Destroys all of your opponents' lands, preventing them from using utility/manlands to break out of the lock. Also incidentally gains you infinite life. Then pick any manland you want of your own to win with.
I don't think there's anything that gets around that rather convoluted set-up, but I'd be interested to see if it can be done.
Casting Ulamog, the Infinite Gyre can destroy either Humility or Dovescape. Add some shroud elements to stop that. Then you should add Arcane Lab to prevent storm from doing it's thing.
How does Faerie Macabre interact here? Exiling the Strip Mine in the graveyard stops the land destruction which frees up all your lands and gives you a number of solutions.
Layline of the void stops that. Otherwise you could play Bruma (Via spellbreaker's uncounterablity), cheat a tackklemaggot into play, and then let that kill all of their things very slowly and eventually kill them.
Ah. Missed that. In that case, these should work.
Erayo's Essence Lock: Still working on this one. EDIT: Assuming that I can begin with any card in my opening hand, start by revealing Leyline of Lifeforce and putting it in play. Then Bane, Ixidron, Lab Maniac.
OTHER EDIT: If that doesn't work, cast spellbreaker behemoth into some random 5+ power fliers and a Vexing Shusher followed by a Dromar the Banisher. Then in your postcombat main phase, cast avatar of slaughter. When they attack with everything, as they have to, chump block with the random fliers, then swing with Dromar, triggering for white creatures. Then use Vexing Shusher to cast an uncounterable Worldfire.
Knowledge Pool Lock: Suspend Hypergenesis, then suspend a second Hypergenesis a turn later. Put Bane and then Ixdron in play off the first Hypergenesis, and unmorph Bane for a million. Put Lab Maniac in off the second one, and wait to win.
Also, the simplest way to beat deadmanseven's lock is 4 darksteel citadels, and then 4 simian spirit guides into an obliterate. Then you can just win with manlands, or really whatever you want.
Erayo's Essence Lock: Still working on this one. EDIT: Assuming that I can begin with any card in my opening hand, start by revealing Leyline of Lifeforce and putting it in play. Then Bane, Ixidron, Lab Maniac.
OTHER EDIT: If that doesn't work, cast spellbreaker behemoth into some random 5+ power fliers and a Vexing Shusher followed by a Dromar the Banisher. Then in your postcombat main phase, cast avatar of slaughter. When they attack with everything, as they have to, chump block with the random fliers, then swing with Dromar, triggering for white creatures. Then use Vexing Shusher to cast an uncounterable Worldfire.
Knowledge Pool Lock: Suspend Hypergenesis, then suspend a second Hypergenesis a turn later. Put Bane and then Ixdron in play off the first Hypergenesis, and unmorph Bane for a million. Put Lab Maniac in off the second one, and wait to win.
Also, the simplest way to beat deadmanseven's lock is 4 darksteel citadels, and then 4 simian spirit guides into an obliterate. Then you can just win with manlands, or really whatever you want.
You reminded me why I added Teferi. He prevents you from casting spells off of Suspend.
You reminded me why I added Teferi. He prevents you from casting spells off of Suspend.
Yeah, I don't there's any way to beat the lock in the OP plus Teferi/Knowledge Pool. On a side note, The Abyss doesn't stop either of my kills through Erayo's Essence, as you can just play flash creatures on your opponent's turn to get around it.
I'm kind of curious to see what the smallest number of cards necessary for a hard lock is. Can anyone beat
Iona, Shield of Emeria
Painter's Servant
Platinum Angel
Stabilizer
2 Privileged Position
Yeah, I don't there's any way to beat the lock in the OP plus Teferi/Knowledge Pool. On a side note, The Abyss doesn't stop either of my kills through Erayo's Essence, as you can just play flash creatures on your opponent's turn to get around it.
I'm kind of curious to see what the smallest number of cards necessary for a hard lock is. Can anyone beat
Iona, Shield of Emeria
Painter's Servant
Platinum Angel
Stabilizer
2 Privileged Position
I'm unsure if the hideaway lands can sneak something in, if they can, that is an easy out (hideaway lands+dredge yourself and get 10 power onto the field, win with cards hidden, like a doj effect)
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
Yeah, I don't there's any way to beat the lock in the OP plus Teferi/Knowledge Pool. On a side note, The Abyss doesn't stop either of my kills through Erayo's Essence, as you can just play flash creatures on your opponent's turn to get around it.
I'm kind of curious to see what the smallest number of cards necessary for a hard lock is. Can anyone beat
Iona, Shield of Emeria
Painter's Servant
Platinum Angel
Stabilizer
2 Privileged Position
for a total of 6 cards in play?
Emeria the Sky Ruin + 7 Plains, upkeep return many answers ranging from Kederekt Leviathan to Novablast Wurm.
I'm unsure if the hideaway lands can sneak something in, if they can, that is an easy out (hideaway lands+dredge yourself and get 10 power onto the field, win with cards hidden, like a doj effect)
the black leyline fixes this ad the above.
Hideaway lands cast the hidden spell, so that doesn't help with a Erayo lock.
Future Sight/Magus of the Future gets around Knowledge Pool locks (KP only triggers when the spell is cast from the hand)
I cannot believe we made it 7 pages before anyone mentioned the Channel and Forecast abilities, especially with Return to Ravnica coming up.
So, knowing this we can now get around the abyss problem, but not the Jin problem.
If we can draw the second card then this scenario is available:
We simply forecast Pride of the Clouds and then play spearbreaker behemoth, letting us get our much needed emrakul into play.
Avacyn, Angel of Hope, but how do we make her exile-proof and phasing-proof exactly?
You don't need to protect her from everything, only everything possible. With that lock out, nothing that phases or exiles things can be cast, (at least, that doesn't target), so she is safe.
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
If the store owner says that I can't trade in the premises, I'll just go outside. If he says that I can't trade within 10m of his premises, I'll go to 11 meters. If he says that he doesn't want to see me trading, I will put a basket over his head and continue trading.
Yes, he's a local legend. He's only known to take his clothes off before he goes into the Ladies' Lockerroom. Nobody knows what he does in there because he's invisible, but it's almost certainly tons of masturbating.
Fine. Skyscribing to empty opponent's deck, then Emeria, the Sky Ruin with 7 Plains to return Kagemaro, First to Suffer to play, and blow Kagemaro up with a full hand (7 cards max plus a freshly drawn one) to give -8/-8 to all creatures, which is enough to put Avacyn, Iona and the Platinum Angel on the shelf due to 0 toughness. With an empty library on my opponent's side and the Platinum Angel gone, I then simply pass turn for an instawin.
On a side note, once a combo requires 10 or more cards to hardlock, it really should be considered unviable, because, well... all that stuff in play at once?
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
You can use two forecast cards to get an unblockable 1/1 (which you then ninjutsu onto the field), though that is solvable through curse of death's hold
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
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Casting Ulamog, the Infinite Gyre can destroy either Humility or Dovescape. Add some shroud elements to stop that. Then you should add Arcane Lab to prevent storm from doing it's thing.
That should work. Using either Celestial Colonnade or Svogthos, the Restless Tomb (depending of graveyard contents) would provide the fastest clocks.
Ah. Missed that. In that case, these should work.
Erayo's Essence Lock: Still working on this one. EDIT: Assuming that I can begin with any card in my opening hand, start by revealing Leyline of Lifeforce and putting it in play. Then Bane, Ixidron, Lab Maniac.
OTHER EDIT: If that doesn't work, cast spellbreaker behemoth into some random 5+ power fliers and a Vexing Shusher followed by a Dromar the Banisher. Then in your postcombat main phase, cast avatar of slaughter. When they attack with everything, as they have to, chump block with the random fliers, then swing with Dromar, triggering for white creatures. Then use Vexing Shusher to cast an uncounterable Worldfire.
Knowledge Pool Lock: Suspend Hypergenesis, then suspend a second Hypergenesis a turn later. Put Bane and then Ixdron in play off the first Hypergenesis, and unmorph Bane for a million. Put Lab Maniac in off the second one, and wait to win.
Also, the simplest way to beat deadmanseven's lock is 4 darksteel citadels, and then 4 simian spirit guides into an obliterate. Then you can just win with manlands, or really whatever you want.
You reminded me why I added Teferi. He prevents you from casting spells off of Suspend.
dunno how you win though.
Battle of wits.
But anyways, courtesy of Annorex, found the best answer to Spellbreaker Behemoth and like creatues.
[CARD]
The Abyss [/CARD]
Simian Spirit Guide, Evoke Ingot Chewer on the Null Rod
540 Peasant cube- Gold EditionSomething SpicyWell yeah, cast it next turn.
Yeah, I don't there's any way to beat the lock in the OP plus Teferi/Knowledge Pool. On a side note, The Abyss doesn't stop either of my kills through Erayo's Essence, as you can just play flash creatures on your opponent's turn to get around it.
I'm kind of curious to see what the smallest number of cards necessary for a hard lock is. Can anyone beat
Iona, Shield of Emeria
Painter's Servant
Platinum Angel
Stabilizer
2 Privileged Position
for a total of 6 cards in play?
Sure, Unearth Kederekt Leviathan, proceed to win
the black leyline fixes this ad the above.
Emeria the Sky Ruin + 7 Plains, upkeep return many answers ranging from Kederekt Leviathan to Novablast Wurm.
Iona, Shield of Emeria
Painter's Servant
Platinum Angel
Stabilizer
2 Privileged Position
Leyline of the Void
Future Sight/Magus of the Future gets around Knowledge Pool locks (KP only triggers when the spell is cast from the hand)
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
So, knowing this we can now get around the abyss problem, but not the Jin problem.
If we can draw the second card then this scenario is available:
We simply forecast Pride of the Clouds and then play spearbreaker behemoth, letting us get our much needed emrakul into play.
Any idea on how to draw another card?
Also, OP needs to add mindlock orb and maralen of the mornsong
I had a thought, if we could get bottled cloister into play we'd get around Jin.I just read the card...
thanks DarkNightCavalier for the sig!
My Trade Thread
Channel Arashi, the Sky Asunder for enough to kill Iona, then go to town with whatever. Needs more indestructibility.
Avacyn, Angel of Hope, but how do we make her exile-proof and phasing-proof exactly?
You don't need to protect her from everything, only everything possible. With that lock out, nothing that phases or exiles things can be cast, (at least, that doesn't target), so she is safe.
How is kagemaro in your grave?
Why not just allow enough turns to pass that you go to 8 cards and discard him? We have unlimited turns.
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