Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
(Transforms from Storm the Vault.)
T: Add one mana of any color.
T: Add U for each artifact you control.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.
+2: Creatures you control get +1/+0 until end of turn.
−3: Destroy target creature.
−10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.
(Transforms from Hadana's Climb.)
1GU, T: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Woodland Stream enters the battlefield tapped.
T: Add G or U.
Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.
When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.
Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
2R: Zacama deals 3 damage to target creature.
2G: Destroy target artifact or enchantment.
2W: You gain 3 life.
Flying, double strike, vigilance, trample, indestructible