Commander 2016 Spoilers 341/56

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Apr 23, 2018 - Zhur-Taa Druid
Apr 23, 2018 - Zedruu the Greathearted
Apr 23, 2018 - Worm Harvest
Apr 23, 2018 - Windfall
Apr 23, 2018 - Windborn Muse
Apr 23, 2018 - Wilderness Elemental
Apr 23, 2018 - Wild Beastmaster
Apr 23, 2018 - Wight of Precinct Six
Apr 23, 2018 - Whispersilk Cloak
Apr 23, 2018 - Whispering Madness
Apr 23, 2018 - Whipflare
Apr 23, 2018 - Whims of the Fates
Apr 23, 2018 - Wave of Reckoning
Apr 23, 2018 - Waste Not
Apr 23, 2018 - Wall of Blossoms
Apr 23, 2018 - Vulturous Zombie
Apr 23, 2018 - Vorel of the Hull Clade
Apr 23, 2018 - Volcanic Vision
Apr 23, 2018 - Vial Smasher the Fierce
Apr 23, 2018 - Veteran Explorer
Apr 23, 2018 - Venser's Journal
Apr 23, 2018 - Vedalken Engineer
Apr 23, 2018 - Utter End
Apr 23, 2018 - Tymna the Weaver
Apr 23, 2018 - Tuskguard Captain
Apr 23, 2018 - Trinket Mage
Apr 23, 2018 - Trial // Error
Apr 23, 2018 - Treasure Cruise
Apr 23, 2018 - Treacherous Terrain
Apr 23, 2018 - Trash for Treasure
Apr 23, 2018 - Trading Post
Apr 23, 2018 - Thunderfoot Baloth
Apr 23, 2018 - Thrummingbird
Apr 23, 2018 - Thrasios, Triton Hero
Apr 23, 2018 - Thopter Foundry
Apr 23, 2018 - Thelonite Hermit
Apr 23, 2018 - Tezzeret's Gambit
Apr 23, 2018 - Terminate
Apr 23, 2018 - Tempt with Discovery
Apr 23, 2018 - Temple Bell
Apr 23, 2018 - Taurean Mauler
Apr 23, 2018 - Tana, the Bloodsower
Apr 23, 2018 - Sylvok Explorer
Apr 23, 2018 - Sylvan Reclamation
Apr 23, 2018 - Sydri, Galvanic Genius
Apr 23, 2018 - Swords to Plowshares
Apr 23, 2018 - Swiftfoot Boots
Apr 23, 2018 - Swan Song
Apr 23, 2018 - Sunforger
Apr 23, 2018 - Sublime Exhalation
Apr 23, 2018 - Stonehoof Chieftain
Apr 23, 2018 - Stalking Vengeance
Apr 23, 2018 - Spitting Image
Apr 23, 2018 - Sphinx Summoner
Apr 23, 2018 - Sphere of Safety
Apr 23, 2018 - Spelltwine
Apr 23, 2018 - Spellheart Chimera
Apr 23, 2018 - Soul of New Phyrexia
Apr 23, 2018 - Solidarity of Heroes
Apr 23, 2018 - Solemn Simulacrum
Apr 23, 2018 - Sol Ring
Apr 23, 2018 - Slobad, Goblin Tinkerer
Apr 23, 2018 - Skullclamp
Apr 23, 2018 - Simic Signet
Apr 23, 2018 - Silas Renn, Seeker Adept
Apr 23, 2018 - Sidar Kondo of Jamuraa
Apr 23, 2018 - Shimmer Myr
Apr 23, 2018 - Sharuum the Hegemon
Apr 23, 2018 - Shamanic Revelation
Apr 23, 2018 - Selfless Squire
Apr 23, 2018 - Selesnya Guildmage
Apr 23, 2018 - Seeds of Renewal
Apr 23, 2018 - Scavenging Ooze
Apr 23, 2018 - Satyr Wayfinder
Apr 23, 2018 - Saskia the Unyielding
Apr 23, 2018 - Sangromancer
Apr 23, 2018 - Sanctum Gargoyle
Apr 23, 2018 - Sakura-Tribe Elder
Apr 23, 2018 - Runehorn Hellkite
Apr 23, 2018 - Rubblehulk
Apr 23, 2018 - Rites of Flourishing
Apr 23, 2018 - Reverse the Sands
Apr 23, 2018 - Reveillark
Apr 23, 2018 - Reins of Power
Apr 23, 2018 - Reforge the Soul
Apr 23, 2018 - Realm Seekers
Apr 23, 2018 - Read the Runes
Apr 23, 2018 - Ravos, Soultender
Apr 23, 2018 - Rampant Growth
Apr 23, 2018 - Rakdos Signet
Apr 23, 2018 - Rakdos Charm
Apr 23, 2018 - Quirion Explorer
Apr 23, 2018 - Putrefy
Apr 23, 2018 - Psychosis Crawler
Apr 23, 2018 - Propaganda
Apr 23, 2018 - Progenitor Mimic
Apr 23, 2018 - Prismatic Geoscope
Apr 23, 2018 - Primeval Protector
Apr 23, 2018 - Phyrexian Rebirth
Apr 23, 2018 - Past in Flames
Apr 23, 2018 - Parting Thoughts
Apr 23, 2018 - Orzhov Signet
Apr 23, 2018 - Orzhov Advokist
Apr 23, 2018 - Order // Chaos
Apr 23, 2018 - Open the Vaults
Apr 23, 2018 - Oblation
Apr 23, 2018 - Oath of Druids
Apr 23, 2018 - Nevinyrral's Disk
Apr 23, 2018 - Necroplasm
Apr 23, 2018 - Necrogenesis
Apr 23, 2018 - Naya Charm
Apr 23, 2018 - Nath of the Gilt-Leaf
Apr 23, 2018 - Myr Retriever
Apr 23, 2018 - Myr Battlesphere
Apr 23, 2018 - Mycosynth Wellspring
Apr 23, 2018 - Mycoloth
Apr 23, 2018 - Mortify
Apr 23, 2018 - Mirrorweave
Apr 23, 2018 - Mirror Entity
Apr 23, 2018 - Minds Aglow
Apr 23, 2018 - Migratory Route
Apr 23, 2018 - Merciless Eviction
Apr 23, 2018 - Mentor of the Meek
Apr 23, 2018 - Master of Etherium
Apr 23, 2018 - Master Biomancer
Apr 23, 2018 - Manifold Insights
Apr 23, 2018 - Managorger Hydra
Apr 23, 2018 - Magus of the Will
Apr 23, 2018 - Lurking Predators
Apr 23, 2018 - Ludevic, Necro-Alchemist
Apr 23, 2018 - Loxodon Warhammer
Apr 23, 2018 - Lightning Greaves
Apr 23, 2018 - Lavalanche
Apr 23, 2018 - Languish
Apr 23, 2018 - Kraum, Ludevic's Opus
Apr 23, 2018 - Korozda Guildmage
Apr 23, 2018 - Kodama's Reach
Apr 23, 2018 - Keening Stone
Apr 23, 2018 - Kalonian Hydra
Apr 23, 2018 - Juniper Order Ranger
Apr 23, 2018 - Iroas, God of Victory
Apr 23, 2018 - Inspiring Call
Apr 23, 2018 - In Garruk's Wake
Apr 23, 2018 - Ichor Wellspring
Apr 23, 2018 - Hushwing Gryff
Apr 23, 2018 - Humble Defector
Apr 23, 2018 - Howling Mine
Apr 23, 2018 - Horizon Chimera
Apr 23, 2018 - Hoofprints of the Stag
Apr 23, 2018 - Hellkite Tyrant
Apr 23, 2018 - Hellkite Igniter
Apr 23, 2018 - Hardened Scales
Apr 23, 2018 - Hanna, Ship's Navigator
Apr 23, 2018 - Gwafa Hazid, Profiteer
Apr 23, 2018 - Guiltfeeder
Apr 23, 2018 - Gruul Signet
Apr 23, 2018 - Grip of Phyresis
Apr 23, 2018 - Grave Upheaval
Apr 23, 2018 - Grab the Reins
Apr 23, 2018 - Golgari Signet
Apr 23, 2018 - Godo, Bandit Warlord
Apr 23, 2018 - Goblin Spymaster
Apr 23, 2018 - Glint-Eye Nephilim
Apr 23, 2018 - Ghostly Prison
Apr 23, 2018 - Ghave, Guru of Spores
Apr 23, 2018 - Ghastly Conscription
Apr 23, 2018 - Gamekeeper
Apr 23, 2018 - Frenzied Fugue
Apr 23, 2018 - Forgotten Ancient
Apr 23, 2018 - Filigree Angel
Apr 23, 2018 - Festercreep
Apr 23, 2018 - Fellwar Stone
Apr 23, 2018 - Fathom Mage
Apr 23, 2018 - Farseek
Apr 23, 2018 - Far Wanderings
Apr 23, 2018 - Faerie Artisans
Apr 23, 2018 - Executioner's Capsule
Apr 23, 2018 - Evolutionary Escalation
Apr 23, 2018 - Everlasting Torment
Apr 23, 2018 - Everflowing Chalice
Apr 23, 2018 - Evacuation
Apr 23, 2018 - Ethersworn Adjudicator
Apr 23, 2018 - Etherium-Horn Sorcerer
Apr 23, 2018 - Etherium Sculptor
Apr 23, 2018 - Etched Oracle
Apr 23, 2018 - Entrapment Maneuver
Apr 23, 2018 - Enduring Scalelord
Apr 23, 2018 - Empyrial Plate
Apr 23, 2018 - Elite Scaleguard
Apr 23, 2018 - Duneblast
Apr 23, 2018 - Duelist's Heritage
Apr 23, 2018 - Dragon Mage
Apr 23, 2018 - Dispeller's Capsule
Apr 23, 2018 - Disdainful Stroke
Apr 23, 2018 - Devastation Tide
Apr 23, 2018 - Den Protector
Apr 23, 2018 - Deepglow Skate
Apr 23, 2018 - Decimate
Apr 23, 2018 - Dauntless Escort
Apr 23, 2018 - Darksteel Ingot
Apr 23, 2018 - Daretti, Scrap Savant
Apr 23, 2018 - Custodi Soulbinders
Apr 23, 2018 - Curtains' Call
Apr 23, 2018 - Curse of Vengeance
Apr 23, 2018 - Cultivate
Apr 23, 2018 - Crystalline Crawler
Apr 23, 2018 - Cruel Entertainment
Apr 23, 2018 - Cranial Plating
Apr 23, 2018 - Crackling Doom
Apr 23, 2018 - Corpsejack Menace
Apr 23, 2018 - Consuming Aberration
Apr 23, 2018 - Conqueror's Flail
Apr 23, 2018 - Commander's Sphere
Apr 23, 2018 - Collective Voyage
Apr 23, 2018 - Coiling Oracle
Apr 23, 2018 - Coastal Breach
Apr 23, 2018 - Clan Defiance
Apr 23, 2018 - Citadel Siege
Apr 23, 2018 - Chromatic Lantern
Apr 23, 2018 - Chief Engineer
Apr 23, 2018 - Chasm Skulker
Apr 23, 2018 - Charging Cinderhorn
Apr 23, 2018 - Chaos Warp
Apr 23, 2018 - Champion of Lambholt
Apr 23, 2018 - Chain of Vapor
Apr 23, 2018 - Cauldron of Souls
Apr 23, 2018 - Cathars' Crusade
Apr 23, 2018 - Burgeoning
Apr 23, 2018 - Brutal Hordechief
Apr 23, 2018 - Breya, Etherium Shaper
Apr 23, 2018 - Bred for the Hunt
Apr 23, 2018 - Breath of Fury
Apr 23, 2018 - Brave the Sands
Apr 23, 2018 - Boros Charm
Apr 23, 2018 - Boompile
Apr 23, 2018 - Bonehoard
Apr 23, 2018 - Bloodbraid Elf
Apr 23, 2018 - Blood Tyrant
Apr 23, 2018 - Blinkmoth Urn
Apr 23, 2018 - Blind Obedience
Apr 23, 2018 - Blazing Archon
Apr 23, 2018 - Blasphemous Act
Apr 23, 2018 - Bituminous Blast
Apr 23, 2018 - Benefactor's Draught
Apr 23, 2018 - Beastmaster Ascension
Apr 23, 2018 - Beast Within
Apr 23, 2018 - Beacon of Unrest
Apr 23, 2018 - Bane of the Living
Apr 23, 2018 - Baleful Strix
Apr 23, 2018 - Aura Mutation
Apr 23, 2018 - Atraxa, Praetors' Voice
Apr 23, 2018 - Astral Cornucopia
Apr 23, 2018 - Assault Suit
Apr 23, 2018 - Artifact Mutation
Apr 23, 2018 - Army of the Damned
Apr 23, 2018 - Armory Automaton
Apr 23, 2018 - Arcane Denial
Apr 23, 2018 - Ankle Shanker
Apr 23, 2018 - Ancient Excavation
Apr 23, 2018 - Akroan Horse
Apr 23, 2018 - Akiri, Line-Slinger
Apr 23, 2018 - Aeon Chronicler
Apr 23, 2018 - Academy Elite
Apr 23, 2018 - Abzan Falconer
Apr 23, 2018 - Abzan Charm
Dec 11, 2017 - Windbrisk Heights
Dec 11, 2017 - Wheel of Fate
Dec 11, 2017 - Underground River
Dec 11, 2017 - Transguild Promenade
Dec 11, 2017 - Thornwood Falls
Dec 11, 2017 - Terramorphic Expanse
Dec 11, 2017 - Temple of the False God
Dec 11, 2017 - Swiftwater Cliffs
Dec 11, 2017 - Swamp
Dec 11, 2017 - Sunpetal Grove
Dec 11, 2017 - Sungrass Prairie
Dec 11, 2017 - Spinerock Knoll
Dec 11, 2017 - Simic Growth Chamber
Dec 11, 2017 - Shadowblood Ridge
Dec 11, 2017 - Selesnya Sanctuary
Dec 11, 2017 - Seat of the Synod
Dec 11, 2017 - Seaside Citadel
Dec 11, 2017 - Savage Lands
Dec 11, 2017 - Sandsteppe Citadel
Dec 11, 2017 - Rupture Spire
Dec 11, 2017 - Rugged Highlands
Dec 11, 2017 - Rootbound Crag
Dec 11, 2017 - Reliquary Tower
Dec 11, 2017 - Rakdos Carnarium
Dec 11, 2017 - Plains
Dec 11, 2017 - Orzhov Basilica
Dec 11, 2017 - Opulent Palace
Dec 11, 2017 - Opal Palace
Dec 11, 2017 - Nomad Outpost
Dec 11, 2017 - Mystic Monastery
Dec 11, 2017 - Myriad Landscape
Dec 11, 2017 - Murmuring Bosk
Dec 11, 2017 - Mountain
Dec 11, 2017 - Mosswort Bridge
Dec 11, 2017 - Krosan Verge
Dec 11, 2017 - Karplusan Forest
Dec 11, 2017 - Jungle Shrine
Dec 11, 2017 - Jungle Hollow
Dec 11, 2017 - Izzet Boilerworks
Dec 11, 2017 - Island
Dec 11, 2017 - Gruul Turf
Dec 11, 2017 - Grand Coliseum
Dec 11, 2017 - Golgari Rot Farm
Dec 11, 2017 - Frontier Bivouac
Dec 11, 2017 - Forest
Dec 11, 2017 - Forbidden Orchard
Dec 11, 2017 - Exotic Orchard
Dec 11, 2017 - Evolving Wilds
Dec 11, 2017 - Dreadship Reef
Dec 11, 2017 - Dragonskull Summit
Dec 11, 2017 - Dismal Backwater
Dec 11, 2017 - Dimir Aqueduct
Dec 11, 2017 - Darkwater Catacombs
Dec 11, 2017 - Darksteel Citadel
Dec 11, 2017 - Crumbling Necropolis
Dec 11, 2017 - Command Tower
Dec 11, 2017 - Caves of Koilos
Dec 11, 2017 - Buried Ruin
Dec 11, 2017 - Boros Garrison
Dec 11, 2017 - Azorius Chancery
Dec 11, 2017 - Ash Barrens
Dec 11, 2017 - Arcane Sanctum
Dec 11, 2017 - Homeward Path

Army of the Damned

    5 B B B
Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback 7BBB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sometimes death comes knocking. Sometimes it tears down the walls.

illus. Ryan Pancoast # 105/56

Boros Charm

    R W
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

illus. Zoltan Boros # 185/56

Filigree Angel

    5 W W U
Artifact Creature - Angel

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

illus. Richard Whitters # 199/56

4/4

Homeward Path

Land

T: Add C.

T: Each player gains control of all creatures they own.

"Let your heels point you home."—Ancient blessing

illus. Tomasz Jedruszek # 301/56

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

illus. Franz Vohwinkel # 263/56

4/7

Naya Charm

    R G W
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

illus. Jesper Ejsing # 214/56

Propaganda

    2 U
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

"The cost of your opposition will be extracted from your wits."—Nekusar, the Mindrazer

illus. Clint Cearley # 94/56

Sharuum the Hegemon

    3 W U B
Legendary Artifact Creature - Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.

illus. Izzy # 221/56

5/5

Iroas, God of Victory

    2 R W
Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

illus. Slawomir Maniak # 205/56

Solidarity of Heroes

    1 G
Instant

Strive — This spell costs 1G more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

illus. Eric Deschamps # 168/56

Selvala, Explorer Returned

    1 G W
Legendary Creature - Elf Scout

Parley — T: Each player reveals the top card of their library. For each nonland card revealed this way, add G and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

illus. Tyler Jacobson # 220/56

Academy Elite

    3 U
Creature - Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2U, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

illus. Volkan Baga # 81/56

Realm Seekers

    4 G G
Creature - Elf Scout

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

2G, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.

illus. Mike Sass # 162/56

Stalking Vengeance

    5 R R
Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

illus. Anthony S. Waters # 134/56

Sydri, Galvanic Genius

    W U B
Legendary Creature - Human Artificer

U: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

WB: Target artifact creature gains deathtouch and lifelink until end of turn.

illus. Terese Nielsen # 224/56

2/2

Temple Bell

    3
Artifact

T: Each player draws a card.

Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.

illus. Mark Tedin # 277/56

Tempt with Discovery

    3 G
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.

illus. William Wu # 170/56

Thopter Foundry

    (W/B) U // } U
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

"Etherium is limited. Innovation is not."—Tezzeret

illus. Ralph Horsley # 237/56

Custodi Soulbinders

    3 W
Creature - Human Cleric

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2W, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

illus. Karla Ortiz # 63/56

Gamekeeper

    3 G
Creature - Elf

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

illus. Scott Hampton # 151/56

Decimate

    2 R G
Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

Anarchy comes in many forms: social, individual, Gruul . . .

illus. Zoltan Boros # 193/56

Edric, Spymaster of Trest

    1 G U
Legendary Creature - Elf Rogue

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

"I am not at liberty to reveal my sources, but I can assure you, the price on your head is high."

illus. Volkan Baga # 195/56

Silas Renn, Seeker Adept

    1 U B
Legendary Artifact Creature - Human

Deathtouch

Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.

Partner (You can have two commanders if both have partner.)

illus. Joseph Meehan # 43/56

Bruse Tarl, Boorish Herder

    2 R W
Legendary Creature - Human Ally

Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.

Partner (You can have two commanders if both have partner.)

illus. Anthony Palumbo # 30/56

Sublime Exhalation

    6 W
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Destroy all creatures.

Exhale, and let the winds carry your soul for all eternity.

illus. Lake Hurwitz # 5/56

Atraxa, Praetors' Voice

    G W U B
Legendary Creature - Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

illus. Victor Adame Minguez # 28/56

Grave Upheaval

    4 B R
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. It gains haste.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Vincent Proce # 31/56

Sylvan Reclamation

    3 G W
Instant

Exile up to two target artifacts and/or enchantments.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Seb McKinnon # 44/56

Sidar Kondo of Jamuraa

    2 G W
Legendary Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

illus. Ryan Alexander Lee # 42/56

Kraum, Ludevic's Opus

    3 U R
Legendary Creature - Zombie Horror

Flying, haste

Whenever an opponent casts their second spell each turn, draw a card.

Partner (You can have two commanders if both have partner.)

"It lives . . . IT LIVES!"—Ludevic, necro-alchemist

illus. Aaron Miller # 34/56

Prismatic Geoscope

    5
Artifact

Prismatic Geoscope enters the battlefield tapped.

Domain — T: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.

illus. Steven Belledin # 55/56

Kydele, Chosen of Kruphix

    2 G U
Legendary Creature - Human Wizard

T: Add C for each card you've drawn this turn.

Partner (You can have two commanders if both have partner.)

She bears the greatest burden of all: that of knowing.

illus. Bastien L. Deharme # 35/56

Vial Smasher the Fierce

    1 B R
Legendary Creature - Goblin Berserker

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.

Partner (You can have two commanders if both have partner.)

illus. Deruchenko Alexander # 49/56

Primeval Protector

    10 G
Creature - Avatar

This spell costs 1 less to cast for each creature your opponents control.

When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.

The earth shook in support of their cause, offering a champion of its own.

illus. Jaime Jones # 23/56

Saskia the Unyielding

    B R G W
Legendary Creature - Human Soldier

Vigilance, haste

As Saskia the Unyielding enters the battlefield, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

illus. Greg Opalinski # 41/56

Charging Cinderhorn

    3 R
Creature - Elemental Ox

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

illus. Lius Lasahido # 16/56

Reyhan, Last of the Abzan

    1 B G
Legendary Creature - Human Warrior

Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.

Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.

Partner (You can have two commanders if both have partner.)

illus. Chris Rallis # 40/56

Coastal Breach

    6 U
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return all nonland permanents to their owners' hands.

The sea filled the villagers' nets until the day it cast its own.

illus. Titus Lunter # 6/56

Tana, the Bloodsower

    2 R G
Legendary Creature - Elf Druid

Trample

Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

Partner (You can have two commanders if both have partner.)

illus. Magali Villeneuve # 45/56

Tymna the Weaver

    1 W B
Legendary Creature - Human Cleric

Lifelink

At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.

Partner (You can have two commanders if both have partner.)

illus. Winona Nelson # 48/56

Breya, Etherium Shaper

    W U B R
Legendary Artifact Creature - Human

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

2, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

illus. Clint Cearley # 29/56

Crystalline Crawler

    4
Artifact Creature - Construct

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.

T: Put a +1/+1 counter on Crystalline Crawler.

illus. Jason Felix # 54/56

Cruel Entertainment

    6 B
Sorcery

Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.

illus. David Palumbo # 11/56

Selfless Squire

    3 W
Creature - Human Soldier

Flash

When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

illus. Tony Foti # 4/56

Deepglow Skate

    4 U
Creature - Fish

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

Its graceful glide paints the ocean floor with strokes of luminescence.

illus. Jason Kang # 7/56

Stonehoof Chieftain

    7 G
Creature - Centaur Warrior

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

The pounding of his followers' hearts matched the beat of his hooves, and their voices echoed his bellows.

illus. Tomasz Jedruszek # 25/56

Conqueror's Flail

    2
Artifact - Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip 2

illus. Franz Vohwinkel # 53/56

Akiri, Line-Slinger

    R W
Legendary Creature - Kor Soldier Ally

First strike, vigilance

Akiri, Line-Slinger gets +1/+0 for each artifact you control.

Partner (You can have two commanders if both have partner.)

Her bold movements are anchored in the careful precision of each rope.

illus. David Gaillet # 26/56

Ludevic, Necro-Alchemist

    1 U R
Legendary Creature - Human Wizard

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.

Partner (You can have two commanders if both have partner.)

"How does one become a self-taught genius? Naturally, it requires brains."

illus. Aaron Miller # 37/56

Kynaios and Tiro of Meletis

    R G W U
Legendary Creature - Human Soldier

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

"Look what we fought for. Look what we built together."

illus. Willian Murai # 36/56

Parting Thoughts

    2 B
Sorcery

Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.

"To spend your life seeking, only to find regret upon achieving . . . this is the most delicious irony of all."—Leshrac, Walker of Night

illus. Seb McKinnon # 15/56

Ishai, Ojutai Dragonspeaker

    2 W U
Legendary Creature - Bird Monk

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.

Partner (You can have two commanders if both have partner.)

"Through me, the Great Teacher's voice will rattle this world."

illus. Zack Stella # 33/56

Runehorn Hellkite

    5 R
Creature - Dragon

Flying

5R, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.

Inscribed with runes that predate the dragon, its horns possess their own ancient magic.

illus. Karl Kopinski # 20/56

Ravos, Soultender

    3 W B
Legendary Creature - Human Cleric

Flying

Other creatures you control get +1/+1.

At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.

Partner (You can have two commanders if both have partner.)

illus. Zezhou Chen # 39/56

Faerie Artisans

    3 U
Creature - Faerie Artificer

Flying

Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

illus. Tony Foti # 8/56

Manifold Insights

    2 U
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

illus. Tommy Arnold # 10/56

Boompile

    4
Artifact

T: Flip a coin. If you win the flip, destroy all nonland permanents.

"Fuses? We have more than enough! Now . . . which one was it?"—Flearan One-Eye, goblin engineer

illus. Filip Burburan # 52/56

Thrasios, Triton Hero

    G U
Legendary Creature - Merfolk Wizard

4: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.

Partner (You can have two commanders if both have partner.)

Beneath crashing waves lies an ocean of secrets waiting to be explored.

illus. Josu Hernaiz # 46/56

Goblin Spymaster

    2 R
Creature - Goblin Rogue

First strike

At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

"Infiltrate and infuriate!"—Goblin Espionage League motto

illus. Wayne Reynolds # 19/56

Armory Automaton

    3
Artifact Creature - Construct

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

With no flesh to tire or resolve to falter, the machines soon became the Academy's preferred trainers.

illus. James Paick # 51/56

Grip of Phyresis

    2 U
Instant

Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.

"Even your blade knows who will triumph here."—Atraxa, Praetors' Voice

illus. Lake Hurwitz # 9/56

Divergent Transformations

    6 R
Instant

Undaunted (This spell costs 1 less to cast for each opponent.)

Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.

illus. Kev Walker # 17/56

Yidris, Maelstrom Wielder

    U B R G
Legendary Creature - Ogre Wizard

Trample

Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Karl Kopinski # 50/56

Seeds of Renewal

    6 G
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

illus. Jesper Ejsing # 24/56

Magus of the Will

    2 B
Creature - Human Wizard

2B, T, Exile Magus of the Will: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

"These eyes have shown me the flaws of flesh."

illus. Vincent Proce # 14/56

Ikra Shidiqi, the Usurper

    3 B G
Legendary Creature - Naga Wizard

Menace

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

Partner (You can have two commanders if both have partner.)

"Now the scaled ones rule Tarkir."

illus. Josu Hernaiz # 32/56

Curse of Vengeance

    B
Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.

When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

illus. Bastien L. Deharme # 12/56

Orzhov Advokist

    2 W
Creature - Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.

The Orzhov care not for repentance, only repayment.

illus. Jason A. Engle # 3/56

Treacherous Terrain

    6 R G
Sorcery

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Titus Lunter # 47/56

Duelist's Heritage

    2 W
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

The best techniques outlive their creators.

illus. Lake Hurwitz # 1/56

Entrapment Maneuver

    3 W
Instant

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

"Greed, rage, and bloodlust all lead to death at the hands of those who keep their heads."—Sergeant Eyra

illus. Filip Burburan # 2/56

Curtains' Call

    5 B
Instant

Undaunted (This spell costs 1 less to cast for each opponent.)

Destroy two target creatures.

"We give the audience what they want."—Juri, proprietor of the Juri Revue

illus. James Ryman # 13/56

Frenzied Fugue

    3 R
Enchantment - Aura

Enchant permanent

When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Forever after, she lived in fear of the madness reclaiming her.

illus. Tony Foti # 18/56

Benefactor's Draught

    1 G
Instant

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.

Draw a card.

illus. Scott Murphy # 21/56

Evolutionary Escalation

    1 G
Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Survival is a constant competition from which both sides can benefit.

illus. Kev Walker # 22/56

Ancient Excavation

    2 U B
Instant

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. James Paick # 27/56

Migratory Route

    3 W U
Sorcery

Create four 1/1 white Bird creature tokens with flying.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Winona Nelson # 38/56

Ash Barrens

Land

T: Add C.

Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle your library.)

illus. Jonas De Ro # 56/56

Order // Chaos

    3 W
Instant

Exile target attacking creature.

illus. Tim Hildebrandt # 240/56

Burgeoning

    G
Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

The first vine shows the others where to grow.

illus. Titus Lunter # 143/56

Juniper Order Ranger

    3 G W
Creature - Human Knight

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

illus. Greg Hildebrandt # 207/56

2/4

Psychosis Crawler

    5
Artifact Creature - Horror

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.

Whenever you draw a card, each opponent loses 1 life.

"If that brain can't figure out the secret of the serum, then add more brains."—Rhmir, Hand of the Augur

illus. Stephan Martiniere # 267/56

*/*

Abzan Charm

    W B G
Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

illus. Mathias Kollros # 177/56

Abzan Falconer

    2 W
Creature - Human Soldier

Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

illus. Steven Belledin # 57/56

2/3

Aeon Chronicler

    3 U U
Creature - Avatar

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—X3U. X can't be 0. (Rather than cast this card from your hand, you may pay X3U and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

illus. Dan Dos Santos # 82/56

*/*

Akroan Horse

    4
Artifact Creature - Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

illus. Seb McKinnon # 241/56

0/4

Alesha, Who Smiles at Death

    2 R
Legendary Creature - Human Warrior

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay (W/B)(W/B). If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

illus. Anastasia Ovchinnikova # 119/56

3/2

Ankle Shanker

    2 R W B
Creature - Goblin Berserker

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

The stature of the fighter matters less than the depth of the cut.

illus. Zoltan Boros # 178/56

2/2

Arcane Denial

    1 U
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

illus. Mark Zug # 83/56

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

T: Add W, U, or B.

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."—Tullus of Palandius

illus. Anthony Francisco # 281/56

Artifact Mutation

    R G
Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.

"From shards and splinters I call forth my living horde."—Molimo, maro-sorcerer

illus. Greg Staples # 179/56

Assault Suit

    4
Artifact - Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip 3

illus. James Paick # 242/56

Astral Cornucopia

    X X X
Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

T: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.

illus. Aleksi Briclot # 243/56

Aura Mutation

    G W
Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.

"Life can be found in all things, even things unnatural."—Multani, maro-sorcerer

illus. Pete Venters # 180/56

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

T: Add WU.

illus. John Avon # 282/56

Baleful Strix

    U B
Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

illus. Nils Hamm # 181/56

1/1

Bane of the Living

    2 B B
Creature - Insect

Morph XBB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

illus. Justin Sweet # 106/56

4/3

Beacon of Unrest

    3 B B
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

"The light of my master's guidance traverses all boundaries, even those separating life and death."

illus. Joseph Meehan # 107/56

Beast Within

    2 G
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

"Monsters dwell in every heart. We only think civilization tames them."―Euphemia, Nexus watcher

illus. Jesper Ejsing # 141/56

Beastmaster Ascension

    2 G
Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

illus. Alex Horley-Orlandelli # 142/56

Bituminous Blast

    3 B R
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Bituminous Blast deals 4 damage to target creature.

illus. Raymond Swanland # 182/56

Blasphemous Act

    8 R
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."—Thalia, Knight-Cathar

illus. Daarken # 120/56

Blazing Archon

    6 W W W
Creature - Archon

Flying

Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."—Dravin, Gruul deserter

illus. Zoltan Boros & Gabor Szikszai # 58/56

5/6

Blind Obedience

    1 W
Enchantment

Extort (Whenever you cast a spell, you may pay (W/B). If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

illus. Seb McKinnon # 59/56

Blinkmoth Urn

    5
Artifact

At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds C for each artifact they control.

The vedalken embed such urns in their living artifact creations.

illus. David Martin # 244/56

Blood Tyrant

    4 U B R
Creature - Vampire

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

illus. Karl Kopinski # 183/56

5/5

Bloodbraid Elf

    2 R G
Creature - Elf Berserker

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Raymond Swanland # 184/56

Bonehoard

    4
Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.

Equip 2

illus. Chippy # 245/56

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner's hand.

T: Add RW.

illus. John Avon # 283/56

Brave the Sands

    1 W
Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature each combat.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

illus. Dave Kendall # 60/56

Breath of Fury

    2 R R
Enchantment - Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

illus. Kev Walker # 121/56

Bred for the Hunt

    1 G U
Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

illus. Karl Kopinski # 186/56

Brutal Hordechief

    3 B
Creature - Orc Warrior

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

3(R/W)(R/W): Creatures your opponents control block this turn if able, and you choose how those creatures block.

illus. Tyler Jacobson # 108/56

3/3

Buried Ruin

Land

T: Add C.

2, T, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

History has buried its treasures deep.

illus. Franz Vohwinkel # 284/56

Cathars' Crusade

    3 W W
Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

illus. Karl Kopinski # 61/56

Cauldron of Souls

    5
Artifact

T: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

illus. Ron Brown # 246/56

Caves of Koilos

Land

T: Add C.

T: Add W or B. Caves of Koilos deals 1 damage to you.

illus. Jim Nelson # 285/56

Chain of Vapor

    U
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Svetlin Velinov # 84/56

Champion of Lambholt

    1 G G
Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

illus. Christopher Moeller # 144/56

1/1

Chaos Warp

    2 R
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

illus. Trevor Claxton # 122/56

Chasm Skulker

    2 U
Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

illus. Jack Wang # 85/56

1/1

Chief Engineer

    1 U
Creature - Vedalken Artificer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for 1 or one mana of that creature's color.)

An eye for detail, a mind for numbers, a soul of clockwork.

illus. Steven Belledin # 86/56

1/3

Chromatic Lantern

    3
Artifact

Lands you control have "T: Add one mana of any color."

T: Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

illus. Jung Park # 247/56

Citadel Siege

    2 W W
Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

illus. Steven Belledin # 62/56

Clan Defiance

    X R G
Sorcery

Choose one or more —

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.

illus. Daarken # 187/56

Coiling Oracle

    G U
Creature - Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

illus. Mark Zug # 188/56

1/1

Collective Voyage

    G
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library.

illus. Charles Urbach # 145/56

Command Tower

Land

T: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

illus. Ryan Yee # 286/56

Commander's Sphere

    3
Artifact

T: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

It harmonizes with the essence of its master.

illus. Ryan Alexander Lee # 248/56

Consuming Aberration

    3 U B
Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

illus. Karl Kopinski # 189/56

*/*

Corpsejack Menace

    2 B G
Creature - Fungus

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Weakness is not in the nature of the Swarm.

illus. Chris Rahn # 190/56

4/4

Crackling Doom

    R W B
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Do not fear the lightning. Fear the one it obeys.

illus. Yohann Schepacz # 191/56

Cranial Plating

    2
Artifact - Equipment

Equipped creature gets +1/+0 for each artifact you control.

BB: Attach Cranial Plating to target creature you control.

Equip 1

illus. Adam Rex # 249/56

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped.

T: Add U, B, or R.

"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."—Olcot, Rider of Joffik

illus. Dave Kendall # 287/56

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.

illus. Anthony Palumbo # 146/56

Daretti, Scrap Savant

    3 R
Legendary Planeswalker - Daretti

+2: Discard up to two cards, then draw that many cards.

−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

illus. Dan Scott # 123/56

Darksteel Citadel

Artifact Land

Indestructible

T: Add C.

Structures built from darksteel yield to neither assault nor age.

illus. John Avon # 288/56

Darksteel Ingot

    3
Artifact

Indestructible

T: Add one mana of any color.

"It reflects the purity of Mirrodin-that-was."—Koth of the Hammer

illus. Martina Pilcerova # 250/56

Darkwater Catacombs

Land

1, T: Add UB.

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

illus. Monte Michael Moore # 289/56

Dauntless Escort

    1 G W
Creature - Rhino Soldier

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.

illus. Volkan Baga # 192/56

3/3

Den Protector

    1 G
Creature - Human Warrior

Creatures with power less than Den Protector's power can't block it.

Megamorph 1G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.

illus. Viktor Titov # 147/56

2/1

Devastation Tide

    3 U U
Sorcery

Return all nonland permanents to their owners' hands.

Miracle 1U (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

It's hard to argue with a force made of divine will.

illus. Raymond Swanland # 87/56

Dimir Aqueduct

Land

Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

T: Add UB.

illus. John Avon # 290/56

Disdainful Stroke

    1 U
Instant

Counter target spell with converted mana cost 4 or greater.

"You are beneath contempt. Your lineage will be forgotten."

illus. Svetlin Velinov # 88/56

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

T: Add U or B.

illus. Sam Burley # 291/56

Dispeller's Capsule

    W
Artifact

2W, T, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

"I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself."—Dolomarus, Proctor of the Clean

illus. Franz Vohwinkel # 64/56

Dragon Mage

    5 R R
Creature - Dragon Wizard

Flying

Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

"You'll bend to my will—with or without your precious sanity."

illus. Matthew D. Wilson # 124/56

5/5

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

T: Add B or R.

illus. Jon Foster # 292/56

Dreadship Reef

Land

T: Add C.

1, T: Put a storage counter on Dreadship Reef.

1, Remove X storage counters from Dreadship Reef: Add X mana in any combination of U and/or B.

illus. Lars Grant-West # 293/56

Duneblast

    4 W B G
Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

illus. Ryan Alexander Lee # 194/56

Elite Scaleguard

    4 W
Creature - Human Soldier

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

illus. Steve Prescott # 65/56

2/3

Empyrial Plate

    2
Artifact - Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip 2

A body clad in steel reflects a warrior's resolve.

illus. Parente # 251/56

Enduring Scalelord

    4 G W
Creature - Dragon

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Only the sun that beats down upon Arashin's walls could shine more brightly.

illus. Clint Cearley # 196/56

4/4

Trial // Error

    W U
Instant

Return all creatures blocking or blocked by target creature to their owner's hand.

illus. Ron Spears & Wayne Reynolds # 239/56

Etched Oracle

    4
Artifact Creature - Wizard

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

1, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

illus. Matt Cavotta # 252/56

0/0

Etherium Sculptor

    1 U
Artifact Creature - Vedalken Artificer

Artifact spells you cast cost 1 less to cast.

The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.

illus. Steven Belledin # 89/56

1/2

Etherium-Horn Sorcerer

    4 U R
Artifact Creature - Minotaur Wizard

1UR: Return Etherium-Horn Sorcerer to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Franz Vohwinkel # 197/56

3/6

Ethersworn Adjudicator

    4 U
Artifact Creature - Vedalken Knight

Flying

1WB, T: Destroy target creature or enchantment.

2U: Untap Ethersworn Adjudicator.

Esper mages devised their weapons to be so devastating that war seemed unnecessary.

illus. Dan Scott # 90/56

4/4

Evacuation

    3 U U
Instant

Return all creatures to their owners' hands.

"Once I supply the breeze, you'll see your warriors for the smoke they truly are."—Alexi, zephyr mage

illus. Franz Vohwinkel # 91/56

Everflowing Chalice

    0
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Steve Argyle # 253/56

Everlasting Torment

    2 (B/R)
Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

illus. Richard Kane Ferguson # 233/56

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

illus. Steven Belledin # 294/56

Executioner's Capsule

    B
Artifact

1B, T, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within.

illus. Warren Mahy # 109/56

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."—Pulan, Bant orchardist

illus. Steven Belledin # 295/56

Far Wanderings

    2 G
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.

illus. Darrell Riche # 148/56

Farseek

    1 G
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."

illus. Martina Pilcerova # 149/56

Fathom Mage

    2 G U
Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

illus. Ryan Pancoast # 198/56

1/1

Fellwar Stone

    2
Artifact

T: Add one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?"—Mairsil, the Pretender

illus. John Avon # 254/56

Festercreep

    1 B
Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

1B, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

illus. Jeff Easley # 110/56

0/0

Forbidden Orchard

Land

T: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

illus. Daniel Ljunggren # 296/56

Forest

Basic Land - Forest

illus. Rebecca Guay # 349/56

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 150/56

0/3

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.

T: Add G, U, or R.

"The most powerful dreams visit those who shelter in a dragon's skull."—Chianul, Who Whispers Twice

illus. Titus Lunter # 297/56

Ghastly Conscription

    5 B B
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

illus. YW Tang # 111/56

Ghave, Guru of Spores

    2 W B G
Legendary Creature - Fungus Shaman

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.

1, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.

1, Sacrifice a creature: Put a +1/+1 counter on target creature.

illus. James Paick # 200/56

0/0

Ghostly Prison

    2 W
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

"May the memory of our fallen heroes ensnare the violent hearts of lesser men."—Great Threshold of Monserkat inscription

illus. Wayne England # 66/56

Glint-Eye Nephilim

    U B R G
Creature - Nephilim

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.

1, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

When it awoke, it shook the plane with the thunder of its craving.

illus. Mark Zug # 201/56

2/2

Godo, Bandit Warlord

    5 R
Legendary Creature - Human Barbarian

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

illus. Parente # 125/56

3/3

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

T: Add BG.

illus. John Avon # 298/56

Golgari Signet

    2
Artifact

1, T: Add BG.

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

illus. Raoul Vitale # 255/56

Grab the Reins

    3 R
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2R (Choose both if you pay the entwine cost.)

illus. Michael Sutfin # 126/56

Grand Coliseum

Land

Grand Coliseum enters the battlefield tapped.

T: Add C.

T: Add one mana of any color. Grand Coliseum deals 1 damage to you.

illus. Carl Critchlow # 299/56

Gruul Signet

    2
Artifact

1, T: Add RG.

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.

illus. Efrem Palacios # 256/56

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

T: Add RG.

illus. John Avon # 300/56

Guiltfeeder

    3 B B
Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

illus. Mark Tedin # 112/56

0/4

Gwafa Hazid, Profiteer

    1 W U
Legendary Creature - Human Rogue

WU, T: Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

illus. Todd Lockwood # 202/56

2/2

Hanna, Ship's Navigator

    1 W U
Legendary Creature - Human Artificer

1WU, T: Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."

illus. Terese Nielsen # 203/56

1/2

Hardened Scales

    G
Enchantment

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

"Naga shed their scales. We wear ours with pride."—Golran, dragonscale captain

illus. Mark Winters # 152/56

Hellkite Igniter

    5 R R
Creature - Dragon

Flying, haste

1R: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Its flight sets the sky itself on fire.

illus. Jason Chan # 127/56

5/5

Hellkite Tyrant

    4 R R
Creature - Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

illus. Aleksi Briclot # 128/56

6/5

Hoofprints of the Stag

    1 W
Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

2W, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.

illus. Anthony S. Waters # 67/56

Horizon Chimera

    2 G U
Creature - Chimera

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

"Do not try to make sense of the chimera. Impossibility is its habitat."—Kydele, prophet of Kruphix

illus. Sam Burley # 204/56

3/2

Howling Mine

    2
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

The mine's riches never end, nor do the moans of the spirits doomed to haunt them.

illus. Ralph Horsley # 257/56

Humble Defector

    1 R
Creature - Human Rogue

T: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind."—Houn, Jeskai elder

illus. Slawomir Maniak # 129/56

2/1

Hushwing Gryff

    2 W
Creature - Hippogriff

Flash

Flying

Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.

illus. John Severin Brassell # 68/56

2/1

Ichor Wellspring

    2
Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold."—Elesh Norn, Grand Cenobite

illus. Steven Belledin # 258/56

In Garruk's Wake

    7 B B
Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.

illus. Chase Stone # 113/56

Inspiring Call

    2 G
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.

illus. Dan Scott # 153/56

Island

Basic Land - Island

illus. Rebecca Guay # 340/56

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

T: Add UR.

illus. John Avon # 302/56

Jor Kadeen, the Prevailer

    3 R W
Legendary Creature - Human Warrior

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

"As long as my hand holds a blade, there's hope for a pure Mirrodin once again."

illus. Austin Hsu # 206/56

5/4

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

T: Add B or G.

illus. Eytan Zana # 303/56

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

T: Add R, G, or W.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

illus. Wayne Reynolds # 304/56

Kalonian Hydra

    3 G G
Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

illus. Chris Rahn # 154/56

0/0

Karplusan Forest

Land

T: Add C.

T: Add R or G. Karplusan Forest deals 1 damage to you.

illus. John Avon # 305/56

Kazuul, Tyrant of the Cliffs

    3 R R
Legendary Creature - Ogre Warrior

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.

Warning to those who scale the cliffs without paying tribute: It's a long way down.

illus. Paul Bonner # 130/56

5/4

Keening Stone

    6
Artifact

5, T: Target player puts the top X cards of their library into their graveyard, where X is the number of cards in that player's graveyard.

As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder.

illus. Jung Park # 259/56

Kodama's Reach

    2 G
Sorcery - Arcane

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

"The land grows only where the kami will it."—Dosan the Falling Leaf

illus. Heather Hudson # 155/56

Korozda Guildmage

    B G
Creature - Elf Shaman

1BG: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2BG, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

illus. Ryan Pancoast # 208/56

2/2

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.

illus. Tony Szczudlo # 306/56

Languish

    2 B B
Sorcery

All creatures get -4/-4 until end of turn.

Life is such a fragile thing.

illus. Jeff Simpson # 114/56

Lavalanche

    X B R G
Sorcery

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Alara's burning blood cannot be contained by mere earth and stone.

illus. Steve Argyle # 209/56

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip 0

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Jeremy Jarvis # 260/56

Loxodon Warhammer

    3
Artifact - Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip 3

"A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing."—Melira, sylvok outcast

illus. Jeremy Jarvis # 261/56

Lurking Predators

    4 G G
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

illus. Mike Bierek # 156/56

Managorger Hydra

    2 G
Creature - Hydra

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

illus. Lucas Graciano # 157/56

1/1

Master Biomancer

    2 G U
Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

illus. Willian Murai # 210/56

2/4

Master of Etherium

    2 U
Artifact Creature - Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

illus. Matt Cavotta # 92/56

*/*

Mentor of the Meek

    2 W
Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.

"In these halls there is no pass or fail. Your true test comes with the first full moon."

illus. Jana Schirmer & Johannes Voss # 69/56

2/2

Merciless Eviction

    4 W B
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

illus. Richard Wright # 211/56

Minds Aglow

    U
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

illus. Yeong-Hao Han # 93/56

Mirror Entity

    2 W
Creature - Shapeshifter

Changeling (This card is every creature type.)

X: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.

illus. Zoltan Boros & Gabor Szikszai # 70/56

1/1

Mirrorweave

    2 (W/U) (W/U)
Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

"Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind."—Bowen, Barrenton guardcaptain

illus. Jim Pavelec # 234/56

Mortify

    1 W B
Instant

Destroy target creature or enchantment.

Many who cross Sorin's path come down with a sudden and fatal case of being-in-the-way-of-a-millennia-old-vampire.

illus. Nils Hamm # 212/56

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

T: Add G.

G, T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

illus. Jeremy Jarvis # 307/56

Mountain

Basic Land - Mountain

illus. Rebecca Guay # 346/56

Murmuring Bosk

Land - Forest

(T: Add G.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.

T: Add W or B. Murmuring Bosk deals 1 damage to you.

illus. John Avon # 308/56

Mycoloth

    3 G G
Creature - Fungus

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

illus. Raymond Swanland # 158/56

4/4

Mycosynth Wellspring

    2
Artifact

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

The oil created the mycosynth. The mycosynth created New Phyrexia.

illus. David Rapoza # 262/56

Myr Retriever

    2
Artifact Creature - Myr

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mephidross gives up treasure easily . . . as long as you take its place.

illus. Trevor Hairsine # 264/56

1/1

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

illus. Richard Wright # 309/56

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

T: Add U, R, or W.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

illus. Florian de Gesincourt # 310/56

Nath of the Gilt-Leaf

    3 B G
Legendary Creature - Elf Warrior

At the beginning of your upkeep, you may have target opponent discard a card at random.

Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.

A savage hunter with a prince's bearing.

illus. Kev Walker # 213/56

4/4

Necrogenesis

    B G
Enchantment

2: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."—Rakka Mar

illus. Trevor Claxton # 215/56

Necroplasm

    1 B B
Creature - Ooze

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.

At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

illus. rk post # 115/56

1/1

Nevinyrral's Disk

    4
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, T: Destroy all artifacts, creatures, and enchantments.

illus. Steve Argyle # 265/56

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

T: Add R, W, or B.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."—Zurgo, khan of the Mardu

illus. Noah Bradley # 311/56

Oath of Druids

    1 G
Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

illus. Daren Bader # 159/56

Oblation

    2 W
Instant

The owner of target nonland permanent shuffles it into their library, then draws two cards.

"A richer people could give more but they could never give as much."

illus. Doug Chaffee # 71/56

Opal Palace

Land

T: Add C.

1, T: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

illus. Andreas Rocha # 312/56

Open the Vaults

    4 W W
Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

When the vaults are empty, everyone is rich.

illus. Brian Despain # 72/56

Opulent Palace

Land

Opulent Palace enters the battlefield tapped.

T: Add B, G, or U.

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

illus. Adam Paquette # 313/56

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

T: Add WB.

illus. John Avon # 314/56

Orzhov Signet

    2
Artifact

1, T: Add WB.

The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.

illus. Martina Pilcerova # 266/56

Past in Flames

    3 R
Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback 4R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anthony Jones # 131/56

Phyrexian Rebirth

    4 W W
Sorcery

Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way.

As long as one drop of the oil exists, the joyous work continues.

illus. Scott Chou # 73/56

Plains

Basic Land - Plains

illus. Rebecca Guay # 337/56

Progenitor Mimic

    4 G U
Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it gains "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

illus. Daarken # 216/56

0/0

Putrefy

    1 B G
Instant

Destroy target artifact or creature. It can't be regenerated.

"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."—Cevraya, Golgari shaman

illus. Igor Kieryluk # 217/56

Quirion Explorer

    1 G
Creature - Elf Druid Scout

T: Add one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.—Quirion creed

illus. Ron Spears # 160/56

1/1

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

T: Add BR.

illus. John Avon # 315/56

Rakdos Charm

    B R
Instant

Choose one —

• Exile all cards from target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.

illus. Zoltan Boros # 218/56

Rakdos Signet

    2
Artifact

1, T: Add BR.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

illus. Martina Pilcerova # 268/56

Rampant Growth

    1 G
Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Nature grows solutions to its problems.

illus. Steven Belledin # 161/56

Read the Runes

    X U
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

"The world is a puzzle, and the mind is its key."

illus. Alan Pollack # 95/56

Reforge the Soul

    3 R R
Sorcery

Each player discards their hand, then draws seven cards.

Miracle 1R (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire.

illus. Jaime Jones # 132/56

Reins of Power

    2 U U
Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

illus. John Severin Brassell # 96/56

Reliquary Tower

Land

You have no maximum hand size.

T: Add C.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

illus. Jesper Ejsing # 316/56

Reveillark

    4 W
Creature - Elemental

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke 5W (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Jim Murray # 74/56

4/3

Reverse the Sands

    6 W W
Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Worse than the years of aging was the burden of memory. The young monk lost his youth and gained a vicarious lifetime of hardship and woe.

illus. Jeremy Jarvis # 75/56

Rites of Flourishing

    2 G
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."

illus. Brandon Kitkouski # 163/56

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

T: Add R or G.

illus. Matt Stewart # 317/56

Rubblehulk

    4 R G
Creature - Elemental

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush — 1RG, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

illus. Raymond Swanland # 219/56

*/*

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

T: Add R or G.

illus. Eytan Zana # 318/56

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

T: Add one mana of any color.

illus. Jaime Jones # 319/56

Sakura-Tribe Elder

    1 G
Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

illus. Carl Critchlow # 164/56

Sanctum Gargoyle

    3 W
Artifact Creature - Gargoyle

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

illus. Shelly Wan # 76/56

2/3

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

T: Add W, B, or G.

That which endures, survives.

illus. Sam Burley # 320/56

Sangromancer

    2 B B
Creature - Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

illus. Igor Kieryluk # 116/56

3/3

Satyr Wayfinder

    1 G
Creature - Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

The first satyr to wake after a revel must search for the site of the next one.

illus. Steve Prescott # 165/56

1/1

Savage Lands

Land

Savage Lands enters the battlefield tapped.

T: Add B, R, or G.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

illus. Vance Kovacs # 321/56

Scavenging Ooze

    1 G
Creature - Ooze

G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

illus. Austin Hsu # 166/56

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

T: Add G, W, or U.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

illus. Volkan Baga # 322/56

Seat of the Synod

Artifact Land

(Seat of the Synod isn't a spell.)

T: Add U.

Lumengrid, site of the Knowledge Pool, source of vedalken arcana.

illus. John Avon # 323/56

Selesnya Guildmage

    (G/W) (G/W)
Creature - Elf Wizard

3G: Create a 1/1 green Saproling creature token.

3W: Creatures you control get +1/+1 until end of turn.

illus. Mark Zug # 235/56

2/2

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

T: Add GW.

illus. John Avon # 324/56

Shadowblood Ridge

Land

1, T: Add BR.

The carnage of conflicts long past still stains the Otarian soil.

illus. Glen Angus # 325/56

Shamanic Revelation

    3 G G
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

illus. Cynthia Sheppard # 167/56

Shimmer Myr

    3
Artifact Creature - Myr

Flash

You may cast artifact spells as though they had flash.

It evades Phyrexians by hiding in the spaces between seconds.

illus. Jana Schirmer & Johannes Voss # 269/56

2/2

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

T: Add GU.

illus. John Avon # 326/56

Simic Signet

    2
Artifact

1, T: Add GU.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

illus. Mike Sass # 270/56

Skullclamp

    1
Artifact - Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

The mind is a beautiful bounty encased in an annoying bone container.

illus. Daniel Ljunggren # 271/56

Slobad, Goblin Tinkerer

    1 R
Legendary Creature - Goblin Artificer

Sacrifice an artifact: Target artifact gains indestructible until end of turn.

"I used to joke that he had been exiled for being too smart. Now I know why he never laughed."—Glissa Sunseeker

illus. Kev Walker # 133/56

1/2

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 272/56

Solemn Simulacrum

    4
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

illus. Dan Scott # 273/56

2/2

Soul of New Phyrexia

    6
Artifact Creature - Avatar

Trample

5: Permanents you control gain indestructible until end of turn.

5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

illus. Daarken # 274/56

6/6

Spellheart Chimera

    1 U R
Creature - Chimera

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.

illus. Svetlin Velinov # 222/56

*/3

Spelltwine

    5 U
Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

illus. Noah Bradley # 97/56

Sphere of Safety

    4 W
Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays X for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

illus. Slawomir Maniak # 77/56

Sphinx Summoner

    3 U B
Artifact Creature - Sphinx

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Jaime Jones # 223/56

3/3

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

T: Add R.

R, T: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

illus. Steve Prescott # 327/56

Spitting Image

    4 (G/U) (G/U)
Sorcery

Create a token that's a copy of target creature.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Spitting is the customary greeting between a creature and its magical impostor.

illus. Jim Nelson # 236/56

Sunforger

    3
Artifact - Equipment

Equipped creature gets +4/+0.

RW, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.

Equip 3

illus. Darrell Riche # 275/56

Sungrass Prairie

Land

1, T: Add GW.

On Otaria, peace and harmony are rare. Places that provide both are cherished.

illus. Ron Spencer # 328/56

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

T: Add G or W.

illus. Jason Chan # 329/56

Swamp

Basic Land - Swamp

illus. Rebecca Guay # 343/56

Swan Song

    U
Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

"The most enlightened mages create beauty from violence."—Medomai the Ageless

illus. Peter Mohrbacher # 98/56

Swiftfoot Boots

    2
Artifact - Equipment

Equipped creature has hexproof and haste.

Equip 1

"There is great wisdom in rushing headlong into combat . . . if you're prepared."—Kenjek, captain of the Thousand Swords

illus. Svetlin Velinov # 276/56

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

T: Add U or R.

illus. Eytan Zana # 330/56

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

The smallest seed of regret can bloom into redemption.

illus. Terese Nielsen # 78/56

Sylvok Explorer

    1 G
Creature - Human Druid

T: Add one mana of any color that a land an opponent controls could produce.

Any creature on a druid's shoulder is his family, any land under his feet his home.

illus. Wayne England # 169/56

1/1

Taurean Mauler

    2 R
Creature - Shapeshifter

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

illus. Dominick Domingo # 135/56

2/2

Temple of the False God

Land

T: Add CC. Activate this ability only if you control five or more lands.

"When gods become apathetic, the people will worship anyone who answers their pleas."—Kiora

illus. James Zapata # 331/56

Terminate

    B R
Instant

Destroy target creature. It can't be regenerated.

"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."—Taani, berserker of Etlan

illus. Wayne Reynolds # 225/56

Terramorphic Expanse

Land

T, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

illus. Dan Scott # 332/56

Tezzeret's Gambit

    3 (U/P)
Sorcery

((U/P) can be paid with either U or 2 life.)

Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

illus. Karl Kopinski # 99/56

Thelonite Hermit

    3 G
Creature - Elf Shaman

Saproling creatures get +1/+1.

Morph 3GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

illus. Chippy # 171/56

1/1

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

T: Add G or U.

illus. Eytan Zana # 333/56

Thrummingbird

    1 U
Creature - Bird Horror

Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

illus. Efrem Palacios # 100/56

1/1

Thunderfoot Baloth

    4 G G
Creature - Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

If you hear it, it's too late.

illus. Marco Nelor # 172/56

5/5

Trading Post

    4
Artifact

1, T, Discard a card: You gain 4 life.

1, T, Pay 1 life: Create a 0/1 white Goat creature token.

1, T, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, T, Sacrifice an artifact: Draw a card.

illus. Adam Paquette # 278/56

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay 1.

T: Add one mana of any color.

illus. Noah Bradley # 334/56

Trash for Treasure

    2 R
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Goblins generally have two possessions: one per hand.

illus. Lars Grant-West # 136/56

Treasure Cruise

    7 U
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

illus. Cynthia Sheppard # 101/56

Trinket Mage

    2 U
Creature - Human Wizard

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

illus. Scott Chou # 102/56

2/2

Tuskguard Captain

    2 G
Creature - Human Warrior

Outlast G (G, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

One quiet word sets off the stampede.

illus. Aaron Miller # 173/56

2/3

Underground River

Land

T: Add C.

T: Add U or B. Underground River deals 1 damage to you.

illus. Andrew Goldhawk # 335/56

Utter End

    2 W B
Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you."—Zurgo, khan of the Mardu

illus. Mark Winters # 226/56

Vedalken Engineer

    1 U
Creature - Vedalken Artificer

T: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Art is unknown to the vedalken—for them, all creations must serve a purpose.

illus. Lars Grant-West # 103/56

1/1

Venser's Journal

    5
Artifact

You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.

A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime.

illus. Christopher Moeller # 279/56

Veteran Explorer

    G
Creature - Human Soldier Scout

When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.

illus. David A. Cherry # 174/56

1/1

Volcanic Vision

    5 R R
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

illus. Noah Bradley # 137/56

Vorel of the Hull Clade

    1 G U
Legendary Creature - Human Merfolk

GU, T: Double the number of each kind of counter on target artifact, creature, or land.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

illus. Mike Bierek # 227/56

1/4

Vulturous Zombie

    3 B G
Creature - Plant Zombie

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

"When something dies, all things benefit. Well okay, just our things."—Ezoc, Golgari rot farmer

illus. Greg Staples # 228/56

3/3

Wall of Blossoms

    1 G
Creature - Plant Wall

Defender

When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

illus. Heather Hudson # 175/56

0/4

Waste Not

    1 B
Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add BB.

Whenever an opponent discards a noncreature, nonland card, draw a card.

illus. Matt Stewart # 117/56

Wave of Reckoning

    4 W
Sorcery

Each creature deals damage to itself equal to its power.

We shall suffer turmoil equal to that which we have wrought, whether in this life or the next.

illus. Josh Hass # 79/56

Wheel of Fate

Sorcery

Suspend 4—1R (Rather than cast this card from your hand, pay 1R and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

illus. Kev Walker # 138/56

Whims of the Fates

    5 R
Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

illus. Seb McKinnon # 139/56

Whipflare

    1 R
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat.

illus. Johann Bodin # 140/56

Whispering Madness

    2 U B
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

illus. Clint Cearley # 229/56

Whispersilk Cloak

    3
Artifact - Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip 2

Such cloaks are in high demand both by assassins and by those who fear them.

illus. Daren Bader # 280/56

Wight of Precinct Six

    1 B
Creature - Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.

illus. Ryan Barger # 118/56

1/1

Wild Beastmaster

    2 G
Creature - Human Shaman

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

"When they covered the world in city, all they did was give themselves nowhere to run."

illus. Kev Walker # 176/56

1/1

Wilderness Elemental

    1 R G
Creature - Elemental

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."—Taaveti of Kelsinko, elvish hunter

illus. Anthony S. Waters # 230/56

*/3

Windborn Muse

    3 W
Creature - Spirit

Flying

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

"Her voice is justice, clear and relentless."—Akroma, angelic avenger

illus. Adam Rex # 80/56

2/3

Windbrisk Heights

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

T: Add W.

W, T: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

illus. Omar Rayyan # 336/56

Windfall

    2 U
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

illus. Scott Murphy # 104/56

Worm Harvest

    2 (B/G) (B/G) (B/G)
Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

illus. Chuck Lukacs # 238/56

Zedruu the Greathearted

    1 U R W
Legendary Creature - Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

URW: Target opponent gains control of target permanent you control.

illus. Mark Zug # 231/56

2/4

Zhur-Taa Druid

    R G
Creature - Human Druid

T: Add G.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

illus. Mark Winters # 232/56

1/1