Biogenic Ooze
Biogenic Ooze
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.
illus. Lake Hurwitz # 122/259
Oracle Text
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.
Most importantly OOZE LORD!!!!
But a "mythic ooze" is kind of a funny thought...
Considering making an ooze tribal edh with either Prime Speaker Vannifar or The Mimeoplasm or Experiment Kraj ........meh Mimeo sounds more fun.
This could be interesting in more casual Commander builds. Green oozes include
Acidic Slime
Ancient Ooze
Chameleon Colossus
Corrosive Ooze
Inexorable Blob
Manaplasm
Mitotic Slime
Ravenous Slime
Scavenging Ooze
Spitting Slime
Nongreen oozes (or g/x oozes) include
Bloodhall Ooze
Experiment Kraj
Hanweir Garrison+Hanweir Battlements=Hanweir, the Writhing Township
Mephitic Ooze
Mirror Entity
Necroplasm
Necrotic Ooze
Shapesharer
And of course you have clones.
Other cards that create ooze tokens include
Gelatinous Genesis
Gutter Grime
Miming Slime
Mystic Genesis
Ooze Flux
Ooze Garden, though it requires non-ooze creatures to use.