I hope not to warm up any topic that has been chewed through over and over again, but I’ve found only little about Disrupting Shoal using the search function and wanted to ask, if anyone has any experience in playing with it?
I am playing with the thought of replacing the 2 MB Spatial Contortion and 2 Solemn Simulacrum for 4 Disrupting Shoal. This would leave us with 7 1cmc, 9 2cmc and 6 3cmc blue spells to ditch to a potentially saving D’Shoal pre-board should we need it. I often find myself facing quite some threats ranging from 1-3 cmc that I would like to counter, but don’t have enough counterspells for or not enough mana due to T1 map or beginning on the draw. Lategame, UU usually isn’t an issue anymore in my experience and D’Shoal could be hardcast.
The Spatials are sided out more often than not and most of the time Chalice and D’Shoal should do the job too. Solemn is ok, feels a bit lacking though. I am well aware, that lowering the overall artifact count is worsening Thirst and D‘Shoal being card disadvantage but maybe, just maybe, we are loaded well enough to make it our Modern-legal Force of Will?
Guys, what do you do against dredge?
Lately Dredge has appeared in my FNM meta, and I had never faced them until recently; so I'm a bit clueless about which playing and SB strategy to follow.
In my SB I have tormod, relic and surgical which seem useful here,
I got an unlucky game today after stablishing a Tormod-academy ruins loop and exiling graveyard ance every 1-2 turns because if I left something, they could start dredging and fill the board with creatures, eventually, a bloodghast and a narcomoeba passed through it and started clocking. Do you think I did well, or should I had used tormod only once?
Also, spatial and dismember feel useless here, but bouncers like repeal, cyclonic overloaded or aetherize also seem useless. So I welcome any SBing hints.
Thanks a lot for your help. (and sorry if I beat around the bush a little)
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Mono U tron
Mono Black control
UW control (building)
Mono black reanimator erebos
Mono Chancellor of the Dross
The Tormod‘s/Academy Ruins loop seems like a strong move. I guess, you were just unlucky not finding anything in time to block the beats.
My strategy would be to stall them (a timely Rift overload can work wonders) and try to find my Wurmcoils or Ugin before they kill me...
My big problem with chalice has been that without the usual good matchups for it being common I often feel like it just doesn't accomplish that much. Against discard decks especially I find that vs discard heavy hands it usually just gets taken first, and otherwise my opponent are just playing cards that don't get hit by chalice on 1 and by turn 3/4 I would rather be doing other things besides dropping chalice on 2. My meta seems to favor traditional BGx, eldrazi, and other random grindy decks like fae and tokens, with a smattering of control and combo. As metas go it's a pretty favorable one, I just can't seem to shake the feeling that I'm playing too many cards that aren't impactful enough against the decks I see often. I really like the idea of playing spell pierce, and might throw an extra gemstone back in my board.
I've been really resistant to playing leylines because I don't like the idea of having a card in my deck that's unstable after t1. I know there's been other discussion of it on here before. If I am playing against a ton of discard is it worth it?
My playstyle tends to be to play like a draw go control deck first, then tron. Should I be trying to force early tron more against the kinds of decks I'm seeing? I'm also a fan of keeping land heavy hands, which I could see being a source of my discard woes.
I also briefly flirted with Opt, but was underwhelmed.
Thank you so much for your help!
That sounds like a meta ripe for U-Tron to be honest as most of what you listed are good MUs. For a little boost against tokens tho I think you'd do well replacing fabricate with trinket mage and jamming an engineered explosives in there. Also, chalice is pretty strong against BGx decks and stopping discard. If they pick off chalice turn 0 with IoK/thoughtsieze that's fine because we have recursion and we're likely to just bury them in card advantage from what they didn't take instead.