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  • posted a message on Question im new to magic
    In Magic "lore", you as a player are a planeswalker, and when you play a planeswalker card that is summoning another planeswalker to help you out. That means 1. the planeswalker is fighting for you, and is not you 2. you can have multiple planeswalkers in your deck (since they're "allies" of yours).
    Posted in: Magic General
  • posted a message on Thrilling Encore
    Much stronger than Faith's Reward in 2HG/multiplayer. Your partner wraths, aaaaand boom. And in limited, allows you to go alpha strike with whatever you want, and whether your creatures die, trade, or deal damage, you end up the winner.
    Posted in: The Rumor Mill
  • posted a message on Most toxic thing you done as a player
    Quote from Breathe1234 »
    Once this guy brought this girl with him from work who knows the rules but was clearly new to modern. I asked the guy "can you please not bring your girlfriend over to magic, it ruins the fun for the people she gets paired against. If I get paired against her, I would just 2-0 for you and not bother to put up with her."


    Remember, it is not what you say, it is how you say it. Depending on the exact verbiage you used, it may not have been toxic.


    Guys... I'm sorry but this makes me feel ashamed as a Magic player. What? I understand playing against a new player won't help you get prepped for the next Grand Prix or whatever, but playing one game and maybe teach someone new is so repulsive you have to 1. demean the player 2. demean their friend? Jeez. Yes, it's totally toxic. Otherwise maybe play with your friends around the kitchen table, because being in public means you'll have to interact with new people. Plus it should be a free 2-0 for you, which I'd gladly take in a tournament.
    Posted in: Magic General
  • posted a message on Masters 25 Question
    I love, love, love the youthful innocence of your post. No offense meant. Smile Given the current community backlash on the set, unless the print run is much much lower than Iconic Masters, I would not be worried about being able to get a box after the set releases. You'll be fine to get a box whenever, enjoy the drafts!
    Posted in: Magic General
  • posted a message on No idea what my cards are worth, please help!
    From a quick glance, nothing really of value. 2 Bonesplitters? Even if a website tells you each card is worth 0.10 to 0.25, it's unlikely you'll get even 25% of that. Unless there's a valuable rare in there, you'd be lucky to sell it for $5... sorry Frown
    Posted in: Magic General
  • posted a message on Strip Mine and Scavenger Grounds
    Yes; if someone activates Scavenger Grounds, the effect goes on the stack, and even if you respond by destroying it, that effect will happen. The sacrifice is also part of the cost, so you can't respond by destroying the sacrificed Desert either.
    Posted in: Rumored Card Rulings
  • posted a message on Prevalent double rares in pre-release packs
    Same. 2 Sandwurm Convergence (with no ramp in the pool, alas), and 2 promos in the same wrapper (also nothing good, but hey why not). Could be anecdotal, or there could be some issue with the pre-release packages.
    Posted in: New Card Discussion
  • posted a message on The Command Zone spoiler: Burgeoning
    Quote from Benni »
    Well this is looking to be a really expensive set.


    Good thing it's not limited and thus won't be more than MSRP. Same thing happened with CNS1, Stifle/Misdirection/Exploration, new cards like Council's Judgement or Dack Fayden, and uncommons like StP or Brainstorm at common, all for the sweet price of less than $4 a pack (and fun to draft to boot). Almost what they should have done with MMA/EMA...
    Posted in: The Rumor Mill
  • posted a message on Inquisition of Kozilek
    Quote from kingfede »
    Just a simple question for the obvious and predictable people who complain about the rarity: have you ever considered that such a powerful discard effect would have been rare in about any set except the one where cards that really matter are CMC 6+?


    Yeah well... Duress was never rare, nor was Despise, Blackmail, or any of the conditional 1cc discards. In a multiplayer format, do you really want to spend a card to discard one card from a random opponent with a chance of whiffing? Plus, the average casting cost seems somewhat higher here, again given the multiplayer nature of the set. Let's face it, if IoK was worth 10c, no one would even top 3 pick it in their packs, so yea I can totally say that it shouldn't have been rare.
    Posted in: The Rumor Mill
  • posted a message on Why the planeswalker redirect rule should go
    Agree with op. Earthquake should hit PW and players. I should be able to Rolling Thunder 2 different PWs. Leyline of Sanctity shouldn't prevent anyone from bolting a PW. I don't care how the rule is worded, but the fact we can't do that right now means PWs as a card type is slightly broken (to me). Probably easier to say you can target PWs directly with spells, instead of redirecting damage, just like you can attack a PW directly in attack phase. Creature removal like terror still wouldn't work (not a creature), but direct damage/damage abilities would work as intended.
    Posted in: Magic General
  • posted a message on Waste Not & Madness Interactions????
    You'll get the mana after, unfortunately. Dark Deal would resolve and you both would cycle your hand, then you'd get the mana. Your old madness cards will be gone by then.
    Posted in: Magic Rulings Archives
  • posted a message on Full Set List is Up
    Apparently this set has an EV of $10.44, which is fine assuming you're paying the price Wizards intended the packs to be sold for.

    On the whole this is a bit of a failed experiment that Wizards will learn nothing from and the cycle will continue forever with these "masters" sets.


    Is the EV based on current prices for these cards? Because once the price of the less-than-awesome $5-10 rares/uncommons fall (as they are bound to, if MM1 and MM2 are any indication), that EV is going to go way down and will be very very top-heavy, meaning it's 100% lottery. On the other hand, I guess it protects the price of FoW and such nicely...
    Posted in: The Rumor Mill
  • posted a message on MTGSalvation Eternal Masters Prediction Contest - Winner: Zephyr_Scarlet!
    Will be reprinted:

    Crucible of Worlds
    Gemstone Mine
    Crop Rotation
    Sensei's Divining Top
    Lotus Petal

    Will not be reprinted:

    Scalding Tarn
    Misty Rainforest
    Verdant Catacombs
    Arid Mesa
    Marsh Flats

    Posted in: The Rumor Mill
  • posted a message on Conspiracy 2 Take the Crown
    Stifle, StP, Exploration, Misdirection, Council's Judgement, Dack Fayden are some notables. By definition, nothing for Modern (unless they're reprints), but if CNS1 was an indication there should be some cool new things and reprints for legacy/vintage/commander.
    Posted in: The Rumor Mill
  • posted a message on Is it your deck or you?
    It's most probably the deck. As much as MtG players like to believe it's a very skillful game, it's not. Yes, there's an advantage to knowing the meta to help you counter/remove/discard the important cards, and you can make stupid mistakes by missing triggers or what not, but regardless of how good of a player you are, you'll have trouble winning against a top tier deck piloted by a mediocre player if you're playing a brew with a bunch of uncommons.

    I think the best test is to take a tier 1 deck, and see how you perform with it (on Cockatrice or something). Then you'll see how much is due to you as a player vs. the deck itself, and my guess is it's the latter.
    Posted in: Magic General
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