Wither (This deals damage to creatures in the form of -1/-1 counters.)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Return target permanent to its owner's hand.
Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
W, T: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature.
At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.
Faerie Conclave enters the battlefield tapped.
T: Add U to your mana pool.
1U: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Fiery Temper deals 3 damage to target creature or player.
Madness R (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Icatian Javelineers enters the battlefield with a javelin counter on it.
T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Lava Axe deals 5 damage to target player.
T: Add G to your mana pool.
When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
Golem creatures you control have trample.
T: Add 1 to your mana pool.
1, T, Sacrifice Mind Stone: Draw a card.
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Madness 2R (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Treetop Village enters the battlefield tapped.
T: Add G to your mana pool.
1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
((B/P) can be paid with either B or 2 life.)
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Cards in graveyards lose all abilities.
Morph 2 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)