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  • posted a message on Battlebond is the Treasure Mage of sets
    It honestly looks like Overwatch on cardboard.


    Couldn't agree more. <gack>
    Posted in: Magic General
  • posted a message on Stompy
    Dusted out the old mono-g stompy as a brief diversion from Tron and Lantern and went 3-1. Just replaced the balots with champions and a rhonas for a tusker.

    Link to deck @ TappedOut.net

    Match 1 Slivers
    Game one had me at 17 and him at 4 after my aggressive start. Then he coco'd into a flying+lord and cracked back for lethal. Ouch.
    2 and 3 went my way with double hexproof pump spells to seal it against a necrotic sliver.

    Match 2 GW Value
    Went 2-1, crushed through with rancor and aspect on the games I won, got buried in value behind courser, tracker, and KotR the game I lost.

    Match 3 GW Value
    Practically the same deck but aggressive ghost quartering himself made his KoTRs grow bigger than my stuff very quickly, could not setup profitable attacks. Beat him down G2 and G3 was more of the same with a path to exile in his hand (seen from courser a turn before) made attacking super awkward while he just built up a powerful board against me. More Courser, Tracker, KotR value that you really have to beat down quickly.

    Match 4 5c Humans
    2-0, Geists and Rancors blew him away. Champion of the Parish didn't get going fast enough to race my dudes and kicked vines pushed me through the finish line.

    Fun night of beating folks down and dodging removal.decs. Steel Leaf Champion is the real deal. Strap a rancor on that dude and things get real serious real quick.

    I still like treetop village despite all the ghost quarters I saw; it made the difference in one of my games against GW when they didn't have a quarter. Didn't see Rhonas all night but that's fine, I'm sure he'll be sweet when he lands. I kind of missed Nature's Way out of the side but dismembers are probably better. <shrug>
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Mono-Black-Control
    My thoughts are I'd like to not auto-lose against Affinity if I can help it.

    I'd rather try Bontu's Last Reckoning as a board wipe than a 2 card combo that takes an extra turn to start spinning and does absolutely nothing against Robots.

    Burn, Humans, Storm, Ad Nauseam, Hollow One, Tron will all also just laugh at Phyrexian Scriptures.
    Posted in: Deck Creation (Modern)
  • posted a message on cards that you thought are bad but is actually good
    Last Laugh was a card I wasn't sure about until I actually played it and watched it murder everything. There is a dark power in the card that is not obvious just by reading it.
    Posted in: Commander (EDH)
  • posted a message on [Primer] Lantern Control
    I think you're better off leaving their removal as dead draws G1. And being able to whir for 0-2 CMC silver bullets is power.
    Posted in: Control
  • posted a message on Which Dominaria legendary creatures seem underrated as a commander but still viable?
    I'm liking Evra, Halcyon Witness for having an ability that we haven't really seen before. And the ability to one shot someone as long as you're at 21 or higher life, then immediately get that life back sounds like you don't have to do much except protect her and give her some evasion. The rest of the deck can be focused on value and card advantage, such as they are in mono-white.

    I'm also keen on Traxos, Scourge of Kroog. Probably not as good of a colorless commander as a titan, but it has a lot going for it for a few different strategies. You don't even have to worry about putting in a bunch of untap effects since your own artifacts will untap him just for casting them. I think I'll include as many cost reducers as I can and try to create some kind of loop with ancestral statue or junk diver/myr retriever just have to figure out what the best tap outlet for Traxos is. Viridian longbow? Hair-strung Koto?
    Posted in: Commander (EDH)
  • posted a message on [[Official]] Unreleased and New Card Discussion
    Grand Abolisher and Conqueror's Flail are musts with Evra I think.

    As well as Darksteel Plate and Teferi's Protection and about 10 other ways to protect her. Other than that I don't know if you really need a lot of support cards. She looks like she can win the game all by herself. Ramp, protection, Evra, and the best mono-white card advantage engine you can muster.
    Posted in: Commander (EDH)
  • posted a message on Firesong and Sunspeaker - Boros Mid Range Control
    603.7d If a spell creates a delayed triggered ability, the source of that delayed triggered ability is that spell. The controller of that delayed triggered ability is the player who controlled that spell as it resolved.


    To be honest I'm not sure. I can't find a definition of what exactly "causes" means. Yes, the delayed triggered ability created by Spiritualize isn't the white spell itself, but isn't the spell still the source of the cause?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Firesong and Sunspeaker - Boros Mid Range Control
    Spiritualize is an instant win that's sunforger tutorable if you care for that sort of thing.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [Primer] Gx Tron
    I like Defense Grid more for a SB answer to blue counterspell decks. It's done work in my KCI deck. It screws up their setups a lot.
    Posted in: Big Mana
  • posted a message on [Primer] Lantern Control
    I don't know; I'm not that scared of BBE. We still can control the top of their library so the chance of it lucking them into a KCommand isn't high unless they side out all of their <3 CMC spells. Also, thoughtseize that shiet. I am probably going to swap an Opal for or a Jar tho.
    Posted in: Control
  • posted a message on "What Deck Should I Play" thread
    As a G/x Tron player, I have no idea why I should care about decks durdling with Field of Ruin and JTMS. Sure, if they curve directly into that and a couple of negates/ceremonious rejections I'm going to have a hard time, but most of the time what I'm doing is just way more powerful than what they're doing. And Pithing Needle cleanly and efficiently answers just about everything they're trying to do. I'm honestly looking forward to a meta with Jace and BBE in it, except to face all the combo decks that will appear to wreck them. :p

    Any suggestions for a good deck that goes underneath? Preferably a synergistic one.


    I'd say 5c humans fits that bill nicely.
    Posted in: Modern
  • posted a message on [Primer] Gx Tron
    LSV says that Tron is going to be in a bad spot thanks to JTMS due to all the aggressive linear strategies that will appear to combat Jace....

    And yet, Urza's lands are exactly where I want to be against a deck trying to play Jace unless I'm empty handed and playing to the top of my deck. Also, where I want to be against Jund, BBE or no. Seems like Tron is a no-brainer in this meta. I'll probably play Lantern anyway. :p
    Posted in: Big Mana
  • posted a message on [Primer] Lantern Control
    Tezz is better than Jace...in Lantern Control. In every other context imaginable (except other weird artifact control decks) Jace is much better.
    Posted in: Control
  • posted a message on Pro Tour Rivals of Ixalan Modern Discussion
    Quote from izzetmage »
    I look forward to seeing more Lantern mirrors at GPs.

    Seriously though, what is a Lantern mirror like? Do you try to mill the other guy out as fast as possible?


    Whomever gets one kind of mill rock then pithing/mills the opponent off the other kind wins. Post-board a Leyline + pyxis/bell wins. Smile
    Posted in: Modern
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