6/6 in both cases. Effects that raise or lower power and toughness (using + or - symbols) always apply over effects that set base p/t to specific numbers, no matter their timestamp (i.e. in which order they started applying).
613.3. Within layer 7, apply effects in a series of sublayers in the order described below. Within each sublayer, apply effects in timestamp order. (See rule 613.6.) Note that dependency may alter the order in which effects are applied within a sublayer. (See rule 613.7.)
[...]
613.3b. Layer 7b: Effects that set power and/or toughness to a specific number or value are applied. Effects that refer to the base power and/or toughness of a creature apply in this layer.
613.3c. Layer 7c: Effects that modify power and/or toughness (but don't set power and/or toughness to a specific number or value) are applied.
[...]
Private Mod Note
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I'm a former judge (lapsed), who keeps up to date on rules and policy. Keep in mind that judges' answers aren't necessarily more valid than those of people who aren't judges; what matters is we can quote the rules to back up our answers. When in doubt, ask for such quotes.
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I have Beastmaster Ascension in play with seven or more counters on it. My opponent cast Polymorphist's Jest. Are my creatures now 1/1 or 6/6?
Salt is part of the game. Deal with it.