I was alway under the impression that the moment a players health hit 0, all spell effects and permanents under that players control are exiled and that player dies. Is that incorrect?
Scenario:
Defending player has 2 health. Defending player has Gladehart Cavalry on the battlefield. Defending player also has a creature with a 1/1 counter on it.
Attacking player declares attackers, Defending player declares creature with 1/1 counter as blocker.
Trample damage from attacking creature is enough to lower Defending players health to 0 (2 points go through) and kill blocking creature.
Does Defending player gain the 2 life when blocker dies?
I know there's not a ton of card detail. I hope this is enough. If possible, please site sources.
Scenario
Player A, during their Main Phase, casts Living Death and Player B immediately responds to the spell by tapping Cauldron of Souls.
Disagreement One - Part Un
Does tapping Cauldron of Souls go on top of the stack created by the Living Death spell [therefore resolving first and giving all of Player B's creatures Persist before they'd be put into the graveyard]? Or Do they resolve as independent stacks [thus not giving all of Player B's creatures Persist before they are put into the graveyard]?
Disagreement One - Part Deux
If the latter is true, and the result of Living Death caused Dispersal Technician to enter the battlefield, could that cause Cauldron of Souls to be returned to Player B's hand before the tap ability could trigger?
Disagreement - Finale
If Blood Seeker is one of the many creature cards that are returned from Exile to the battlefield, do opponents still take damage as the creatures they control that entered the battlefield at the same time [because 'they all see each other'], or does Blood Seeker need to be on the battlefield prior to the entry of other creatures?
Thanks for being part of this journey. As usual cites are best, since we're all lawyers here.
Some situations came up during a game last night and we aren't sure what the correct answers are.
Situation 1:
Player 1 has a creature on the board and Player 2 casts a spell to gain control of the creature.
- We've always played it that when this occurs, player 2 receives the creature in the 'state' it was in during the turn. Example, Player 1 attacked last turn with said creature (thus tapping it), Player 2 would receive said creature tapped. (Summoning Sickness activates, since Player 2 didn't control the creature at the beginning of their turn).
- Last Night, Player 2 thought that whenever control was passed the creature becomes tapped. Admittedly, they said this may be a house rule his other MTG group has to signify the Summoning Sickness.
Question: In what 'state' does Player 2 get said creature upon taking control of it?
Situation 2:
Player 2 asks Player 1 if they are 'ending their turn'. Player 1 says 'Yes, I'm ending my turn'. Player 2 says 'Before the end of your turn...' and does some stuff. (We consider this a perfectly fine course of action, as neither player is 'declaring' each and every priority pass or Phase change).
Question: After Player 2 does their actions, can Player 1 continue working as though they weren't ending their turn? Obviously, Player 1 can 'respond' to Player 2's actions with instant spells/triggered abilities, but can Player 1 cast Creature Spells, Sorcery Spells, and any other spell that would require one to be in a Main Phase? Or since Player 1 declared they were ending the Main phase and starting the 'End Phase', is Player 1 required to continue that course of action?
We had a situation in that occurred and I wanted to make sure it was played correctly.
Player A declares creature as attacking
Player B declares blocking creatures
Player A casts Drownyard Behemoth and selects his 'Attacking' creature (getting the emerge cost lowered substantially), with the hopes of removing it from combat and leaving the blocking creature(s) unable to block other creatures.
We were curious about the mechanics of Borrowed Grace
Does Escalate work like strive, in which you could continually pay the Escalate cost and choose one or both?
Or do you pay the Card + Escalate cost to be able to choose both modes?
I was alway under the impression that the moment a players health hit 0, all spell effects and permanents under that players control are exiled and that player dies. Is that incorrect?
Scenario:
Defending player has 2 health. Defending player has Gladehart Cavalry on the battlefield. Defending player also has a creature with a 1/1 counter on it.
Attacking player declares attackers, Defending player declares creature with 1/1 counter as blocker.
Trample damage from attacking creature is enough to lower Defending players health to 0 (2 points go through) and kill blocking creature.
Does Defending player gain the 2 life when blocker dies?
I know there's not a ton of card detail. I hope this is enough. If possible, please site sources.
It makes sense this way and I think it's great our group can look to those CR rules for their answers.
We had some pretty gnarly scenarios come up and there were disagreements aplenty.
Cards Involved
Living Death
Cauldron of Souls
Dispersal Technician
Blood Seeker
Scenario
Player A, during their Main Phase, casts Living Death and Player B immediately responds to the spell by tapping Cauldron of Souls.
Disagreement One - Part Un
Does tapping Cauldron of Souls go on top of the stack created by the Living Death spell [therefore resolving first and giving all of Player B's creatures Persist before they'd be put into the graveyard]? Or Do they resolve as independent stacks [thus not giving all of Player B's creatures Persist before they are put into the graveyard]?
Disagreement One - Part Deux
If the latter is true, and the result of Living Death caused Dispersal Technician to enter the battlefield, could that cause Cauldron of Souls to be returned to Player B's hand before the tap ability could trigger?
Disagreement - Finale
If Blood Seeker is one of the many creature cards that are returned from Exile to the battlefield, do opponents still take damage as the creatures they control that entered the battlefield at the same time [because 'they all see each other'], or does Blood Seeker need to be on the battlefield prior to the entry of other creatures?
Thanks for being part of this journey. As usual cites are best, since we're all lawyers here.
Some situations came up during a game last night and we aren't sure what the correct answers are.
Situation 1:
Player 1 has a creature on the board and Player 2 casts a spell to gain control of the creature.
- We've always played it that when this occurs, player 2 receives the creature in the 'state' it was in during the turn. Example, Player 1 attacked last turn with said creature (thus tapping it), Player 2 would receive said creature tapped. (Summoning Sickness activates, since Player 2 didn't control the creature at the beginning of their turn).
- Last Night, Player 2 thought that whenever control was passed the creature becomes tapped. Admittedly, they said this may be a house rule his other MTG group has to signify the Summoning Sickness.
Question: In what 'state' does Player 2 get said creature upon taking control of it?
Situation 2:
Player 2 asks Player 1 if they are 'ending their turn'. Player 1 says 'Yes, I'm ending my turn'. Player 2 says 'Before the end of your turn...' and does some stuff. (We consider this a perfectly fine course of action, as neither player is 'declaring' each and every priority pass or Phase change).
Question: After Player 2 does their actions, can Player 1 continue working as though they weren't ending their turn? Obviously, Player 1 can 'respond' to Player 2's actions with instant spells/triggered abilities, but can Player 1 cast Creature Spells, Sorcery Spells, and any other spell that would require one to be in a Main Phase? Or since Player 1 declared they were ending the Main phase and starting the 'End Phase', is Player 1 required to continue that course of action?
If Brago, King Eternal uses his triggered ability to exile Reality Acid would the enchanted creature be sacrificed?
We had a situation in that occurred and I wanted to make sure it was played correctly.
Player A declares creature as attacking
Player B declares blocking creatures
Player A casts Drownyard Behemoth and selects his 'Attacking' creature (getting the emerge cost lowered substantially), with the hopes of removing it from combat and leaving the blocking creature(s) unable to block other creatures.
Is that a legal move?
One more question, since the n/n changes on the original card, does it change on the newly created Zombie Token (my suspicion is no)
Could someone explain what happens if Soul Separator is played with Consuming Aberration as the target?