infect creatures- saying it deals damage to player in a poison counter to creature -1-1 counter. so when an infect creature hits a player directly do you take the damage from the creatures power to your life then take that many poison counters?
infect creatures- saying it deals damage to player in a poison counter to creature -1-1 counter. so when an infect creature hits a player directly do you take the damage from the creatures power to your life then take that many poison counters?
no, it's a replacement effect and instead of doing damage to their life, they gain a poison counter (or however many relevant to the creature's power).
It's not a replacement effect, though it behaves very similarly to one. Not picking nits here; this is important.
Infect, wither, and lifelink are all abilities that change the "result" of damage. Normally, damage dealt to a creature causes that much damage to be marked on that creature; damage dealt to a player causes that player to lose that much life; damage dealt to a planeswalker causes that many loyalty counters to be removed from that planeswalker. These are the damage's "results".
Infect changes what the damage results in, so that "infect damage" causes a player to get that many poison counters and a creature to get that many -1/-1 counters. It isn't a replacement effect.
If, for example, there is a prevention effect trying to prevent damage dealt to you, and a creature with infect is about to deal damage to you, infect and that prevention effect are not "competing effects", and there is no choice to be made. The prevention effect will always apply to the damage before it's changed into its result.
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so say i have a 6/6 protean hydra in play and my opponent has an ichorclaw myr and he attacks he gets a +2+2 when blocked making him a 3/3 i block with my 6/6 protean hydra would the poison counters be prevented from the ability of proteans 2nd ability "if damage would be dealt to protean hydra,prevent that damage and remove that many counters from it"?
Note: Infect creatures don't put poison counters on other creatures, they are just -1/-1 counters.
That said, it's still damage, and it can still be prevented. All that changes is that damage usually causes a creature to "have damage on it equal to the amount of damage dealt" and causes players to "lose life".
With infect, damage causes creatures to "get -1/-1 counters equal to the damage dealt, instead of 'having damage'" and causes players to "gain poison counters" instead of losing life.
so say i have a 6/6 protean hydra in play and my opponent has an ichorclaw myr and he attacks he gets a +2+2 when blocked making him a 3/3 i block with my 6/6 protean hydra would the poison counters be prevented from the ability of proteans 2nd ability "if damage would be dealt to protean hydra,prevent that damage and remove that many counters from it"?
If a 3-power infect creature tries to deal combat damage to a Protean Hydra with six +1/+1 counters on it, Protean Hydra's replacement effect will prevent that damage.
The rules describe the process by which damage is dealt very well, so I'll just quote that section here:
Quote from The Rules »
119.4a First, damage is dealt, as modified by replacement and prevention effects that interact with damage. (See rule 614, "Replacement Effects," and rule 615, "Prevention Effects.") Abilities that trigger when damage is dealt trigger now and wait to be put on the stack.
119.4b Next, damage that's been dealt is transformed into its results, as modified by replacement effects that interact with those results (such as life loss or counters).
119.4c Finally, the damage event occurs.
Let's apply this to your situation. In 119.4a, we check for "replacement and prevention effects that interact with damage". Protean Hydra's ability produces such an effect. So, starting with the event
and with no more effects to apply, step 119.4a is done. There is no "damage" left to transform into results, so infect never works its magic in 119.4b. At step 119.4c, the counters are actually removed.
(Also, as noted by MakoEyesX, infect damage dealt to creatures causes -1/-1 counters to be put on that creature, not poison counters.)
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no, it's a replacement effect and instead of doing damage to their life, they gain a poison counter (or however many relevant to the creature's power).
http://forums.mtgsalvation.com/showthread.php?t=259853
It's not a replacement effect, though it behaves very similarly to one. Not picking nits here; this is important.
Infect, wither, and lifelink are all abilities that change the "result" of damage. Normally, damage dealt to a creature causes that much damage to be marked on that creature; damage dealt to a player causes that player to lose that much life; damage dealt to a planeswalker causes that many loyalty counters to be removed from that planeswalker. These are the damage's "results".
Infect changes what the damage results in, so that "infect damage" causes a player to get that many poison counters and a creature to get that many -1/-1 counters. It isn't a replacement effect.
If, for example, there is a prevention effect trying to prevent damage dealt to you, and a creature with infect is about to deal damage to you, infect and that prevention effect are not "competing effects", and there is no choice to be made. The prevention effect will always apply to the damage before it's changed into its result.
Remember, kids: Never fight with Flashback, 'cause Flashback always wins.
That said, it's still damage, and it can still be prevented. All that changes is that damage usually causes a creature to "have damage on it equal to the amount of damage dealt" and causes players to "lose life".
With infect, damage causes creatures to "get -1/-1 counters equal to the damage dealt, instead of 'having damage'" and causes players to "gain poison counters" instead of losing life.
If a 3-power infect creature tries to deal combat damage to a Protean Hydra with six +1/+1 counters on it, Protean Hydra's replacement effect will prevent that damage.
The rules describe the process by which damage is dealt very well, so I'll just quote that section here:
Let's apply this to your situation. In 119.4a, we check for "replacement and prevention effects that interact with damage". Protean Hydra's ability produces such an effect. So, starting with the event
[Ichorclaw Myr deals 3 damage to Protean Hydra]
we apply the replacement effect and get
[Remove three +1/+1 counters from Protean Hydra]
and with no more effects to apply, step 119.4a is done. There is no "damage" left to transform into results, so infect never works its magic in 119.4b. At step 119.4c, the counters are actually removed.
(Also, as noted by MakoEyesX, infect damage dealt to creatures causes -1/-1 counters to be put on that creature, not poison counters.)
Remember, kids: Never fight with Flashback, 'cause Flashback always wins.