Trophy Mage main is intended to be a chump-blocker that brings up O-Stone, and if drawn afterwards, can be binned to Thirst. Post-board she has her time to shine. And if I won't bring in any CC=3 artifacts, I'd board her out, too. I am already thinking about adding an Ensnaring Bridge to the SB.
About the overall build: I am really impressed by the performance, and will try on with the Planar Bridge / Emrakul tech.
Edit: I am also a long time GR Tron Player. But because of that, my rather small local Meta now is somewhat hostile to that - I used to win/place TOP3 very often - with many Combo and some Burn Decks showing up now. My MU's last FNM were 2 times Combo, 1 UB Mill and 1 5C Shadow.
So the Combo MU is usually splendid with U Tron, and Burn still better than with GR Tron, like any Shadow variant. I guess I'll get quite some practice with U Tron now, because my next alternative Deck would be Taking Turns. That would be even worse against my current Meta lol.
Edit2: The Bridge's major advantage is being a 2nd copy of any game-changer, more than just Ugin. Getting to untap with it means to have any option, from securing to be alive via Platinum Angel to winning via Slaver, Titan or Emrakul - on Instant speed.
Guys, any advice on playing against Humans? It really feels like a 90%/10% winratio against us..
I don't know what your list is so it's hard to tell, but pre-SB it's nearly impossible. Their clock is way faster and it comes with uncounterable creatures (also Thalia). Any tribal based decks with 4x Cavern and 4x Vial is a hard matchup for us. But you can fine-tune your SB to make it better. Post-SB get rid of your counterspells in replacement for removals. Snapcasters are amazing too as you can block and re-use your removal. I actually went up to 2x Snapcasters main because of the meta shift and it's been helping out a lot. 2x O-Stone is nice, but meddling mage is annoying. AEtherize is cool too, but good players will play around it. I think All is Dust might actually be quite viable in this matchup as people don't usually anticipate it. Land destruction is also one of the best ways to fight against Humans. I bring in Spreading Seas for this reason. Get them off White mana.
First time I post here. I’m playing a lot of UW Gifts Tron. So far, I really like the deck. Elesh Norm and Iona are giving me a lot of free win. The Wrath/Gifts package (Wrath, Supreme and Day) is also very good. However, U Tron seem to be more played. Is there any reason for this ? I have no experience with the deck and I do really wonder if it’s more competitive. Thanks in advance for your input.
Deck: Gifts Tron.dec
Counts : 60 main / 15 sideboard
1 Wurmcoil Engine
1 Elesh Norn, Grand Cenobite
1 Sundering Titan
1 Iona, Shield of Emeria
3 Expedition Map
4 Path to Exile
3 Azorius Signet
1 Detention Sphere
1 Sphinx's Revelation
4 Thirst for Knowledge
1 Day of Judgment
4 Gifts Ungiven
1 Supreme Verdict
1 Wrath of God
1 Unburial Rites
1 Elspeth, Sun's Champion
1 Ugin, the Spirit Dragon
1 Academy Ruins
2 Celestial Colonnade
1 Field of Ruin
3 Flooded Strand
1 Ghost Quarter
2 Hallowed Fountain
1 Snow-Covered Island
1 Snow-Covered Plains
3 Urza's Mine
3 Urza's Power Plant
4 Urza's Tower
uhh, UW Tron, love that deck, used to play it a ton. there's a primer dedicated to it: http://www.mtgsalvation.com/forums/the-game/modern/developing-competitive-modern/555214-uw-tron
These two usually are pretty different in their gameplan. UW focuses too much on Gifts imo, and has a lot of splash hate. It looks like it's trying to be 3 decks at the same time, which isn't a winning formula in Modern. The biggest problem is the mana base.
And, imo, UW Tron's concept as it is now, isn't competitive in this meta.
I've been toying with a UW Tron list that works in a different way, more like U-Tron.
You can check it out here: https://www.mtggoldfish.com/deck/861721#online
Edit: my list isn't that good. just for fun
Playing Mono U Tron you are basically playing a two colored deck, if you go UW you are three colored and much less consistent as well as weaker to Blood Moon and land destruction for little actual pay off.
Thanks, some great points here. I agree that the deck (UW) is easier to hate. Blood Moon is not so bad tough since I can easily use the Elesh Norn/Iona/Rites package. But grave hate is aweful. Elesh Norn/Iona are giving me a lot of free win against Company deck, Affinity, Burn, Valakut and Storm. However, I feel I have an horrible MU against Tron, E Tron, GBx and Shadow. Is those MU ok for U Tron ? I will give a try to U Tron, but feel I will miss my gift package. And Alex your list look really great, do you have some success with it ?
Yep - UW tron is "ok" matchup for "well oiled machine". The thing is that PPL think that UW tron has better aggro matchup (from my experience - not that much better then mono-u tron, trust me I played UW gifts a lot before goin the way of true UrzaTron) but has awful combo matchup - what was a terrible for me vs my local meta these days. It's fine deck but it's not even close to mono-u tron (which has a lot more interaction and less dead cards). It has Another gameplan (relay less on tron lands but a lot more on gifts ungiven and very clunky/dead cards) and as Pierakor said, it's mostly UW semi-control with tron splash - which TBH is bad on both edges (unfortunately UW gifts tron has some terrible matchups where mono-u can at last have some expolosive hands).
@about snappie: I used to love it with 2 dismembers mainboard and with fabricate online - now (with trinket package) It's just a goodstuff card which isn't really brilliant or the worst card in the deck. It's ok but for sure I won't play more than 1 (and I can imagine lists without snapcaster - IMO walking ballista is worth a second slot in first place insted of snapcaster)