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Magic Market Index for Sept 22, 2017
 
The Limited Archetypes of Ixalan
 
Treasure Cruisin' with Monored Burn
  • posted a message on Controlling Dissidents (Kess, Dissident Mage)
    I think if your meta allows it, Land Destruction makes sense. I run Pillage, and it's brutal mid to late game when you cast it twice in a turn. With the right mana base, double Sinkhole for BBBB is just absurd.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Controlling Dissidents (Kess, Dissident Mage)
    I've been having so much success with No Mercy figured I should just mention it. I strongly recommend any list adds it. Discourages attackers so much, it really allows us to accumulate a sizable amount of card advantage that we can use at a later day. I may even test Dread for additional support to mirror this effect.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Bant Super Tutor - Momentous Occasion
    Interesting idea.

    This would need to cost more mana. It's a much more powerful Overflowing Insight which has the same converted mana cost. You can also look at Increasing Ambition to see this card is severely undercosted.

    Proper cost would be something like GGGWWWUUU.
    Posted in: Custom Card Creation
  • posted a message on Batman Inspired Batch
    @viridiancircle, thanks for the detailed feedback.

    Selena's Whip seems narrow be outside of limited or an environment driven by humans, but even getting +2/+0 and first strike on an equipment for a combined total of 3 mana is incredibly efficient and above curve for most equipment.

    I feel it's worse than 1UB to draw 3, but that would be very powerful (probably too good). I love the idea of changing the card so it's Riddler's style in that the opponent never fully wins, but it'd be too powerful. Maybe if they guess the correct number, you still lose 3 life but the cards go to your graveyard.

    I totally agree that the phrasing for Arnold Wesker is too verbose. I spent a lot of time trying to phrase the wording while still keeping the spirit of the design. It really isn't that complicated of a design, the main problem is you have to establish that Scarface if a legendary creature token and not a living thing which requires a lot of text.

    I feel your version of Arnold Wesker is very good and certainly less wordy but I don't like the idea of Scarface being able to survive, yet alone attack and block without Arnold Wesker. I do like what you did in that Arnold Wesker supports Scarface.

    I love Batman, so I'll think of some more designs and try to share some more! Glad these came out well.
    Posted in: Custom Card Creation
  • posted a message on Controlling Dissidents (Kess, Dissident Mage)
    For players that have be playing with and against Kess, Dissident Mage in the past week or so, how have the games been going? Any interesting highlights?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Introspection
    I guess this is interesting, but I tempted to ask why? This is so incredibly niche, almost to the point where it is overcosted. Perhaps this should lose Flash and just be a cantrip for G.

    Also, if you don't have any cards in your graveyard, what happens?
    Posted in: Custom Card Creation
  • posted a message on Batman Inspired Batch
    I am a big Batman fan so I created some top down Batman themed cards. Arnold Wesker, Master Ventriloquist is the one I spent the most time on out of the bunch, so I'd especially appreciate any thoughts on that design.

    Gotham Dark Alley
    Land [U]
    T: Add C to your mana pool.
    1B, T: Create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Activate this ability only if a creature died this turn.

    Selena's Whip 2
    Artifact - Equipment [R]
    Equipped creature gets first strike and +2/+0.
    When equipped creature deals combat damage to a Human, create two colorless artifact tokens named Gold. They has "Sacrifice this artifact: Add one mana of any color to your mana pool."
    Equip 1

    Riddler's Game 1UB
    Sorcery [R]
    Look at the top three cards of your library. Exile one of them face down and the rest face up. Target opponent chooses a number. Then reveal the face down card. If the total converted mana cost of the revealed cards is not equal to the chosen number, put the exile cards into your hand. Otherwise, you lose 3 life.

    Arnold Wesker, Master Ventriloquist 1WB
    Legendary Creature - Human [MR]
    When Arnold Wesker, Master Ventriloquist enters the battlefield, create a legendary 2/2 black artifact Construct creature token named Scarface with indestructible and menace.
    Whenever Scarface deals combat damage to a player, put a charisma counter on Arnold Wesker.
    Scarface gets +1/+0 for each charisma counter on Arnold Wesker.
    When Arnold Wesker leaves the battlefield, sacrifice Scarface.
    0/4


    Posted in: Custom Card Creation
  • posted a message on New Incarnation Cycle
    Does Hope need to have a may trigger? The majority of players will always want to gain the life and it makes less experienced players feel bad when they miss beneficial triggers.

    Desire is may be too good for limited/Standard. Look at Indulgent Tormentor for comparison. The others seem fine if not underpowered. IT's hard to evaluate because you get the ability when it is in play and later in the graveyard, but they abilities for the most part are subtle.
    Posted in: Custom Card Creation
  • posted a message on Life Gain For The Win [Let's Brew!]
    I am looking for cards to support an [[Oloro, Ageless Ascetic]] deck with a major subtheme of life gain matters. I want the list to also be a midrange deck with control elements, but I am looking for good cards with lifelink, that enable life gain strategies, abilities that trigger based on life gain and other life gain matters cards.

    Please do not recommend infinite combos.
    Please do not recommend tutors.
    I also am not interested in changing the commander.

    Also, [[Serra Ascendant]] is banned in the play circles I play. It's omission is deliberate. I am also interested in playing Test of Endurance because the card doesn't do anything unless you are only winning the life gain battle and it only encourages more attacks directed towards us. For the most part, I play in a semi-competitive meta.

    Life gain sources I am looking at include Soul Warden, Soul's Attendant, Auriok Champion and Blood Artist.

    Examples of smaller aggressive creatures I am looking to run are Ajani's Pridemate, Gifted Aetherborn and Karlov of the Ghost Council.

    Win conditions and bombs that I'm looking at include threats like Baneslayer Angel, Divinity of Pride, Drogskol Reaver and Sphinx of the Steel Wind.

    Other sources of life gain I like include Authority of the Consuls, Blind Obedience, Kambal, Consul of Allocation, Sanguine Bond and Sunscorch Regent.

    What are other good cards for a lifegain based deck? Bonus points for hidden gems and cards on the lower end of the converted mana cost spectrum.

    Posted in: Commander (EDH)
  • posted a message on Momentary Boost
    Maybe should cost UR or UU. Interesting for sure. Probably very strong.
    Posted in: Custom Card Creation
  • posted a message on 3 Baskets
    Why are these legendary?

    The first two seem pretty weak, particularly Basket of Light. Are these all supposed to be rare?

    Basket of Pursuit seems to be the most interesting. I could see Basket of Pursuit having a "reveal a non legendary creature" rider added to it so players aren't revealing absurd things like Elesh Norn, Grand Cenobite or Progenitus, however the high mana cost and the drawback of the card may be enough to not need to implement a change like this.
    Posted in: Custom Card Creation
  • posted a message on Planeswalker Gathering Enchantments
    I'm also not fond a cycle of cards just to support the rarest card type, but these cards are also very powerful. Much more powerful than the Oath cycle by comparison.

    Triumphant Gathering is absurdly powerful and undercosted. Compare it to Conflux to get a better idea of what costing something like this should be. It's also much easier win with than other alternate win conditions cards.
    Posted in: Custom Card Creation
  • posted a message on Shell Game
    I really love this a lot, although it can be extremely swingy depending on what is tutored for. Can't really contribute much on wording, but unfortunately based on how rules are now you need to make room for shuffle that library.

    It is probably too good that it let's you search your own library. If it's your library, you could just target something like Emrakul, the Promised End, and you have a 66% chance of getting to cast it for 3 mana. Searching an opponent's library doesn't ensure that something absurd will happen every time. If you still want to be able to target your own library this needs to cost more.
    Posted in: Custom Card Creation
  • posted a message on Name These Bottom Up Legendary Creature Designs
    I created a couple of bottom up legendary creature designs but I am having trouble naming them and coming up with flavor to justify their abilities. Bonus points for flavor text.

    CARD 1 1WB
    Legendary Creature - ?
    Lifelink, Deathtouch
    W, Discard a card: Gain 3 life.
    B, Pay 3 life: Draw a card.
    3/3

    CARD 2 1U
    Legendary Creature - ?
    Flying
    U: Reveal the bottom card of your library. You may play the revealed card if it is an instant or sorcery spell. (You still pay its mana cost.)
    1/2
    Posted in: Custom Card Creation
  • posted a message on I'll Drink to That!
    I like the ability for Vathan, Bloodborn Ritualist. I feel it costs too much. Maybe it could have a way to protect itself, perhaps by gaining indestructibility. Otherwise maybe it could cost less. If you are worried about it being abused, say with something like Skullclamp, you could add a "only once per turn" clause.

    Sanguine Archbishop seems too efficient for that low mana cost. If this were an enchantment, it'd cost something like 5 or 6, as a creature, it should cost 4 or 5.
    Posted in: Custom Card Creation
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