities exist, flavor will unfortunately be the first to go.
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Waiting is always part of the game, thought Special Agent Clarice Starling. But it's the part that kills you slowly. The tension and stress of knowing someone is not waiting, but instead is preparing to inflict their ego on innocents. Someone who, by nature or nurture, looks in the mirror and sees what stares back as the epicenter of not just their own world, but of everyone's world.
Selfishness is a great motivator of the horrific.
Starling finished the last of her coffee, now several hours cold, then turned her attention back to the unassuming ranch house three doors down and across the street. If she was right, the white siding and thin green trim housed the nesting place of Reverend Thomas Birman, a street preacher suspected of the abduction of thirteen children over the course of twelve years.
Starling reviewed the disjointed profile on Birman that had been attempted, rejected, reformed, updated, discarded, dissected, and declared as either complete or utterly worthless, depending on who in the bureau you spoke with. Birman seemed to buck categorization, which Starling suspected was actually the key to deciphering him.
Birman alternated between organized and disorganized, with no obvious pattern. Some abductions had to be--based on victim location, timing of events, and eyewitness accounts--meticulously planned and executed. Others seemed to be spur-of-the-moment, with no apparent premeditation.
On at least six occasions, he had thrust himself into the spotlight surrounding the investigation, slightly easier for a community-known religious figure to do, as he reached out to comfort the families that Starling was certain he had himself wronged. The other seven times? They had been unable to find any evidence that he cared at all.
Nine missing girls were suspected to be linked to him. Four boys.
Eight of the children were under the age of 7; the other five were all over 13.
Three were Hispanic, one Japanese, two Korean, five African American, and only two matched Birman's own Caucasian ethnicity.
Birman's street beat was Colfax Avenue in Denver, Colorado. Ten of them were abducted from the Greater Denver Area, one from Albuquerque, NM, during a time when Birman had been there visiting his only relation, his ailing father. One had been taken from the little town of Kiowa--the wailing of that community had nearly crushed Starling's spirit--and one from Woodland Park, both towns well within range of Birman's black Toyota Sequoia. Both taken during short stretches of time when Birman could not corroborate that he had been in Denver.
Children had gone missing over a period of twelve years, with gaps ranging from two weeks to three years.
The one thing that was consistent was that Birman was either ridiculously careful or frustratingly lucky. No concrete links had been made, no physical evidence found, no eyewitness accounts that put any of the children directly in Birman's hands. There weren't even any bodies. There were some in the Bureau that had dismissed that Birman was even involved, and that they were dealing with multiple perpetrators and/or runaways instead of victims.
But then there was the list.
A plain piece of paper, generated by laser jet printer and folded into fourths, had been found in the vicinity of the 11th abduction. It listed twenty-six names, one for each letter of the alphabet. Eleven of them had dates printed next to them. Dates that matched--or in the early cases, were near--the days the children in question had gone missing. And the eleven missing children up to that point had names that started with the same eleven letters.
The naysayers pointed out that any crockpot could have concocted such a list and left it to be found--crazy, Starling mused miserably, is unfortunately in no shortage these days--but she was convinced that the complete lack of forensic evidence pointed to the ever-cautious Birman, and the bureau agreed. Starling had spent many sleepless hours thinking about how, if Birman had left that list, he likely had done so because they hadn't been making the connections fast enough for him. He wanted to get caught. But he likely didn't want to get caught until he had finished his list.
Birman stayed in homeless shelters and with friends in lieu of holding permanent residence, which made it all the more frustrating, since their one indication was that he was a collector. And a collector had to have a lair for his collection.
The bureau hadn't become involved until the eleventh abduction (courtesy of Denver PD spotlighting the letter), and Birman hadn't become a person of interest until the twelfth abduction. There were three other suspects, and all four had been assigned a security detail. Only Birman had slipped the watch, and the latest abduction had occurred six hours later.
So now a three-man team was watching Birman around the clock. It had been two weeks since the last abduction, Jameson Jones, a fourteen-year old African American male. (The first, by the by, with alliterative names, and wasn't the profiling team throwing themselves into a tizzy trying to figure out if this was Birman evolving, and whether future abductees would likewise have names where both the first and last--even middle--started with the letter in question.)
Starling was at this ranch house on Hanover on a hunch. Geographic profiling had indicated that he may operate out of the Stapleton/Aurora area, and Birman had lived in this house for two years in the nineties. The property had subsequently been owned by a pair of empty nesters who had died a year and a half back, and the house had been in probate hell, contested by three bickering siblings who lived in New York, Florida, and California.
It might not amount to anything, but since she hadn't been assigned to the surveillance, she had been given some rein to pursue leads as she saw fit. Since Birman had proven fairly wily over the last ten days that he had been under FBI scrutiny, routinely disappearing into crowded areas, complex parking garages and alleyways, shaking the tail for moments or, on two occasions, hours... Starling thought there might be a chance she could catch him on the tail end of an abduction.
So she waited.
And when the call came over the radio that Birman had officially gone off the radar, the waiting again became a horrible kind of slow death, as Starling hoped that Birman would be located before another child disappeared.
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Sometimes the wait killed you slowly, and other times it accelerated at you at sixty miles an hour. Starling later estimated that to be the speed of the vehicle that suddenly rocketed over the slight rise in the street behind her, engine screaming. She barely had time to register in her rear view mirror that it was a bright red SUV approaching before it veered off the road and slammed into the back of the beat up Pinto the local office had loaned her from their impound lot. She had removed her seat belt after the first two hours of surveillance, and the impact compressed her into her seat for just a moment before the Pinto bashed up over the curb and into a three foot brick wall that was retaining the lawn she had parked next to. As the car ceased moving forward, she continued, crashing into the steering column and control panel. Her head impacted the dash, and the world went black.
It was all black.
And then there were snatches of light. Brief ellipses of half lucidity. Strong hands, rough and calloused, reaching into the wreckage. Watching the hatchback of the red SUV open. Gray cut pile carpet pressed against her cheek. A vague sensation of movement. The rough hands again, harsh in their handling. A musty smell. More darkness. Metal clinking on metal.
A slamming door brought her to semi-consciousness. She was lying on grass. There was just enough light seeping through the cracks around a door for her to see the green blades. She raised her head, and the entire world spun around her. She had just enough time to think concussion before her head hit the ground again.
She opened her eyes to a swirl of mist. She was standing. The sun--she thought it was the sun--was trying hard to pierce the fog, its light permeating but not really penetrating. And there were dark shapes just beyond where her eyes could penetrate. She started to step forward, but then suddenly there he was. Hannibal Lecter. Striding out of the mist toward her, lips twitched just slightly upward at the corners with amusement. Starling started to scream, but then someone else stepped out of the mist and the scream died on her lips. It was her uncle. But...he had died more than ten years prior.
More figures emerged from the swirling vapors. Friends. Enemies. Colleagues. As part of her brain struggled to make sense of it, another part was already engaged in threat determination. Because while she desperately wanted to scream that this was just a dream, something inside told her that there was more to this melange of characters than simple hallucinations. With a chill that had nothing to do with the fog, she realized that she must quickly sort out who was on her side, and who meant to do her harm.
With a start, she realized that she wasn't even sure which side was her side. Add that to the list of items to figure out.
The others had gathered around her in the mist in a circle. Most looked familiar. Some looked like reflections in a pool. All wore identical grimaces of dismay.
The waiting was over; it was time to do some sorting out.
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It is now Day 1. You may post.
Vote: Shadow get the wolf!
That said, lets get this party started Vote: Vaimes
Vote Terry because I shouldn't have last time
why just lol >3>
Because who does that guy think he is? And who are the new players?
We're from Mafia Society on Myanimelist.com, we all have plenty of experience playing mafia. Though most of us are used to short phases and not having the ability to iso with a built in feature like this website lol. Also this guy has new play things to mess with >:D.
For joining right before me.
for not confirming.
2. I like you for asking.
Maybe, maybe not lol. I'm a serious person when need be, why do you seem so aggresive tho.
I don't really see a reason to like it.
1.Asking for someones scum game is something i see alot, so normally shouldnt mean much.
2.Grapefruit asks for specific games alot
3.For me meta prob wont help me find scum since everyone here is new to me except 4 people
2. You shouldn't, but I'll take it.
1. Thanks! Going to keep digging, but that was a very helpful start.
I mean its fine it wont work on me lol its just something i picked up on quite easily. Alot of people are hyper aggresive on mafiascum. I feel like if u just be yourself you should be able to generate enough reaction.
Because my head hurts enough already.
Didn't get the feeling that he seems aggressive, are you saying this just because you want him to come off as aggressive? Otherwise you're kinda overreacting. Or maybe kpaca was the one overreacting, hell if I know.
2. Does he? I know Grape but not to the extent of knowing his play. I was wondering why kpaca in particular but I can live with this if Grape actually tries to make use of the game that was linked to him, I guess. If he wants me to check it out too, I could do that, I'm just not that into reading billions of past games to solve the game I'm playing right now, y'know.
3. Same, I've no idea who all these blokes are, I'm just hoping I didn't throw myself in some pro league of mafia veterans. Which I probably did. Obviously watching out for shadowlx because of his wolf pic. Also RE1031 because his pic looks on the contrary too innocent. Also Shinichi because he's pretty much the only one I'm comfortable with and my lifetime rival which I might eventually tunnel during the game for the heck of it. Eh, if you've got nothing to work with, create something to work with.
I'll add a vote on this guy.
Vote: Mindreaver
It's probably your perception.
My game plan is working on you as we speak.
Uhm ok, looking forward to your stuff. Just let me know if it's a game plan to eliminate town though, because that wouldn't sit well with me.
I blame gravatar for giving me the same pic as another website. By the time I realized, it was too late to change it...
I thought I had MTGS set to e-mail me when I got a PM, but it seems I thought wrongly.
Maybe both lol, but like I said i've seen that kind of talk in mafia scum so i interpreted it the same way here that is all.
I dont believe meta can actually help in catching scum but thats just me, good players i would assume act the same every game or atleast try to.
You may or may not be right
Well played lol
As it turns out, there was an extra checkbox outside of the notification settings panel (where it would have made sense to put it) where I had to check that Curse could send me e-mail.
Please walk me through what you were thinking when you decided to post this, because this? This is a post I don't like.
Wouuld help if tell me what you didn't like unless you expect me to have mind reading powers lol.
No.
That doesn't look like answering the question.
How would it help you, exactly? I want to know what you were thinking when you made that post. My thoughts on it are irrelevant here.
So my first post is going to be announced (50)
QuickHoodies you seem to have me at a disadvantage. But at least I get to play the game within a game of figure out who you are. Also the fact that your avatar doesn't have a hoodie is very disappointing to me.
Vaimes there was some definite hmmm'ing on my end, but I'm often in that position reading Kpaca's posts.
Shame. I like origin stories.
Do you have any leanings on anyone yet? Doesn't matter how small.
Does knowing that help it make any more sense? The flavor is top notch but I have no idea why he's announcing a first post with a post.
@Kpaca No real questions about it for now. Might ask you about it later depending on how things develop. Just wanted to know if it was even worth asking really.
In the meantime I think I kind of like this:
Unvote
Vote:Quickhoodies
Grapefruit, how much experience do you have with kpaca?