Holy Conquest
:1mana::symw::symw:
Legendary Enchantment
Indestructible
:symw::symw:: Creatures you control get +0/+1.(this effect doesn't end at end of turn) Sacrifice a creature: Gain life equal to the sacrificed creature's toughness.
Angel of Salvation
:4mana::symw::symw::symw:
Creature -- Angel
Flying
You can't lose the game and opponents can't win the game.
0: Angel of Salvation loses "You can't lose the game and opponents can't win the game." until end of turn. Skip your next turn. Any player may play this ability.
5/5
Artifact Creature - Golem Shapeshifter
Trample
When Alterer of Planes comes into play, sacrifice all permanents you control and put that many +1/+1 counters on Alterer of Planes.
Whenever a permanent is put into a graveyard from play, put a +1/+1 counter on Alterer of Planes.
0/0
Withering Elf
:symb::symg:
Creature - Dark Elf
:symtap:: Add to your mana pool.
Whenever a creature is put into a graveyard from play, untap Withering Elf.
2/2
I was wondering how effective a mono-black spirit deck might be in type 2.
I've seen how well Devouring Greed works in draft and thought that it might be put to adequate work here.
:1mana::symw::symw:
Legendary Enchantment
Indestructible
:symw::symw:: Creatures you control get +0/+1.(this effect doesn't end at end of turn)
Sacrifice a creature: Gain life equal to the sacrificed creature's toughness.
Next: Absorber of All
Creature - Illusion Warrior
Phasing, Flanking
Whenever Shifting Destroyer deals damage to a player, each player draws a card.
3/3
Next : Dinosaur ... yay Pygmy Allosaurus
:4mana::symw::symw::symw:
Creature -- Angel
Flying
You can't lose the game and opponents can't win the game.
0: Angel of Salvation loses "You can't lose the game and opponents can't win the game." until end of turn. Skip your next turn. Any player may play this ability.
5/5
New: Demonic Squirrel
Artifact Creature - Golem Shapeshifter
Trample
When Alterer of Planes comes into play, sacrifice all permanents you control and put that many +1/+1 counters on Alterer of Planes.
Whenever a permanent is put into a graveyard from play, put a +1/+1 counter on Alterer of Planes.
0/0
Next: Demon
:symb::symg:
Creature - Dark Elf
:symtap:: Add to your mana pool.
Whenever a creature is put into a graveyard from play, untap Withering Elf.
2/2
Next: Leper
I've seen how well Devouring Greed works in draft and thought that it might be put to adequate work here.
Land (24)
23x Swamp
1x Shizo, Death's Storehouse
Creatures (32)
4x Horobi, Death's Wail
4x Wicked Akuba
4x Cruel Deceiver
4x Thief of Hope
4x Kami of the Waning Moon
4x Emissary of Despair
4x Vampiric Spirit
2x Kokusho, the Evening Star
2x Seizan, Perverter of Truth
Non-Creature Spells (4)
4x Devouring Greed