Ok so im relatively new to building decks and I decided to build an all black deck built around mostly doing damage to the opponent and or gaining life as well as deathtouch or destroying creatures. Based on cards I actually own.
Thoughts about how I did or what I should add/remove? I would like to use this deck in a tournament one day but I want to make sure its good enough first so i dont look like a fool lol.
Glad to see you're taking an interest in the game, and in eternal formats such as Modern! Welcome to the fray
In the kindest way I can put this, This deck will not succeed.
In Magic, lifegain is not typically considered a very powerful effect, simply because it doesnt really cause you to win games, or interact with the opponent. Oftentimes, your oponnent simply doesn't care how much life you're gaining until you reach well over 45, and some decks dont at all
Also this deck does not pack a lot of redundancy. Often youll want to be running 4 of any good creature you can get your hands on.
Another problem is that a lot of these cards are simply not playable in modern due to their low powerlevel.
If you want to try a black based life drain strategy, i would advise looking into Vampire Tribal instead. (think cards like Gifted Aetherborn, Vampire Nighthawk, Vampire Nocturnus, Gatekeeper of Malakir etc. These are much more playable lifelink/kill things creatures.) I would be happy to help you build this if you're interested.
Yeah I am definitely open to suggestions. I would like to build a deck around Avatar of Woe as personally I think its an awesome card and my favorite by far. Not sure if its doable but would like to most certainly try.
Fair enough, Im not the most familiar with the game so ill always take advice and builds. I like decks that destroy things and do a lot of damage so if you have anything in mind i will most certainly listen.
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What i have so far is :
Land:
20x Swamp
Instant:
2x Doom Blade
1x Rescue from the Underworld
1x Tragic Slip
1x Grim Return
2x Pharika's Cure
1x Tribute to Hunger
1x Crypt Incursion
Sorcery:
2x Diabolic Tutor
2x Corrupt
1x Zombify
Enchantment:
1x Stab Wound
1x Ordeal of Erebos
2x Quag Sickness
Artifact:
1x Whip of Erebos
Creature:
2x Insatiable Harpy
3x Child of Night
2x Shriekmaw
2x Deathgaze Cocatrice
1x Rancid Rats
1x Bone Shredder
1x Sengir Vampire
1x Vampire Nighthawk
1x Demonlord of Ashmouth
1x Butcher of Malakir
1x Avatar of Woe
1x Grave Titan
1x Desecration Demon
1x Abhorrent overlord
1x Dread Cacodemon
1x Bloodgift Demon
Thoughts about how I did or what I should add/remove? I would like to use this deck in a tournament one day but I want to make sure its good enough first so i dont look like a fool lol.
In the kindest way I can put this, This deck will not succeed.
In Magic, lifegain is not typically considered a very powerful effect, simply because it doesnt really cause you to win games, or interact with the opponent. Oftentimes, your oponnent simply doesn't care how much life you're gaining until you reach well over 45, and some decks dont at all
Also this deck does not pack a lot of redundancy. Often youll want to be running 4 of any good creature you can get your hands on.
Another problem is that a lot of these cards are simply not playable in modern due to their low powerlevel.
If you want to try a black based life drain strategy, i would advise looking into Vampire Tribal instead. (think cards like Gifted Aetherborn, Vampire Nighthawk, Vampire Nocturnus, Gatekeeper of Malakir etc. These are much more playable lifelink/kill things creatures.) I would be happy to help you build this if you're interested.