Conflux Spoilers 145/0

Show Text
Apr 23, 2018 - Zombie Outlander
Apr 23, 2018 - Yoke of the Damned
Apr 23, 2018 - Wretched Banquet
Apr 23, 2018 - Worldly Counsel
Apr 23, 2018 - Worldheart Phoenix
Apr 23, 2018 - Wild Leotau
Apr 23, 2018 - Wandering Goblins
Apr 23, 2018 - Wall of Reverence
Apr 23, 2018 - Voracious Dragon
Apr 23, 2018 - Volcanic Fallout
Apr 23, 2018 - Voices from the Void
Apr 23, 2018 - View from Above
Apr 23, 2018 - Viashino Slaughtermaster
Apr 23, 2018 - Vedalken Outlander
Apr 23, 2018 - Vectis Agents
Apr 23, 2018 - Valiant Guard
Apr 23, 2018 - Valeron Outlander
Apr 23, 2018 - Vagrant Plowbeasts
Apr 23, 2018 - Unsummon
Apr 23, 2018 - Tukatongue Thallid
Apr 23, 2018 - Traumatic Visions
Apr 23, 2018 - Toxic Iguanar
Apr 23, 2018 - Thornling
Apr 23, 2018 - Telemin Performance
Apr 23, 2018 - Sylvan Bounty
Apr 23, 2018 - Suicidal Charge
Apr 23, 2018 - Spore Burst
Apr 23, 2018 - Sphinx Summoner
Apr 23, 2018 - Soul's Majesty
Apr 23, 2018 - Sludge Strider
Apr 23, 2018 - Skyward Eye Prophets
Apr 23, 2018 - Shard Convergence
Apr 23, 2018 - Shambling Remains
Apr 23, 2018 - Sedraxis Alchemist
Apr 23, 2018 - Scornful Aether-Lich
Apr 23, 2018 - Scepter of Insight
Apr 23, 2018 - Scepter of Fugue
Apr 23, 2018 - Scepter of Dominance
Apr 23, 2018 - Scattershot Archer
Apr 23, 2018 - Scarland Thrinax
Apr 23, 2018 - Salvage Slasher
Apr 23, 2018 - Sacellum Archers
Apr 23, 2018 - Rotting Rats
Apr 23, 2018 - Rhox Meditant
Apr 23, 2018 - Rhox Bodyguard
Apr 23, 2018 - Rakka Mar
Apr 23, 2018 - Quenchable Fire
Apr 23, 2018 - Progenitus
Apr 23, 2018 - Pestilent Kathari
Apr 23, 2018 - Path to Exile
Apr 23, 2018 - Parasitic Strix
Apr 23, 2018 - Paragon of the Amesha
Apr 23, 2018 - Paleoloth
Apr 23, 2018 - Obelisk of Alara
Apr 23, 2018 - Nyxathid
Apr 23, 2018 - Noble Hierarch
Apr 23, 2018 - Nacatl Savage
Apr 23, 2018 - Nacatl Outlander
Apr 23, 2018 - Nacatl Hunt-Pride
Apr 23, 2018 - Molten Frame
Apr 23, 2018 - Mirror-Sigil Sergeant
Apr 23, 2018 - Might of Alara
Apr 23, 2018 - Meglonoth
Apr 23, 2018 - Matca Rioters
Apr 23, 2018 - Master Transmuter
Apr 23, 2018 - Martial Coup
Apr 23, 2018 - Mark of Asylum
Apr 23, 2018 - Maniacal Rage
Apr 23, 2018 - Manaforce Mace
Apr 23, 2018 - Mana Cylix
Apr 23, 2018 - Malfegor
Apr 23, 2018 - Magister Sphinx
Apr 23, 2018 - Maelstrom Archangel
Apr 23, 2018 - Lapse of Certainty
Apr 23, 2018 - Kranioceros
Apr 23, 2018 - Knotvine Mystic
Apr 23, 2018 - Knight of the Reliquary
Apr 23, 2018 - Kederekt Parasite
Apr 23, 2018 - Kaleidostone
Apr 23, 2018 - Jhessian Balmgiver
Apr 23, 2018 - Inkwell Leviathan
Apr 23, 2018 - Infectious Horror
Apr 23, 2018 - Ignite Disorder
Apr 23, 2018 - Hellspark Elemental
Apr 23, 2018 - Hellkite Hatchling
Apr 23, 2018 - Gwafa Hazid, Profiteer
Apr 23, 2018 - Grixis Slavedriver
Apr 23, 2018 - Grixis Illusionist
Apr 23, 2018 - Goblin Razerunners
Apr 23, 2018 - Goblin Outlander
Apr 23, 2018 - Gluttonous Slime
Apr 23, 2018 - Gleam of Resistance
Apr 23, 2018 - Giltspire Avenger
Apr 23, 2018 - Fusion Elemental
Apr 23, 2018 - Frontline Sage
Apr 23, 2018 - Font of Mythos
Apr 23, 2018 - Fleshformer
Apr 23, 2018 - Filigree Fracture
Apr 23, 2018 - Fiery Fall
Apr 23, 2018 - Faerie Mechanist
Apr 23, 2018 - Extractor Demon
Apr 23, 2018 - Exploding Borders
Apr 23, 2018 - Ethersworn Adjudicator
Apr 23, 2018 - Esperzoa
Apr 23, 2018 - Esper Cormorants
Apr 23, 2018 - Ember Weaver
Apr 23, 2018 - Elder Mastery
Apr 23, 2018 - Dreadwing
Apr 23, 2018 - Dragonsoul Knight
Apr 23, 2018 - Drag Down
Apr 23, 2018 - Darklit Gargoyle
Apr 23, 2018 - Dark Temper
Apr 23, 2018 - Cylian Sunsinger
Apr 23, 2018 - Cumber Stone
Apr 23, 2018 - Court Homunculus
Apr 23, 2018 - Countersquall
Apr 23, 2018 - Corrupted Roots
Apr 23, 2018 - Controlled Instincts
Apr 23, 2018 - Constricting Tendrils
Apr 23, 2018 - Conflux
Apr 23, 2018 - Cliffrunner Behemoth
Apr 23, 2018 - Child of Alara
Apr 23, 2018 - Charnelhoard Wurm
Apr 23, 2018 - Celestial Purge
Apr 23, 2018 - Canyon Minotaur
Apr 23, 2018 - Brackwater Elemental
Apr 23, 2018 - Bone Saw
Apr 23, 2018 - Bloodhall Ooze
Apr 23, 2018 - Blood Tyrant
Apr 23, 2018 - Beacon Behemoth
Apr 23, 2018 - Banefire
Apr 23, 2018 - Aven Trailblazer
Apr 23, 2018 - Aven Squire
Apr 23, 2018 - Asha's Favor
Apr 23, 2018 - Armillary Sphere
Apr 23, 2018 - Apocalypse Hydra
Apr 23, 2018 - Aerie Mystics
Apr 23, 2018 - Absorb Vis
Sep 3, 2013 - Unstable Frontier
Sep 3, 2013 - Rupture Spire
Sep 3, 2013 - Reliquary Tower
Sep 3, 2013 - Exotic Orchard
Sep 3, 2013 - Ancient Ziggurat

Absorb Vis

    6 B
Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Brandon Kitkouski # 40/0

Aerie Mystics

    4 W
Creature - Bird Wizard

Flying

1GU: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

illus. Mark Zug # 1/0

3/3

Ancient Ziggurat

Land

T: Add one mana of any color. Spend this mana only to cast a creature spell.

Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again.

illus. John Avon # 141/0

Apocalypse Hydra

    X R G
Creature - Hydra

Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.

1R, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to any target.

illus. Jason Chan # 98/0

0/0

Armillary Sphere

    2
Artifact

2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

The mysterious purpose of two of the rings had eluded Esper mages—until now.

illus. Franz Vohwinkel # 134/0

Asha's Favor

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve.

illus. Donato Giancola # 2/0

Aven Squire

    1 W
Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

illus. David Palumbo # 3/0

1/1

Aven Trailblazer

    2 W
Creature - Bird Soldier

Flying

Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"—Belator of Esper

illus. Chris Rahn # 4/0

2/*

Banefire

    X R
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

illus. Raymond Swanland # 58/0

Beacon Behemoth

    3 G G
Creature - Beast

1: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

illus. Jesper Ejsing # 78/0

5/3

Blood Tyrant

    4 U B R
Creature - Vampire

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

illus. Karl Kopinski # 99/0

5/5

Bloodhall Ooze

    R
Creature - Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

A drop of blood spilled from the first dragon.

illus. Jaime Jones # 59/0

1/1

Bone Saw

    0
Artifact - Equipment

Equipped creature gets +1/+0.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

In a world where death is always violent, cruel weapons are as common as rocks.

illus. Pete Venters # 135/0

Brackwater Elemental

    2 U
Creature - Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth 2U (2U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Thomas M. Baxa # 21/0

4/4

Canyon Minotaur

    3 R
Creature - Minotaur Warrior

On Jund, the deep canyons were the best places to hide. When the goblins wandered into Naya, they found that was not so true.

illus. Steve Prescott # 60/0

3/3

Celestial Purge

    1 W
Instant

Exile target black or red permanent.

"This new chaos confounds us. We must fling it into our winds, our storms. These we can control."—Bezzit Plar, Esper stormcaller

illus. David Palumbo # 5/0

Charnelhoard Wurm

    4 B R G
Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

illus. Lars Grant-West # 100/0

6/6

Child of Alara

    W U B R G
Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.

illus. Steve Argyle # 101/0

6/6

Cliffrunner Behemoth

    3 G
Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

illus. Wayne Reynolds # 79/0

5/3

Conflux

    3 W U B R G
Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.

After years of world-bending machinations, Bolas's triumph is at hand.

illus. Karl Kopinski # 102/0

Constricting Tendrils

    U
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Priests of Bant protect their temples with traps more elaborate than any mosaic floor.

illus. David Palumbo # 22/0

Controlled Instincts

    U
Enchantment - Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death.

illus. Ralph Horsley # 23/0

Corrupted Roots

    B
Enchantment - Aura

Enchant Forest or Plains

Whenever enchanted land becomes tapped, its controller loses 2 life.

The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops.

illus. Mark Hyzer # 41/0

Countersquall

    U B
Instant

Counter target noncreature spell. Its controller loses 2 life.

Each of the twenty-three winds of Esper is named and chronicled, and every possible interaction with the flow of magic is exhaustively detailed.

illus. Anthony Francisco # 103/0

Court Homunculus

    W
Artifact Creature - Homunculus

Court Homunculus gets +1/+1 as long as you control another artifact.

Mages of Esper measure their wealth and status by the number of servants in their retinues.

illus. Matt Cavotta # 6/0

1/1

Cumber Stone

    3 U
Artifact

Creatures your opponents control get -1/-0.

"The stone is more potent than ever. The flesh that creeps into our land will become even more slovenly and weak."—Niclavs, archmage of Esper

illus. Warren Mahy # 24/0

Cylian Sunsinger

    1 G
Creature - Elf Shaman

RGW: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

"The sun shines bright upon the strong."

illus. Jesper Ejsing # 80/0

2/2

Dark Temper

    2 R
Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

When you've got the temperament of a dragon, every argument is one you'll win.

illus. Jaime Jones # 61/0

Darklit Gargoyle

    1 W
Artifact Creature - Gargoyle

Flying

B: Darklit Gargoyle gets +2/-1 until end of turn.

It shines in the darkness of its master's ambitions.

illus. Howard Lyon # 7/0

1/2

Drag Down

    2 B
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

The barbarians of Jund believe the bottomless tar pits extend forever into other, darker worlds.

illus. Trevor Claxton # 42/0

Dragonsoul Knight

    2 R
Creature - Human Knight

First strike

WUBRG: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

illus. Justin Sweet # 62/0

2/2

Dreadwing

    B
Creature - Zombie

1UR: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

illus. Mark Hyzer # 43/0

1/1

Elder Mastery

    3 U B R
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

illus. Dave Allsop # 104/0

Ember Weaver

    2 G
Creature - Spider

Reach (This creature can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."—Sunseeder myth

illus. Steve Prescott # 81/0

2/3

Esper Cormorants

    2 W U
Artifact Creature - Bird

Flying

"The smiths of this land must be mad to reach so far and so high for another creature to decorate."—Cagen Vargan, Jhessian sea scout

illus. Warren Mahy # 105/0

3/3

Esperzoa

    2 U
Artifact Creature - Jellyfish

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

The more metal it digests, the more its jelly will fetch on the alchemists' market.

illus. Warren Mahy # 25/0

4/3

Ethersworn Adjudicator

    4 U
Artifact Creature - Vedalken Knight

Flying

1WB, T: Destroy target creature or enchantment.

2U: Untap Ethersworn Adjudicator.

Esper mages devised their weapons to be so devastating that war seemed unnecessary.

illus. Dan Scott # 26/0

4/4

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."—Pulan, Bant orchardist

illus. Steven Belledin # 142/0

Exploding Borders

    2 R G
Sorcery

Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.

Reuniting a world is not a gentle process.

illus. Zoltan Boros & Gabor Szikszai # 106/0

Extractor Demon

    4 B B
Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard.

Unearth 2B (2B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Carl Critchlow # 44/0

5/5

Faerie Mechanist

    3 U
Artifact Creature - Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Matt Cavotta # 27/0

2/2

Fiery Fall

    5 R
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Jund feasts on the unprepared.

illus. Daarken # 63/0

Filigree Fracture

    2 G
Instant

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

The sphinx tyrannized Bant until a rhox mage tested the hardiness of her shiny parts.

illus. Howard Lyon # 82/0

Fleshformer

    2 B
Creature - Human Wizard

WUBRG: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

illus. Dave Kendall # 45/0

2/2

Font of Mythos

    4
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Those who drink from Malfegor's cup are tainted with hunger and stained with lies.

illus. Dave Allsop # 136/0

Frontline Sage

    2 U
Creature - Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

U, T: Draw a card, then discard a card.

The battle was won in the commander's head before the first weapon was drawn.

illus. Volkan Baga # 28/0

0/1

Fusion Elemental

    W U B R G
Creature - Elemental

As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.

illus. Michael Komarck # 107/0

8/8

Giltspire Avenger

    G W U
Creature - Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

T: Destroy target creature that dealt damage to you this turn.

"To trespass so far from home is to ask for a lonesome grave."

illus. Chris Rahn # 108/0

2/2

Gleam of Resistance

    4 W
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling 1W (1W, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Matt Stewart # 8/0

Gluttonous Slime

    2 G
Creature - Ooze

Flash

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

On Jund, everything eventually ends up in something else's stomach.

illus. Trevor Claxton # 83/0

2/2

Goblin Outlander

    B R
Creature - Goblin Scout

Protection from white

Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal.

illus. Trevor Claxton # 109/0

2/2

Goblin Razerunners

    2 R R
Creature - Goblin Warrior

1R, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.

At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.

Finding themselves in a new and unexplored world, they immediately set it on fire.

illus. Raymond Swanland # 64/0

3/4

Grixis Illusionist

    U
Creature - Human Wizard

T: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

illus. Mark Tedin # 29/0

1/1

Grixis Slavedriver

    5 B
Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.

Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Dave Kendall # 46/0

4/4

Gwafa Hazid, Profiteer

    1 W U
Legendary Creature - Human Rogue

WU, T: Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

illus. Todd Lockwood # 110/0

2/2

Hellkite Hatchling

    2 R G
Creature - Dragon

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

A killing machine from birth.

illus. Daarken # 111/0

2/2

Hellspark Elemental

    1 R
Creature - Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1R (1R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Justin Sweet # 65/0

3/1

Ignite Disorder

    1 R
Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

"Bant is a world imprisoned by polished stone and tyrannical rule. It yearns to strike back against those who restrain it."

illus. Zoltan Boros & Gabor Szikszai # 66/0

Infectious Horror

    3 B
Creature - Zombie Horror

Whenever Infectious Horror attacks, each opponent loses 2 life.

Not once in the history of Grixis has anyone died of old age.

illus. Pete Venters # 47/0

2/2

Inkwell Leviathan

    7 U U
Artifact Creature - Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Trample

Shroud (This creature can't be the target of spells or abilities.)

"Into its maw went the seventh sea, never to be seen again while the world remains."—Esper fable

illus. Anthony Francisco # 30/0

7/11

Jhessian Balmgiver

    1 W U
Creature - Human Cleric

T: Prevent the next 1 damage that would be dealt to any target this turn.

T: Target creature can't be blocked this turn.

"You have two choices: heed my advice now or need my healing later."

illus. David Palumbo # 112/0

1/1

Kaleidostone

    2
Artifact

When Kaleidostone enters the battlefield, draw a card.

5, T, Sacrifice Kaleidostone: Add WUBRG.

Once broken, who knows what worlds might grow from its shards?

illus. Chippy # 137/0

Kederekt Parasite

    B
Creature - Horror

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

illus. Dan Scott # 48/0

1/1

Knight of the Reliquary

    1 G W
Creature - Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

T, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

"Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend."—Elspeth

illus. Michael Komarck # 113/0

2/2

Knotvine Mystic

    R G W
Creature - Elf Druid

1, T: Add RGW.

The elves of Naya were the last to acknowledge the massive shift of mana in their world.

illus. Ariel Olivetti # 114/0

2/2

Kranioceros

    4 R
Creature - Beast

1W: Kranioceros gets +0/+3 until end of turn.

"A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations."—Ebrel, godtoucher mentor

illus. Steve Argyle # 67/0

5/2

Lapse of Certainty

    2 W
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue.

illus. Anthony Francisco # 9/0

Maelstrom Archangel

    W U B R G
Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

illus. Cyril Van Der Haegen # 115/0

5/5

Magister Sphinx

    4 W U B
Artifact Creature - Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."

illus. Steven Belledin # 116/0

5/5

Malfegor

    2 B B R R
Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

illus. Jason Chan # 117/0

6/6

Mana Cylix

    1
Artifact

1, T: Add one mana of any color.

Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.

illus. Howard Lyon # 138/0

Manaforce Mace

    4
Artifact - Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip 3

As the shards merged, relics once thought mundane regained forgotten powers.

illus. Jeremy Jarvis # 139/0

Maniacal Rage

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

The spikes of sangrite made the goblin stronger, but they didn't make him any smarter.

illus. Brandon Kitkouski # 68/0

Mark of Asylum

    1 W
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

A paragon of honor, Galo Aher fell to a blast of fire. The Order of the White Orchid was so saddened that they forged a new sigil in his likeness.

illus. Sal Villagran # 10/0

Martial Coup

    X W W
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Their war forgotten, the nations of Bant stood united in the face of a common threat.

illus. Greg Staples # 11/0

Master Transmuter

    3 U
Artifact Creature - Human Artificer

U, T, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

illus. Chippy # 31/0

1/2

Matca Rioters

    2 G
Creature - Human Warrior

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

illus. Steve Argyle # 84/0

*/*

Meglonoth

    3 R G W
Creature - Beast

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

When the shards merged, Mayael found herself the general of Naya's mightiest army.

illus. Steve Prescott # 118/0

6/6

Might of Alara

    G
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

The combined strength of all five planes spawned creations none had seen before.

illus. Steve Prescott # 85/0

Mirror-Sigil Sergeant

    5 W
Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.

"If I had many lives, I would give them all for Bant."

illus. Chris Rahn # 12/0

4/4

Molten Frame

    1 R
Instant

Destroy target artifact creature.

Cycling 2 (2, Discard this card: Draw a card.)

The metal filigree in his body glowed red-hot, and his flesh soon followed.

illus. Izzy # 69/0

Nacatl Hunt-Pride

    5 W
Creature - Cat Warrior

Vigilance

R, T: Target creature can't block this turn.

G, T: Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

illus. Steve Prescott # 13/0

5/4

Nacatl Outlander

    R G
Creature - Cat Scout

Protection from blue

Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.

illus. Zoltan Boros & Gabor Szikszai # 119/0

2/2

Nacatl Savage

    1 G
Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."—Ajani

illus. Parente # 86/0

2/1

Nicol Bolas, Planeswalker

    4 U B B R
Legendary Planeswalker - Bolas

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

illus. D. Alexander Gregory # 120/0

5

Noble Hierarch

    G
Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

T: Add G, W, or U.

She protects the sacred groves from blight, drought, and the Unbeholden.

illus. Mark Zug # 87/0

0/1

Nyxathid

    1 B B
Creature - Elemental

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

illus. Raymond Swanland # 49/0

7/7

Obelisk of Alara

    6
Artifact

1W, T: You gain 5 life.

1U, T: Draw a card, then discard a card.

1B, T: Target creature gets -2/-2 until end of turn.

1R, T: Obelisk of Alara deals 3 damage to target player or planeswalker.

1G, T: Target creature gets +4/+4 until end of turn.

illus. Jeremy Jarvis # 140/0

Paleoloth

    4 G G
Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."—Mayael the Anima

illus. Christopher Moeller # 88/0

5/5

Paragon of the Amesha

    2 W
Creature - Human Knight

First strike

WUBRG: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

"Let my lance sing with the voices of angels and the heathen cower before my shield, for I will teach this land the meaning of honor."

illus. Chris Rahn # 14/0

2/2

Parasitic Strix

    2 U
Artifact Creature - Bird

Flying

When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

After finding no sustenance on the edges of Grixis, it turned to the skies of Bant.

illus. Steven Belledin # 32/0

2/2

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

illus. Todd Lockwood # 15/0

Pestilent Kathari

    2 B
Creature - Bird Warrior

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2R: Pestilent Kathari gains first strike until end of turn.

illus. Dave Kendall # 50/0

1/1

Progenitus

    W W U U B B R R G G
Legendary Creature - Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

The Soul of the World has returned.

illus. Jaime Jones # 121/0

10/10

Quenchable Fire

    3 R
Sorcery

Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays U before that step.

You'd better know how to pray for rain.

illus. Jean-Sébastien Rossbach # 70/0

Rakka Mar

    2 R R
Legendary Creature - Human Shaman

Haste

R, T: Create a 3/1 red Elemental creature token with haste.

"The finest pawns are those with pawns of their own."—Nicol Bolas

illus. Jason Chan # 71/0

2/2

Reliquary Tower

Land

You have no maximum hand size.

T: Add C.

When the aven scouts located the tower in Esper, the Knights of the Reliquary set off on a righteous crusade to recover their lost treasures.

illus. Jesper Ejsing # 143/0

Rhox Bodyguard

    3 G W
Creature - Rhino Monk Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters the battlefield, you gain 3 life.

An enlightened soul caged in a body made for battle.

illus. Sal Villagran # 122/0

2/3

Rhox Meditant

    3 W
Creature - Rhino Monk

When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.

The weight of her conviction balances on the harmony of her soul.

illus. Donato Giancola # 16/0

2/4

Rotting Rats

    1 B
Creature - Zombie Rat

When Rotting Rats enters the battlefield, each player discards a card.

Unearth 1B (1B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Dave Allsop # 51/0

1/1

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

T: Add one mana of any color.

illus. Jaime Jones # 144/0

Sacellum Archers

    2 G
Creature - Elf Archer

RW, T: Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

illus. Kev Walker # 89/0

2/3

Salvage Slasher

    1 B
Artifact Creature - Human Rogue

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.

illus. Anthony Francisco # 52/0

1/1

Scarland Thrinax

    B R G
Creature - Lizard

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.

"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."—Jorshu of Clan Nel Toth

illus. Daarken # 123/0

2/2

Scattershot Archer

    G
Creature - Elf Archer

T: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

illus. Steve Argyle # 90/0

1/2

Scepter of Dominance

    1 W W
Artifact

W, T: Tap target permanent.

"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"—Fridius, telemin master

illus. Howard Lyon # 17/0

Scepter of Fugue

    B B
Artifact

1B, T: Target player discards a card. Activate this ability only during your turn.

One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.

illus. Franz Vohwinkel # 53/0

Scepter of Insight

    1 U U
Artifact

3U, T: Draw a card.

"The road to truth has many branches, and so must the cane with which I walk it."—Voln the Elder

illus. Steven Belledin # 33/0

Scornful Aether-Lich

    3 U
Artifact Creature - Zombie Wizard

WB: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."—Tezzeret

illus. Steven Belledin # 34/0

2/4

Sedraxis Alchemist

    2 B
Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

illus. Karl Kopinski # 54/0

2/2

Shambling Remains

    1 B R
Creature - Zombie Horror

Shambling Remains can't block.

Unearth BR (BR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Nils Hamm # 124/0

4/3

Shard Convergence

    3 G
Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.

Alara is broken no more.

illus. Vance Kovacs # 91/0

Sigil of the Empty Throne

    3 W W
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

illus. Cyril Van Der Haegen # 18/0

Skyward Eye Prophets

    3 G W U
Creature - Human Wizard

Vigilance

T: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

illus. Matt Stewart # 125/0

3/3

Sludge Strider

    1 W U B
Artifact Creature - Insect

Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Underneath the cities of Esper are cycles of life unseen by those who feed them.

illus. Franz Vohwinkel # 126/0

3/3

Soul's Majesty

    4 G
Sorcery

Draw cards equal to the power of target creature you control.

An avatar he sculpts of wisdom and strength.

illus. Jesper Ejsing # 92/0

Sphinx Summoner

    3 U B
Artifact Creature - Sphinx

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Jaime Jones # 127/0

3/3

Spore Burst

    3 G
Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Seeds from Jund don't drift gently on the wind. They get up and stampede.

illus. Daarken # 93/0

Suicidal Charge

    3 B R
Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

"They think they're winning. But they're just lining up to be dinner."—Rakka Mar

illus. Daarken # 128/0

Sylvan Bounty

    5 G
Instant

Target player gains 8 life.

Basic landcycling 1G (1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Some who scouted new lands chose to stay.

illus. Chris Rahn # 94/0

Telemin Performance

    3 U U
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

illus. Izzy # 35/0

Thornling

    3 G G
Creature - Elemental Shapeshifter

G: Thornling gains haste until end of turn.

G: Thornling gains trample until end of turn.

G: Thornling gains indestructible until end of turn.

1: Thornling gets +1/-1 until end of turn.

1: Thornling gets -1/+1 until end of turn.

illus. Kev Walker # 95/0

4/4

Toxic Iguanar

    R
Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

illus. Brandon Kitkouski # 72/0

1/1

Traumatic Visions

    3 U U
Instant

Counter target spell.

Basic landcycling 1U (1U, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

illus. Cyril Van Der Haegen # 36/0

Tukatongue Thallid

    G
Creature - Fungus

When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

illus. Vance Kovacs # 96/0

1/1

Unstable Frontier

Land

T: Add C.

T: Target land you control becomes the basic land type of your choice until end of turn.

The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.

illus. John Avon # 145/0

Unsummon

    U
Instant

Return target creature to its owner's hand.

"Send it back to its own strange world so we can avoid another inglorious combat with these wicked beings."—Captain Valek of Jhess

illus. Izzy # 37/0

Vagrant Plowbeasts

    5 G W
Creature - Beast

1: Regenerate target creature with power 5 or greater.

Plowbeasts of Naya escaped their harnesses in droves, content to snack on the conveniently cultivated fields of Eos and Valeron.

illus. Zoltan Boros & Gabor Szikszai # 129/0

6/6

Valeron Outlander

    G W
Creature - Human Scout

Protection from black

After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen.

illus. Matt Stewart # 130/0

2/2

Valiant Guard

    W
Creature - Human Soldier

As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.

illus. Chris Rahn # 19/0

0/3

Vectis Agents

    3 U B
Artifact Creature - Human Rogue

UB: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.

With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis.

illus. Chippy # 131/0

4/3

Vedalken Outlander

    W U
Artifact Creature - Vedalken Scout

Protection from red

The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection.

illus. Izzy # 132/0

2/2

Viashino Slaughtermaster

    1 R
Creature - Viashino Warrior

Double strike

BG: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

illus. Raymond Swanland # 73/0

1/1

View from Above

    1 U
Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

"This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this."

illus. Howard Lyon # 38/0

Voices from the Void

    4 B
Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead.

illus. rk post # 55/0

Volcanic Fallout

    1 R R
Instant

This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

"How can we outrun the sky?"—Hadran, sunseeder of Naya

illus. Zoltan Boros & Gabor Szikszai # 74/0

Voracious Dragon

    3 R R
Creature - Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

illus. Dominick Domingo # 75/0

4/4

Wall of Reverence

    3 W
Creature - Spirit Wall

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.

illus. Wayne Reynolds # 20/0

1/6

Wandering Goblins

    2 R
Creature - Goblin Warrior

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.

illus. Karl Kopinski # 76/0

0/3

Wild Leotau

    2 G G
Creature - Cat

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay G.

"Leotau that were born wild make the best mounts. It's like riding a thunderstorm."—Rafiq of the Many

illus. Michael Komarck # 97/0

5/4

Worldheart Phoenix

    3 R
Creature - Phoenix

Flying

You may cast Worldheart Phoenix from your graveyard by paying WUBRG rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

illus. Aleksi Briclot # 77/0

2/2

Worldly Counsel

    1 U
Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Every horizon hides a new possibility.

illus. Matt Cavotta # 39/0

Wretched Banquet

    B
Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."—Sedris, the Traitor King

illus. Nils Hamm # 56/0

Yoke of the Damned

    1 B
Enchantment - Aura

Enchant creature

When a creature dies, destroy enchanted creature.

The demon's yoke is part leash, part noose.

illus. Paul Bonner # 57/0

Zombie Outlander

    U B
Creature - Zombie Scout

Protection from green

The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund.

illus. Nils Hamm # 133/0

2/2