Scalding Cauldron is preeeety gooood for limited. Like...seriously. So many flat unplayable rares for limited that I can see a common (?!) like this going very early.
Answer: Constructed plant. Not saying its an appropriate use of 'mythic', but that card is stupid good. It ranks with Murderous Rider and the red giant as guaranteed format staples. Bouncing your anything on two and then having that same card to cast for pressure on three is a ridiculous tempo play. This is exactly what the flash deck needed. And we're not even gonna talk about picking up walkers and such without being down a card. Just crazy good.
So...I've sorta been having this internal debate. It actually started a couple sets back, but it feels more and more relevant each set. Do you guys feel that, in the modern game of Magic, a 2/2 creature with a +1/+1 counter is just functionally better than a. 3/3? If so, is the difference so relevant that it should be reflected in mana cost? Is it already affecting cost?
The point is, the opponent can't just side out all their kill-spells. That trick usually eats up sideboard space. With this card, you get it attached to a decent wrath (no, the creature isn't as good as baneslayer angel. doesn't need to be).
Of course it would be better if the wrath were unconditional. It isn't going to replace the 4 mana wrath that remains in standard either. But it will probably be played.
Any by the way, the standard format right now is irrelevant because rotation is about to happen.
With respect, the modal nature of removal spells in Standard make it unlikely that an opponent is siding them out in the first place. Mortify? Assassin's Trophy? Despark? Bedevil? So much of what we play has utility against non-creature permanents that they're unlikely to ever come out.
I do agree with you that a creature doesn't need to be as efficient as Baneslayer to see play. So, since we can agree that Baneslayer is powerful, let me ask you why all the Standard decks haven't simply played Lyra as their win condition? What makes the far more expensive giant more appealing? Does just being stapled to a bad wrath effect changes things that severely? Think carefully, because the simple answer of 'but card advantage' can't possibly be correct because that could only ever be true if you cast the creature side every single time you cast the Adventure.
I'm aware that the format is rotating, just as you are. I'm also aware that being successful after a rotation is predicated by making objectively sound, fundamentally
consistent evaluations of the format's card pool.
Okay...I gotta ask. I intended to stay out of it, but I've read 'control finisher in Standard' a bazillion times so I gotta ask...How? Are we sneaking in our 7 drop creature onto the table against other control decks? Are we exhausting our opponents removal spells with a parade of our own creatures so they don't kill our expensive, zero value, giant with otherwise dead spells? What about supporting cast? Are we fine with laughing it off every time Narset whiffs on our wrath effect? Let's talk about that wrath effect, for a sec. Can anyone tell me the last time a non-modal, zero upside, white 5CMC wrath spell saw Standard play? Hint: Its been awhile. So passing off this 5CMC wrath as just, yanno, standard fare is either disingenuous, or outright wrong.
There are ways that the competitive environment could sculpt itself to make this card viable. But the arguments in this thread? For the Standard format right now? Apologies, but I can't see them as anything short of preposterous.
Drats! My flawless plans crumble! It could have worked, if it weren't for those meddling type-lines!
T2, Syr Green Knight, grow Collector, attack
T3, 3xHalerd, equip Knight, attack for lethal.
Totally reasonable.
Nice catch.
Isn't that old Yuriko art? The Chalice art is amazing.
EDIT: Nope. Wompwomp
With respect, the modal nature of removal spells in Standard make it unlikely that an opponent is siding them out in the first place. Mortify? Assassin's Trophy? Despark? Bedevil? So much of what we play has utility against non-creature permanents that they're unlikely to ever come out.
I do agree with you that a creature doesn't need to be as efficient as Baneslayer to see play. So, since we can agree that Baneslayer is powerful, let me ask you why all the Standard decks haven't simply played Lyra as their win condition? What makes the far more expensive giant more appealing? Does just being stapled to a bad wrath effect changes things that severely? Think carefully, because the simple answer of 'but card advantage' can't possibly be correct because that could only ever be true if you cast the creature side every single time you cast the Adventure.
I'm aware that the format is rotating, just as you are. I'm also aware that being successful after a rotation is predicated by making objectively sound, fundamentally
consistent evaluations of the format's card pool.
There are ways that the competitive environment could sculpt itself to make this card viable. But the arguments in this thread? For the Standard format right now? Apologies, but I can't see them as anything short of preposterous.
Card is a big ball of yawn. It may well see play, but that doesn't make it exciting.
Either way, you are turning the land into a creature, yeah? Thus allowing it to activate itself.