Lorwyn and Kamigawa were poorly recieved blocks according to WotC market research as per MaRo
Polls on MTGS won't change that: people on here represent a very, very small minority of players.
From what I remember MaRo said Lorwyn wasn't considered "badass" enough while Kamigawa was too foreign for people alongside the "everything is legendary" annoyance.
That's because they actually met the players and asked them very specific questions. On the net, you don't meet the persons and if you ask a very simple question like ''What plane would you like to see revisited?'', you are going to have a very different response to what the market research has shown. Market research is more on the terms of Monetary Gain while public poll on the net show Public Interest in the Confidence of Anonimity.
Also, I'm curently checking the price of one booster box of any Kamigawa set against one booster box of Gatecrash. They have a higher value if you compare the price. Also, the price of the Kamigawa boosters is higher compared to those of Gatecrash. Same with Lorwin/Shadowmoor and that's also while checking Morningtide/Eventide. That's comparing old sets over a really recent one and you can't deny those numbers. The public want Kamigawa and Lorwin/Shadowmoor.
Next revisit could be Kamigawa if we go with the public opinion and Dominaria is kind of out of the picture since it's the most revisited plane in the Magic history.
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That's because they actually met the players and asked them very specific questions. On the net, you don't meet the persons and if you ask a very simple question like ''What plane would you like to see revisited?'', you are going to have a very different response to what the market research has shown. Market research is more on the terms of Monetary Gain while public poll on the net show Public Interest in the Confidence of Anonimity.
Also, I'm curently checking the price of one booster box of any Kamigawa set against one booster box of Gatecrash. They have a higher value if you compare the price. Also, the price of the Kamigawa boosters is higher compared to those of Gatecrash. Same with Lorwin/Shadowmoor and that's also while checking Morningtide/Eventide. That's comparing old sets over a really recent one and you can't deny those numbers. The public want Kamigawa and Lorwin/Shadowmoor.
Next revisit could be Kamigawa if we go with the public opinion and Dominaria is kind of out of the picture since it's the most revisited plane in the Magic history.
for the high price its because of suply/demand( a 2004-2005 product?) and because of a huge amount of cards that are used in casual/ legacy/ modern/ EDH/ Vintage. compare its price tag for the ones for Zendikar's Block
EDIT: ( also new mtg sets products always have a low price teg or standard price just as when CHK came out a booster was 3.00 or less the same for zendikar shadowmoor etc :p:o:p )
Kamigawa was poorly received because it played badly. I don't think most people had an issue with the setting itself.
Very much this. Had the block focused more on playability and less on gimmicks it would have been more well received. But they were also gunshy on power level after Mirrodin, so it would almost be impossible for a new Kamigawa block to be as bad as the first.
Very much this. Had the block focused more on playability and less on gimmicks it would have been more well received. But they were also gunshy on power level after Mirrodin, so it would almost be impossible for a new Kamigawa block to be as bad as the first.
Gimicky isn't really the right word. The problem with Kamigawa was that everything was overcosted. I don't think this was necessarily caution stemming from Mirrodin, as a lot of the set had to have been put together before Darksteel was released (which was when the brokenness of Mirrodin block really started to show, even though many of the broken cards were in the Mirrodin set itself). I think they just had a design team that thought the game should be slower than it was.
Splice/Arcane and Soulshift were very interesting and widespread mechanics that had real potential. But they bungled it by making all cards with those abilities overcosted and unplayable, so the abilities effectively didn't exist for competitive players. Compounding that problem was that Kamigawa shared Standard with Mirrodin and then Ravnica, two high-powered sets, so it never really had a lot of influence on Standard (except the short-lived Owling Mine archetype in Kamigawa-Ravnica).
Bushido is not really an interesting ability, but it was a nice addition to combat abilities, similar to Flanking, and such inclusions are appropriate from time to time. Ninjutsu also had potential, but they really should have made a few more Ninjas for it to be really usable.
Offering was too narrow, I agree, and Channel and Sweep were just awful. Fortunately, those were all confined to just a few cards--though they should have been dropped entirely. (In general, sets at the time had too many abilities in them. I wish Wizards would only introduce two or three abilities at most per block and focus on those abilities, something they've done a little better recently.) Epic, although also confined to a few cards, was an interesting inclusion, and Enduring Ideal is still a rogue archetype in Modern.
I also agree that Wizards wrongly considers Kamigawa to have been unpopular for its setting when really it was unpopular for its low power level and because it came at a time when a lot of players quit Magic after Mirrodin block. I don't think the setting was a problem at all. But I doubt that they will change their minds on the assessment that Kamigawa = bad. I'm certain that the inclusion of Tamiyo in Innistrad was to say, "Hey, would we have returned to Kamigawa here, but that's never happening."
Kamigawa was reaaaaally heavy on Japanese culture. Lots of players didn't understand any of it. Yes, almost anybody could explain to you what a shuriken is, but I don't think someone could explain the words "Kodama", "Bunrei", or "Goryo" without looking in a book or the internet.
Kamigawa also had a strong visual style : you can identify pretty easily a ninja, or a samurai. What about cards like Eerie Procession ? Unless you have a strong knowledge of the japanese culture, its flavor is unclear.
That's why the setting of Kamigawa was "poorly received", because some parts of it were too foreign for the average player.
Kamigawa was reaaaaally heavy on Japanese culture. Lots of players didn't understand any of it. Yes, almost anybody could explain to you what a shuriken is, but I don't think someone could explain the words "Kodama", "Bunrei", or "Goryo" without looking in a book or the internet.
I don't buy that as a reason for the block being poorly received. Kithkin, Moggs, Vedalkens, etc are all weird. If MtG didn't have weird, unusual flavor it wouldn't be MtG.
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
Part of the issue with Kawigama was they could've focused on Samurai and Ninjas with some spirits, but the spirit war with arcane was very weak and onsided. The Ninjas weren't fleshed out totally, and the Samurai as a tribe were left wanton. The ninjas with the revisit through Planechase was great, and was a popular set. So ninjutsu returning would be a high priority.
Kawigama has the ability to appeal to the rising middle class in East Asia, my suspect is that eventually more in the future as the spending dollars increase in that market we'll see more Asian influences creep in over time.
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- 'Theros' being summer/warmth: Krond the Dawn-Clad is like summer incarnate (flavor text: "Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela.")
- Journey into Nyx: Night. Journey into night. Vela the Night-Clad is turning the land of day into night (flavor text: "Vela snuffs out every trace of Krond's reign, leaving pure nightfall in her wake." Suggesting starting out in day [Theros], and ending in Night [Nyx].
- Out of nowhere in Planechase 2012, they introduced this 'storyline' with two, opposing decks, but despite being a set full of Planes...they never mention what plane these two are from! There's, oddly, no Plane card for it, despite two of the 'champions' being from this unnamed world. Seems suspicious to me. And it fits Maro's "plane we haven't been to"---since we haven't actually heard the name of it
- Krond and Vela's look represents the kind of 'very magical' world we might see, with Ravnica (City), Innistrad (Victorian towns), Mirrodin (Artifice) being the last three worlds
- Wizards wants each block to have 'factions' to it----so Vela vs. Krond, Day vs Night fits right into that
I love the Krond/Vela look, so this has me really excited! I was hoping that was going to be the next plane, and now there's plenty of evidence for it.
edit: Potentially more evidence:
-Krond's creature type is "Archon". Greek word for ruler or lord. There's been a few archons in magic (including one in Ravnica), but it fits the Greek idea.
that's not what happened at all. kamahl stabbed phage, akroma, and some old lady and they became korona. then korona got stabbed by her "prophets" and kamahl got drunk with a mutant centaur
I don't buy that as a reason for the block being poorly received. Kithkin, Moggs, Vedalkens, etc are all weird. If MtG didn't have weird, unusual flavor it wouldn't be MtG.
The point isn't what's "weird." The point is what's relatable in the fantasy repertoire while still triggering some dopamine from newness. Kithkin are essentially hobbits; Vedalken are essentially blue aliens; Moggs are essentially goblins/orcs, etc. WotC staff have publicly stated that in their view only a fraction of potential American MTG players have enough exposure to the Japanese fantasy/mythology repertoire to get the right balance.
Kamigawa was poorly received because it played badly. I don't think most people had an issue with the setting itself.
Kamigawa was "Theme? What theme?" You can't do legends at common, for flavor reasons and because it messes up limited. So the theme was confusing. Plus, splice was inherently parasitic, and whenever snow or gate or whatever comes up, I have a habit of saying "splice onto X" to make fun of it. Also, even TV Tropes knows what we're talking about.
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- 'Theros' being summer/warmth: Krond the Dawn-Clad is like summer incarnate (flavor text: "Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela."
- Journey into Nyx: Night. Journey into night. Vela the Night-Clad is turning the land of day into night (flavor text: "Vela snuffs out every trace of Krond's reign, leaving pure nightfall in her wake." Suggesting starting out in day [Theros], and ending in Night [Nyx].
- Out of nowhere in Planechase 2012, they introduced this 'storyline' with two, opposing decks, but despite being a set full of Planes...they never mention what plane these two are from! There's no Plane card for it, despite two of the 'champions' being from this unnamed world. Seems suspicious to me. And it fits Maro's "plane we haven't been to"---since we haven't actually heard the name of it
- Krond and Vela's look represents the kind of 'very magical' world we might see, with Ravnica (City), Innistrad (Victorian towns), Mirrodin (Artifice) being the last three worlds
- Wizards wants each block to have 'factions' to it----so Vela vs. Krond, Day vs Night fits right into that
I love the Krond/Vela look, so this has me really excited! I was hoping that was going to be the next plane, and now there's plenty of evidence for it.
edit: Even more evidence:
-Krond's creature type is "Archon". Greek word for ruler or lord. There's been a few archons in magic (including one in Ravnica), but it fits the Greek idea.
This is plausible. Not a fan of the playmat evidence though. And is this too much like Lorwyn/Shadowmoor?
This is plausible. Not a fan of the playmat evidence though. And is this too much like Lorwyn/Shadowmoor?
Well lets see Ravnica 10 factions over 2 sets
Alara 5 factions
Mirrodin 2 factions
Sure it could be similar but most magic sets have been faction vs another faction though most happened in the set itself not over the block. Still the idea is very plausiable and makes the most sense of the greek/nyx/theros thing going on.
I like how wizards is carrying on the turn 1 set up the world turn 2 Major event Turn 3 resolution.
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Kamigawa was reaaaaally heavy on Japanese culture. Lots of players didn't understand any of it. Yes, almost anybody could explain to you what a shuriken is, but I don't think someone could explain the words "Kodama", "Bunrei", or "Goryo" without looking in a book or the internet.
Kamigawa also had a strong visual style : you can identify pretty easily a ninja, or a samurai. What about cards like Eerie Procession ? Unless you have a strong knowledge of the japanese culture, its flavor is unclear.
That's why the setting of Kamigawa was "poorly received", because some parts of it were too foreign for the average player.
(Sorry for the grammar, btw )
I have to admit, I have no frickin' clue what's going on in Eerie Procession.
Anyways, if we could get this train back on the track...
The point isn't what's "weird." The point is what's relatable in the fantasy repertoire while still triggering some dopamine from newness. Kithkin are essentially hobbits; Vedalken are essentially blue aliens; Moggs are essentially goblins/orcs, etc. WotC staff have publicly stated that in their view only a fraction of potential American MTG players have enough exposure to the Japanese fantasy/mythology repertoire to get the right balance.
What fraction of American MtG players had exposure to blue alien sorcerers?
What fraction of American MtG players had exposure to blue alien sorcerers?
And that's exactly why Vedalkens are not popular as a race. They have a strong, but tiny, fanbase. Same thing for kithkins.
Back on topic, though, let's speculate.
- As someone already said, "Theros" means "Summer"
- Someone else talked about how "Nyx" could very well be the Underworld
The myth of Persephone actually talks about the seasons : her mother, Demeter (goddess of agriculture), was so depressed to know her daughter had been taken by Hades, she left the harvest alone, causing a great famine.
But when Perspephone returns from the Underworld (6 months a year), Demeter is joyful again, and makes the earth bloom and grow. This period oh the year is known as "Summer" and "Spring".
And when Persephone goes back to the Underworld (the other 6 months), Demeter stops her work, causing Winter and Spring.
What if "Journey into Nyx" is actually another take to the story of Persephone ?
NB : I know we have absolutely no inormation about the setting of "Theros", and this theory is absurd. No need to kill me. Please.
With a pretty good idea that the next block is the Krond/Vela world (Theros and Journey Into Nyx I believe to be the first/second sets), I think we can dive into what kind of mechanical themes that might have.
Based on hints from RTR block and knowledge of Krond, Vela, and the Greeks:
Enchantments:Krond the Dawn-Clad has the obvious Aura theme to him, and RTR block has been full of auras and enchantment-related cards (Sphere of Safety, Ethereal Armor, auras galore) that seem like they could be plants for block integration, a la the enemy-colored lands in INN block. Greek gods do love their curses, and enchanting a world into sections of day/night/other states? could fall into this as well.
Legends: Maro is careful to say "having every rare creature a legend" in Kamigawa was a mistake, not a legend theme in general. Obviously, Greek gods battling it out would be a great place for legends, and with Commander being so popular a Legend theme could be a boon. Plus, it sounds like Dragon's Maze has extra legends with the whole Champion cycle, so that could be a nice lead-in/plant for a legends theme in Theros block.
Land: Zendikar was redonkulously popular, and this is one of their earliest opportunities to revisit a land theme. With Gates so prominent in RTR, they could be a mini-theme for RTR, but they could also be a form of plant for a nonbasic-land or related theme for THR. Would that play into a Greek legends theme at all?
Vela: Vela the Night-Clad is more general than Krond, so I don't think she lines up as being a nod at any themes, at least nothing that seems evident in RTR.
that's not what happened at all. kamahl stabbed phage, akroma, and some old lady and they became korona. then korona got stabbed by her "prophets" and kamahl got drunk with a mutant centaur
Legends: Maro is careful to say "having every rare creature a legend" in Kamigawa was a mistake, not a legend theme in general.
Actually, he kind of did. He said they wanted to make legendary a theme, but failed to do so because legends at common don't play well in limited ans thus were not possible to make.
Edit: Legendary as a subtheme coud be possible though.
Vela: Vela the Night-Clad is more general than Krond, so I don't think she lines up as being a nod at any themes, at least nothing that seems evident in RTR.
she was made to play well with ninjutsu. when your dudes have intimidate they can be unblocked easier, and you ping opponents when you do trigger ninjutsu.
i can't see ninjas and greeks being in the same world, so...
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The issues with Kamigawa were mostly a lack of depth. If memory serves, people liked Champions quite a bit. But then we had Betrayers, where it was more of the same with no added depth. And then Saviors where it was even more of the same with even less depth.
It was a set with a lot of potential, but they'd have been better off to do Kamigawa Normal - Spirit War - Aftermath rather than Spirit War - More Spirit War - EVEN MORE SPIRIT WAR.
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It was a set with a lot of potential, but they'd have been better off to do Kamigawa Normal - Spirit War - Aftermath rather than Spirit War - More Spirit War - EVEN MORE SPIRIT WAR.
How is this bad exactly? All the recent sets follow the same formula in sets: introduction - conflict - resolution, which ends up being pretty boring and predictable. If nothing else, Kamigawa was at least unique in that regard.
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That's because they actually met the players and asked them very specific questions. On the net, you don't meet the persons and if you ask a very simple question like ''What plane would you like to see revisited?'', you are going to have a very different response to what the market research has shown. Market research is more on the terms of Monetary Gain while public poll on the net show Public Interest in the Confidence of Anonimity.
Also, I'm curently checking the price of one booster box of any Kamigawa set against one booster box of Gatecrash. They have a higher value if you compare the price. Also, the price of the Kamigawa boosters is higher compared to those of Gatecrash. Same with Lorwin/Shadowmoor and that's also while checking Morningtide/Eventide. That's comparing old sets over a really recent one and you can't deny those numbers. The public want Kamigawa and Lorwin/Shadowmoor.
Next revisit could be Kamigawa if we go with the public opinion and Dominaria is kind of out of the picture since it's the most revisited plane in the Magic history.
for the high price its because of suply/demand( a 2004-2005 product?) and because of a huge amount of cards that are used in casual/ legacy/ modern/ EDH/ Vintage. compare its price tag for the ones for Zendikar's Block
EDIT: ( also new mtg sets products always have a low price teg or standard price just as when CHK came out a booster was 3.00 or less the same for zendikar shadowmoor etc :p:o:p )
Eight-and-a-Half-Tails
Ghostly Prison
Samurai of the Pale Curtain
Yosei, the Morning Star
Squelch[/CARD]
Peer Through Depths
Keiga, the Tide Star
Hinder
Gifts Ungiven
Counsel of the Soratami
Azami, Lady of Scrolls
Thoughtbind
Kokusho, the Evening Star
Marrow-Gnawer
Nezumi Shortfang/Stabwhisker the Odious
Night of Souls' Betrayal
Rend Flesh
Struggle for Sanity
Waking Nightmare
Desperate Ritual
Kiki-Jiki, Mirror Breaker
Lava Spike
Mana Seism
Stone Rain
Through the Breach
Yamabushi's Storm
Azusa, Lost but Seeking
Glimpse of Nature
Heartbeat of Spring
Jugan, the Rising Star
Kodama's Reach
Myojin of Life's Web
Sakura-Tribe Elder
Seshiro the Anointed
Time of Need
General's Kabuto
Journeyer's Kite
Konda's Banner
Kusari-Gama
Long-Forgotten Gohei
Nine-Ringed Bo
Oathkeeper, Takeno's Daisho
Orochi Hatchery
Reito Lantern
Sensei's Divining Top !!!!
Tatsumasa, the Dragon's Fang
Uba Mask
Boseiju, Who Shelters All
Eiganjo Castle
Forbidden Orchard
Hall of the Bandit Lord
Minamo, School at Water's Edge
Shizo, Death's Storehouse
Empty-Shrine Kannushi
Final Judgment
Heart of Light
Hokori, Dust Drinker
Kami of False Hope
Patron of the Kitsune
Scour
Shining Shoal
Tallowisp
Terashi's Grasp
Terashi's Verdict
Chisei, Heart of Oceans
Disrupting Shoal
Heed the Mists
Higure, the Still Wind
Jetting Glasskite
Kira, Great Glass-Spinner
Minamo Sightbender
Patron of the Moon
Quash
Reduce to Dreams
Sway of the Stars
Threads of Disloyalty
Eradicate
Goryo's Vengeance
Ink-Eyes, Servant of Oni
Ogre Marauder
Patron of the Nezumi
Sickening Shoal
Stir the Grave
Toshiro Umezawa
Akki Blizzard-Herder
Akki Raider
Aura Barbs
Blazing Shoal
Crack the Earth
Flames of the Blood Hand
Heartless Hidetsugu
In the Web of War
Overblaze
Patron of the Akki
Sowing Salt
Twist Allegiance
Enshrined Memories
Isao, Enlightened Bushi
Iwamori of the Open Fist
Lifegift
Lifespinner
Patron of the Orochi
Sosuke's Summons
Splinter
Traproot Kami
Uproot
Genju of the Realm
Mirror Gallery
Neko-Te
Orb of Dreams
Shuko
That Which Was Taken
Umezawa's Jitte !!!!!!
Tendo Ice Bridge
Very much this. Had the block focused more on playability and less on gimmicks it would have been more well received. But they were also gunshy on power level after Mirrodin, so it would almost be impossible for a new Kamigawa block to be as bad as the first.
Gimicky isn't really the right word. The problem with Kamigawa was that everything was overcosted. I don't think this was necessarily caution stemming from Mirrodin, as a lot of the set had to have been put together before Darksteel was released (which was when the brokenness of Mirrodin block really started to show, even though many of the broken cards were in the Mirrodin set itself). I think they just had a design team that thought the game should be slower than it was.
Splice/Arcane and Soulshift were very interesting and widespread mechanics that had real potential. But they bungled it by making all cards with those abilities overcosted and unplayable, so the abilities effectively didn't exist for competitive players. Compounding that problem was that Kamigawa shared Standard with Mirrodin and then Ravnica, two high-powered sets, so it never really had a lot of influence on Standard (except the short-lived Owling Mine archetype in Kamigawa-Ravnica).
Bushido is not really an interesting ability, but it was a nice addition to combat abilities, similar to Flanking, and such inclusions are appropriate from time to time. Ninjutsu also had potential, but they really should have made a few more Ninjas for it to be really usable.
Offering was too narrow, I agree, and Channel and Sweep were just awful. Fortunately, those were all confined to just a few cards--though they should have been dropped entirely. (In general, sets at the time had too many abilities in them. I wish Wizards would only introduce two or three abilities at most per block and focus on those abilities, something they've done a little better recently.) Epic, although also confined to a few cards, was an interesting inclusion, and Enduring Ideal is still a rogue archetype in Modern.
I also agree that Wizards wrongly considers Kamigawa to have been unpopular for its setting when really it was unpopular for its low power level and because it came at a time when a lot of players quit Magic after Mirrodin block. I don't think the setting was a problem at all. But I doubt that they will change their minds on the assessment that Kamigawa = bad. I'm certain that the inclusion of Tamiyo in Innistrad was to say, "Hey, would we have returned to Kamigawa here, but that's never happening."
Kamigawa also had a strong visual style : you can identify pretty easily a ninja, or a samurai. What about cards like Eerie Procession ? Unless you have a strong knowledge of the japanese culture, its flavor is unclear.
That's why the setting of Kamigawa was "poorly received", because some parts of it were too foreign for the average player.
(Sorry for the grammar, btw )
I don't buy that as a reason for the block being poorly received. Kithkin, Moggs, Vedalkens, etc are all weird. If MtG didn't have weird, unusual flavor it wouldn't be MtG.
That was never confirmed in any official capacity.
Kawigama has the ability to appeal to the rising middle class in East Asia, my suspect is that eventually more in the future as the spending dollars increase in that market we'll see more Asian influences creep in over time.
Ambition must be made to counteract ambition.
Individualities may form communities, but it is institutions alone that can create a nation.
Nothing succeeds like the appearance of success.
Here is my principle: Taxes shall be levied according to ability to pay. That is the only American principle.
- 'Theros' being summer/warmth: Krond the Dawn-Clad is like summer incarnate (flavor text: "Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela.")
- Journey into Nyx: Night. Journey into night. Vela the Night-Clad is turning the land of day into night (flavor text: "Vela snuffs out every trace of Krond's reign, leaving pure nightfall in her wake." Suggesting starting out in day [Theros], and ending in Night [Nyx].
- Out of nowhere in Planechase 2012, they introduced this 'storyline' with two, opposing decks, but despite being a set full of Planes...they never mention what plane these two are from! There's, oddly, no Plane card for it, despite two of the 'champions' being from this unnamed world. Seems suspicious to me. And it fits Maro's "plane we haven't been to"---since we haven't actually heard the name of it
- Krond and Vela's look represents the kind of 'very magical' world we might see, with Ravnica (City), Innistrad (Victorian towns), Mirrodin (Artifice) being the last three worlds
-That playmat looks -exactly- like Vela's effect (day being turned into night in someone's wake. Maybe one of her homies/underlings?). Plus the 'Artemis' art has the same sort of clouds as Krond
- Wizards wants each block to have 'factions' to it----so Vela vs. Krond, Day vs Night fits right into that
I love the Krond/Vela look, so this has me really excited! I was hoping that was going to be the next plane, and now there's plenty of evidence for it.
edit: Potentially more evidence:
-Krond's creature type is "Archon". Greek word for ruler or lord. There's been a few archons in magic (including one in Ravnica), but it fits the Greek idea.
The point isn't what's "weird." The point is what's relatable in the fantasy repertoire while still triggering some dopamine from newness. Kithkin are essentially hobbits; Vedalken are essentially blue aliens; Moggs are essentially goblins/orcs, etc. WotC staff have publicly stated that in their view only a fraction of potential American MTG players have enough exposure to the Japanese fantasy/mythology repertoire to get the right balance.
Kamigawa was "Theme? What theme?" You can't do legends at common, for flavor reasons and because it messes up limited. So the theme was confusing. Plus, splice was inherently parasitic, and whenever snow or gate or whatever comes up, I have a habit of saying "splice onto X" to make fun of it. Also, even TV Tropes knows what we're talking about.
On phasing:
This is plausible. Not a fan of the playmat evidence though. And is this too much like Lorwyn/Shadowmoor?
Well lets see Ravnica 10 factions over 2 sets
Alara 5 factions
Mirrodin 2 factions
Sure it could be similar but most magic sets have been faction vs another faction though most happened in the set itself not over the block. Still the idea is very plausiable and makes the most sense of the greek/nyx/theros thing going on.
I like how wizards is carrying on the turn 1 set up the world turn 2 Major event Turn 3 resolution.
Decks used- GGarruk vs LilianaB, WElsepth vs TezzeretU, WGKnights vs DragonsR
WGRAjani vs BolasRUB, WUVenser vs KothR, RUIzzet vs GolgariGB.
WBSorin vs TibaltBR, WRHeros vs Monsters RG
Want to see other duel decks I made ? Check out my Blog ! Feel free to post advice or give topics for me to make duel decks out of. Check out the Theros Block Planeswalker Theme Duel Decks Elspeth, Xenagos, Ashok, Kiora, Ajani
I have to admit, I have no frickin' clue what's going on in Eerie Procession.
Anyways, if we could get this train back on the track...
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#BLM
#DefundThePolice
What fraction of American MtG players had exposure to blue alien sorcerers?
And that's exactly why Vedalkens are not popular as a race. They have a strong, but tiny, fanbase. Same thing for kithkins.
Back on topic, though, let's speculate.
- As someone already said, "Theros" means "Summer"
- Someone else talked about how "Nyx" could very well be the Underworld
The myth of Persephone actually talks about the seasons : her mother, Demeter (goddess of agriculture), was so depressed to know her daughter had been taken by Hades, she left the harvest alone, causing a great famine.
But when Perspephone returns from the Underworld (6 months a year), Demeter is joyful again, and makes the earth bloom and grow. This period oh the year is known as "Summer" and "Spring".
And when Persephone goes back to the Underworld (the other 6 months), Demeter stops her work, causing Winter and Spring.
What if "Journey into Nyx" is actually another take to the story of Persephone ?
NB : I know we have absolutely no inormation about the setting of "Theros", and this theory is absurd. No need to kill me. Please.
Based on hints from RTR block and knowledge of Krond, Vela, and the Greeks:
Enchantments: Krond the Dawn-Clad has the obvious Aura theme to him, and RTR block has been full of auras and enchantment-related cards (Sphere of Safety, Ethereal Armor, auras galore) that seem like they could be plants for block integration, a la the enemy-colored lands in INN block. Greek gods do love their curses, and enchanting a world into sections of day/night/other states? could fall into this as well.
Legends: Maro is careful to say "having every rare creature a legend" in Kamigawa was a mistake, not a legend theme in general. Obviously, Greek gods battling it out would be a great place for legends, and with Commander being so popular a Legend theme could be a boon. Plus, it sounds like Dragon's Maze has extra legends with the whole Champion cycle, so that could be a nice lead-in/plant for a legends theme in Theros block.
Land: Zendikar was redonkulously popular, and this is one of their earliest opportunities to revisit a land theme. With Gates so prominent in RTR, they could be a mini-theme for RTR, but they could also be a form of plant for a nonbasic-land or related theme for THR. Would that play into a Greek legends theme at all?
Vela: Vela the Night-Clad is more general than Krond, so I don't think she lines up as being a nod at any themes, at least nothing that seems evident in RTR.
Actually, he kind of did. He said they wanted to make legendary a theme, but failed to do so because legends at common don't play well in limited ans thus were not possible to make.
Edit: Legendary as a subtheme coud be possible though.
she was made to play well with ninjutsu. when your dudes have intimidate they can be unblocked easier, and you ping opponents when you do trigger ninjutsu.
i can't see ninjas and greeks being in the same world, so...
. Seems a bit out of place to randomly be talking about a roman date given the context of the topic.
Decks used- GGarruk vs LilianaB, WElsepth vs TezzeretU, WGKnights vs DragonsR
WGRAjani vs BolasRUB, WUVenser vs KothR, RUIzzet vs GolgariGB.
WBSorin vs TibaltBR, WRHeros vs Monsters RG
Want to see other duel decks I made ? Check out my Blog ! Feel free to post advice or give topics for me to make duel decks out of. Check out the Theros Block Planeswalker Theme Duel Decks Elspeth, Xenagos, Ashok, Kiora, Ajani
It was a set with a lot of potential, but they'd have been better off to do Kamigawa Normal - Spirit War - Aftermath rather than Spirit War - More Spirit War - EVEN MORE SPIRIT WAR.
How is this bad exactly? All the recent sets follow the same formula in sets: introduction - conflict - resolution, which ends up being pretty boring and predictable. If nothing else, Kamigawa was at least unique in that regard.
Watch your words, for they become actions.
Watch your actions, for they become habits.
Watch your habits, for they become character.
Watch your character, for it becomes your destiny.
raise dead