If anyone has questions for mRichi he answers if you leave a comment in his primer (I posted it top of the page), even though the page is in Spanish, you can ask him in English and he'll respond.
Admittedly I really wanted to read the primer. I never get to see one for Titan Shift, or usually decks I play for that matter. Don't get me wrong. It helps to know what other deck primers are as well, but I am super interested. The problem? I don't speak Spanish, so I can't read it. I wish there was some type of way to translate, but I don't know what it would be.
If you are browsing on Chrome you can just right click and translate. It's decent enough to be readable.
Believe it or not, the card actually looks very ... promising. I have purchased 2 of them so far and am just looking for places where I have store credit that have them (although I forgot and used my store credit from this PPTQ for a foil Fatal Push and 2 Merfolk of the Pearl Trident).
I am going to play test 4 Hour of Promise in place of 4 Lightning Bolt in the main. I'll try to keep people up to date on how it goes. But if I don't have time to test during the week, I'll probably run back the version that I played - online PPTQ winner MRICHI's list with only 4 minor changes. (I only run 1 Grafdigger's Cage and no Leyline, but 2 Beast Within. I'm on that card right now, although it may not be necessary with Rec Sage, Ancient Grudge, and Nature's Claim already.)
I lost a PPTQ final, playing almost the same list as mRichi (only 1 card sb). Won against UW, Naya burn, a weird RW moon, UW, then tied the next two (34 players). Got game loss at the top 8 just because i registered a 57 card main deck, forgetting the 3 forest...anyway, won against UW, then beated the mirror and lost in the finals against a weird esper deck. Waa tired and im sure i made a few mistake, but the deck list is quite good (:
I lost a PPTQ final, playing almost the same list as mRichi (only 1 card sb). Won against UW, Naya burn, a weird RW moon, UW, then tied the next two (34 players). Got game loss at the top 8 just because i registered a 57 card main deck, forgetting the 3 forest...anyway, won against UW, then beated the mirror and lost in the finals against a weird esper deck. Waa tired and im sure i made a few mistake, but the deck list is quite good (:
How are you beating UW so well? It seems like a tough matchup for us. I'm also curious about the Esper deck. Was it -
1. Esper Control
2. Esper Goryo Gifts
3. Esper Mentor
4. Esper Shadow
5. Something else that I'm forgetting now...
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
I lost a PPTQ final, playing almost the same list as mRichi (only 1 card sb). Won against UW, Naya burn, a weird RW moon, UW, then tied the next two (34 players). Got game loss at the top 8 just because i registered a 57 card main deck, forgetting the 3 forest...anyway, won against UW, then beated the mirror and lost in the finals against a weird esper deck. Waa tired and im sure i made a few mistake, but the deck list is quite good (:
How are you beating UW so well? It seems like a tough matchup for us. I'm also curious about the Esper deck. Was it -
1. Esper Control
2. Esper Goryo Gifts
3. Esper Mentor
4. Esper Shadow
5. Something else that I'm forgetting now...
I guess i got lucky. Most of my wins agains UW were because got 2 Shift in hand and my opponent only could counter one.
The esper dude was playing quite a lot of discards and i kept drawing lands when i needed a win condition:/
Tried Through the Breach Prime Time for a league, went 3-2, but I don't like it, I like Titanshift more as it's better and better the later the game goes, and through the breach doesn't do anything by itself when you can't get to a primeval. Through the breach might be more explosive but it feels less consistent and it kinda drove me nuts.
How are you beating UW so well? It seems like a tough matchup for us.
My experience has been the exact opposite, UW with Titanshift has been really easy (while when I was on Breach Titan it seemed really hard). They present almost no pressure, so you can build up a board without presenting anything and then force them to counter multiple threats each turn. Don't present your Valakuts early and give them opportunities to use Spreading Seas / Ghost Quarter / Tec Edge on them. Don't play into obvious situations like them having 1UUU open.
Prismatic Omen definitely helps, as it's a threat you can land early under their disruption and then win the game without casting another spell (or put enough pressure on them with just land drops that their forced to respond, which can give you a window to resolve an actual game-ender).
How are you beating UW so well? It seems like a tough matchup for us.
My experience has been the exact opposite, UW with Titanshift has been really easy (while when I was on Breach Titan it seemed really hard). They present almost no pressure, so you can build up a board without presenting anything and then force them to counter multiple threats each turn. Don't present your Valakuts early and give them opportunities to use Spreading Seas / Ghost Quarter / Tec Edge on them. Don't play into obvious situations like them having 1UUU open.
Prismatic Omen definitely helps, as it's a threat you can land early under their disruption and then win the game without casting another spell (or put enough pressure on them with just land drops that their forced to respond, which can give you a window to resolve an actual game-ender).
It's been favored for me before. I just had a rough time recently, although a lot of that was due to the draws. Gideon of the Trials causes a problem though. My opponent literally had a counter for everything. I would have liked some of the cards in hand to be Path to Exile or Supreme Verdict, but they weren't. He countered everything and when he had 2 cards in hand and I passed the turn, he Sphinx's Revelation into 6 more cards. They never miss land drops either, which a single miss on turns 2-5 could mean death for them. It's not always easy to hide a Valakut. I try if I can, but if I can't, I expose it. Honestly a lot of it was just me venting my last match, which was rough for me. Gideon of the Trials was a big part of this.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
How are you beating UW so well? It seems like a tough matchup for us.
My experience has been the exact opposite, UW with Titanshift has been really easy (while when I was on Breach Titan it seemed really hard). They present almost no pressure, so you can build up a board without presenting anything and then force them to counter multiple threats each turn. Don't present your Valakuts early and give them opportunities to use Spreading Seas / Ghost Quarter / Tec Edge on them. Don't play into obvious situations like them having 1UUU open.
Prismatic Omen definitely helps, as it's a threat you can land early under their disruption and then win the game without casting another spell (or put enough pressure on them with just land drops that their forced to respond, which can give you a window to resolve an actual game-ender).
UW Control can range from very easy to very difficult depending on their build. Some decks let you play lands and get to your valakut threshold and don't apply pressure. Some are hell with land destruction and disruption effects. I ran into such a deck the other day - mainboard Aven Mindcensor and Shadow of Doubt which effectively strip mined me, followed up with Spreading Seas and Ghost Quarter. He even played a Crucible of Worlds postboard
How are you beating UW so well? It seems like a tough matchup for us.
My experience has been the exact opposite, UW with Titanshift has been really easy (while when I was on Breach Titan it seemed really hard). They present almost no pressure, so you can build up a board without presenting anything and then force them to counter multiple threats each turn. Don't present your Valakuts early and give them opportunities to use Spreading Seas / Ghost Quarter / Tec Edge on them. Don't play into obvious situations like them having 1UUU open.
Prismatic Omen definitely helps, as it's a threat you can land early under their disruption and then win the game without casting another spell (or put enough pressure on them with just land drops that their forced to respond, which can give you a window to resolve an actual game-ender).
UW Control can range from very easy to very difficult depending on their build. Some decks let you play lands and get to your valakut threshold and don't apply pressure. Some are hell with land destruction and disruption effects. I ran into such a deck the other day - mainboard Aven Mindcensor and Shadow of Doubt which effectively strip mined me, followed up with Spreading Seas and Ghost Quarter. He even played a Crucible of Worlds postboard
Yep, it really depends on the build. One of the players from the local team (who won the GP Portland in Standard with Jund Delirium previously) ran a Crucible of Worlds MAIN. It actually wasn't too bad for him. I left after losing in the top 8, so I don't know how he finished in the top 8. I do know that the guy who beat me ended up winning the PPTQ though. Found that one out yesterday.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
If you are worried about UW Control, a single Vexing Shusher will win the game. Eventually, you will draw it with Scapeshift. You only lose if you let them Cryptic Command your lands to drop you below 6 Mountains.
I beat UW Control by becoming a Tireless Tracker deck that can also Scapeshift for the win.
Another neat tech I realized the other day is that you don't HAVE to play Pact and the card you found on the same turn. One game I cast a Pact at his EOT, after he left up a lot of countermagic. He let it resolve. If he countered it then he would have been tapped low on my turn. I paid for Pact on my next turn and stockpiled multiple threats in hand without having to worry about the 2GG for Pact.
after the 5:0 list with hour of promise was linked here i tried the deck, changed sideboard and replaced chandra with another prismatic omen.
I thought hour of promise was a big joke at first.
But after playing with it i think it is the real deal, the card is crazy good.
after the 5:0 list with hour of promise was linked here i tried the deck, changed sideboard and replaced chandra with another prismatic omen.
I thought hour of promise was a big joke at first.
But after playing with it i think it is the real deal, the card is crazy good.
Can you share some instances where it was crazy good? Without Omen in play, it seems like it would just be worse than Primeval Titan, which means that it's worse than Pact #3 & #4.
But I haven't tested it. I'd love to be proven wrong!
Do you really get to turn 4 with only 5 Mana very often? If you only had 1 ramp spell and no removal on your deck, you probably should have mulliganed...
Do you win the game when you cast Hour? Or is it just another ramp spell that gets you closer to Titan/Scapeshift winning the game?
If you are worried about UW Control, a single Vexing Shusher will win the game. Eventually, you will draw it with Scapeshift. You only lose if you let them Cryptic Command your lands to drop you below 6 Mountains.
I beat UW Control by becoming a Tireless Tracker deck that can also Scapeshift for the win.
Another neat tech I realized the other day is that you don't HAVE to play Pact and the card you found on the same turn. One game I cast a Pact at his EOT, after he left up a lot of countermagic. He let it resolve. If he countered it then he would have been tapped low on my turn. I paid for Pact on my next turn and stockpiled multiple threats in hand without having to worry about the 2GG for Pact.
The UW players that I face rarely side out more than 1 Path to Exile, or so it would seem. So these threats just aren't the same. I feel that most opponents nowadays know that after SB, you will have some number of creatures that are worth using removal on.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Do you really get to turn 4 with only 5 Mana very often? If you only had 1 ramp spell and no removal on your deck, you probably should have mulliganed...
Do you win the game when you cast Hour? Or is it just another ramp spell that gets you closer to Titan/Scapeshift winning the game?
Obviously you win most of the time that you cast hour.
If you always had the nuts and your opponents discard and counter spells never did anything we wouldn't have to talk about how to adjust the deck.
Because we'd all scapeshift for lethal on turn 4.
I don't understand your attitude. How is it "obvious" how games go with a brand new card that most people haven't used!?
Why not try to give useful information? Are you saying Hour is good because it comes down sooner than Titan? Is it better than Pact? Is it really only good if you have Omen in play? If you are cutting Bolts for Hour, how do you survive until the turn after you play Hour with no removal?
FCG, the first Tracker never wins the game. Normally, I drop it turn 3 and then a fetch. If they try to Path, then I pop the fetch for another Clue, so he's a 3 for 1 not counting the land getting Path. That gets me more action, often more Trackers. I have more Mana than UW, and if I can out-card them, too, then it's easy to set up a turn where you double-P shift. This is much easier to do on a turn they tap low to play a planeswalker or Wrath.
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If you are browsing on Chrome you can just right click and translate. It's decent enough to be readable.
I got myself a playset, could not resist myself. I intended the build something like this, using the Through the Breach build but using Hour of Promise in place of the said card. I might also consider Lightning Bolt in the main in place of -2 Khalni Heart Expedition, -1 Explore and -1 Scapeshift/Simian Spirit Guide/Hour of Promise.
4 Primeval Titan
4 Sakura-Tribe Elder
4 Simian Spirit Guide
Spells (23)
2 Prismatic Omen
2 Khalni Heart Expedition
2 Summoner's Pact
4 Hour of Promise
3 Explore
2 Farseek
4 Scapeshift
4 Search for Tomorrow
2 Forest
6 Mountain
4 Stomping Ground
3 Cinder Glade
4 Valakut, the Molten Pinnacle
2 Windswept Heath
4 Wooded Foothills
Modern : RG Titan Shift RG | RG Revolt Zoo RG | RG Ponza RG | RGW Naya Burn RGW
Legacy : RG Belcher RG
How are you beating UW so well? It seems like a tough matchup for us. I'm also curious about the Esper deck. Was it -
1. Esper Control
2. Esper Goryo Gifts
3. Esper Mentor
4. Esper Shadow
5. Something else that I'm forgetting now...
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I guess i got lucky. Most of my wins agains UW were because got 2 Shift in hand and my opponent only could counter one.
The esper dude was playing quite a lot of discards and i kept drawing lands when i needed a win condition:/
My experience has been the exact opposite, UW with Titanshift has been really easy (while when I was on Breach Titan it seemed really hard). They present almost no pressure, so you can build up a board without presenting anything and then force them to counter multiple threats each turn. Don't present your Valakuts early and give them opportunities to use Spreading Seas / Ghost Quarter / Tec Edge on them. Don't play into obvious situations like them having 1UUU open.
Prismatic Omen definitely helps, as it's a threat you can land early under their disruption and then win the game without casting another spell (or put enough pressure on them with just land drops that their forced to respond, which can give you a window to resolve an actual game-ender).
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
Pro black means that once it resolves Grixis Shadow can do jack diddly against it and it blocks like a champ.
It's been favored for me before. I just had a rough time recently, although a lot of that was due to the draws. Gideon of the Trials causes a problem though. My opponent literally had a counter for everything. I would have liked some of the cards in hand to be Path to Exile or Supreme Verdict, but they weren't. He countered everything and when he had 2 cards in hand and I passed the turn, he Sphinx's Revelation into 6 more cards. They never miss land drops either, which a single miss on turns 2-5 could mean death for them. It's not always easy to hide a Valakut. I try if I can, but if I can't, I expose it. Honestly a lot of it was just me venting my last match, which was rough for me. Gideon of the Trials was a big part of this.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)UW Control can range from very easy to very difficult depending on their build. Some decks let you play lands and get to your valakut threshold and don't apply pressure. Some are hell with land destruction and disruption effects. I ran into such a deck the other day - mainboard Aven Mindcensor and Shadow of Doubt which effectively strip mined me, followed up with Spreading Seas and Ghost Quarter. He even played a Crucible of Worlds postboard
Yep, it really depends on the build. One of the players from the local team (who won the GP Portland in Standard with Jund Delirium previously) ran a Crucible of Worlds MAIN. It actually wasn't too bad for him. I left after losing in the top 8, so I don't know how he finished in the top 8. I do know that the guy who beat me ended up winning the PPTQ though. Found that one out yesterday.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I beat UW Control by becoming a Tireless Tracker deck that can also Scapeshift for the win.
Another neat tech I realized the other day is that you don't HAVE to play Pact and the card you found on the same turn. One game I cast a Pact at his EOT, after he left up a lot of countermagic. He let it resolve. If he countered it then he would have been tapped low on my turn. I paid for Pact on my next turn and stockpiled multiple threats in hand without having to worry about the 2GG for Pact.
I've got 2 already, don't know if I should buy a couple more.
WGUBR 5c Humans
GWR Naya Zoo
Legacy:
GW GW Maverick
R Goblins
No bolts?
Can you share some instances where it was crazy good? Without Omen in play, it seems like it would just be worse than Primeval Titan, which means that it's worse than Pact #3 & #4.
But I haven't tested it. I'd love to be proven wrong!
Do you win the game when you cast Hour? Or is it just another ramp spell that gets you closer to Titan/Scapeshift winning the game?
The UW players that I face rarely side out more than 1 Path to Exile, or so it would seem. So these threats just aren't the same. I feel that most opponents nowadays know that after SB, you will have some number of creatures that are worth using removal on.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I don't understand your attitude. How is it "obvious" how games go with a brand new card that most people haven't used!?
Why not try to give useful information? Are you saying Hour is good because it comes down sooner than Titan? Is it better than Pact? Is it really only good if you have Omen in play? If you are cutting Bolts for Hour, how do you survive until the turn after you play Hour with no removal?
FCG, the first Tracker never wins the game. Normally, I drop it turn 3 and then a fetch. If they try to Path, then I pop the fetch for another Clue, so he's a 3 for 1 not counting the land getting Path. That gets me more action, often more Trackers. I have more Mana than UW, and if I can out-card them, too, then it's easy to set up a turn where you double-P shift. This is much easier to do on a turn they tap low to play a planeswalker or Wrath.