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Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Legal InNoneAvg Price $0.00 -
Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Legal InNoneAvg Price $0.00 -
Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
Avg Price $4.12 -
Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times.
Legal InNoneAvg Price $0.00 -
Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times.
Legal InNoneAvg Price $0.00 -
Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under you control all creature cards in all graveyards that were put there from anywhere this turn.
Legal InNoneAvg Price $0.00 -
Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under you control all creature cards in all graveyards that were put there from anywhere this turn.
Legal InNoneAvg Price $0.00 -
Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Avg Price $2.50 -
Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Avg Price $2.65 -
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Avg Price $8.00 -
Myojin of Roaring Blades enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Legal InNoneAvg Price $0.00 -
Myojin of Roaring Blades enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Legal InNoneAvg Price $0.00 -
Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Avg Price $4.68 -
Myojin of Towering Might enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Legal InNoneAvg Price $0.00 -
Myojin of Towering Might enters the battlefield with an indestructible counter on it only if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Legal InNoneAvg Price $0.00