I'm going to go with a new suggestion, Maga, Traitor to Mortals. He is on-flavor for a pestilence theme, as he can just pop out and siphon an opponent's life away. He can be a very large creature and threaten commander damage. He is lots of fun to play in mono-black big mana decks. Consider him for one of the 99, if not the commander.
I'm going to go with a new suggestion, Maga, Traitor to Mortals. He is on-flavor for a pestilence theme, as he can just pop out and siphon an opponent's life away. He can be a very large creature and threaten commander damage. He is lots of fun to play in mono-black big mana decks. Consider him for one of the 99, if not the commander.
I really like Heliod because you can jsut wipe the board and won't need to worry about him sicne he's indestructeble.
The major issue with that is Mono white is probably going to be an attack based win, tough to do with no other creatures.
That is not an issue for Heliod. The ability to make 2/1 clerics with vigilance at instant speed for 2WW means you won't have no other creatures for long.
Mageta the Lion is a white general that I've enjoyed playing.
All six cards in the prize pack come from the legendary cube.
All legendary cube creatures are legendary.
Deathrite shaman is not legendary.
Therefore, deathrite shaman cannot be in the legendary cube prize pack. That art is for something else.
Before logic let's apply reading comprehension. Which part of "the cards in the prize booster are not all from the cube" escapes you?
There is a little sentence that most people seem to have missed the the Legendary Cube announcement. It clearly states: "We’ll still be awarding Play Points with the Legendary Cube, but if you play well enough, you’ll also be rewarded with Legendary Cube Prize Packs that contains six cards from a selection of 150 Legendary Cube cards."
That seems pretty cut and dry to me. All the cards are from the legendary cube.
As per their other statement on the same page: "...for the initial run of the Legendary Cube, every creature will be legendary." Thus all creatures are legendary. No Deathrite Shaman.
I run many of those already mentioned in Drana. You might consider Gatekeeper of Malakir (though that is better as a 3 drop, unless you absolutely need it) and Illusionist's Bracers. This card can do crazy things when equipped to Drana, doubling her pumps and creature kills.
As you build your mill deck, here are a few suggestions that might help. There are some pretty disgusting combos that you can pull off, and being in U/B makes most of those things easily tutorable. You might want to run a lot of the Ravnica block Transmute cards (Dimir Infiltrator, Dimir Machinations, Brainspoil, Perplex, and so forth) as they are dirt cheap, useful in their own right, and can get you an important combo piece for a small investment of mana.
Lantern of Insight - An innocent little artifact which is tutorable with Trinket Mage and Dizzy Spell. This lets you control what cards people are going to draw next. If you see something that could disrupt your combos, mill it into oblivion with one of you other mill cards. Someone mentioned Dakra Mystic, which can serve a similar function. Info from the Lantern can make even a lowly Mindshrieker into a truly horrifying menace
If you are running Phenax, God of Deception as your general or one of the 99, you better put in Eater of the Dead. It is possible for Eater to mill away an entire library in one turn if creature density is sufficient. I once had a 60 card casual deck that utilized the unwieldy Hair-strung Koto for this effect. It worked, but Phenax is a tool which is far more efficient.
Altar of the Brood - This will mill a lot of cards and net you a lot of zombies in combination with Undead Alchemist. It will mill lots of cards from tokens generated with Oona, Queen of the Fae. A note on Hair-Strung Koto - the creatures can be tapped even if they have summoning sickness. This can be very relevant in combination the Undead Alchemist, where milling cards can generate more creatures, which can then lead to more milling.
And speaking of Oona, Queen of the Fae, she combos really well with Illusionist's Bracers to double the milling/token generation. Ashnod's Altar lets you turn each token you generate into 2 more cards to exile on the next activation.
If you are playing 5 color, Composite Golem has a built-in sacrifice ability, and you can immediately get infinite WUBRG/enter the battlefield/dies triggers with Nim Deathmantle.
That is not an issue for Heliod. The ability to make 2/1 clerics with vigilance at instant speed for 2WW means you won't have no other creatures for long.
Mageta the Lion is a white general that I've enjoyed playing.
There is a little sentence that most people seem to have missed the the Legendary Cube announcement. It clearly states: "We’ll still be awarding Play Points with the Legendary Cube, but if you play well enough, you’ll also be rewarded with Legendary Cube Prize Packs that contains six cards from a selection of 150 Legendary Cube cards."
That seems pretty cut and dry to me. All the cards are from the legendary cube.
As per their other statement on the same page: "...for the initial run of the Legendary Cube, every creature will be legendary." Thus all creatures are legendary. No Deathrite Shaman.
All six cards in the prize pack come from the legendary cube.
All legendary cube creatures are legendary.
Deathrite shaman is not legendary.
Therefore, deathrite shaman cannot be in the legendary cube prize pack. That art is for something else.
Lantern of Insight - An innocent little artifact which is tutorable with Trinket Mage and Dizzy Spell. This lets you control what cards people are going to draw next. If you see something that could disrupt your combos, mill it into oblivion with one of you other mill cards. Someone mentioned Dakra Mystic, which can serve a similar function. Info from the Lantern can make even a lowly Mindshrieker into a truly horrifying menace
If you are running Phenax, God of Deception as your general or one of the 99, you better put in Eater of the Dead. It is possible for Eater to mill away an entire library in one turn if creature density is sufficient. I once had a 60 card casual deck that utilized the unwieldy Hair-strung Koto for this effect. It worked, but Phenax is a tool which is far more efficient.
Altar of the Brood - This will mill a lot of cards and net you a lot of zombies in combination with Undead Alchemist. It will mill lots of cards from tokens generated with Oona, Queen of the Fae. A note on Hair-Strung Koto - the creatures can be tapped even if they have summoning sickness. This can be very relevant in combination the Undead Alchemist, where milling cards can generate more creatures, which can then lead to more milling.
And speaking of Oona, Queen of the Fae, she combos really well with Illusionist's Bracers to double the milling/token generation. Ashnod's Altar lets you turn each token you generate into 2 more cards to exile on the next activation.
Hope this helps, and good luck!