Taber's Blessing :2mana::symu:
Enchant Creature
All noncreature permanents that share a color with the enchanted creature lose all abilities. This effect does not end the effect of Taber's Blessing
3 Anti-racism banner
Artifact
All permanents become colorless. Reapply this effect each time a spell is resolved.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Ultimate Skyshifter :2mana::symu:
Creature-Shapeshifter
Whenever ~ would become colorless from an ability you don't control, it becomes a color of your choice instead.
3/3
Wind of Mishap U
Instant
Return target spell that targets a creature and the targetted creature to their owners' hands.
Hmmm Jeekc, I don't think you can actually return a SPELL to its owners hand, though I might be wrong.
It could be a little clumsy to word, but I think it should be something like:
Wind of Mishap U
Return target creature to its owner's hand, then if that creature was targeted by a spell this turn, return the card that put the spell in the stack from its owner's graveyard to its owner's hand
Ewww....
oh yeah, the hoser, I'll try to keep it simple:
Breeze Barrier
1G
Remove from the game all the graveyards, return them at end of turn.
Creatures can't be the target of spells or abilites until end of turn
Private Mod Note
():
Rollback Post to RevisionRollBack
I know the perfect guy for the third faction:
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha
Wheenes demise 2
artifact
Counter all spells with a cmc of 1 and remove the from the game instead of puttng them into the graveyard.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Greater Than Eight -
Enchantment
:0mana:: Remove from the game target spell on the stack cmc 8 or less.You lose life equal equal to the difference between 8 and its cmc. Any player may play this ability.
I don't think it'll work, heck, I don't know if it can be reverted...
Reverse the order
2BU
Instant
The stack becomes a spool until end of turn (spells in it do not resolve anymore Last In First Out, they resolve First In First out instead)
Reverse the order cannot be target of spells or abilities.
"??tahw yas"
Private Mod Note
():
Rollback Post to RevisionRollBack
I know the perfect guy for the third faction:
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha
GW Aura protection
Enchantment
Enchantments cant be affected by spells or abilities.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Forced DesertionWB
Sorcery
Each player names a nonland card. Then each player sacrifices each permanent he or she controls with the same name as a card any player named this way. Some martyrs are forced to be what they are.
Fear of the Different :symu::symu:
Enchantment
Multicolor spells with converted mana cost 2 or less can't be played.
Draw a card when Fear of the Different comes into play.
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Savior of the different-5
Sunburst (+1/+1)
Sunburst(Charge)
Defender
~ is indestructible as long as has a counter on it.
Multicolor Cards Are Indesructible if they have cmc equal to the amount of Charge counters on ~.
2,Remove a counter from ~,T: All multicolor cards are indestructible until end of turn.
0/1
Artifact
Whenever a permanent with counters on it is put into a graveyard from play, you may put twice that many +1/+1 counters on target artifact creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Reactors field WU2
Enchantment
whenever a counter would be put on a permanent make that permanent indestructible untill end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Artifact Creature - Gnome
Imprint - When Hungry Gnome comes into play, you may remove an artifact with converted mana cost 2 or less from the game. That card is imprinted on Hungry Gnome.
Hungry Gnome has power and toughness each equal to an imprinted cards converted mana cost.
*/*
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
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creatures you control have - :0mana::this creature loses all abilities and becomes a enchantment with pay 5 life: end this effect.
"I reached out to grab him, but all I got was a fistful of shadow" - Castle guard
Shadowmoor's Infinite combos
:1mana::symu:::symu:
Enchantment
Activated abilities of permanents cost more to play.
Enchant Creature
All noncreature permanents that share a color with the enchanted creature lose all abilities. This effect does not end the effect of Taber's Blessing
Wave of Change :5mana::symu:
Instant
Change the colors of up to X nonland permanents you control, where X is your life rounded up.
Owner of Senori's Soul
Friend of RBS, FFFB, 499, Mythos, House Dimir, Rakdos, and Hyrule.
Dictator of
[thread=43661][/thread]
Artifact
All permanents become colorless. Reapply this effect each time a spell is resolved.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Creature-Shapeshifter
Whenever ~ would become colorless from an ability you don't control, it becomes a color of your choice instead.
3/3
instant
Destroy target creature whos color has changed this turn.
Instant
Return target spell that targets a creature and the targetted creature to their owners' hands.
Hmmm Jeekc, I don't think you can actually return a SPELL to its owners hand, though I might be wrong.
It could be a little clumsy to word, but I think it should be something like:
Wind of Mishap U
Return target creature to its owner's hand, then if that creature was targeted by a spell this turn, return the card that put the spell in the stack from its owner's graveyard to its owner's hand
Ewww....
oh yeah, the hoser, I'll try to keep it simple:
Breeze Barrier
1G
Remove from the game all the graveyards, return them at end of turn.
Creatures can't be the target of spells or abilites until end of turn
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha
Magic Rules Advisor
Instant
Creatures your opponents control cannot be the target of spells or abilities until end of turn
Target creature you control has " :1mana:: target creature gets +1/-1 until end of turn" until end of turn
"The forests of jukai teach the budoka monks the value of teamwork"
Shadowmoor's Infinite combos
artifact
Counter all spells with a cmc of 1 and remove the from the game instead of puttng them into the graveyard.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Enchantment
All cards you play are treated as having a converted mana cost of 8 as long as they are on the stack.
Enchantment
:0mana:: Remove from the game target spell on the stack cmc 8 or less.You lose life equal equal to the difference between 8 and its cmc. Any player may play this ability.
[Photoshoppers] ◊ [NPI] ◊ Solar Flare Studios ◊ deviantART
Winner of Avatar & Sig Contest Week 72
Reverse the order
2BU
Instant
The stack becomes a spool until end of turn (spells in it do not resolve anymore Last In First Out, they resolve First In First out instead)
Reverse the order cannot be target of spells or abilities.
"??tahw yas"
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha
Magic Rules Advisor
Instant
Stacktopper(this spell always resolves first)
Remove all enchantments from the game
Enchantment
Enchantments cant be affected by spells or abilities.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Sorcery
Each player names a nonland card. Then each player sacrifices each permanent he or she controls with the same name as a card any player named this way.
Some martyrs are forced to be what they are.
No longer staff here.
Enchantment
Multicolor spells with converted mana cost 2 or less can't be played.
Draw a card when Fear of the Different comes into play.
Next: Obscene Flood
(Keep it PG-13, people...)
Always trading for more Kezzerdrixes...drixen...drixii...for more!
"Of course I'm crazy, but that doesn't mean I'm wrong. I'm mad but not ill." - . _Werewolf Bridge_, Robert Anton Wilson
CHAMPION of Survivor MTG News vs. MTG Salvation!
WINNER of DC5 #1!
WINNER of Sept. '06 DCC!
Owner of Stax's Soul!
Think.
Waped Reality :4mana::symu:
Enchantment
All multicolor cards have a cmc of :symw::symu::symb: instead of their normal cmc.
Sorcery
Destroy all multicolor cards.
"then there was at last one final hope"
Sunburst (+1/+1)
Sunburst(Charge)
Defender
~ is indestructible as long as has a counter on it.
Multicolor Cards Are Indesructible if they have cmc equal to the amount of Charge counters on ~.
2,Remove a counter from ~,T: All multicolor cards are indestructible until end of turn.
0/1
[Photoshoppers] ◊ [NPI] ◊ Solar Flare Studios ◊ deviantART
Winner of Avatar & Sig Contest Week 72
Artifact
Whenever a permanent with counters on it is put into a graveyard from play, you may put twice that many +1/+1 counters on target artifact creature.
Artifact
Whenever a counter would be put on a permanent, destroy that permanent.
Enchantment
whenever a counter would be put on a permanent make that permanent indestructible untill end of turn.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Artifact Creature - Gnome
Imprint - When Hungry Gnome comes into play, you may remove an artifact with converted mana cost 2 or less from the game. That card is imprinted on Hungry Gnome.
Hungry Gnome has power and toughness each equal to an imprinted cards converted mana cost.
*/*