(This combo isn't meant to be taken seriously, but their hilarious if you were to say draft it and make it work)
Escaped Null + Ogre's Cleaver + Hyena Umbra = 7/3 Indestructible first striker that when blocked becomes a 12/3 Indestructible life-linking first striker.
The null is a new card to be frank if it has an equipment + aura.
Escaped Null 3B
Creature - Zombie Berserker (U)
When ~ enters the battlefield, discard 2 cards.
Lifelink, first strike, totem armor
When ~ becomes blocked or blocks, ~ gets +5/+0 until end of turn. 5: ~ Gets +5/+0, this doesn't end at the end of the turn, this ability can only be used once.
2/3
didn't argue that did I? just said it wasn't a combo. no one would say tinker and darksteel is a combo. it's just nice to use together.
Then what exactly would a combo be too you or anyone else here? After all if the formula Card X + Card Y = Combo, isn't viable then what is an actual combo in MTG?
After all, one of the main three types of players is called Johnny COMBO PLAYER.
Tinker is a Vintage combo deck.
Time Sieve was a combo deck.
Dredge is a combo deck.
Except, according to you, none of those are actually combos, just synergy.
Time Sieve is a combo deck because when you "go off" you have near infinite turns...
I wouldnt really consider the other decks combo decks... they are just decks that win very quickly...
In magic usually "combo" means infinite or near infinite of something...
For example that ☺☺☺☺ty other combo that is going around the forums with the khalni gem that produces infinite mana....
The cards your talking about arej ust a "omg what if I played a really ☺☺☺☺ty dude and gave him all these massive equipments and enchantments! WOULDNT THAT BE AWESOME"
Time Sieve is a combo deck because when you "go off" you have near infinite turns...
I wouldnt really consider the other decks combo decks... they are just decks that win very quickly...
In magic usually "combo" means infinite or near infinite of something...
For example that ☺☺☺☺ty other combo that is going around the forums with the khalni gem that produces infinite mana....
The cards your talking about arej ust a "omg what if I played a really ☺☺☺☺ty dude and gave him all these massive equipments and enchantments! WOULDNT THAT BE AWESOME"
Not really a combo...
You are completely wrong. By your logic, Dark Depths isn't a combo, Thopter Sword combo isn't a combo, Flash Hulk isn't a combo, Natural Order isn't a combo, and Stiflenought isn't a combo.
A combo is a combination of cards that quickly puts you into a position to win.
You are completely wrong. By your logic, Dark Depths isn't a combo, Thopter Sword combo isn't a combo, Flash Hulk isn't a combo, Natural Order isn't a combo, and Stiflenought isn't a combo.
A combo is a combination of cards that quickly puts you into a position to win.
And yet ironically, none of those are called a combo deck??
The only one ive ever heard with the word "combo" ever attached is Thopter Sword, and thats only because many of them ran a 1 of time sieve to go infinite?
Dude... you know that Ichorid is a combo deck? Or that TES or ANT are combo decks? None of those "go infinite", and all of the interactions I listed there ARE combos. Many of them are used in decks because they are combos.
Hey guys, I heard that when you put a Hyena Umbra and Ogre's Cleaver on an Eager Cadet you get a 7/1 first strike indestructible guy!
Yeah, I am pretty awesome at combos, if I do say so myself.
[Point: this is not a combo, you're just playing auras and equipments on a guy.]
As for combo/not-combo, it kind of depends on the deck. Dark Depths definitely is combo. Combo in a sense is just 'put cards together, ooh, they win together!'. Usually they just win in a flashy way though. Phyrexian Dreadnought=combo. Quirion Dryad=not combo. Reanimator=combo, Kor Equips=not combo. That's the general rule.
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my mouth is full of winsome lies -
and eyes are full of death besides
but luckily the soul is wise -
it sees beyond my blindness and
forced failure makes a better guise,
so as i come again alive,
it feels like life's a decent plan
ok. so quickly I'll do examples that define the two. (harder to explain in straight words)
Pariah + dawn elemental = combo
pariah + glory seeker = not a combo. just cards
pariah + hand of emrakul = synergy. it doesn't stop all damage, but it stops a lot and changes the game state and future plays.
or how about this one:
norin the wary + confusion in the ranks = combo
norin the wary + pandemonium = combo
a creature + pandemonium = just cards
a BIG creature + pandemonium = synergy as it is stronger than just any old card.
So basically a combo takes multiple cards and abuse them in a way that singularly (or with any other card) it would not be possible to abuse. Such as infinite mana.
Best example would be Grindstone + Painter's servant. neither card was meant to be an instant win, just fun cards. put them together and you get an instant win. There are plenty of synergy with painter's servant out there like run it with protection creatures, but that is not a combo. that's just synergy.
synergy is combining multiple cards to get a better effect. If this was a combo then EVERY deck would be a combo deck. Jund? combo deck. UW control? combo deck. ELFdrazi? combo deck. None of these are combo decks. they are just decks that have found the synergy of certain cards to utilize them in a better way. All teir 1 decks create synergy. It's what makes their deck better than teir 2 which have less synergy.
also I just reread the OP and you're incorrect on your "combo". it is not indestructible by any means. I can't bolt an indestructible guy no matter how many bolts I throw at it, but if I bolt the above guy then the aura comes off (makes him weaker and no first strike) then ANY damage would just kill it off. And couldn't I just put the hyena aura on ulamog? that would be an indestructible guy now with first strike. that's not a combo is it? that's just making ulamog better which is the only purpose of hyena aura on well.... ANYTHING.
(This combo isn't meant to be taken seriously, but their hilarious if you were to say draft it and make it work)
Escaped Null + Ogre's Cleaver + Hyena Umbra = 7/3 Indestructible first striker that when blocked becomes a 12/3 Indestructible life-linking first striker.
How is it indestructible? I understand totem armor prevents it from dieing once. But that's hardly indestructibile. It also would lose it's first strike ability so the next combat step it's back to only having 2 toughness and would certainly perish in combat. One lone flame slash and a 2/2 on the board and you've wasted a TON of development.
Sometimes people can be really nitpicky when it shouldn't ever matter. Call it whatever you want - the OP clearly wants to talk about the interaction of these cards, not talk philosophy on what is or is not a combo. This is not me trying to tell people what to do, I just think there'd be less stress/conflict if we would 'ignore the itch'.
--
Limited Shenanigans ftw. I'm gonna look for this sort of interaction in my sealed pool this weekend for sure.
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GP Charlotte 2013 Top 16 GTC Limited
PT RTR Day 2
GP Worcester 3-4th place 2012 M13 Limited
GPT Minneapolis 1st Place
SCG Worcester 10th place 2012
TCG Platinum top 8 June 24th 2012
GPT Worcester 2012 2nd and 5-8th place same event 2 decks (2 running soul run ramp m13 standard)
You are completely wrong. By your logic, Dark Depths isn't a combo, Thopter Sword combo isn't a combo, Flash Hulk isn't a combo, Natural Order isn't a combo, and Stiflenought isn't a combo.
A combo is a combination of cards that quickly puts you into a position to win.
umm... Flash hulk WAS a combo deck. it almost ALWAYS won the turn it "went off". dark depths was never a combo deck. thoptersword was never a combo deck. stiflenought isn't a combo deck as it like... sure.. you got a dreanought... I terminate. ok... next.... or say... I play a deathtoucher... or heaven forbid I had oath of druids when you decided to do that. and for that matter Oath was never a combo deck.
Three face palms still isn't enough to measure the lack of knowledge I have witnessed today.
So according to everyone: A combo is only infinite, everything else that works with another card couldn't possibly be a combo.
Please bring more logic then what you are stating. All I did was try being nice to point out a nifty little combo of cards that are nice in draft. I honestly wonder who is the real madman at times on this forum.
umm... Flash hulk WAS a combo deck. it almost ALWAYS won the turn it "went off". dark depths was never a combo deck. thoptersword was never a combo deck. stiflenought isn't a combo deck as it like... sure.. you got a dreanought... I terminate. ok... next.... or say... I play a deathtoucher... or heaven forbid I had oath of druids when you decided to do that. and for that matter Oath was never a combo deck.
Apparently Stiflenought isn't a combo because it dies to removal.
Apparently Stiflenought isn't a combo because it dies to removal.
I can see the issue with my statement against it. My issue with calling it a combo is the fact that it doesn't affect the board in any real way, nor does it make you win flat out, but if I use my earlier logic then yes, it is a combo because it abuses the two cards involved to get you something more than either were meant to do. So it can be a combo.
But you brought up that pairing and yet are using it to defend a random aura (that could be replaced with any totem armor), a random equipment (which isn't important at all and can be replaced) and a random creature (which can be almost any creature as well). it's just not a combo. it is just cards that are said to be together. it's like saying the same creature with a hyena aura and a drake aura!! now it has flying too!!! does that make it combo? no. it makes it playing the game. I could put the same things on a chimney imp and make a chimney imp a beast.
Apparently Stiflenought isn't a combo because it dies to removal.
Stop the jowly nerd rage and listen to people.
A combintion of cards that have an explicit interaction and results in a win as a consequence is a combo. Bloom Tender +Umbral Mantle, Swans Assault, Gargadon/Lark combo. Sometimes they can be more elaborate, like the gigantic combo engine turn that ANT and the like are capable of, or how quickly dredge does its combo aggro thing.
Some guy with equipment and auras is not a combo. An Enchantress + Auras is not a combo. Its just synergy.
Escaped Null + Ogre's Cleaver + Hyena Umbra = 7/3 Indestructible first striker that when blocked becomes a 12/3 Indestructible life-linking first striker.
I like it. All of those cards are limited-worthy, too, and at pretty low rarities. Very plausible.
UW Delver Tempo
UWB Solar Flare
Legacy T1.5:
UWB Stoneblade
Modern:
UBW Teachings
EDH:
UWB Sharuum, the Combomon
True but Tinker + Darksteel Colossus are just cards but they have synergy now don't they? Even a Doubling Season + Any Planeswalker = Using their ultimate ASAP. A combo is just really X + X = XX
The null is a new card to be frank if it has an equipment + aura.
Escaped Null 3B
Creature - Zombie Berserker (U)
When ~ enters the battlefield, discard 2 cards.
Lifelink, first strike, totem armor
When ~ becomes blocked or blocks, ~ gets +5/+0 until end of turn.
5: ~ Gets +5/+0, this doesn't end at the end of the turn, this ability can only be used once.
2/3
didn't argue that did I? just said it wasn't a combo. no one would say tinker and darksteel is a combo. it's just nice to use together.
Then what exactly would a combo be too you or anyone else here? After all if the formula Card X + Card Y = Combo, isn't viable then what is an actual combo in MTG?
After all, one of the main three types of players is called Johnny COMBO PLAYER.
Tinker is a Vintage combo deck.
Time Sieve was a combo deck.
Dredge is a combo deck.
Except, according to you, none of those are actually combos, just synergy.
Time Sieve is a combo deck because when you "go off" you have near infinite turns...
I wouldnt really consider the other decks combo decks... they are just decks that win very quickly...
In magic usually "combo" means infinite or near infinite of something...
For example that ☺☺☺☺ty other combo that is going around the forums with the khalni gem that produces infinite mana....
The cards your talking about arej ust a "omg what if I played a really ☺☺☺☺ty dude and gave him all these massive equipments and enchantments! WOULDNT THAT BE AWESOME"
Not really a combo...
You are completely wrong. By your logic, Dark Depths isn't a combo, Thopter Sword combo isn't a combo, Flash Hulk isn't a combo, Natural Order isn't a combo, and Stiflenought isn't a combo.
A combo is a combination of cards that quickly puts you into a position to win.
And yet ironically, none of those are called a combo deck??
The only one ive ever heard with the word "combo" ever attached is Thopter Sword, and thats only because many of them ran a 1 of time sieve to go infinite?
I have to disagree with that. Combo is X + X > XX.
P.S. THis is at SomeoneRandom
Yeah, I am pretty awesome at combos, if I do say so myself.
[Point: this is not a combo, you're just playing auras and equipments on a guy.]
As for combo/not-combo, it kind of depends on the deck. Dark Depths definitely is combo. Combo in a sense is just 'put cards together, ooh, they win together!'. Usually they just win in a flashy way though. Phyrexian Dreadnought=combo. Quirion Dryad=not combo. Reanimator=combo, Kor Equips=not combo. That's the general rule.
and eyes are full of death besides
but luckily the soul is wise -
it sees beyond my blindness and
forced failure makes a better guise,
so as i come again alive,
it feels like life's a decent plan
Pariah + dawn elemental = combo
pariah + glory seeker = not a combo. just cards
pariah + hand of emrakul = synergy. it doesn't stop all damage, but it stops a lot and changes the game state and future plays.
or how about this one:
norin the wary + confusion in the ranks = combo
norin the wary + pandemonium = combo
a creature + pandemonium = just cards
a BIG creature + pandemonium = synergy as it is stronger than just any old card.
So basically a combo takes multiple cards and abuse them in a way that singularly (or with any other card) it would not be possible to abuse. Such as infinite mana.
Best example would be Grindstone + Painter's servant. neither card was meant to be an instant win, just fun cards. put them together and you get an instant win. There are plenty of synergy with painter's servant out there like run it with protection creatures, but that is not a combo. that's just synergy.
synergy is combining multiple cards to get a better effect. If this was a combo then EVERY deck would be a combo deck. Jund? combo deck. UW control? combo deck. ELFdrazi? combo deck. None of these are combo decks. they are just decks that have found the synergy of certain cards to utilize them in a better way. All teir 1 decks create synergy. It's what makes their deck better than teir 2 which have less synergy.
also I just reread the OP and you're incorrect on your "combo". it is not indestructible by any means. I can't bolt an indestructible guy no matter how many bolts I throw at it, but if I bolt the above guy then the aura comes off (makes him weaker and no first strike) then ANY damage would just kill it off. And couldn't I just put the hyena aura on ulamog? that would be an indestructible guy now with first strike. that's not a combo is it? that's just making ulamog better which is the only purpose of hyena aura on well.... ANYTHING.
How is it indestructible? I understand totem armor prevents it from dieing once. But that's hardly indestructibile. It also would lose it's first strike ability so the next combat step it's back to only having 2 toughness and would certainly perish in combat. One lone flame slash and a 2/2 on the board and you've wasted a TON of development.
I wouldn't draft this combo of cards.
--
Limited Shenanigans ftw. I'm gonna look for this sort of interaction in my sealed pool this weekend for sure.
PT RTR Day 2
GP Worcester 3-4th place 2012 M13 Limited
GPT Minneapolis 1st Place
SCG Worcester 10th place 2012
TCG Platinum top 8 June 24th 2012
GPT Worcester 2012 2nd and 5-8th place same event 2 decks (2 running soul run ramp m13 standard)
WR Boros Legion WR
umm... Flash hulk WAS a combo deck. it almost ALWAYS won the turn it "went off". dark depths was never a combo deck. thoptersword was never a combo deck. stiflenought isn't a combo deck as it like... sure.. you got a dreanought... I terminate. ok... next.... or say... I play a deathtoucher... or heaven forbid I had oath of druids when you decided to do that. and for that matter Oath was never a combo deck.
Three face palms still isn't enough to measure the lack of knowledge I have witnessed today.
So according to everyone: A combo is only infinite, everything else that works with another card couldn't possibly be a combo.
Please bring more logic then what you are stating. All I did was try being nice to point out a nifty little combo of cards that are nice in draft. I honestly wonder who is the real madman at times on this forum.
Apparently Stiflenought isn't a combo because it dies to removal.
I can see the issue with my statement against it. My issue with calling it a combo is the fact that it doesn't affect the board in any real way, nor does it make you win flat out, but if I use my earlier logic then yes, it is a combo because it abuses the two cards involved to get you something more than either were meant to do. So it can be a combo.
But you brought up that pairing and yet are using it to defend a random aura (that could be replaced with any totem armor), a random equipment (which isn't important at all and can be replaced) and a random creature (which can be almost any creature as well). it's just not a combo. it is just cards that are said to be together. it's like saying the same creature with a hyena aura and a drake aura!! now it has flying too!!! does that make it combo? no. it makes it playing the game. I could put the same things on a chimney imp and make a chimney imp a beast.
F(X,Y)= XY synergy
F(X,Y)> XY combo
There mathematically defined, below defined by emotional response
doot doot doo : just some cards
hehe : synergy
OMFG PWN'D : combo
Stop the jowly nerd rage and listen to people.
A combintion of cards that have an explicit interaction and results in a win as a consequence is a combo. Bloom Tender +Umbral Mantle, Swans Assault, Gargadon/Lark combo. Sometimes they can be more elaborate, like the gigantic combo engine turn that ANT and the like are capable of, or how quickly dredge does its combo aggro thing.
Some guy with equipment and auras is not a combo. An Enchantress + Auras is not a combo. Its just synergy.