Oh ok you discarded and adept and drew an adept... i didnt have audio so thats why i missed that! That was a close game and if even one of those discards had dropped the Phoenix 2 turns earlier you would have won that game.
Game one Ad Nauseum
Win Game 1 through Phrexian unlife
Lose game two turn 3 or 4
Lose game three - i had lethal on board and they had a darkness... then next turn combo
Game two - Discard/Smallpox??
Game one i mull to 5 on the draw but i put a vine and phoenix in graveyard off of faithless and Street Wraith for free Hollow One
He plays a swamp and played smallpox his turn 2. What a Jerk. I top a land and play it and cast hooting mandrills... and he turn three played another smallpox.
Win game 2
Lose game 3
Game 3 Mono green Stompy
Win game one through attrition blocking and finally topdecking a become immense.
Game two he had two dismembers and 3 vines of vastwood and kept his creatures alive. I lose
Game three beat him on turn 4
Game 4 mono blue faires
Win Game 1 easy
Game 2 Lost to being mistbind clicque
Win Game three, 12 power on turn 1, 4 haste
Ad nauseum is a tough one and i wasnt expecting the Smallpox
Maybe glorious end 2 or 3 of in the sideboard? I like the whole end your turn thing and us win on our turn. generally it wouldn't be any good but we are usually one turn away from winning against these combo decks anyways that i think it would surprise some people. Especially with lotus bloom on the stack being cast you end the turn. Obviously you have to worry about pact of negation, but you always have to worry about it at least now you have a chance where before you didn't have any chance.
Interesting i find the 1 cmc vs goblin lore 2cmc to be the biggest drawback to Goblin Lore. In fact I've hated my opening hand of 2 1cmc creatures, 2 goblin lore, 2 lands and a Vengevine... almost anytime i'd want to play Faithless looting, Burning Inquiry and Cathartic reunion Over goblin lore on turn two. Even replacing itself its still been more of a killer then Burning Inquiry. At least with BI its one mana and most of the time hurts the other guy.
This deck has been pretty good much better than my old build
It has many options and many olay styles.
Claim/fame just shines as you can dump superions to lotleth and just bring them back for 1 mana
Burning tree helps cast superions as well as helps recur vengevines
Lotleth is able to be pumped and it doesnt matter much what you dump away as you can usually bring it back with claim, delve it away or bring it back to hand with grapple with the past.
Eldritch evolution is there to fetch for things if you need though i could probably put in a scooze or tarmo the deck doesnt necessarily need it i do feel adding asome utility creatures could give me the full potential of EE
Grapple with the past also shines immensely. It is far better than grisly salvage that i have been using and possibly would be even better with 1 or 2 dredgers like imp. I highly recommend this card guys.
I will post more combos and plays ive had with this deck later but id love any recomendations or advice. I know my list is different than whats been posted but it is very similar strategy.
@pizzap I am not finding your Decklist to actually work out for me in paper... I don't know what it is maybe its the meta, or i am playing it wrong or using the cards at the wrong time or keeping a hand that requires more patience etc.... Not sure.
I feel like the Burning Tree Decklist was as explosive as this one. I am going to play your decklist another week this time i am going to replace goblin lore with Cathartic Reunion. I like Burning inquiry, so i will keep those. This past week
I lost to Elves and E tron.
Tron was close 2-1
Elves game one i literally went through half my deck - Turn one Looting.. two vines in the graveyard. drew Two lands. Turn Two Goblin lore 3 lands and a Phoenix leaving me with vengevine, phoenix, neonate, 2 lands. Next turn draw Lore. try again.
draw adept, land, Lavamancer, Looting. random discard adept, lavamancer looting. cast neonate discard vengvine draw street wraith, Wraith, draw land. Next turn draw inquiry, cast inquiry (here is where i should have flashbacked looting but hindsight) draw adept, neonate, bushwaker, random discard all three that i just drew. I just scooped by then. as he had ezurri and archdruid out and enough power to kill me on board
Tron was a race close games all three of them. Definitely need something to handle UW and its counter nonsense. Only wins were a bye and against storm round 4
I played again last night without changing the decklist from your version... Undefeated 3-0-1
Game 1 elves 2-0
Game 2 Weird Rats Deck 2-0
Game 3 Saheli Combo 2-0
Game 4 ID with Elves
So i think I've figured out what i was doing wrong. I think i was always trying to play for the combo, but instead i started playing around with other lines of play in mind. Game 1 against elves opening hand had no looting, no vines, but it did have 2 Lavamancers and 3 fetchlands and two adepts.. I thought about it and said you know what i'll play the kill your creatures game instead of mulliganing to get the combo started and you know what. it worked out great. In fact Lavamancer is really good i might go up to three (i think you run three already)
aCTUALLY i just reread what you posted and lol... i wrote almost exactly what you said.
Yeaa ive been thinking the same i finally streamlined my list and its good but i played a dino decj with that new 4 drop raptor that draws cards.. and it kind of blows venge out of the water..
4 drop 4/5 draw a card when it takes damage it was tough to play against with vengevines.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern RUAffinityUR GMono Green StompyG CEldrazi TronC URWJeskai GeistWRU WRBoros BurnRW BRWMardu PyromancerWRB
Ive been playing the adept version for a few weeks now and took it to gp atlanta... I'm gonna move back to the list you have here as i think its overall better and more resilient.
I do like adept though over goblin guide, cause the discard is nuts, and i like burning inquiry, so i may build your version and trade the guide for adept and cathartic for inquiry.
Flamewake has been an allstar, and id run 3 over the 2nd hooting mandrills.
So a Temur Vengevine list 5-0'd a Modern league. It's super spicy and I like it. What do you guys think?
Makes me think whether going pure Izzet may be possible. However, I think I tap out too much to make counterspells really useful. Most of my losses are due to having a slow hand and having difficulties getting Hollow One and/or Vengevine online. Counterspells aren't going to fix that. Also 3 colors is a hassle and you will hurt yourself a lot getting the colors right. It looks like a nice list, but I will be surprized if this will be the next big thing.
Hey everyone!! Streaming my Modern Challenge on mtgo today. twitch.tv/optimal_hunter
Im using the vengeful one GR list
I tuned in twice but saw only Standard and Commander .
Seems like an interesting take on the deck. I'm glad people are starting re-incorporate blue into Vengevine strategies. I played a Grixis version before WOTC gave us the Hollow One (Love this new card!)..maybe I'll update it to something like this:
I think before I used Jace, Vryn's Prodigy instead of Hollow One, just as an additional way to discard the Vengevines if needed. Hollow just adds a nice layer of synergy here, personally I think it's yet to be as broken as it will end up. We just need one more super efficient cycler or discard engine.
Cant remember my sideboard, but its in flux ill come back and correct it
Went 4-0 last night
Game 1 /2-0/ Had a bye since we had uneven amount of players
Game 2 /2-0/ Smallpox/8 Rack Budget version (Missing LOTV)
Game 3 /2-1/ Lantern Control - Game one Had 2 hollow ones and attacked with two vengevines turn one...scoop!
Game 4 /2-1/ 5 Color Humans - Blood Moon Game 2 and 3 basically won the game for me. Lavamancer was Huge... Need another one of him
I think the Burning Tree Version vs The All In Goblin Lore Version is more powerful and resilient in my 50 or so games of paper magic.
So sideboard.. I like goblin lore in sideboard. Number one reason is Chalice on 1, I side out my burning inquiry's bring these in and ancient grudge and Spree. So in case i cant kill it, i can play around it, Plus a 5/2 adept kills fast and evades one creature, or i Burning tree combo and beat down faster.
Game one Ad Nauseum
Win Game 1 through Phrexian unlife
Lose game two turn 3 or 4
Lose game three - i had lethal on board and they had a darkness... then next turn combo
Game two - Discard/Smallpox??
Game one i mull to 5 on the draw but i put a vine and phoenix in graveyard off of faithless and Street Wraith for free Hollow One
He plays a swamp and played smallpox his turn 2. What a Jerk. I top a land and play it and cast hooting mandrills... and he turn three played another smallpox.
Win game 2
Lose game 3
Game 3 Mono green Stompy
Win game one through attrition blocking and finally topdecking a become immense.
Game two he had two dismembers and 3 vines of vastwood and kept his creatures alive. I lose
Game three beat him on turn 4
Game 4 mono blue faires
Win Game 1 easy
Game 2 Lost to being mistbind clicque
Win Game three, 12 power on turn 1, 4 haste
Ad nauseum is a tough one and i wasnt expecting the Smallpox
@pizzap can you post your sideboard again?
2x Birds of Paradise
3x Burning-Tree Emissary
2x Death's Shadow
1x Hooting Mandrills
4x Lotleth Troll
4x Myr Superion
1x Tasigur, the Golden Fang
1x Varolz, the Scar-Striped
4x Vengevine
3x Vexing Devil
1x Blackcleave Cliffs
1x Blood Crypt
3x Bloodstained Mire
3x Copperline Gorge
1x Forest
1x Overgrown Tomb
2x Stomping Ground
1x Swamp
3x Wooded Foothills
4x Claim / Fame
1x Eldritch Evolution
4x Faithless Looting
Instant (9)
3x Abrupt Decay
3x Fatal Push
4x Grapple with the Past
This deck has been pretty good much better than my old build
It has many options and many olay styles.
Claim/fame just shines as you can dump superions to lotleth and just bring them back for 1 mana
Burning tree helps cast superions as well as helps recur vengevines
Lotleth is able to be pumped and it doesnt matter much what you dump away as you can usually bring it back with claim, delve it away or bring it back to hand with grapple with the past.
Eldritch evolution is there to fetch for things if you need though i could probably put in a scooze or tarmo the deck doesnt necessarily need it i do feel adding asome utility creatures could give me the full potential of EE
Grapple with the past also shines immensely. It is far better than grisly salvage that i have been using and possibly would be even better with 1 or 2 dredgers like imp. I highly recommend this card guys.
I will post more combos and plays ive had with this deck later but id love any recomendations or advice. I know my list is different than whats been posted but it is very similar strategy.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
I feel like the Burning Tree Decklist was as explosive as this one. I am going to play your decklist another week this time i am going to replace goblin lore with Cathartic Reunion. I like Burning inquiry, so i will keep those. This past week
I lost to Elves and E tron.
Tron was close 2-1
Elves game one i literally went through half my deck - Turn one Looting.. two vines in the graveyard. drew Two lands. Turn Two Goblin lore 3 lands and a Phoenix leaving me with vengevine, phoenix, neonate, 2 lands. Next turn draw Lore. try again.
draw adept, land, Lavamancer, Looting. random discard adept, lavamancer looting. cast neonate discard vengvine draw street wraith, Wraith, draw land. Next turn draw inquiry, cast inquiry (here is where i should have flashbacked looting but hindsight) draw adept, neonate, bushwaker, random discard all three that i just drew. I just scooped by then. as he had ezurri and archdruid out and enough power to kill me on board
Tron was a race close games all three of them. Definitely need something to handle UW and its counter nonsense. Only wins were a bye and against storm round 4
I played again last night without changing the decklist from your version... Undefeated 3-0-1
Game 1 elves 2-0
Game 2 Weird Rats Deck 2-0
Game 3 Saheli Combo 2-0
Game 4 ID with Elves
So i think I've figured out what i was doing wrong. I think i was always trying to play for the combo, but instead i started playing around with other lines of play in mind. Game 1 against elves opening hand had no looting, no vines, but it did have 2 Lavamancers and 3 fetchlands and two adepts.. I thought about it and said you know what i'll play the kill your creatures game instead of mulliganing to get the combo started and you know what. it worked out great. In fact Lavamancer is really good i might go up to three (i think you run three already)
aCTUALLY i just reread what you posted and lol... i wrote almost exactly what you said.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
4 drop 4/5 draw a card when it takes damage it was tough to play against with vengevines.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
Im using the vengeful one GR list
So a Temur Vengevine list 5-0'd a Modern league. It's super spicy and I like it. What do you guys think?
I do like adept though over goblin guide, cause the discard is nuts, and i like burning inquiry, so i may build your version and trade the guide for adept and cathartic for inquiry.
Flamewake has been an allstar, and id run 3 over the 2nd hooting mandrills.
Seems like an interesting take on the deck. I'm glad people are starting re-incorporate blue into Vengevine strategies. I played a Grixis version before WOTC gave us the Hollow One (Love this new card!)..maybe I'll update it to something like this:
4 Gravecrawler
4 Insolent Neonate
4 Death's Shadow
4 Street Wraith
4 Vengevine
4 Gurmag Angler
4 Hollow One
4 Faithless Looting
4 Izzet Charm
4 Thoughtseize
2 Stubborn Denial
Lands (18):
4 Polluted Delta
4 Bloodstained Mire
4 Scalding Tarn
2 Blood Crypt
1 Steam Vents
1 Watery Grave
1 Swamp
1 Mountain
I think before I used Jace, Vryn's Prodigy instead of Hollow One, just as an additional way to discard the Vengevines if needed. Hollow just adds a nice layer of synergy here, personally I think it's yet to be as broken as it will end up. We just need one more super efficient cycler or discard engine.
Draft My Cube!
https://www.mtggoldfish.com/archetype/modern-jund-deathvine#paper
Theres two hollow vine variants both running shadow
Pretty interesting i thought some would like to see
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
4x FlameSpeaker Adept
4x Insolent Neonate
4x Burning-Tree Emissary
2x Reckless Bushwhacker
3x Flamewake Phoenix
4x Vengevine
4x Hollow One
4x Street Wraith
1x Hooting Mandrills
4x Faithless Lotting
2x Cathartic Reunion
3x Burning Inquiry
Instant (3)
2x Lightning Bolt
1x Temur Battle-rage
Land (18)
4x Bloodstained Mire
4x Wooded Foothills
2x Stomping Ground
3x Copperline Gorge
5x Mountain
2x Grim Lavamancer
2x Ancient Grudge
2x Blood Moon
Cant remember my sideboard, but its in flux ill come back and correct it
Went 4-0 last night
Game 1 /2-0/ Had a bye since we had uneven amount of players
Game 2 /2-0/ Smallpox/8 Rack Budget version (Missing LOTV)
Game 3 /2-1/ Lantern Control - Game one Had 2 hollow ones and attacked with two vengevines turn one...scoop!
Game 4 /2-1/ 5 Color Humans - Blood Moon Game 2 and 3 basically won the game for me. Lavamancer was Huge... Need another one of him
I think the Burning Tree Version vs The All In Goblin Lore Version is more powerful and resilient in my 50 or so games of paper magic.
Any suggestion is very much welcomed.
4 Verdant Catacombs
4 Wooded Foothills
1 Stomping Grounds
1 Bloodcrypt
1 Overgrown Tomb
1 Darkmor Salvage
1 Swamp
1 Forest
4 Faithless Looting
4 Cathartic Reunion
2 Lightning Axe
4 Narcomoeba
4 Prized Amalgam
4 Bloodghast
4 Vengevine
4 Lotleth Troll
4 Gravecrawler
4 Insolent Neonate
1 Gnaw to the Bone
1 Darkblast
1 Surgical Extraction
2 Lightning Axe
2 Abrupt Decay
2 Golgari Charm
2 Ancient Grudge
4 Duress
Game 1
2-0 Never saw a vengevine
Played Devoted Druid Combo
Game 2
2-0 Never saw a vengevine
Played Black Red Burn
Game 3
2-1 Never saw a vengevine until game 3 and he turn 1 played grafdigger cage so c'est la vie
Played Eldrazi tron
Undefeated again this week. I really like this Version of it and i just need to tighten up my sideboard.
My updated sideboard
2 Ancient Grudge
3 Life Goes On
1 Shattering Spree
2 Goblin Lore
3 Nihil Spellbomb
2 Lightning Axe
So sideboard.. I like goblin lore in sideboard. Number one reason is Chalice on 1, I side out my burning inquiry's bring these in and ancient grudge and Spree. So in case i cant kill it, i can play around it, Plus a 5/2 adept kills fast and evades one creature, or i Burning tree combo and beat down faster.