Accorder's Shield says unlikely.
Spellweave Sinkhole 2B Enchantment Creature – Horror Whenever Spellweave Sinkhole attacks, each player loses 1 life for each enchantment he or she controls. 3/3 -minrar: uncommon
Next: 2R; Kicker - Sacrifice a land with a blaze counter on it.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Accorder's Shield is a reasonable 22-23rd Limited card; I would not use Accorder's Shield as a power level precedent.
Valkaut Eruption2R
Instant
Kicker - Sacrifice a land with a blaze counter on it.
~ deals 3 damage to target creature or player. Then if ~ was kicked, it deals 3 damage to each creature and player.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Lasyera Dragon20WURBG
Legendary Dragon
Flying, Vigilance, Haste, Persist, Trample.
Convoke, Delve
When ~ enters the battlefield, choose a creature target opponent controls and exile all other creatures except for chosen creature and ~.
When ~ deals combat damage to an opponent, put a creature card from your hand at random onto the battlefield.
13/13
Next:
WWWWWRRRRR
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Divine Intervention 6W
Instant
Put a 4/4 white Angel creature token with flying onto the battlefield for each creature attacking you and/or a plainswalker you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Trial by FiremindUUURRR
Sorcery (R)
Trial by Firemind deals 6 damage to each creature.
Then, each player draws six cards, then discards
a card for each creature he or she controlled that
was put into a graveyard this turn. "Niv-mizzet once had a pet hampster. The hamster
was a genius, but sadly not fireproof."
next WWWGGG
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Hope Manifestation GGGWWW
Sorcery
You life total becomes 20. Then put X 1/1 green Saproling creature token onto the battlefield, where X is half of the total life you gained this turn rounded up.
I'm not sure about the wording, I hope you guys understand the idea /:
3BRG
Enchantment - Aura
Enchant land
Enchanted land has, "T, sacrifice this land: Destroy target land."
When ~ is put into a graveyard from the battlefield, its owner may attach it to target land.
Pressure Thought1U
Sorcery
Target opponent discard the top card of his or her library for each card drawn this turn.
If life was paid to cast this spell, target opponent discards double the top cards of his or her library for each card drawn this turn.
Next:
2W
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Sinburner Paladin :2mana::symw::sym2r:
Creature - Knight
First strike, lifelink
Whenever Sinburner Paladin deals combat damage to a player, it deals that much damage to each creature that player controls.
2/2
Rot AwayXBG
Sorcery (R)
As an additional cost to cast Rot Away, pay X life.
Destroy X target creatures, artifacts, and/or enchantments with different names.
Avatar's LightingBRW
Sorcery
Domain - ~ deals X damage to target creature or player and you gain X life where X is the number of basic land types among lands you control.
Sow or Study(U/G)(G/U)(G/U)
Sorcery
Reveal the top three cards of your library and choose one: Put each land card revealed this way onto the battlefield tapped; or put each nonland card revealed this way into your hand. Then put each remaining card into your graveyard.
Pact of Essence 0
(WURBG) - Sorcery
Search your library for a red, white, green,blue, black card and reveal them. Shuffle your library and place those cards on top of your library in any order.
At the beginning of your next upkeep, pay WURBG. If you don't, you lose the game.
Next:
x or
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Pyra, Metal Twisterx
Planeswalker - Pyra
+1: Put a 0/1 Pest artifact creature token onto the battlefield.
-X: Target Pest gets +X/+X until the beginning of your next upkeep.
-7: Pest creatures you control gain annihilator 1.
Loyalty: X
Random Card Name4WU
Enchantment
Lands you control has Exalted.
Whenever a creature you control attacks alone, it gains flying. Exile that creature at the beginning of next end step.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Nanoreplication Project2UURR
Enchantment
Whenever a player casts an instant or sorcery spell, you may copy that spell and choose new targets for the copy.
Whenever a player activates an ability that isn't a mana ability, you may copy that ability and choose new targets for the copy.
Egostorm 5UBR
Sorcery
Egostorm deals 7 damage to target player. That player loses the game unless he or she has you gain control of a creature he or she controls of your choice.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Difference of NilWBB
Enchantment
As Difference of Nil enters the battlefield, choose a number.
The chosen number doesn't exist. (Effects that refer to that number use zero instead. Instances of that number in the power and toughness of creatures and the loyalty of planeswalkers are 0. Mana symbols aren't numbers. Nonexistent loyalty costs can't be paid.)
Spellweave Sinkhole
2B
Enchantment Creature – Horror
Whenever Spellweave Sinkhole attacks, each player loses 1 life for each enchantment he or she controls.
3/3
-minrar: uncommon
Next: 2R; Kicker - Sacrifice a land with a blaze counter on it.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Valkaut Eruption 2R
Instant
Kicker - Sacrifice a land with a blaze counter on it.
~ deals 3 damage to target creature or player. Then if ~ was kicked, it deals 3 damage to each creature and player.
Next:
Basic Instant
Tap target creature.
-minrar: common
Next: 20WUBRG
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Legendary Dragon
Flying, Vigilance, Haste, Persist, Trample.
Convoke, Delve
When ~ enters the battlefield, choose a creature target opponent controls and exile all other creatures except for chosen creature and ~.
When ~ deals combat damage to an opponent, put a creature card from your hand at random onto the battlefield.
13/13
Next:
WWWWWRRRRR
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Sorcery
Lifelink
~ deals damage to each creature equal to that creature's toughness.
next: 4U
Sorcery
Draw a card for each tapped creature on the battlefield.
Next:
4RGB
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Spider
Hellbent - ~ has vigilance, reach and trample as long as you have no cards in hand.
5/7
Next: 6W
6W
Instant
Put a 4/4 white Angel creature token with flying onto the battlefield for each creature attacking you and/or a plainswalker you control.
Next: 4RG
Working on it...
Modern
WU Thopter Party WU
EDH
UB Tasigur, the Golden Fang UB
CRUEL ULTIMATUM IST KRIEG!
4RG
Sorcery - Temblor
Seismic Impact deals 10 damage to target creature. Its controller sacrifices two lands.
-minrar: uncommon
Next: UUURRR
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery (R)
Trial by Firemind deals 6 damage to each creature.
Then, each player draws six cards, then discards
a card for each creature he or she controlled that
was put into a graveyard this turn.
"Niv-mizzet once had a pet hampster. The hamster
was a genius, but sadly not fireproof."
next WWWGGG
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
GGGWWW
Sorcery
You life total becomes 20. Then put X 1/1 green Saproling creature token onto the battlefield, where X is half of the total life you gained this turn rounded up.
I'm not sure about the wording, I hope you guys understand the idea /:
Next: 3BRG
Working on it...
Modern
WU Thopter Party WU
EDH
UB Tasigur, the Golden Fang UB
CRUEL ULTIMATUM IST KRIEG!
Enchantment - Aura
Enchant land
Enchanted land has, "T, sacrifice this land: Destroy target land."
When ~ is put into a graveyard from the battlefield, its owner may attach it to target land.
Next: 1U
Sorcery
Target opponent discard the top card of his or her library for each card drawn this turn.
If life was paid to cast this spell, target opponent discards double the top cards of his or her library for each card drawn this turn.
Next:
2W
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Knight
First strike, lifelink
Whenever Sinburner Paladin deals combat damage to a player, it deals that much damage to each creature that player controls.
2/2
Next: xBG
Sorcery (R)
As an additional cost to cast Rot Away, pay X life.
Destroy X target creatures, artifacts, and/or enchantments with different names.
Next: UBG, BRW, or GWB
Sorcery
Domain - ~ deals X damage to target creature or player and you gain X life where X is the number of basic land types among lands you control.
Next:
(U/G)(G/U)(G/U)
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Reveal the top three cards of your library and choose one: Put each land card revealed this way onto the battlefield tapped; or put each nonland card revealed this way into your hand. Then put each remaining card into your graveyard.
Next: or
(WURBG) - Sorcery
Search your library for a red, white, green,blue, black card and reveal them. Shuffle your library and place those cards on top of your library in any order.
At the beginning of your next upkeep, pay WURBG. If you don't, you lose the game.
Next:
x or
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Planeswalker - Pyra
+1: Put a 0/1 Pest artifact creature token onto the battlefield.
-X: Target Pest gets +X/+X until the beginning of your next upkeep.
-7: Pest creatures you control gain annihilator 1.
Loyalty: X
Next: 4UW
Enchantment
Lands you control has Exalted.
Whenever a creature you control attacks alone, it gains flying. Exile that creature at the beginning of next end step.
Next: 2RRW
Enchantment
Whenever a creature enters the battlefield under your control, it gets +2/+2 and gains haste and vigilance until end of turn.
Next: a parun still in Ravnica2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
I might be missing something here, but this doesn't seem like a mana cost.
Enchantment
Whenever a player casts an instant or sorcery spell, you may copy that spell and choose new targets for the copy.
Whenever a player activates an ability that isn't a mana ability, you may copy that ability and choose new targets for the copy.
Next: 5UBR
5UBR
Sorcery
Egostorm deals 7 damage to target player. That player loses the game unless he or she has you gain control of a creature he or she controls of your choice.
-minrar: rare
Next: two charms together (redundancy is fine)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment
As Difference of Nil enters the battlefield, choose a number.
The chosen number doesn't exist. (Effects that refer to that number use zero instead. Instances of that number in the power and toughness of creatures and the loyalty of planeswalkers are 0. Mana symbols aren't numbers. Nonexistent loyalty costs can't be paid.)
Next: 4BR
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝