This deck wins by generating card advantage at instant speed using evoke on mulldrifter and shriekmaw combined with leyline of anticipationg. The deck continues to generate advantage using bloodbraid elf and recursion from makeshift mannequin and rise from the grave. The deck wins attacking with shriekmaws, mulldrifters, bloodbraids and kitchen finks, while keeping threats from opponents off the board with shriekmaws, volcanic fallouts and terminates.
And without any further ado, here is my magical decklist. Constructive thoughts and ideas would be appreciated.
to look at that deck, I can see that you're generating lots of card advantage at instant speed where possible. I don't think green is all that necessary, though. You've got lots of creature kablooey already maindecked, and plenty of ways to search for it or similar in blue/black. Green strains your manabase and doesn't include cards that do enough on their own.
You could easily lose the kitchen finks, bloodbraid elves, primal commands, to up your playsets of terminate, mannequin (you are a recursion deck, are you not?), caldera hellion (maybe just one more), etc. You could even run stronger cards in here that you currently do not run, cards that may help other matchups that I see haven't really been tested.
You shouldn't need cloudthresher, you're already running 4x fallout. Lightning Bolt looks to be an ideal candidate for testing in here. Beyond that, just test and see where your weak spots are. I'm sure various enchantments could be a pain. See if you need to sideboard some bounce or maindeck some counterspells or discard.
to look at that deck, I can see that you're generating lots of card advantage at instant speed where possible. I don't think green is all that necessary, though. You've got lots of creature kablooey already maindecked, and plenty of ways to search for it or similar in blue/black. Green strains your manabase and doesn't include cards that do enough on their own.
You could easily lose the kitchen finks, bloodbraid elves, primal commands, to up your playsets of terminate, mannequin (you are a recursion deck, are you not?), caldera hellion (maybe just one more), etc. You could even run stronger cards in here that you currently do not run, cards that may help other matchups that I see haven't really been tested.
You shouldn't need cloudthresher, you're already running 4x fallout. Lightning Bolt looks to be an ideal candidate for testing in here. Beyond that, just test and see where your weak spots are. I'm sure various enchantments could be a pain. See if you need to sideboard some bounce or maindeck some counterspells or discard.
The green is actually extremely important. The primal command is often used to shuffle my graveyard into my library because I go through cards rather quickly. The bloodbraid elf also applies a lot of pressure and let's me trade with great sable stag while still gaining another card. I have considered running cryptic command in the sideboard but I'm not sure what matchups it would be useful in.
Defeats his purpose of playing the Leyline. That is his goal.
You are correct that he want's to play the Leyline. However my suggestion is if maybe making a viable and strong deck is more important then playing them. The deck is strained by the color and the enchanment. It' won't be very good without dropping a color somewhere. Blue or green has to go for it to be made into something. Imo
You are correct that he want's to play the Leyline. However my suggestion is if maybe making a viable and strong deck is more important then playing them. The deck is strained by the color and the enchanment. It' won't be very good without dropping a color somewhere. Blue or green has to go for it to be made into something. Imo
The extra color isn't exactly straining...
Are you familiar with the five color control deck that came out towards the end of lorwyn/alara standard? It ran a vivid/reflecting pool mana base that was similar to mine and it could have a turn 4 cryptic command turn 6 broodmate dragon and a turn 7 cruel ultimatum. Taking away green would rid me of kitchen finks which has saved me countless times and works great with the 4 maindeck volcanic fallout and primal command, which opens up my options quite considerably. disposing of blue gets rid of leyline of anticipation, which isnt entirely necessary for the deck to work, but helps immensely, and mulldrifter, which is a necessary part of my card advantage engine.
You are correct in assuming I want to play a strong deck, but you are incorrect in assuming that 4 colors isn't achievable. I'll admit my mana base needs some tweaking, but I rarely am color screwed, and am more worried about eliminating as many CIPT lands as possible to maximize my efficiency.
And without any further ado, here is my magical decklist. Constructive thoughts and ideas would be appreciated.
4 bloodbraid elf
4 mulldrifter
4 shriekmaw
3 kitchen finks
2 caldera hellion
1 vendilion clique
Instants
4 volcanic fallout
3 makeshift mannequin
2 terminate
Sorceries
3 primal command
2 rise from the grave
Enchantments
4 leyline of anticipation
4 reflecting pool
3 vivid grove
2 vivid creek
2 vivid marsh
3 vivid crag
2 fire-lit thicket
2 flooded grove
2 twilight mire
1 forest
1 island
1 mountain
1 swamp
4 great sable stag
3 acidic slime
3 clodthresher
3 thought hemorrhage
2 sower of tempation
Heroes of the Plane Studios is awesome.
Decks
Mono black control
BUG :symb::symu::symg:
EXT:
Time Sieve :symw::symu::symb:
T1.5
Eva Depths :symg::symb:
EDH:
Glissa, the traitor :symb::symg:
Currently dreaming up:
T2- Eldrazi BUG :symg::symu::symb:
EXT- Superfriends 2.0 :symu::symw::symr:
"I'd like to buy a bowel" - wheel of torture
Defeats his purpose of playing the Leyline. That is his goal.
Daretti
Ezuri
Captain Sisay (In work)
You could easily lose the kitchen finks, bloodbraid elves, primal commands, to up your playsets of terminate, mannequin (you are a recursion deck, are you not?), caldera hellion (maybe just one more), etc. You could even run stronger cards in here that you currently do not run, cards that may help other matchups that I see haven't really been tested.
You shouldn't need cloudthresher, you're already running 4x fallout. Lightning Bolt looks to be an ideal candidate for testing in here. Beyond that, just test and see where your weak spots are. I'm sure various enchantments could be a pain. See if you need to sideboard some bounce or maindeck some counterspells or discard.
Credit to DolZero for this awesome sig!
The green is actually extremely important. The primal command is often used to shuffle my graveyard into my library because I go through cards rather quickly. The bloodbraid elf also applies a lot of pressure and let's me trade with great sable stag while still gaining another card. I have considered running cryptic command in the sideboard but I'm not sure what matchups it would be useful in.
Heroes of the Plane Studios is awesome.
Decks
Mono black control
BUG :symb::symu::symg:
EXT:
Time Sieve :symw::symu::symb:
T1.5
Eva Depths :symg::symb:
EDH:
Glissa, the traitor :symb::symg:
Currently dreaming up:
T2- Eldrazi BUG :symg::symu::symb:
EXT- Superfriends 2.0 :symu::symw::symr:
"I'd like to buy a bowel" - wheel of torture
You are correct that he want's to play the Leyline. However my suggestion is if maybe making a viable and strong deck is more important then playing them. The deck is strained by the color and the enchanment. It' won't be very good without dropping a color somewhere. Blue or green has to go for it to be made into something. Imo
The extra color isn't exactly straining...
Are you familiar with the five color control deck that came out towards the end of lorwyn/alara standard? It ran a vivid/reflecting pool mana base that was similar to mine and it could have a turn 4 cryptic command turn 6 broodmate dragon and a turn 7 cruel ultimatum. Taking away green would rid me of kitchen finks which has saved me countless times and works great with the 4 maindeck volcanic fallout and primal command, which opens up my options quite considerably. disposing of blue gets rid of leyline of anticipation, which isnt entirely necessary for the deck to work, but helps immensely, and mulldrifter, which is a necessary part of my card advantage engine.
You are correct in assuming I want to play a strong deck, but you are incorrect in assuming that 4 colors isn't achievable. I'll admit my mana base needs some tweaking, but I rarely am color screwed, and am more worried about eliminating as many CIPT lands as possible to maximize my efficiency.
Heroes of the Plane Studios is awesome.
Decks
Mono black control
BUG :symb::symu::symg:
EXT:
Time Sieve :symw::symu::symb:
T1.5
Eva Depths :symg::symb:
EDH:
Glissa, the traitor :symb::symg:
Currently dreaming up:
T2- Eldrazi BUG :symg::symu::symb:
EXT- Superfriends 2.0 :symu::symw::symr:
"I'd like to buy a bowel" - wheel of torture