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Magic Market Index for Sept 22, 2017
 
The Limited Archetypes of Ixalan
 
Treasure Cruisin' with Monored Burn
  • posted a message on The "I Like You" game
    Rotting Wanderer B
    Creature — Zombie
    2B, Sacrifice ~: Gain 1 life for each Zombie you control.
    4B, Exile ~ from your graveyard: Target opponent loses 1 life for each Zombie you control.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    @IcariiFA...With the amount of time you have spent bashing Conntroll for his guide and arguing about who is and isn't qualified to make statements about card design, I feel like you could have written a new, more thorough guide that could be used as a reference for both judges and contestants alike. It certainly would be a more constructive use of time. Honestly, I feel like Conntroll's guide would be a decent starting point. I think you're overstating how much of his guide is just mistakes made by judges. There are certainly portions of his guide that would fall into this category (such as "Avoid cards that have a sci-fi instead of a fantasy flavor, even if that is appropriate for the setting"), but statements such as, "Avoid memory issues" and, "Cards may get penalized if their final result is off-color, even if they achieve it through on-color means," are design fundamentals that should always be kept in mind.

    @everyone....If you want a thorough beginner's guide to card design, bravelion's series on the topic is quite good...... http://www.mtgsalvation.com/userblogs/the-lions-lair/42320-article-index
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Gentlemen
    Message in a Bottle 1
    Artifact (R)
    When Message in a Bottle enters the battlefield, scry 3. Then exile the top card of your library face down.
    t, Sacrifice Message in a Bottle: You may play the exiled card without paying its mana cost if you control four or more Islands.
    "I'll send an SOS to the world."

    IIW: A card that makes more than one type of token.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Well, I had only glanced at it before, but I just went back and re-read it, and I think it is a rather well put together beginner's guide for the contest. It is impossible for anyone to capture all the nuances of card design and it's subsequent judgment, but I can't say I disagree with most of what Conntroll is saying. It simplifies the process of judgment, and the human factors contained therein, but I don't think he was going for a be all, end all comprehensive guide, nor claiming to be the ultimate authority in such matters.

    Quick story...When I first started making cards for these competitions, I hit that moment of frustration I am talking about in my post above, and thought about quitting card design. Before I did, I expressed my frustration to the community in one of the discussion threads. If my post had been answered in a way similar to how you've responded to the three people I've mentioned above, I would've have walked away before I ever really got started. Fortunately for me it wasn't responded to in such a manner. It was responded to by Rudyard. It said something like - Don't let it get you down Flatline. You're a good designer. While I'm not so sure I actually was back then, I like to fool myself into believing I'm not too horrible these days.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    I can think of Rocco, kjsharp, and now Conntroll off the top of my head.

    If you want want to help new people, you could do it in a much friendlier way. I'm going to hold bravelion83 up as an example. Conntroll wasn't being hostile in any way. Why be hostile back? Everybody has room to grow in all aspects of their life, but promising new designers will never reach their full potential if they are chased away by unfriendly attacks. I find that most new designers eventually hit a penultimate moment of frustration, during which they start to question themselves, the judges, or both. At this moment, people often express their frustration by reaching out to the community for answers. If the answer they receive is basically "Go ! yourself", they are very likely to just spend their free time doing something else. If that happens, the community loses a promising new designer.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    @IcariiFA....How come you always have to try to knock new people down? (I don't mean to call you new Conntroll, for all I know, you invented Magic.) It seemed to me like Conntroll was trying to be helpful. Why dump all over him/her for that? These contests already suffer from an overall lack of participation, why not be more inviting? I'm pretty sure you could've gotten your point across in a much friendlier and less condescending way.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Dancing Dryad 1G
    Creature — Dryad
    Whenever a land enters the battlefield tapped and under your control, untap it.
    1/3

    Dewdrop Druid 1G
    Creature — Elf Druid
    t: Add U to your mana pool.
    2/1

    Dividing Slime 2G
    Creature — Ooze
    Defender
    Whenever ~ is dealt damage, create a 1/1 green Ooze creature token.
    0/4

    Dormant Power 3G
    Creature — Elemental
    ~'s power is equal to the greatest power among creatures on the battlefield.
    */4
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Champion of the Gateless 2W
    Creature — Human Soldier
    First Strike
    Multicolored spells cost 1 more to cast.
    3/1
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Honored Historian UB
    Creature — Human Advisor
    Spells you cast from your graveyard cost 1 less to cast.
    Activated abilities of cards in your graveyard cost 1 less to activate.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Endless Dead 1B
    Creature — Zombie
    B: Return ~ from your graveyard to the battlefield. Activate this ability only if ~ was put into your graveyard this turn.
    2/1
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Zo-Zu's Punishment 1RR
    Sorcery
    ~ deals 1 damage to each player for each tapped land he or she controls.

    It ain't easy bein' green....
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Foretold Destiny 3WB
    Sorcery
    Choose one —
    • Destroy each creature with a +1/+1 counter on it.
    • Destroy each creature with no +1/+1 counters on it.
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Anybody ever see those videos where someone goes to step on a wolf spider and it explodes into a million babies? If not, you should check it out now. But I warn you, it's not for the squeamish.

    Wolf Spider Matron 3GG
    Creature — Spider
    Reach
    When ~ dies, create six 0/1 green Spider creature tokens with reach.
    1/6
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    XG-3000 V1 1R
    Artifact Creature — Goblin Construct
    When ~ dies, it deals 1 damage to target creature or player.
    "When you don't care enough to send the very best."
    1/1

    XG-3000 V1.2 3R
    Artifact Creature — Goblin Construct
    When ~ dies, it deals 3 damage to target creature or player.
    "Now with 300% more pain!"
    3/3

    XG-3000 Deluxe Edition 4R
    Artifact Creature — Goblin Construct
    When ~ dies, it deals 4 damage to each creature and each player.
    "Can I interest you in the deluxe edition? It's the Cadillac of exploding robot goblins."
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Trainer Matrix 3R
    Artifact Creature — Construct
    When ~ enters the battlefield, gain control of target creature with converted mana cost X or less until end of turn, where X is equal to the number of artifacts you control. Untap that creature. It gains haste until end of turn.
    2/2

    Treasure Hoarder 2RR
    Creature — Human Pirate
    When ~ enters the battlefield, create a colorless Treasure artifact token with " Sacrifice this artifact: Add one mana of any color to your mana pool."
    Whenever you sacrifice a treasure, deals 1 damage to target player.
    3/2

    Trickshot Artist 1R
    Creature — Human Wizard
    t: ~ deals 1 damage to target creature. ~ can target creatures with hexproof and protection this way as though they didn't have hexproof or protection.
    1/1

    Thoughtspark Elemental 1R
    Creature — Elemental
    Trample, haste
    When ~ enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
    At the beginning of the end step, sacrifice ~.
    3/1
    Posted in: Custom Card Contests and Games
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