Heads for Unscythe (dead):
1. D_V (r. MysticSunray) (lynched Day 1) - Mayael the Anima, Town Vanilla
2. Rhand (r. Sandmummy) (killed Night 1) - Sen Triplets, Town Vanilla
3. osieorb18 (r. nagobcnik) (lynched Day 2) - Progenitus, town Vanilla
4. Megiddo (r. AudioTsunami) (killed Night 2) - Rakka Mar, town Vanilla
5. shadowlancerx (r. Folza) Uril the Miststalker, town Doctor
Sidelined shapeshifters (/replace):
1. tomsloger (in if needed)
BASIC MAFIA RULES:
There are two factions: Town and Mafia.
The Town have the following win condition: Eliminate all Mafia.
The Mafia have the following win condition: Become equal in number to or outnumber the town.
All Mafia members know all other Mafia members. Members of the Town know only themselves.
The game is divided into cycles consisting of a Day phase and a Night phase.
During the Day, everyone may discuss in the main game thread. Additionally, each player has one vote which they may place on any other player, and which they can change at will.
When one player is being voted by a majority of players, that player is lynched (for example, if 12 are alive, 7 votes are needed). Their role is revealed, and they are removed from the game.
Additionally, players may decide to "No Lynch". This does not require a full majority, only votes from exactly half of the players. (For example, if 12 are alive, 6 votes are needed).
When either occurs, the game proceeds to the Night phase. During this time, the Mafia have a separate chat which they may discuss to themselves in.
During the Night, any player with an ability may use that ability. The only publicly known ability is the Mafia Nightkill, which may be performed by any member of the Mafia. Whoever is targeted with this ability will be removed from the game and their role revealed when the following Day starts.
After all abilities are received by the mod, the next Day starts, and the game continues.
ADDITIONAL IMPORTANT RULES:
Each player is given their role via a PM. YOU MAY NOT QUOTE THIS PM DIRECTLY. Paraphrasing is allowed. Not sure if your paraphrasing is appropriate? It's always good to check with the mod.
Each mafia player is given a fake "town" role in addition to their mafia role. Therefore, you may assume all roles have come from the mod.
Here's a sample role PM:
You are Unscythe, Killer of Kings, town Vanilla
There's no time for flavor when you're decapitating monarchs.
Ability: Your only ability is your vote.
Day phases will last no longer than 3 weeks. The mod may choose to shorten this deadline based on activity. If time runs out without a lynch, the player with the most votes will be lynched. If two players are tied, the player who reached that number of votes first will be lynched.
You may NOT discuss this game anywhere but the game thread or a mod-sanctioned QuickTopic thread (for mentors and the scum).
Night phases will last no longer than 72 hours. If this time runs out, any players who haven't submitted their Night action (if applicable) will perform no action.
You must post once every 3 IRL days at minimum, or you will be prodded. Failure to respond after being prodded will result in you being replaced. Please post more often than once every 3 IRL days.
No editing your posts!
No liking posts.
Role PM: You are Kresh the Bloodbraided, Almighty Legend. You are too badass to join puny factions like Town or Mafia. At any time, day or night, you may swing your mighty blade to destroy the entire thread and all other players on both sides, as well as Unscythe itself. You automatically win as a result, of course. Cuz you're ******* Kresh.
I know it's a little early for a role-claim, but I figured I'd just let you all know that I'm not gonna use my ability, because Kresh is too stronk for your puny Mafia game. We can just play this the fair way. Maybe it'll even be fun.
Let's start said fun by getting the person who doesn't wanna lynch anyone on day one. Kresh does not stand for pitiful pacifist bull*****.
@Mograppler: We don't have information at present - however, the name of the game is collecting that info. Putting people up helps to garner that info, both from how they react and how others react. I'm not saying we won't decide that a D1 no-lynch isn't the best option, but it's not the best move by default.
@EternalLurker: I would say that role is OP, but like everything else, it is countered by Time Stop, Stifle, Disallow, and so on.
@Folza: Is that an actual no-lynch vote, or are you just withholding your vote for the moment?
@Bloodmoon0324: Yeah - no role would actually be that powerful (his 'claimed' role essentially is "0: You win the game."), so he's fine with the fake role PM. And yes, the idea is to see how people react to things, look at the discussions that result from the votes, and then decide. (Also, to bold something you would use
in front of the bolded text and
at the end of what you want to bold.)
@Mograppler: Modvote, huh? It's a choice, though I don't think you'll get enough traction on that wagon for a lynch.
@EternalLurker: You can't destroy a player, so the wording would have to involve "You win the game" somewhere (or "Each opponent loses the game", I guess). Also, I don't think unvoting is optional, given that WG's using the automated vote counter - it would probably count the vote twice if there's no unvote involved. (Wheat_Grinder, feel free to correct me on this if I'm wrong.) That being said, though - I'm curious. Any particular reasoning behind your votes (on both Mograppler and Folza), or were those just random?
@Bloodmoon0324: No worries - I'm more than happy to advise on mechanics and general stuff, and I'll be glad to provide any input regarding the game itself (which I'll be doing anyway as the game goes on - kinda have to when analyzing posts and such).
@EternalLurker: I'll admit, I haven't looked too much at the details of the vote counter. That's good to know. As for the vote logic, from what I see you are putting votes up on people who are voting for no-lynch. You said that Mograppler looks scummy to you, though - I haven't been getting a scum vibe from his posts. No town vibe, either, though. (And I honestly don't hold with the whole 'attempting to lynch mod is a scumtell' idea - though I'll be watching to see if he actually contributes anything, and how he votes moving forward.) I'm hoping we get some more activity in here soon so that we can start trying to pull reads on some of the others here, but it's still early in the game I suppose. Also, what are Kresh's thoughts on Experiment Kraj? I think they'd get along well.
Bloodmoon0324: The vote counter really won't make a difference for the vote on WG, since he's the mod and can't be lynched - I was mainly concerned about whether it would recognize Lurker's vote change as a vote change, or whether it would only read the first vote (or count both of his votes) due to the lack of unvote.
I am against reveals at this point. I guess name reveals could not hurt, but anything else could, so I am strictly against it.
I am against no lynch Day 1. Mafia usually has a stronger night game than town, and we need to do our best in the day phases. That means lynching, as lynches give us info. If a power role townie is about to get lynched (when it really seems inevitable, and not before!), that player should reveal.
However, I have played in groups where No lynch Day 1 was a staple of sorts, so I can see where Mograppler is coming from. His response to votes on him in post #17 seems honest too. I am currently reading him neutral, but leaning more to town than scum, if I had to choose, gun to my head.
I am, however, very suspicious of players buddying up to other players. Even more so when it's happening at the beginning of Day 1. BluesEclipse general demeanor fits this profile, especially his response to Bloodmoon in post #30.
[[email protected][/b]I don't get the feeling that blue eclipse is scum at all. I feel he's just being helpful to the newbies. Bloodmoon is giving of the most scum vibe to me right now, but it could also just be that he is new is new. And I get your point at lynching day one, since I'm assuming because it's a basic game, there will be a lot of vanilla town, it just seems counter intuitive as the mafia will have gotten rid of 2 of us rather than just being down 1. I haven't played this game online in 8 year, so I don't exactly remember the game theory of it. I last played in person 4 years ago and we lynched day one, but it was a lot easier to get a read on people.
@Mograppler: You've got it totally backwards. If there are a lot of Vanilla Townies, that's all the more reason to lynch day one. Why would you not want a chance at killing a Mafia member on day one when you know they're guaranteed to kill a Town member on night one, while we're not guaranteed to do anything useful on that night? A No-Lynch would probably result in Mafia just getting a free kill while we do nothing. The only real reason to consider a No-Lynch day one is if you don't have a lot of Vanilla Townies, in which case you can argue that Town might be able to get some useful investigative work done on night one to keep pace with the Mafia's kill.
EternalLurker: you do bring up a good point. If we lynch day one at least there is a chance we can kill a mafia vs a town, and probably better odd we lynch mafioso than someone with abilities. And at this point we do have more info than when I first said no lynch, so it's not exactly a numbers game anymore
And to clarify I meant that it is better to lynch with more vanillas than with fewer, but I didn't know if it was better to the point of being actually better than no lynch.
@Mograppler: I find that voting soon gives town more data to process. If we all chit-chat and don't vote, you can't really analyze vote movements. So yeah, I usually vote in my first two posts, and I would, if the day ended right now, want to lynch BE. This does not mean I'll feel that way at the end of the day. It will depend on how the day progresses, and on how he reacts. Considering your vanilla town theory, I agree with EternalLurker.
@BluesEclipse: Mograppler is scummy because he's trying way too hard to seem like this nice guy who doesn't wanna lynch anyone. Tactical No-Lynch is fine; No-Lynch because "oh that's so mean, how dare the mod do this to us" is not.
I concur with the logic that day 1 lynching would be desirable. Not made up my mind yet about whom though. There's also quite a few people who haven't posted yet (myself included up to this point). Basing my vote on only the active players seems premature as mob can also lay low in posting activity and dodge lynches this way?
Again, new player so please educate me if my logic is flawed As it all seems rather random in the early stages I may just end up throwing a die..
@nagobcnik: I can see where you're coming from with your suspicion of me, I admit. I'm being helpful because he is a newbie, but I can see where the idea would come from that I'm trying to pocket him - on the other hand, if I'm town, it still makes sense to try and be helpful since a) he is new to this, and b) the more I help him with the mechanics and such, the easier it becomes to get a read on someone without having to worry about confusing newbness for scumminess. And I do agree that we need some votes to push things forward (as you mentioned in #38), but I generally avoid voting within the first few posts specifically because of the lack of real information to that point. That being said, the more I see of Mograppler, with as hard as he's been pushing the no-lynch angle, I find myself looking more closely at him. When he's had multiple people explaining the reason for D1 lynch, and still questions it (even his comments in #37 aren't supporting the lynch idea so much as trying to defend his position of no-lynch), it makes me wonder if he has an agenda there.
@Mograppler: I don't see a point in reiterating the reasoning for lynching day 1 - I've explained it, Lurker's explained it, and nago's explained it. That being said, you mentioned that Bloodmoon is giving a bit of a scum vibe to you at present. Care to elaborate? And, for that matter, would you like to give your opinions of the rest of the field so far? I'd like to see a bit more from you beyond just pushing for a day 1 no-lynch.
@EternalLurker: I can understand the reasoning for your Sunray vote, though your read on Mograppler thus far (coupled with my own review of his posts) actually pushes him more towards the scum side for me at present. Any thoughts on the rest of the field just yet that you'd care to share, or are you still watching and gathering information?
@MysticSunray: You're right that voting on actives only can be problematic, as it gives mafia an option to just have some of their members lurk to try and avoid suspicion. That said, we've got 4 people who have not posted at all since the confirms (JulsSkogs, Sandmummy, AudioTsunami, fuggingolliwog), with the bulk of the activity being between Lurker, Mograppler, myself and Bloodmoon (in that order). Of the inactives, AudioTsunami is the only one who confirmed in-topic. I'm chalking the lack of activity up to the holiday ATM, so hopefully we start seeing more activity tonight/tomorrow from the 4 who haven't contributed yet. And rolling a die to vote doesn't do any more good than a no-lynch - OMGUS is slightly better than that, but only slightly.
@KingTorg: Welcome to the party, Torg. That said, jumping on the Sunray wagon like you did concerns me a bit, as does the lack of any actual contribution to the ongoing discussions. Any thoughts on... well, anyone?
@EternalLurker: I can understand the reasoning for your Sunray vote, though your read on Mograppler thus far (coupled with my own review of his posts) actually pushes him more towards the scum side for me at present.
I mean, it's page 1; nothing's even remotely certain thus far. They're both being scummy, but trying to be specific about who's more scummy than the other with this little evidence is a futile task.
@KingTorg: Welcome to the party, Torg. That said, jumping on the Sunray wagon like you did concerns me a bit
Aww, that seemed like such an obviously scummy play that I was hoping to leave him alone and give him some rope to make more mistakes like that. Figured that, if we built up another wagon and he immediately jumped to that one too, then I'd pounce. Oh well.