This combo doesn't work, you know. Candelabra of Tawnos taps, which means that you can use the academy twice, at most, unless you have some way of untapping the candelabra infinitely. (no, there isn't an easy way to do that at all)
Oh, wow, I did not know Candelabra taps. We never checked. That's going to ruin his day.
I'm going to be one of the few people to actually stand up for Player C. Magic is just a game, so one should take a step back and appreciate the wacky gamestates that arise when the new guy is playing one of those mishmosh "griefer" decks. If the game was a run-of-the-mill, steady-paced battle for board/card advantage, who would remember it in a month? Obliterate.dec will always stick out in your mind, though.
The same guy who runs the Candelabra/Academy deck also has Obliterate in it. Some times he'll panic and blow up the board even if has good position just because he's afraid of something that's no threat. Now that's annoying: having to strart a game over with a quarter of your land gone just when you thought the game was almost over.
Neither. I mean honestly if they (WotC) print a card (or combo), then in casual we get to play it. That is the best part of being a casual player, you can let you inner Johnny come out.
I have a Coalition Victory, and you know what it's fun. Really it is, and that's the point.
As far as a turn 4 infinite combo, I am sure it is quite impressive.
But why blame your Johnny friend for winning? Why blame him for enjoying sophisticated card interacts?
You and your play group are to blame not your Johnny, there is Counterspells, if you don't like him going infinite play control, or at the very least splash U for some control.
Or play W and throw in some Rule of Laws, thats sure to knock him down a peg. Against his CV deck play some Disenchants.
Progression is not bad, what is bad is when one person in a play group starts to evolve and the rest of the group, instead of evolving too, would rather sit back and point fingers.
As far as land d goes yeah it sucks I hate but I don't complain about it. My best friend has a Land D deck with 32 some odd Land D spells. So trust me I know what it's like, but the only reason my friend made that monstrosity was because I was really in to U at that point and was cramming 35 Couterspells into ever deck I made. So in a big way it's my fault.
Some times another reason people make Land D and crazy combos is, well because their poor or have a very limited card pool.(I am not singling anyone out or cutting anyone down, trust me I am poor) Like my friend with the 36 Land D. I was playing with Damnations, Crypic Commands, and high end cards that he simply didn't have the resource to abtain. So that was his natural pogression, his way of keeping up, and thats just fine by me.
I guess the biggest thing that I want you to get from this is that, "problomatic" players, are only problomatic if you let them be. Next time just take a step back and look, and you will find your problomatic player just became your greatest teacher.
I agree. This is why my friends and I play casual. No card restrictions. No specific format. Freedom.
To the OP: Why not just make equally as strong decks, or decks that can counter what they do? Part of the fun is making these decks.
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to theismiscrime at Damnation Studios for the awesome sig!
Usually in scenario C the player has a win condition it just takes them so long to get to the win condition that they deck their selves before winning. Since, its like 4 creatures out of 60 cards and half the time the creature dies before it can attack. Even then the new kid doesn't pack any recursion. It would be like playing a stasis with only zephyr falcon to win. How is he going to do 20x num_of_players before he decks himself? Or in a land destruction deck like I mentioned relying upon Ankh of Mishra and some red crap card like steamflogger boss
Geez, alot of "casual behavior" threads nowadays. Primary and ony casual rule: "any rule that is fine for the most part of the playgroup, is a fine rule", simple like that.
So any further thread with: "if somebody uses/do....in a casual game, is it ethic/ok?", read the answer above.
That answer should be sticky.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Now i lay you, down to rest, you'll never be more than second best" (Megadeth)
Geez, alot of "casual behavior" threads nowadays. Primary and ony casual rule: "any rule that is fine for the most part of the playgroup, is a fine rule", simple like that.
So any further thread with: "if somebody uses/do....in a casual game, is it ethic/ok?", read the answer above.
That answer should be sticky.
QFT, it's all a matter of preference; not subjecteable to judgement, only opinion.
Primary and only casual rule: "any rule that is fine for the most part of the playgroup, is a fine rule". So any further thread with: "if somebody uses/does .... in a casual game, is it ethical/ok?", read the answer above.
- Being a "Johnny/Spike" means you like self-torture. You win often in casual, so everybody hates you; you loose often in competitive, so you hate yourself.
The one that i would get annoyed with though would be a Confusion in the Ranks + Grip of Chaos combo. if it was played as part of a winning strategy fair enough, even if that strategy is to totally throw everyone off their game plan.
If the combo was played only for "immense lulz" with no follow up to win i'd get pretty pissed off. i'm sure we'd all be rolling on the ground at the combo but when the tears of laughter stopped and we realised that the game is now destroyed and we just have to quite the game or else just go through the motions of playing random cards i'd be asking not to see that deck again.
my point is just because you find it funny not everyone will.
That's perfectly understandable. Just like any joke, stuff like Grip of Chaos usually starts to get old after the first couple of times, even for me, so whoever is piloting the deck in question had better be prepared for some swift retribution from the rest of the playgroup. However, when the new guy did in fact break out the mono-red multiplayer chaos deck at our table, I'd say that the fun everyone had was more than worth it. It gave everyone something to talk about later, and the bizarre gamestates can really get your inner creative/deckbuilding wheels turning.
To be fair, I may have been somewhat desensitized to shenanigans like this since a significant portion of my playgroup will regularly try to break the game in half. In any case, though, Player C was by no means being unethical because:
1. His deck is 100% legal (at least, the cards in question are)
2. It's not like he has played that deck game after game, because he's the new guy
3. He isn't hurting anybody's feelings by playing pieces of cardboard (hopefully)
If he is seriously and maliciously trying to ruin everyone's day, that's a different story. I don't think this is the case, however.
Quote from noodle »
is it so funny that its worth ruining a perfectly good game of magic? if you're into lulz play unhinged.
I guess that really depends on why you play casual games of Magic. Some people are in it for the competitive feel, so it's reasonable that they would get annoyed with what they perceive to be pointless griefing. Other people just really want to see their deck do what it's supposed to, so they have reason to be slightly annoyed as well. If you play Magic because you like to hang out with your friends, though, what actually gets played in the context of the game is of little importance in the long run. Is that reasonable?
(Unhinged does seem like great fun, though. It's just not readily available in our area.)
Oh, wow, I did not know Candelabra taps. We never checked. That's going to ruin his day.
The same guy who runs the Candelabra/Academy deck also has Obliterate in it. Some times he'll panic and blow up the board even if has good position just because he's afraid of something that's no threat. Now that's annoying: having to strart a game over with a quarter of your land gone just when you thought the game was almost over.
I agree. This is why my friends and I play casual. No card restrictions. No specific format. Freedom.
To the OP: Why not just make equally as strong decks, or decks that can counter what they do? Part of the fun is making these decks.
Thanks to theismiscrime at Damnation Studios for the awesome sig!
So any further thread with: "if somebody uses/do....in a casual game, is it ethic/ok?", read the answer above.
That answer should be sticky.
QFT, it's all a matter of preference; not subjecteable to judgement, only opinion.
Also... sigged :rolleyes:.
That's perfectly understandable. Just like any joke, stuff like Grip of Chaos usually starts to get old after the first couple of times, even for me, so whoever is piloting the deck in question had better be prepared for some swift retribution from the rest of the playgroup. However, when the new guy did in fact break out the mono-red multiplayer chaos deck at our table, I'd say that the fun everyone had was more than worth it. It gave everyone something to talk about later, and the bizarre gamestates can really get your inner creative/deckbuilding wheels turning.
To be fair, I may have been somewhat desensitized to shenanigans like this since a significant portion of my playgroup will regularly try to break the game in half. In any case, though, Player C was by no means being unethical because:
1. His deck is 100% legal (at least, the cards in question are)
2. It's not like he has played that deck game after game, because he's the new guy
3. He isn't hurting anybody's feelings by playing pieces of cardboard (hopefully)
If he is seriously and maliciously trying to ruin everyone's day, that's a different story. I don't think this is the case, however.
I guess that really depends on why you play casual games of Magic. Some people are in it for the competitive feel, so it's reasonable that they would get annoyed with what they perceive to be pointless griefing. Other people just really want to see their deck do what it's supposed to, so they have reason to be slightly annoyed as well. If you play Magic because you like to hang out with your friends, though, what actually gets played in the context of the game is of little importance in the long run. Is that reasonable?
(Unhinged does seem like great fun, though. It's just not readily available in our area.)
Draft my Mono-Blue Cube!
lichess.org | chess.com