Shock is probably the card that comes to my mind so it won't kill my dinos with toughness of 3. Shock also has good offensive potential in comparison to Dual Shot.
When I tried this deck, definitely had issues with aggro/tempo deck early on. That's why I was thinking about Gift of Paradise to get some life gain....
With Walking Ballista, it could be nice. I was thinking more that it would rotate soon so I am trying to avoid the Kaladesh set cards.
With Censor, I am using it to buy time until late game. Then I could cycle it to find Combustible Gearhulk. You will notice that many of the cards are purposely more higher costed by 1 to feed the hulk effect.
Also, I've replaced Hieroglyphic Illumination with Bedlam Reveler. The idea is I'm trying to push for more late game and the Bedlam Reveler allows me to draw (keep my control engine going) and attack. Think of it as more sorcery card that discard hand to draw 3 and still gives a good body.
Thing in the Ice perhaps good for sideboard against Tron type deck? But again, my spells are generally slower as it's built around the hulk....
Any suggestion for a more budget mana base? Also, happy for any other suggestion to the deck
Here is the link to my current deck list (post Crimson Vow):
https://www.mtggoldfish.com/deck/4216288#paper
What do you all think about Swiftblade Vindicator ? It seems the Boros version could be a viable upgrade.
I am just building my sideboard. I still think BG version gives more flexibility post-side board.
This is the recent Cheerios deck that won a MTGO competitive league
http://www.mtgtop8.com/event?e=18910&d=318558&f=MO
Any sideboard/play tips against these decks?
Question on ruling.
I have Puresteel Paladin and Sram, Senior Edificer in play. If I cast Bone Saw, do I draw 1 card or 2 cards?
Thanks,
Albert
I will experiment between Deathgorge Scavenger and Ravenous Daggertooth
When I tried this deck, definitely had issues with aggro/tempo deck early on. That's why I was thinking about Gift of Paradise to get some life gain....
With Walking Ballista, it could be nice. I was thinking more that it would rotate soon so I am trying to avoid the Kaladesh set cards.
Here is my attempt at RG Dino ramp. Any thoughts of tips?
4 Drover of the Mighty
3 Raptor Hatchling
3 Ranging Raptors
2 Snapping Sailback
2 Charging Monstrosaur
3 Regisaur Alpha
3 Burning Sun Avatar
4 Commune with Dinosaur
2 Beneath the Sands
4 Gift of Paradise
12 Forest
8 Mountain
2 Timber Gorge
1 Unclaimed Territory
What do you think of Faerie Conclave or Ghitu Encampment to replace Wandering Fumarole? They are both lower costed and 1 has flying or first strike.
With mana ramp, how about Izzet Signet? Also is it a more 2 of cards?
With Wandering Fumarole, do you think
With Censor, I am using it to buy time until late game. Then I could cycle it to find Combustible Gearhulk. You will notice that many of the cards are purposely more higher costed by 1 to feed the hulk effect.
Also, I've replaced Hieroglyphic Illumination with Bedlam Reveler. The idea is I'm trying to push for more late game and the Bedlam Reveler allows me to draw (keep my control engine going) and attack. Think of it as more sorcery card that discard hand to draw 3 and still gives a good body.
Thing in the Ice perhaps good for sideboard against Tron type deck? But again, my spells are generally slower as it's built around the hulk....
2 Bedlam Reveler
2 Delver of Secrets
4 Magma Jet
4 Pyroclasm
3 Incinerate
1 Hour of devastation
1 Sweltering Suns
4 Countervailing Winds
3 Censor
4 Supreme Will
2 Negate
2 Devastation Tide
11 Mountain
4 Wandering Fumarole