I 100% agree showdown/grave are the worst cards in the deck. I think i tried to keep them around so long because they were my original starting point.
Cut/ribbons is definitely the right card to replace them. Cut making early turns easier and ribbons winning the game.
I think you should try paradoxal outcome as 1 of if you havent tested it
oracle seems cool i think ill add it as another 1 of big artifact crane target.
Board wipes are something i struggle adding. It could be different now that i wont be using showdown since showdown build pretty much wants every card to replace itself. I think barals hits the deck i lost too most which is GB. Turn 2 cub is just unbeatable.
I might also try 1 battle at the bridge as a stabilizer.
Ill edit my list today and post it
There was an older couple of Paradox engine threads that I liked. Added Pyramid and been trying to make it work ever since. Your version along with one on I think MTG Goldfish gave me ideas making it faster and faster. Almost want to use green to put spring/mind and attune to aether in. Two phomenal spells that work well in this. First turn pyramid into second turn attune feels almost like cheating. May try prism again in your version of the build. It works really well in here.
Ill keep brewing and post as I go to make this as smooth as buttah.........
Yeah, but Conley Woods is the Dredge of Magic players. Everything that is good and reasonable in the world says his style of play and type of deckbuilding shouldn't work, but it does. It. Just. Works.
He's not just out of the box, he defies any sort of geometric shape. He's that special kind of certifiably-insane evil genius.
The problem with green is it isnt a splash colour since you usually need it turn 1/2 so you need too many green sources. Overall renegade map is better than attune here for the artifact count on metallurgic summonings and (in my version) paradoxal outcome. Bouncing say 2 maps a crane and kefnet draws 4 cards another crane trigger and with 1 pyramid on board is a net gain of 3 mana with 2 its 21 mana. As well as 4 extra spell cast for storm count. And you can dump that mana into balista or kefnet
In this deck you really dont need to ramp all you need is to hit pyramid
I can only think of one time where I couldn't find the color I needed. And that was double black for ribbons.
Pyramid plus renegade map plus prophetic prism makes for zero issues with color usually.
I used to run attune in the version you see but, I run much more like my latest deck.
The same issue I have with Paradoxal Outcome is the same with Cathartic Visions. Never wanted to use it over another spell in hand. Having spring/mind means the draw spell you need is already in the grave ready to be used to trigger engine again.
About to move summonings to sideboard as I would rather combo with engine and pyramid with oracle or double ribbons instead of build an army. The army from summoning is cool but its only a win condition if you have time to attack or pay 10 (5 to cast and 5 to activate) to put all the sorceries and instants back in your hand from grave. I tried to explain to my friend that planeswalkers and some other cards are strictly worse for this deck. Search to Azantaca is great but you cant untap it to use again like oracle. A planeswalker only gets one use out of it until next turn. I dont want to wait til next turn if I can.
Most times if I untap with engine in play I win. Prophetic prisms have been amazing instead of treasure map so far.
I play this much more like a tap out style and dont usually give a blank what they are doing if I can help it.
Yeah, but Conley Woods is the Dredge of Magic players. Everything that is good and reasonable in the world says his style of play and type of deckbuilding shouldn't work, but it does. It. Just. Works.
He's not just out of the box, he defies any sort of geometric shape. He's that special kind of certifiably-insane evil genius.
ive thought about using prism as well because its a cheap cantrip and it feels bad when you play crane and hit nothing. and imo prisms make paradoxal outcome even better.
honestly i dont think ive never swung with the tokens from summonings, it really is just there to re fuel my hand. resolving it is pretty much game over.
cathartic reunion is only in my deck because i could only find 2 chart a course
That is why I am moving summonings to board. Against counter decks that may dump my hand but in most cases I want it to go off right away.
Prism has been a pet fav of mine since old tezz days. It fits the 1 or 2 mana draw spell you need when going off. Dang this deck would be fun with brainstorm......
Yeah, but Conley Woods is the Dredge of Magic players. Everything that is good and reasonable in the world says his style of play and type of deckbuilding shouldn't work, but it does. It. Just. Works.
He's not just out of the box, he defies any sort of geometric shape. He's that special kind of certifiably-insane evil genius.
Cut/ribbons is definitely the right card to replace them. Cut making early turns easier and ribbons winning the game.
I think you should try paradoxal outcome as 1 of if you havent tested it
oracle seems cool i think ill add it as another 1 of big artifact crane target.
Board wipes are something i struggle adding. It could be different now that i wont be using showdown since showdown build pretty much wants every card to replace itself. I think barals hits the deck i lost too most which is GB. Turn 2 cub is just unbeatable.
I might also try 1 battle at the bridge as a stabilizer.
Ill edit my list today and post it
And its awesome to see the deck is being played since i havent had a chance to play any magic for a few weeks
Ill keep brewing and post as I go to make this as smooth as buttah.........
In this deck you really dont need to ramp all you need is to hit pyramid
Pyramid plus renegade map plus prophetic prism makes for zero issues with color usually.
I used to run attune in the version you see but, I run much more like my latest deck.
The same issue I have with Paradoxal Outcome is the same with Cathartic Visions. Never wanted to use it over another spell in hand. Having spring/mind means the draw spell you need is already in the grave ready to be used to trigger engine again.
About to move summonings to sideboard as I would rather combo with engine and pyramid with oracle or double ribbons instead of build an army. The army from summoning is cool but its only a win condition if you have time to attack or pay 10 (5 to cast and 5 to activate) to put all the sorceries and instants back in your hand from grave. I tried to explain to my friend that planeswalkers and some other cards are strictly worse for this deck. Search to Azantaca is great but you cant untap it to use again like oracle. A planeswalker only gets one use out of it until next turn. I dont want to wait til next turn if I can.
Most times if I untap with engine in play I win. Prophetic prisms have been amazing instead of treasure map so far.
I play this much more like a tap out style and dont usually give a blank what they are doing if I can help it.
honestly i dont think ive never swung with the tokens from summonings, it really is just there to re fuel my hand. resolving it is pretty much game over.
cathartic reunion is only in my deck because i could only find 2 chart a course
Prism has been a pet fav of mine since old tezz days. It fits the 1 or 2 mana draw spell you need when going off. Dang this deck would be fun with brainstorm......