I hope we can all agree that you should bolt the bird 99% of the time, but what about these senario (assume the deck you're facing is abzan company and you're playing a fair midrange deck):
1) you have a sweeper, eg anger of the gods or Pyroclasm, would you consider not bolting the bird to have them play more stuff into your sweeper?
2) you're on the draw with collected brutality in have against a company deck. Would you NOT bolt the bird but 2 mode brutality the bird and duress their hand on your turn?
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In general I think it's now incorrect to push the t1 dork against abzan company unless you have a second removal spell in hand. The risk of dying to a t2 druid after pushing a t1 dork is high. In general I would prioritize t1 discard over removal nowadays.
I think the percentage of the time you bolt/push the bird without looking at their hand is now around 0% if you have the ability. You need to know how important the bird is to their strategy because if they get a druid to stick you're gonna have a bad time.
In general I think it's now incorrect to push the t1 dork against abzan company unless you have a second removal spell in hand. The risk of dying to a t2 druid after pushing a t1 dork is high. In general I would prioritize t1 discard over removal nowadays.
I think the percentage of the time you bolt/push the bird without looking at their hand is now around 0% if you have the ability. You need to know how important the bird is to their strategy because if they get a druid to stick you're gonna have a bad time.
I was thinking the same thing.
I was told that if the opponent is playing a bird, it is important to their strategy. However, what I noticed more recently is removal spells especially sweepers, collective brutality, push+ path is often more efficient than their fast mana and you can often ignore their fast mana.
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I play esper draw-go, so my experience is a little bit different, but I never push birds. I never even think about it.
I'd consider pushing hierarchs out of infect in some number of games, but usually not turn 1.
At this point in modern, decks playing mana dorks have enough scary cards you usually don't have the removal to be tossing killspells at nonthreats.
Generally, in a deck like elves or coco, they'll either have a ton of mana and few to medium threats threats, meaning pushing the bird won't cut them short on mana, they'll have too little mana and too many threats, but since their threats are cheap, they can likely just play one per turn for several turns in a row. Wasting your push when they have a hand full of threats is not ideal.
I play esper draw-go, so my experience is a little bit different, but I never push birds. I never even think about it.
I'd consider pushing hierarchs out of infect in some number of games, but usually not turn 1.
At this point in modern, decks playing mana dorks have enough scary cards you usually don't have the removal to be tossing killspells at nonthreats.
Generally, in a deck like elves or coco, they'll either have a ton of mana and few to medium threats threats, meaning pushing the bird won't cut them short on mana, they'll have too little mana and too many threats, but since their threats are cheap, they can likely just play one per turn for several turns in a row. Wasting your push when they have a hand full of threats is not ideal.
I agree with that you're saying. I'm largely asking this question because I been told "You always bolt the bird"
1) Against Abzan Company I would wait for them to play into my mass removal.
2) I would CB the bird and check their hand for CoCo.
I agree with both of these scenarios.
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I hope we can all agree that you should bolt the bird 99% of the time, but what about these senario (assume the deck you're facing is abzan company and you're playing a fair midrange deck):
1) you have a sweeper, eg anger of the gods or Pyroclasm, would you consider not bolting the bird to have them play more stuff into your sweeper?
2) you're on the draw with collected brutality in have against a company deck. Would you NOT bolt the bird but 2 mode brutality the bird and duress their hand on your turn?
1) This means they can untap with four mana. So you sweep away their t-1 and t-2 plays, but if they float a green in response to your sweeper, they still get to cast CoCo (although casting a sweeper into CoCo is a mistake on your part, usually)
2) You bolt the bird turn one, and then turn two kill their follow-up (assuming it isn't goyf) and still escalate into a duress.
1) you have a sweeper, eg anger of the gods or Pyroclasm, would you consider not bolting the bird to have them play more stuff into your sweeper?
2) you're on the draw with collected brutality in have against a company deck. Would you NOT bolt the bird but 2 mode brutality the bird and duress their hand on your turn?
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Why not kill the bird turn one with the card you are discarding to brutality? Why give them the extra mana?
Marath, Will of the Wild Tokens!! / Karrthus, Tyrant of Jund Dragons! / Muzzio, Visionary Architect / Brago, King Eternal / Daretti, Scrap Savant / Narset, Enlightened Master / Alesha, Who Smiles at Death / Bruna, Light of Alabaster / Marchesa, the Black Rose / Iroas, God of Victory / Freyalise, Llanowar's Fury / Omnath, Locus of rage / Titania, Protector of Argoth / Kozilek, the Great Distortion
Modern
Elves / Titanshift / Merfolk
I think the percentage of the time you bolt/push the bird without looking at their hand is now around 0% if you have the ability. You need to know how important the bird is to their strategy because if they get a druid to stick you're gonna have a bad time.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
I was thinking the same thing.
I was told that if the opponent is playing a bird, it is important to their strategy. However, what I noticed more recently is removal spells especially sweepers, collective brutality, push+ path is often more efficient than their fast mana and you can often ignore their fast mana.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
I'd consider pushing hierarchs out of infect in some number of games, but usually not turn 1.
At this point in modern, decks playing mana dorks have enough scary cards you usually don't have the removal to be tossing killspells at nonthreats.
Generally, in a deck like elves or coco, they'll either have a ton of mana and few to medium threats threats, meaning pushing the bird won't cut them short on mana, they'll have too little mana and too many threats, but since their threats are cheap, they can likely just play one per turn for several turns in a row. Wasting your push when they have a hand full of threats is not ideal.
2) I would CB the bird and check their hand for CoCo.
I agree with that you're saying. I'm largely asking this question because I been told "You always bolt the bird"
I agree with both of these scenarios.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
1) This means they can untap with four mana. So you sweep away their t-1 and t-2 plays, but if they float a green in response to your sweeper, they still get to cast CoCo (although casting a sweeper into CoCo is a mistake on your part, usually)
2) You bolt the bird turn one, and then turn two kill their follow-up (assuming it isn't goyf) and still escalate into a duress.