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  • posted a message on This or That discussion.
    Crystal Shard >>> Commit // Memory > Repeal > Repulse

    Crystal Shard is extremely abusable, Commit // Memory is a very versatile blue spell, Repeal is a decent cantrip that's awesome vs tokens, Repulse is okay.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [HOU][CUBE]Inclusions and Testing Results
    Managed to fire a few drafts with HOU this weekend, here's my initial results, I went Boros Aggro once and Grixis twice.

    2-1 Boros Aggro


    3-0 Grixis Tinker Upheaval (no HOU cards drafted : / )


    2-1 Grixis Wildfire Upheaval


    HOU card testing results (so far)

    Adorned Pouncer

    - I saw it a few games but I always killed it. I was playing Boros Aggro and my I kept depriving my opponent of mana or just killing him outright before he could eternalize it. Not a good showing, but most 2-drops would've been just as dead in that scenario, I definitely see the potential though since 5 mana eternalize isn't bad for a 4/4 double strike

    Supreme Will

    - Versatile but nothing special, saw it used as a Mana Leak most of the time. I like it more than Censor and Pull from Tomorrow from AKH since it has a higher impact than Censor and more mana efficient than Pull from Tomorrow. Plays well with Spells Matters type cards and is never dead.

    Kefnet's Last Word

    - Saw it played once to steal my Hazoret (which wasn't active for him). Ended up just burning him out, so it really didn't matter. I drafted it in one of my Grixis control decks and was literally the last cut since I already had Control Magic / Sower of Temptation. I would've sideboarded it in vs the Reanimator player or somebody else who was heavy on artifact ramp. Needs more testing.

    Magus of the Crucible (Ramunap Excavator)

    - Was the tournament MVP of the Naya deck piloted by Thunderwang that defeated my Grixis Upheaval / Ramp deck in the finals. He says he assembled Strip Mine lock 4 times throughout the tournament. Being tutorable with a bunch of green cards is pretty huge. Definitely exceeded my expectations during its debut.

    Abrade

    - I didn't see it cast, but my decks definitely could've used it. Abrade really isn't a card that you need to test to see its potential, so no worries there.

    Burning-Fist Minotaur

    - Played it in my Boros Aggro deck and it was never in my hand early, I usually cast it a turn or two before I was about to lose : / Regardless, it did have damage potential and if my opponent made a mistake, Minotaur could have killed them. Needs more testing, but it seems promising so far given its current position of the bottom ranked 2-cmc red drop.

    The Scarab God

    - I drafted The Scarab God in one of my Grixis decks but never got a chance to cast it. There was one opportunity where I could have cast it and stole a Grave Titan, but I decided to go the Upheaval route instead. Needs more testing, but the potential is definitely there.

    Nicol Bolas, God-Pharaoh

    - I definitely made the play of the night with Nicol Bolas, God-Pharaoh. One thing that nobody mentioned in the SCD is its application with Upheaval since you don't have to cast the card immediately with his +2 ability. So I had Bolas in play against my opponent who had an Inkwell Leviathan that was able to kill me in two turns. My first +2 with Bolas revealed a Tangle Wire which I chose not to play because my opponent had a Winter Orb. I don't exactly remember what the second +2 revealed, but EOT I cast Venser to bounce Winter Orb so I can untap for Upheaval because Inkwell Leviathan was lethal next turn.

    My third +2 showed Hedron Archive, so I cast Upheaval with 4 mana floating. Post-Upheaval I played a land and cast Hedron Archive for free via Bolas and was able to recast Bolas, +2'd a fourth time and revealed Thran Dynamo, which I cast and used to play 2 other mana rocks which allowed me to play Ugin on my second post-Upheaval turn. Best debut for a card ever, and I only used one of his abilities!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [540][Powered] wtwlf123's Cube
    Oath of Nissa for Magus of the Crucible seems interesting... You really want to wombo combo with Tireless Tracker that much?
    Posted in: Cube Lists
  • posted a message on This or That discussion.
    Quote from allred123 »
    Planning on putting in the new magus of the crucible for wickerbough elder, but i am worried about not having enough enchantment removal.
    Any suggestions?
    Please and thank you.


    I like Magus of the Crucible more than Tireless Tracker in your 3-cmc section. Or Elves of Deep Shadow.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CN2] Palace Jailer
    I think the card is good, but I don't like running Monarch cards because none of them say what the ability does, and newer cubists don't have exposure to it from other formats.

    That, and I lost the emblem one time too many.


    Palace Jailer sees regular play in Legacy.

    If people can understand how planeswalkers work, I don't see how monarch can be a problem. Part of the fun of Magic is LEARNING.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from SaucyFaucet »
    Trying to improve the interestingness of my Red 2's (aren't we all.)

    Currently running:

    Aether Chaser (I very much like him on paper, not much testing yet)
    Burning-Fist Minotaur (Gotta test him first too, but I LOVE that he can get big in desperate times)
    Kari Zev, Skyship Raider
    Keldon Marauders
    Lightning Mauler
    Stormblood Berserker
    Young Pyromancer

    Does Plated Geopede have a place above any of these in 360? Or any other 2's that you feel passionate about?

    EDIT: Disregard the Wildfire thing. Computer acting wonky


    I like Geopede over Minotaur / Mauler.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Set (P)review) My top 20 Hour of Devastation cards for the cube!
    Nice write up as usual, especially considering with what you had to work with...

    One question I have: do you like Pouncer more than Trueheart Duelist? I haven't gotten a chance to test HOU and they are both very similar / different at the same time.
    Posted in: Articles, Podcasts, and Guides
  • posted a message on [XLN][CUBE] Carnage Tyrant
    Quote from LucidVision »
    Anyone have a link to an improved quality photo/proxy of this card?
    (If it even exists)

    Want to test but don't like testing with just hand written text :/


    Just take a sharpie to Plated Crusher and cross out third G and write in "can't be countered."
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CN2] Palace Jailer
    I've been testing Palace Jailer over Gisela and the testing has been quite positive. Monarch is powerful in any deck that can go wide and defend it and the exile effect is strong and re-usable. Has all the synergies in the world with Lark / Alesha / Recruiters and works well in Stax shells. Sometimes I'll put into my control deck vs the control mirror after game 1 if I know my opponent will have trouble taking monarch from me.

    Quote from TheGroglord »
    Just to check something, if he dies or I flicker him does the game forget about the "until an opponent becomes the monarch" clause? I scanned the thread and couldn't see an answer, sorry if its s silly question but I always forget how the game handles memory issues like this.

    He seem a lot more solid that I first though if bouncing him exiles the creature forever.


    The game does not forget about the "until an opponent becomes the monarch" clause. If you lose monarch and Palace Jailer was exiled a few turns ago or something, the creature that Palace Jailer exiled will still comeback.



    Posted in: Cube Card and Archetype Discussion
  • posted a message on [EMN][CUBE] Dark Salvation
    Not necessarily: a normal cube probably has more acceleration and zombie generators like Death's Majesty / Grave Titan to make Dark Salvation more worth it.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [HOU][CUBE] Angel of Condemnation
    Quote from SaucyFaucet »
    I know it's a 3 drop for a 4 drop, but I think Thalia, Heretic's Cathar will be my cut for this.

    Has anyone had exceptionally good gameplay with Thalia 2?


    Thalia 2.0 is amazing and I would not recommend cutting her for Angel of Condemnation.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [EMN][CUBE] Dark Salvation
    Thread necro (zombie pun!)

    Since EMN we've gotten the following cubeable zombie / zombie generators (not counting Embalm / Eternalize cards).

    - Dread Wanderer
    - Liliana, Death's Majesty
    - Plague Belcher
    - Never // Return
    - The Scarab God
    - Ammit Eternal


    Once I officially update my cube with HOU, I'll be running all the above cards except Ammit Eternal / Plague Belcher. I have two slots to spare for Dark Salvation and possibly Plague Belcher, was wondering how people are liking Dark Salvation if they're currently cubing it and how heavy they are into zombies. Wouldn't be surprised if my zombie saturation still isn't there yet for this, but I'm in the mood for experimentation.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from calibretto »
    I like Frenzied Fugue too, but I'm looking to add these in to support a BR sacrifice deck and it doesn't really work in that deck. I also think Conscripts is the best as well, but probably too good for my low power environment. And I don't play 'walkers in that list.

    I'm really just looking for red threaten spells that can be used to snag a dude as a combat trick, or snag him, attack with him, and sac him to a sac outlet. I'm currently running Pillage and Molten Rain because I had hoped a Ponza style deck would work, but it just hasn't come together. I want to replace those two cards with two Threatens, but they're all worded differently for some reason so searching for them all on MagicCards.info is cumbersome.


    I'd argue that the power of Zealous Conscripts scales so it shouldn't be too powerful in an lower power list.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Random Cube Card of the Day Thread
    Bazaar is definitely one of the most busted lands cards of all time and is definitely one of my favorite cards in Vintage. It's a powerful card, but the drawbacks of being a land that doesn't tap for mana and the card disadvantage is too steep for cube, IMO.

    Goblin Game is pretty bizarre.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [HOU][CUBE]Inclusions and Testing Results
    Also not a huge fan, but I'm adding the Minotaur because I'm a little light on discard outlets. While it isn't close to ideal for reanimator, it threatens a lot of damage and makes blocking awkward. Plus, I'm cutting a bad RR card that was rarely played (Ember Hauler) and I don't expect this card to stay for long.


    Needs more Firestorm and Wild Mongrel / Noose Constrictor Smile Minotaur being a discard outlet is definitely his tertiary because of the mana cost associated with it.


    Posted in: Cube Card and Archetype Discussion
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