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Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.): Regenerate Albino Troll.
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: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Avg Price $0.00 -
Create a 4/4 green Beast creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Avg Price $0.00 -
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Whenever another creature dies, you may gain 1 life.
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: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
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Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
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When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
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+1: Untap two target lands.
−1: Create a 3/3 green Beast creature token.
−4: Creatures you control get +3/+3 and gain trample until end of turn.
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Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
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Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with " : This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
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, : Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Channel —
, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.Avg Price $0.00 -
Target creature gets +3/+3 until end of turn.
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Destroy target nonblack creature. Its controller loses 2 life.
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Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
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Target creature gets -3/-3 until end of turn.
Cycling
( , Discard this card: Draw a card.)Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Avg Price $0.00 -
When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.
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If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
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Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
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Cycling
( , Discard this card: Draw a card.)When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)
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+1: Target player discards a card.
−2: Search your library for a card, then shuffle your library and put that card on top of it.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
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When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Polluted Mire enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)Avg Price $0.00 -
Sacrifice a Beast: You gain 4 life.
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When Ravenous Rats enters the battlefield, target opponent discards a card.
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Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
(Choose both if you pay the entwine cost.)Avg Price $0.00 -
Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
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Target player draws two cards and loses 2 life.
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Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
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Slippery Karst enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)Avg Price $0.00 -
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
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Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
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Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to the player or planeswalker it's attacking.)
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: Regenerate Twisted Abomination.
Swampcycling
( , Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)Avg Price $0.00 -
, , Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
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Vicious Hunger deals 2 damage to target creature and you gain 2 life.
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Defender (This creature can't attack.)
: Add .
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Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
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Whenever a Beast enters the battlefield, you may draw a card.
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