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Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.
Equip
Avg Price $0.00 -
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Avg Price $0.70 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.00 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.35 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.29 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.62 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $17.98 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $499.99 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $110.08 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.25 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.30 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.25 -
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Avg Price $0.25 -
, : Put a charge counter on White Mana Battery.
, Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way.
Avg Price $0.48 -
, : Put a charge counter on White Mana Battery.
, Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way.
Avg Price $2.99 -
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Avg Price $0.25 -
Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.
Avg Price $0.32 -
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Avg Price $0.49 -
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Avg Price $0.47 -
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Avg Price $0.45 -
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Avg Price $0.25 -
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Avg Price $17.00 -
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Avg Price $41.25 -
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Avg Price $1.98 -
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Avg Price $0.25 -
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Avg Price $0.26 -
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Avg Price $0.30 -
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Avg Price $0.25 -
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Avg Price $0.25 -
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Avg Price $0.25 -
You gain 5 life.
Avg Price $0.20 -
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Avg Price $0.25 -
: Target player dealt damage by Wicked Akuba this turn loses 1 life.
Avg Price $0.22 -
When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.
Avg Price $0.19 -
Destroy two target nonblack creatures. You lose 5 life.
Avg Price $2.99 -
Destroy two target nonblack creatures. You lose 5 life.
Avg Price $1.62 -
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
Avg Price $0.24 -
When Wicked Wolf enters the battlefield. it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
Avg Price $0.40 -
When Wicked Wolf enters the battlefield. it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
Avg Price $0.40 -
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
Avg Price $0.39 -
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Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
Avg Price $0.25 -
Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
Avg Price $0.25 -
Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
Avg Price $0.25 -
Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Avg Price $0.50 -
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Avg Price $0.45 -
Target creature gets +4/+4 until end of turn.
Avg Price $6.59 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.29 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.25 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.25 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.30 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.30 -
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Avg Price $0.25 -
Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Avg Price $0.48 -
Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
Avg Price $0.20 -
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Avg Price $0.33 -
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Avg Price $0.39 -
(
can be paid with either or .)Sacrifice Wild Cantor: Add one mana of any color.
Avg Price $0.35 -
When Wild Celebrants enters the battlefield, you may destroy target artifact.
Avg Price $0.19 -
When Wild Celebrants enters the battlefield, you may destroy target artifact.
Avg Price $0.15 -
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Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Avg Price $0.71 -
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At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Avg Price $0.55 -
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.96 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.48 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.43 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.44 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.42 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.43 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $0.45 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $3.18 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $67.49 -
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.Avg Price $46.50 -
As an additional cost to cast this spell, discard a card.
Draw two cards.
Avg Price $0.24 -
As an additional cost to cast this spell, discard a card.
Draw two cards.
Avg Price $0.25 -
Target creature gets +3/+1 and gains trample until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Avg Price $0.20 -
Target creature gets +3/+1 and gains trample until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Avg Price $0.25 -
Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Avg Price $0.20 -
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At the beginning of your upkeep, sacrifice Wild Leotau unless you pay
.Avg Price $0.24 -
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
Avg Price $0.25 -
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays
.Avg Price $0.23 -
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Avg Price $0.00 -
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Avg Price $0.25 -
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Avg Price $0.00 -
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Avg Price $0.27 -
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Avg Price $0.30 -
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
Avg Price $0.00 -
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
Avg Price $0.66 -
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
Avg Price $0.53