If by everything, you mean a very specific subset of cards than sure.
And you have to sit around with your 1W open all the time in case they happen to play the card you've been waiting for.
Far too often, this will just be 1W, Draw a card, which is unspeakably bad.
Very specific? It hits any token producer, any sneak into play effects, any reanimation, any persist/undying (overall a huge percentage of the cube). Obviously its not a super high pick but white cantrips are rare and this could do some awesome things potentially.
I wish more of those artists would go to Grand Prixs. Even going to both GP Vegases and a number of East Coast GPs, still there is a lot of overlap. Would really rather not send cards in through the mail..
1. Each player starts with 20 life and 5 cards in hand, the stack is divided evenly among all players.
2. At all times each player has access to infinite mana of any colors they want.
3. Each player can only cast 1 spell on each turn.
4. Spells that are cast with an alternate cost do not count towards your one spell per turn. Example 1: Spells cast without paying their mana cost, like with Djinn of Wishes, Three Wishes, Brilliant Ultimatum, Maelstrom Archangel, Diluvian Primordial, Mindleech Mass, Hellcarver Demon Example 2:Bringer of the White Dawn cast for WUBRG instead of its normal mana cost, or any spells cast for WUBRG while you control Fist of Suns. Example 3: Any spells you cascade into with Maelstrom Wanderer, Enigma Sphinx, etc. Example 4: Any creature that you cast for its morph cost instead of its normal mana cost, eg Willbender , Bane of the Living, etc. Example 5: Any counterspell with an alternate casting cost, Thwart, Foil, etc.
5. There is no maximum hand size.
6. If two players would infinitely activate abilities, for example Smokespew Invoker trying to kill an Azorius Guildmage over and over, the player controlling the defensive ability would win all ties, so the Invoker couldn't kill the Guildmage for example.
7. House Rules:
* Withengar Unbound is played as a normal creature with a converted mana cost of 0.
* The Who half of Who/What/When/Where/Why can have X at a maximum value of 20.
I sold most of my rare binder(s) and spent a couple hundred but I acquired some awesome Cube cards this weekend at GP Pittsburgh
Smaller Cards for my Cube Ondeck Binder:
Bigger Cards for my Cube Ondeck Binder:
Insanely Expensive Cube Acquisitions Part 1:
Insanely Expensive Cube Acquisitions Part 2:
Hope these iPhone pics look okay..
I'm not sure why you all think the Demon is so bad. Not every deck has a million creatures, and playing black you have removal to make sure they can't sacrifice during combat. Definitely worth testing / picking up for the ondeck binder anyways..
I love all of these cards but I'm pretty sure I can't fit 8 BG cards unless I make my Cube 720 cards. How would you rank these and/or which ones would you consider cutting first?
Very specific? It hits any token producer, any sneak into play effects, any reanimation, any persist/undying (overall a huge percentage of the cube). Obviously its not a super high pick but white cantrips are rare and this could do some awesome things potentially.
norbert88
norbert88
norbert88
1. Each player starts with 20 life and 5 cards in hand, the stack is divided evenly among all players.
2. At all times each player has access to infinite mana of any colors they want.
3. Each player can only cast 1 spell on each turn.
4. Spells that are cast with an alternate cost do not count towards your one spell per turn.
Example 1: Spells cast without paying their mana cost, like with Djinn of Wishes, Three Wishes, Brilliant Ultimatum, Maelstrom Archangel, Diluvian Primordial, Mindleech Mass, Hellcarver Demon
Example 2: Bringer of the White Dawn cast for WUBRG instead of its normal mana cost, or any spells cast for WUBRG while you control Fist of Suns.
Example 3: Any spells you cascade into with Maelstrom Wanderer, Enigma Sphinx, etc.
Example 4: Any creature that you cast for its morph cost instead of its normal mana cost, eg Willbender , Bane of the Living, etc.
Example 5: Any counterspell with an alternate casting cost, Thwart, Foil, etc.
5. There is no maximum hand size.
6. If two players would infinitely activate abilities, for example Smokespew Invoker trying to kill an Azorius Guildmage over and over, the player controlling the defensive ability would win all ties, so the Invoker couldn't kill the Guildmage for example.
7. House Rules:
* Withengar Unbound is played as a normal creature with a converted mana cost of 0.
* The Who half of Who/What/When/Where/Why can have X at a maximum value of 20.
Shared Triumph
Distant Melody
Call to the Kindred
Aphetto Dredging
Cover of Darkness
Pack's Disdain
Patriarch's Bidding
Mana Echoes
Roar of the Crowd
Shared Animosity
Descendant's Path
Tribal Unity
Door of Destinies
Urza's Incubator
Smaller Cards for my Cube Ondeck Binder:
Bigger Cards for my Cube Ondeck Binder:
Insanely Expensive Cube Acquisitions Part 1:
Insanely Expensive Cube Acquisitions Part 2:
Hope these iPhone pics look okay..
Might be cubeable?
Warning for Image Leeching. Leeched image replaced.
-:ER:
Image leeching replaced.
—Lanxal
Pernicious Deed
Putrefy
Spiritmonger
Maelstrom Pulse
Putrid Leech
Dreg Mangler
Lotleth Troll
Vraska the Unseen