After watching some of that GP Verona Finals, I felt sick to my stomach
2 grown ass men building a house of cards and then just tapping FTW, I mean WTF
Its like starcraft where both sides could only produce siege tanks and marines, and all you do is make your army bigger than the other dudes then attack FTW
Where is the finesse, where is the guile, where is unpredictability that made Magic such a great game.
After watching some of that GP Verona Finals, I felt sick to my stomach
2 grown ass men building a house of cards and then just tapping FTW, I mean WTF
Its like starcraft where both sides could only produce siege tanks and marines, and all you do is make your army bigger than the other dudes then attack FTW
Where is the finesse, where is the guile, where is unpredictability that made Magic such a great game.
That stuff is found in Legacy.
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Standard: Zombies, AntiTusk Vampires, BUG Graveyard, Bant Hexproof, UR Storm Delver Modern: Storm, Jund, Ghast Blaster, Elf Warriors Legacy: RUG Cascade, Imperial Painter, Affinity, Dredge, Elves, Merfolk, Pox, Dragon Stompie, Goblins, ANT, Belcher Classic: Delver, Dredge, Jacerater Draft: I will draft basically any format online (other than Masques) Pauper: MTGO's #1 most handsome Pauper Storm player
Contrary to popular belief, there actually is some strategy involved in playing aggro: when to attack, when you put creatures out (over-extending yourself), when you to put all your creatures in the red zone, etc. It's not just play creature and turn sideways every chance you get.
Also, your use of the "R" word in the thread title may not be appropriate, as well as your use of language in your OP. If watching Magic online infuriates you to the point where you're using inappropriate language in online Magic forums, you may want to consider not watching them.
Contrary to popular belief, there actually is some strategy involved in playing aggro: when to attack, when you put creatures out (over-extending yourself), when you to put all your creatures in the red zone, etc. It's not just play creature and turn sideways every chance you get.
Also, your use of the "R" word in the thread title may not be appropriate, as well as your use of language in your OP. If watching Magic online infuriates you to the point where you're using inappropriate language in online Magic forums, you may want to consider not watching them.
Check my profile pic, its a tapped down Kird Ape. I know aggro and I respect aggro
Standard makes me sick, but you're right the title is a bit insensitive I'll edit.
You are not the only one, man. I am taking a break from standard indefinitely for this very same reason.
Not that combat damage is bad, I love playing zoo and RDW, for that you need to managed your very tight resource wisely.
But in this particular standard, it has been just too much...
It started with huntermaster, then that life-gaining beast, finally the cavern did me in. The shock enabled excessive multi-color good stuff probably also has to do with it.
I love playing control, and I love playing RDW, in this particular standard, I can't play either. It really sucks when you just can't find anything you want to play!
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Current decks:
Legacy: UR UR Delver UBR Ad Nauseam Tendril W Death & Tax
What Jace said right!!! Every standard pisses someone off and they feel the need to tell the world. However I do agree. Standard is getting out of hand, but for more reasons than you state. Magic itself feels on the verge of imploding. Prices, players, and the over all feeling of the game is going down the drain(or up in the case of prices).
Players are what get me anymore. Play standard and it's play certain cards or you lose. Show up to fnm 30 minutes early to trade and get the guy who over values his cards and undervalues yours. Or maybe it's the spike that freaks out about everything. Played modern at an fmn and it was actually enjoyable to an extent. At least we sat and talked about card selection, why this or that is or isn't good. I do not however think modern is the better format. It's just different and felt more like playing legacy than what standard has become.
You also have to consider the availability of each cards. Standard is limited to 2 sets mininum to 8 sets at latest. There's nothing much you can do about it. Those players have optimize what's already been limited cardpool.
There are aggro decks that matches your taste out there somewhere but how do they lose to these "losers?" There aren't enough cards to match them.
no it really isn't. it isn't like Jund and Esper Stoneblade doesn't use creatures as the primary means of winning a game.
LD and Counterspells are not "finesse" plays.
There is skill in all types of decks not just "control" or "combo" decks.
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I just want people who redraft to admit this:
"I can't draft objectively unless I am able to guarantee that I receive at least 3 rares. I am also better than most average/new players so I want to make sure that I get the best rares and they end up with worse ones. I care more about the monetary value of cards than actually playing the game for decent prizes."
...Standard is better than it has been for years...
You can play which ever colour combination you want and there is several decks in each achetype hasn't been like that in a long time.
The meta is rotating like it should be... Aggro is losing to "combo" really hard right now Junk reanimtor is taking everything down.
There is two good control decks Esper and RWU... both can shut down the reanimtor decks they will be on top in a week or two.
As for prices.. I have decided to just aviod white as much as I can both white aggro and white control is too expensive right now. Also any of the power mid range creatures hurt the hip pocket... in my opinion there is a lot of un explored space in RUG and BUG.
Standard is great, I think that it is just you that is not worthy of standard. Its not a disgrace it is just different to the kind of magic you want to play which where no one but you gets to have fun.
no it really isn't. it isn't like Jund and Esper Stoneblade doesn't use creatures as the primary means of winning a game.
LD and Counterspells are not "finesse" plays.
There is skill in all types of decks not just "control" or "combo" decks.
Counters at least require you to make a play based on incomplete information. With aggro, after a while, it becomes a topdeck war, where all information is known. There's almost always an optimal solution, which is rarely ever the case when having to play either with, or through, counterspells. There's no such thing as bluffing right now, because no one runs anything but creatures.
A good aggro player will always get better value than a bad aggro player, just through tighter play. That said, the skill ceiling with aggro is much lower, and the variance much higher, than for control.
I want a return of control dominance. Reprint Jace, the mindsculpter!!!
On the second thought, it wouldn't be that great, Jace,Architect of thought would probably be better. you don't want to be bouncing thragtusks, and huntmasters.
After watching some of that GP Verona Finals, I felt sick to my stomach
2 grown ass men building a house of cards and then just tapping FTW, I mean WTF
Its like starcraft where both sides could only produce siege tanks and marines, and all you do is make your army bigger than the other dudes then attack FTW
Where is the finesse, where is the guile, where is unpredictability that made Magic such a great game.
Not sure this this account is troll or serious.
I enjoy Standard a lot due to its diversity. One week I can be playing Jund Zombies, another week UWR control and other week I can play RDW. With this much diversity the metagame shifts week to week and it thus rewards diligence (paying attention to which deck is the deck to beat for the week and identifying weaknesses in the metagame)
Understand, Dredge is not really a Magic: The Gathering deck. When a card is playable in it, it doesn't mean it's a tournament playable card. It means it's playable in whatever crazy fantasy world that Dredge operates in.
Objectively looking at Standard (because it's not a format that I care about as much as I used to) this is what it comes down to for this particular one.
1. Because of the mana fixing, you can play just about anything. This is a brewer's paradise if you're not a lazy git who does nothing but net deck. Two weeks ago I played Esper Control and made top 8 and this past FNM I played a 243 card Esper Battle of Wits monstrosity and actually had a non losing record at 1-1-2 and finished 16th out of 23 players. If you can't find a deck you like in THIS Standard, you're not trying.
2. Aggro is stupid fast. I can't remember the last time I was smacked for 20 in one turn but it happened to me just a few weeks ago. Aggro wars are who gets the better draw and faster start. Nobody plays removal in Boros except for maybe Boros Charm so essentially it comes down to who draws better. And trying to beat aggro with Control, while possible, is not an easy task. But then again, in rock/paper/scissors, aggro should give control a hard time. So all is well.
3. Combo exists in a few forms from Reanimator to OmniDoor. I've played door to a 2-2 finish and 18th out of 27 players. Mana screw in the last match kept me out of the top 8. The deck's a hoot to play.
In short, if you're butt hurt about having your face kicked in by Boros or whatever, or can't play your pet deck because it's not tier 1, oh well, don't know what to tell you. Standard, by its very nature, is not perfect. It never has been. It never will be. The card pool is too small. Sets are too small. Too many card slots are dedicated to Limited so very few cards in a set are constructed playable.
But this is the most fun I've had playing Standard in I don't know how long.
In just the last couple of months I've played
Pillow Fort
Defender Combo
OmniDoor
Junkwalkers
URW Control
Bant Life Gain
Primal Surge Combo
Burn At The Stake (Pseudo Storm Variant)
UB Mill
Esper Control
Battle Of Wits
As Standards go, when this one is gone, I'm going to shed a few tears. Yeah, aggro is stupid fast and hard to beat. But it's not like you have to play a certain deck or have no chance of winning.
My next Standard I'm playing LD/Ramp. Tested it out. It's not bad. Even against Boros is has a chance. Not a great matchup, but winnable if they don't get a god hand.
Having said all that, if you don't like Standard, hey, you don't like Standard. You're within your rights. And you can certainly ***** about it all you want. But unless you're looking to do nothing more than just let off steam, you're not going to get any sympathy from me and I'm sure a lot of other people.
Because this Standard is about as good as it gets.
Which is why I choose to play Legacy over Standard if I had to pick one or the other.
Standard is standard people will like one year hate the other year. Honestly though just because you have access to all this colour fixing does not make it a brewers paradise in fact this standard is terrible for brewing. This is because your deck basically has to pass the aggro test and while i agree that decks should try to be doing something early game the sheer number of aggro decks and different aggro archetypes around mean you have to include main deck ways to save yourself from them if you aren't just racing them.
That's just my personal opinion about why I dislike standard purely because I enjoy brewing. Standard is diverse and not blue dominated and aggro heavy which is apparently what people like but there can be a valid point made that standard can seem atrocious when you see some of the current aggro mirrors.
Guys, seriously, have you ever seen a topic by this guy that isn't some form of trolling/raging/whining?
I know I haven't.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Even in Modern, Aggro is the dominant architecture. Right. Reanimator and Splinter Twin are Aggro decks, because, dammit, they win by connecting with creatures. So, they aren't combo, they are agro.
Gotcha.
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Currently playing:
Standard: WBRG Aggro-Reanimator Humans GRBW
Modern: UR Twinning RU G Venus Fly Trap G U Artifacts Aggro U
Even in Modern, Aggro is the dominant architecture. Right. Reanimator and Splinter Twin are Aggro decks, because, dammit, they win by connecting with creatures. So, they aren't combo, they are agro.
Gotcha.
If you want to be technical, everything is aggro. Aggro...to be aggressive. Unless you're playing Pillow Fort and just trying to run your opponent out of cards, you've got to be aggressive in some way to win, even if it's using your Nephalia to mill somebody to death. You're aggressively running them out of cards.
I didn't say it's all aggro. Aggro is the bully the guy in the room who says if you don't stop me i'm going to kill you by turn 5 and that's great but the tools to efficiently stop the aggro player without basing your deck heavily around it aren't there and with the current level of creatures the catch all cards of back in the day like wrath of god don't cut it any more. Aggro is fine but when you combine aggro decks with uber power creep it makes doing anything that isn't stopping the aggro player difficult and that restricts how much you can brew.
That was kind of my point. The purpose of the game is to find some way of smashing your opponent's face. Interesting and creative ways to do so are wonderful, but not always efficient. People have been turning creatures sideways since the days of Alpha. Every time the meta turns aggro, someone complains. If it turns back to control, LOTS of people complain about how "freaking busted blue is".
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Currently playing:
Standard: WBRG Aggro-Reanimator Humans GRBW
Modern: UR Twinning RU G Venus Fly Trap G U Artifacts Aggro U
That was kind of my point. The purpose of the game is to find some way of smashing your opponent's face. Interesting and creative ways to do so are wonderful, but not always efficient. People have been turning creatures sideways since the days of Alpha. Every time the meta turns aggro, someone complains. If it turns back to control, LOTS of people complain about how "freaking busted blue is".
Because you can't please everybody. Not in Standard anyway. If you want real diversity, with a chance to win playing just about anything, play Legacy.
Because you can't please everybody. Not in Standard anyway. If you want real diversity, with a chance to win playing just about anything, play Legacy.
I se what you are saying. Only real problem with Legacy is the cost of entry is VERY high.
Honestly, I find something to enjoy about every format. Legacy has amazing interactions, and I love it. I have been working up to a Reanimator deck in Legacy, and I am about 70% there. It is currently playable, perhaps even placing in the money, but not top 8. Fun deck (not so much to play against, though). I love it when I get out that turn 1 Sheoldred and watch everyone's shoulders sink. My next put together will be quite a bit more expensive, I am going for BG Storm.
Modern has some wonderful decks, too. I am currently running Twinning, and have it complete. It dominates the local playgroup, dominates any casual games, and holds up well in multiplayer and one-on-one. Should help me place in my next tourney. Next one in Modern is piecing together Second Breakfast.
In Standard, I have been running Blue-White Aggro Humans with a backup of Angel of Glory's Rise for reanimation. I am currently tweaking it, and going to more colors, and might even eliminate the blue. I have been running Humans since the beginning of Innistrad, and have had great success with them.
When it comes to diversity, I have to say that you said it was in Legacy, but really, I think the format with diversity is EDH. I have 4 decks going right now. Riku, Ghave, Scion and just put together and am tweaking on a Garza Zol. If all you want is a wide-open brewing format, EDH is where it is.
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Currently playing:
Standard: WBRG Aggro-Reanimator Humans GRBW
Modern: UR Twinning RU G Venus Fly Trap G U Artifacts Aggro U
This is what happens when you complain about non creature spells.
Yep.
I'd love to hear some feedback from the people who said that "Mana Leak" is busted.
As for me, I am "getting by" in Standard by playing Humanimator. It at least has some sort of "Combo" in it, is good, and is pretty fun. Actually, it is the most fun I've had with a deck in Standard since Boros or GW Quest. Despite playing Delver, I only really enjoyed it because it was the best deck.
I wouldn't even touch Control with a 10 ft. pole because of the poor matchups that it has with some decks. It can be very lopsided.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
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2 grown ass men building a house of cards and then just tapping FTW, I mean WTF
Its like starcraft where both sides could only produce siege tanks and marines, and all you do is make your army bigger than the other dudes then attack FTW
Where is the finesse, where is the guile, where is unpredictability that made Magic such a great game.
aka Prey Upon
That stuff is found in Legacy.
Modern: Storm, Jund, Ghast Blaster, Elf Warriors
Legacy: RUG Cascade, Imperial Painter, Affinity, Dredge, Elves, Merfolk, Pox, Dragon Stompie, Goblins, ANT, Belcher
Classic: Delver, Dredge, Jacerater
Draft: I will draft basically any format online (other than Masques)
Pauper: MTGO's #1 most handsome Pauper Storm player
Also, your use of the "R" word in the thread title may not be appropriate, as well as your use of language in your OP. If watching Magic online infuriates you to the point where you're using inappropriate language in online Magic forums, you may want to consider not watching them.
Check my profile pic, its a tapped down Kird Ape. I know aggro and I respect aggro
Standard makes me sick, but you're right the title is a bit insensitive I'll edit.
aka Prey Upon
Not that combat damage is bad, I love playing zoo and RDW, for that you need to managed your very tight resource wisely.
But in this particular standard, it has been just too much...
It started with huntermaster, then that life-gaining beast, finally the cavern did me in. The shock enabled excessive multi-color good stuff probably also has to do with it.
I love playing control, and I love playing RDW, in this particular standard, I can't play either. It really sucks when you just can't find anything you want to play!
Legacy:
UR UR Delver
UBR Ad Nauseam Tendril
W Death & Tax
Modern deck:
UW UW control (with Spreading Seas and Wall of Omens)
BRG Vengevine!
How about an original argument? Yes, Standard is in a aggro phase right now. We get that.
But, there IS combo in Standard. There IS some (not as much as I would like) control.
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
Players are what get me anymore. Play standard and it's play certain cards or you lose. Show up to fnm 30 minutes early to trade and get the guy who over values his cards and undervalues yours. Or maybe it's the spike that freaks out about everything. Played modern at an fmn and it was actually enjoyable to an extent. At least we sat and talked about card selection, why this or that is or isn't good. I do not however think modern is the better format. It's just different and felt more like playing legacy than what standard has become.
There are aggro decks that matches your taste out there somewhere but how do they lose to these "losers?" There aren't enough cards to match them.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
no it really isn't. it isn't like Jund and Esper Stoneblade doesn't use creatures as the primary means of winning a game.
LD and Counterspells are not "finesse" plays.
There is skill in all types of decks not just "control" or "combo" decks.
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You can play which ever colour combination you want and there is several decks in each achetype hasn't been like that in a long time.
The meta is rotating like it should be... Aggro is losing to "combo" really hard right now Junk reanimtor is taking everything down.
There is two good control decks Esper and RWU... both can shut down the reanimtor decks they will be on top in a week or two.
As for prices.. I have decided to just aviod white as much as I can both white aggro and white control is too expensive right now. Also any of the power mid range creatures hurt the hip pocket... in my opinion there is a lot of un explored space in RUG and BUG.
Standard is great, I think that it is just you that is not worthy of standard. Its not a disgrace it is just different to the kind of magic you want to play which where no one but you gets to have fun.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Counters at least require you to make a play based on incomplete information. With aggro, after a while, it becomes a topdeck war, where all information is known. There's almost always an optimal solution, which is rarely ever the case when having to play either with, or through, counterspells. There's no such thing as bluffing right now, because no one runs anything but creatures.
A good aggro player will always get better value than a bad aggro player, just through tighter play. That said, the skill ceiling with aggro is much lower, and the variance much higher, than for control.
On the second thought, it wouldn't be that great, Jace,Architect of thought would probably be better. you don't want to be bouncing thragtusks, and huntmasters.
Dega midrange 1-0
Not sure this this account is troll or serious.
I enjoy Standard a lot due to its diversity. One week I can be playing Jund Zombies, another week UWR control and other week I can play RDW. With this much diversity the metagame shifts week to week and it thus rewards diligence (paying attention to which deck is the deck to beat for the week and identifying weaknesses in the metagame)
Modern:
Something new every week
Legacy:
Something new everyweek
1. Because of the mana fixing, you can play just about anything. This is a brewer's paradise if you're not a lazy git who does nothing but net deck. Two weeks ago I played Esper Control and made top 8 and this past FNM I played a 243 card Esper Battle of Wits monstrosity and actually had a non losing record at 1-1-2 and finished 16th out of 23 players. If you can't find a deck you like in THIS Standard, you're not trying.
2. Aggro is stupid fast. I can't remember the last time I was smacked for 20 in one turn but it happened to me just a few weeks ago. Aggro wars are who gets the better draw and faster start. Nobody plays removal in Boros except for maybe Boros Charm so essentially it comes down to who draws better. And trying to beat aggro with Control, while possible, is not an easy task. But then again, in rock/paper/scissors, aggro should give control a hard time. So all is well.
3. Combo exists in a few forms from Reanimator to OmniDoor. I've played door to a 2-2 finish and 18th out of 27 players. Mana screw in the last match kept me out of the top 8. The deck's a hoot to play.
In short, if you're butt hurt about having your face kicked in by Boros or whatever, or can't play your pet deck because it's not tier 1, oh well, don't know what to tell you. Standard, by its very nature, is not perfect. It never has been. It never will be. The card pool is too small. Sets are too small. Too many card slots are dedicated to Limited so very few cards in a set are constructed playable.
But this is the most fun I've had playing Standard in I don't know how long.
In just the last couple of months I've played
Pillow Fort
Defender Combo
OmniDoor
Junkwalkers
URW Control
Bant Life Gain
Primal Surge Combo
Burn At The Stake (Pseudo Storm Variant)
UB Mill
Esper Control
Battle Of Wits
As Standards go, when this one is gone, I'm going to shed a few tears. Yeah, aggro is stupid fast and hard to beat. But it's not like you have to play a certain deck or have no chance of winning.
My next Standard I'm playing LD/Ramp. Tested it out. It's not bad. Even against Boros is has a chance. Not a great matchup, but winnable if they don't get a god hand.
Having said all that, if you don't like Standard, hey, you don't like Standard. You're within your rights. And you can certainly ***** about it all you want. But unless you're looking to do nothing more than just let off steam, you're not going to get any sympathy from me and I'm sure a lot of other people.
Because this Standard is about as good as it gets.
Which is why I choose to play Legacy over Standard if I had to pick one or the other.
That's just my personal opinion about why I dislike standard purely because I enjoy brewing. Standard is diverse and not blue dominated and aggro heavy which is apparently what people like but there can be a valid point made that standard can seem atrocious when you see some of the current aggro mirrors.
I know I haven't.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Even in Modern, Aggro is the dominant architecture. Right. Reanimator and Splinter Twin are Aggro decks, because, dammit, they win by connecting with creatures. So, they aren't combo, they are agro.
Gotcha.
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
If you want to be technical, everything is aggro. Aggro...to be aggressive. Unless you're playing Pillow Fort and just trying to run your opponent out of cards, you've got to be aggressive in some way to win, even if it's using your Nephalia to mill somebody to death. You're aggressively running them out of cards.
So you see, almost everything is aggro.
That was kind of my point. The purpose of the game is to find some way of smashing your opponent's face. Interesting and creative ways to do so are wonderful, but not always efficient. People have been turning creatures sideways since the days of Alpha. Every time the meta turns aggro, someone complains. If it turns back to control, LOTS of people complain about how "freaking busted blue is".
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
Because you can't please everybody. Not in Standard anyway. If you want real diversity, with a chance to win playing just about anything, play Legacy.
I se what you are saying. Only real problem with Legacy is the cost of entry is VERY high.
Honestly, I find something to enjoy about every format. Legacy has amazing interactions, and I love it. I have been working up to a Reanimator deck in Legacy, and I am about 70% there. It is currently playable, perhaps even placing in the money, but not top 8. Fun deck (not so much to play against, though). I love it when I get out that turn 1 Sheoldred and watch everyone's shoulders sink. My next put together will be quite a bit more expensive, I am going for BG Storm.
Modern has some wonderful decks, too. I am currently running Twinning, and have it complete. It dominates the local playgroup, dominates any casual games, and holds up well in multiplayer and one-on-one. Should help me place in my next tourney. Next one in Modern is piecing together Second Breakfast.
In Standard, I have been running Blue-White Aggro Humans with a backup of Angel of Glory's Rise for reanimation. I am currently tweaking it, and going to more colors, and might even eliminate the blue. I have been running Humans since the beginning of Innistrad, and have had great success with them.
When it comes to diversity, I have to say that you said it was in Legacy, but really, I think the format with diversity is EDH. I have 4 decks going right now. Riku, Ghave, Scion and just put together and am tweaking on a Garza Zol. If all you want is a wide-open brewing format, EDH is where it is.
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
Yep.
I'd love to hear some feedback from the people who said that "Mana Leak" is busted.
As for me, I am "getting by" in Standard by playing Humanimator. It at least has some sort of "Combo" in it, is good, and is pretty fun. Actually, it is the most fun I've had with a deck in Standard since Boros or GW Quest. Despite playing Delver, I only really enjoyed it because it was the best deck.
I wouldn't even touch Control with a 10 ft. pole because of the poor matchups that it has with some decks. It can be very lopsided.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)