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As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Avg Price $1.60 -
Return six target nonland permanents to their owners' hands.
Avg Price $1.00 -
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
Avg Price $33.00 -
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Avg Price $4.70 -
For each opponent, gain control of target permanent that player controls.
Avg Price $4.74 -
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
Avg Price $0.28 -
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Avg Price $0.25 -
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Avg Price $0.24 -
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Avg Price $0.25 -
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Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
Avg Price $0.39 -
Destroy all creatures.
Avg Price $2.26 -
As an additional cost to cast this spell, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
Avg Price $0.36 -
Destroy target nonblack creature.
Avg Price $0.25 -
Target creature gets +3/+3 until end of turn.
Avg Price $0.21 -
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Avg Price $0.39 -
Each player sacrifices a creature.
Avg Price $0.26 -
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
Avg Price $0.25 -
Jungle Shrine enters the battlefield tapped.
: Add , , or .
Avg Price $0.53 -
Lightning Helix deals 3 damage to any target and you gain 3 life.
Avg Price $0.55 -
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Avg Price $0.70 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Avg Price $0.80 -
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Avg Price $0.75 -
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
Avg Price $2.30 -
: Add .
, : Add one mana of any color.
Avg Price $0.47 -
, : You may put a creature card from your hand onto the battlefield.
Avg Price $2.30 -
Target creature gets +2/+1 and gains trample until end of turn.
Avg Price $0.25 -
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Avg Price $7.73 -
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
Avg Price $3.26 -
Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
Avg Price $1.21 -
: Add .
: Add or . Activate this ability only if you control a Swamp.
Avg Price $0.35 -
Enchant creature with converted mana cost 2 or less
You control enchanted creature.
Avg Price $0.49 -
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Avg Price $0.32 -
Flying
Vampire Interloper can't block.
Avg Price $0.25 -
Flying, deathtouch, lifelink
Avg Price $0.50 -
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Target creature gets +1/+1 until end of turn. Untap that creature.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
Avg Price $0.25 -
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Avg Price $0.30