*Insert Ravnican Guild Here* Lotus0
Artifact T, Sacrifice ~: Add two mana of two different colors to your mana pool. Spells that are both colors cost 1 less to cast if you pay for them with mana generated by ~.
Retaliator Missionary 2WW
Creature - Human Cleric
Defender, Counter Strike (This creature deals damage after other creatures in addition to its regular damage.)
~ gets +X/+0, where X is the amount of damage dealt to it this turn.
0/10
Next: Triple strike (This creature deals both first strike, normal, and counter strike combat damages)
Captain of The Wards 2W
Creature - Human Soldier
Shield (During your upkeep, if this has no shield counters on it, put a shield counter on it. If this would be destroyed you may instead remove a shield counter and all damage from this instead.) 4WW: Target creature you control gains shield. If that creature has no shield counters on it, put a shield counter on it. (This effect lasts indefinetly.)
1/3
Next:
Crystelize target PERMANENT_TYPE (Exile target PERMANENT_TYPE. Its controller puts an artifact token named Crystal with indestructible and "T: Add 1 to your mana pool" onto the battlefield.)
Emrakul, the Inexplicable 15
Legendary Creature - Eldrazi
Indestructible, flying
Emrakul, the Inexplicable can't be blocked and can't be exiled.
Emrakul has "Emrakul, the Inexplicable untaps at the beginning of each upkeep."
Creatures don't deal combat damage. Instead, for each creature that is dealing combat damage, that creature's controller has "At the end of this turn, pay X to take the
Addams Family Reunion 3BB
Legendary Enchantment
When a creature enters an opponent's control, you may pay 3 life. If you do, each opponent sacrifices a land or creature. BB: Target player may put a sorcery
Stricken by Hubris 2B
Sorcery
Destroy target creature with power 4 or greater. Its controller loses life equal to its power. The taller the tale, the higher the expectation, the harder the fall.
Next: Gaze into the light, and know true oppression
Gaze into the mind, and know true madness
Gaze into the darkness, and know true corruption
Gaze into the fires, and know true rage
Sorcery
Draw a card. Whenever you tap an Island for mana this turn, add 1 to your mana pool.
Next:
Sorin, stuck in stone helpless, as he watches Emrakul tear his world asunder.
A normal cathar, fighting the eldrazi // A corrupted cathar with tentacles on his body massecaring his fellowes.
Artifact
T, Sacrifice ~: Add two mana of two different colors to your mana pool. Spells that are both colors cost 1 less to cast if you pay for them with mana generated by ~.
Next:
Emrakul's lotus
Ulamog's lotus
Kozilek's lotus
Creature - Human Cleric
Defender, Counter Strike (This creature deals damage after other creatures in addition to its regular damage.)
~ gets +X/+0, where X is the amount of damage dealt to it this turn.
0/10
Next: Triple strike (This creature deals both first strike, normal, and counter strike combat damages)
Tribal Sorcery - Octopus Squirrel
Creature - Human Soldier
Shield (During your upkeep, if this has no shield counters on it, put a shield counter on it. If this would be destroyed you may instead remove a shield counter and all damage from this instead.)
4WW: Target creature you control gains shield. If that creature has no shield counters on it, put a shield counter on it. (This effect lasts indefinetly.)
1/3
Next:
Crystelize target PERMANENT_TYPE (Exile target PERMANENT_TYPE. Its controller puts an artifact token named Crystal with indestructible and "T: Add 1 to your mana pool" onto the battlefield.)
Legendary Creature - Eldrazi
Indestructible, flying
Emrakul, the Inexplicable can't be blocked and can't be exiled.
Emrakul has "Emrakul, the Inexplicable untaps at the beginning of each upkeep."
Creatures don't deal combat damage. Instead, for each creature that is dealing combat damage, that creature's controller has "At the end of this turn, pay X to take the
Legendary Enchantment
When a creature enters an opponent's control, you may pay 3 life. If you do, each opponent sacrifices a land or creature.
BB: Target player may put a sorcery
Sorcery
Destroy target creature with power 4 or greater. Its controller loses life equal to its power.
The taller the tale, the higher the expectation, the harder the fall.
Next:
Gaze into the light, and know true oppression
Gaze into the mind, and know true madness
Gaze into the darkness, and know true corruption
Gaze into the fires, and know true rage
Legendary Enchantment
When a creature enters an opponent's control, you may pay 3 life
Instant
Choose one or both -
* Counter target spell.
* Destroy target creature.
Next:
Eldritchan Revelation
Cresent Rose
Forevermore
Legendary Enchantment
When a creature enters an opponent's control, you
Legendary Enchantment
When a creature enters an
Enchantment
When a creature
Sorcery
All permanents become artifacts in addition to their other types.
Next: (P/S) (that means phyrexian snow mana. Yes, I know, this is stupid, but roll with it.)