It is a known fact that a lot of designer types could recognize with the izzet. Game designers, artists, creativity drawn through passion, intuition, etc.
Why don't we try to make a set of magic?
It could be a little game we play, in-guild, making a set of our choosing. we think up all the wonderful flavor, the setting, mechanics, fun stuff.
Anyone digging the idea?
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Behold: I teach you the Ubermensch! He is this lightning!
He is this Madness!
Resistance is futile you say Skitsojd well so you I happin to part borg my self just more like laqutise in the absence of the colective. so i know all your thoughts *reads Skitsojds mind* I dont think i ever want to go back there
Burnover: Interesting deck idea. you may sence it is extended i believe just toss out the eye and add anouther Curiosity the deck dosnt need the eye while that card is in that format. also you may want to use fire//ice it is just an awsome card. just my opinion.
Time Manipulation Device Mark Three: Hour Glass Reversal
Idea was found looking into the past useing the time turner to go to egypt. After study have made improvments to device and are ready for testing. Waiting for Slaker to come back to throw him through it. I hope he turns out better then the elf i captured.
Decks UR Delver UB Dredge WB Tokens UR Moderns Storm
It is a known fact that a lot of designer types could recognize with the izzet. Game designers, artists, creativity drawn through passion, intuition, etc.
Why don't we try to make a set of magic?
It could be a little game we play, in-guild, making a set of our choosing. we think up all the wonderful flavor, the setting, mechanics, fun stuff.
Anyone digging the idea?
Consider this...
The proposition "[person] is a designer IMPLIES [person ]is creative/intelligent" is logically independent from the proposition "[person] is creative/intelligent IMPLIES [person] is a designer"
This is because they simply aren't the same statement. They are converses, which are not logically related in principle.
Now that's absolutes. If we only have that, in general, "[person] is a designer TENDS TO SUGGEST [person] is creative/intelligent," we have much less reason to believe the other way will have any consistency.
Believe me, I don't want to set myself up for the possible let-downs of set design. I'm not for the idea.
Bornover, deck needs more focus. Guildmage combo as an afterthought not very much worth it unless you can use a Lava Spike by itself, can use a Desperate Ritual by itself, and Guildmage has many many targets (12 in the deck, minimum)
Curiosity and Ophidian Eye have nothing neat to go on but the Firemind. Chronarch has nothing worth recurring, and you have no way to use his 2/2 body at five.
Raging goblin????
Spellbook pointless, Greaves pointless without Firemind (they don't work with Dragonauts), and Blaze is not as good as simply running more, smaller burn.
Lotus Bloom isn't enabling anything but Firemind, especially with just one copy. Storm goes together with Suspend.
Seething Song isn't too handy without lots of nonblue spells in hand, since, as you may have noticed, you can't spend it all on one spell.
Get some card draw. Since you're not using counters, you can use the sorcery options. Compulsive Research or Careful Consideration, though Tidings is obviously the best.
Acquire more Electrolyze, and possibly put in Snow lands so you can run Skred and those cool Snowy Blue cards...
You gotta ask yourself which stuff you like doing more. Even if you like the variation in games, this deck is still much too sporadic. It won't succeed at much.
I built a deck to use Voidmage Prodigy. Here it is:
Scrying Sheets always nice to make use of, it's easy.
There doesn't seem to be a curve (more like a tower), but you are supposed to wait with your stuff. Kai needs mana.
Game plan is obviously to try to preserve some Wizards on the board for Kai, without falling into a losing position. You accomplish this by playing Wizards out based on the opposing archetype. I would have liked more aggro-ish wizards, but they just don't exist this format (most guildmages' abilities wouldn't be good enough to put in the deck).
Boomerang was auto-include. Versatile, cheap.
Rune Snag and Peel can protect your guys against control, or slow down aggro.
Martyr is exceptional in an aggro/no-secrets Blue deck. It's just a Cancel that sits on the board and only costs you two mana when you use it.
Taskmage is just too sweet with that cheapened all-purpose Puppeteering of his. Tap attackers, lands, and make Frostwaker end the game quicker.
Willbender is in there so that face-down guys you have are ambiguous. Though the little guy does mess up a few spells here and there, and that's what Wizards do.
Guildmage draws on the many turns you have no tricks. Before you have Voidmage, use to find him. If you do have Voidmage, it's a Kai-fuel bear, and don't go for cards. You need to keep a lock. Against most decks, this is a two-drop.
Crookclaw Transmuter is a fairly efficient flier, *is* a combat trick, and Flashes at opponent's EOT so you can leave mana open.
I haven't tested the deck, but I have a feeling (proper use of) Crookclaw and Guildmage are going to be the real key to winning and losing.
Lastly, Balduvian Frostwaker gives you some beaters endgame.
The two draw spells were chosen simply: Visions costs little mana, and Consideration is very good instant draw.
This should be a Blue deck people can't hate, since it does require you taking as much action to replay Wizards as it does using countermagic. It is interactive in the protection spells, and the degree of prediction required on each of your plays (you can't "brute force" permission your way through a game).
Sideboard plan is: Flashfreeze for Rune Snag, Trickbind in against Storm combos (I don't really know what comes out; depends on enemy deck), Teferi for Peel against heavy permission, and I don't quite know about the others.
While not the ideal 'fun' Blue deck I imagine, it has many of the imagined features necessary for such a thing. I do intend to proxy it to our quote-unquote FNMs wink wink.
... in case you weren't aware, my ideal 'fun' blue deck is one that accomplishes, rather than denies, as its main strategy. There are such things as Blue's build-up spells, like card draw, artifact interaction, and utility creatures. Sure, some disruption is present, but just to let the opponent know he can't get away with everything he tries.
The deck should interact with the enemy and use him, rather than simply deny, if only by stealing his stuff. That's at least a compliment ("hey, cool Dragon, but... I can use that better")
The end result should be a deck that extends its influence as time goes on by gaining in what it *can* do, not how overwhelmingly it can tell others what they can't do. An example of this would be my deck from last rotation, which had a combo that allowed me to do this (with either three core cards, or three + Remand to do some things here):
Tap or untap any number of permanents, in any combination, in any order, any number of times, at any time, and this schema could be repeated any number of times throughout the rest of the game.
Generate arbitrarily large amounts of mana coming from my lands (Blue and Red).
Draw any number of cards in my deck, and shuffle any cards from any graveyard into its owner's library, any number of times.
Resolve an arbitrarily large number of any spells in my deck, in any order, any number of times, at any time they could be played.
One spell in my deck was Stitch in Time, and tournament policy would limit me to trying that only once, since I have to flip all the coins.
Lastly, I could copy my opponent's spells an arbitarily large number of times, at any time he played them. Since I had Remand in my deck, I could prevent him from ever resolving it himself.
It was quite hilarious to watch this get going. How I miss that deck.
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Awesome avatar provided by Krashbot @ [Epic Graphics].
Although as it stands to reason, I myself am going to school for game design, and magic ( being a game) is a really cool way to test one's chops, especially when one ( me) is lacking in programming skills.
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Behold: I teach you the Ubermensch! He is this lightning!
He is this Madness!
Fine, thanks for asking...(?)
Planar Chaos is looking sweet! If this proposed "Dragon Cycle" is truthfull, then it looks like Scion of the Ur-Dragon just got some sneaky combat-I'mgonnachangeintoabigcreaturewithatriggeredabilityandbeatyoudownwhileIgetabonus-trickery...:cool:
More Personal Edit: TonyCR; I got bored and looked at your thingy... not that thingy... your personal information/file thing... I saw you have a Black Belt and/or are a martial artist--sweet! You wanna fight... I mean; I'm a second degree myself, and often compete at the Diamond Nationals (have you heard of that... it's a big event... worldly even...), though I haven't this last year (it's held in October), because I was sickly and out of shape...
Yeah acctually I'm the second place in my country but I'm only getting the black belt (but technically I'm already a 1st degree) I'm still missing a couple of months!! but yeah I wanna fight .... or not you probably have more experience then me, also you are a 2nd degree so maybe when i'm officialy a black belt!! In which martial art is your 2nd degree?? my black belt is in tae kwon do!
I have studied many martial arts, I primarily focus on/train in bujutsu; the samurai arts (I love my katana!), but my "official" black belt is in Americanized Tae Kwon Do. I compete in traditional weapons, open forms/katas (as I can't resist a jump-spin kick here or there...), and sometimes sparring, depending on whether or not I'm in a good mood (or rather whether or not I have enough money... competing in a lot of the bigger events is quite expensive!).
On a similar note, have you ever heard of 2-time heavyweight world-championship kickboxer Mike LaBree? He is a personal friend of mine, and owns (a lot) of land around the world... some down by you! He knows Chuck Norris and was thinking about having me meet him sometime (that'd be sweet!;)).
Chuck Norris can believe it's not butter...
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[Imagine scantily-clad women in a leud embrace,
one stretched out and victim to a chokehold of the other,
both with big stupid grins spreading across their faces.]
So our black belts are in the same art sweet!!!!!! aslo how much do you weight, I have to put a foto of mine in my "thingy" but I look like the normal guy who doesn't do martial arts!!
I think it's fine that Horshoe Hermit keeps his avatar. It's identifiable with him (he's had it for a while) and we in the Izzet should be open to members of clan guilds of a like mind if they dissolve.
@HH: what was the point of the drowned rusalkas in the first place? I figured they were a redundant sacrifice outlet. (float an extra UU and play it after the exchange and sac the SS)
I think it's fine that Horshoe Hermit keeps his avatar. It's identifiable with him (he's had it for a while) and we in the Izzet should be open to members of clan guilds of a like mind if they dissolve.
@HH: what was the point of the drowned rusalkas in the first place? I figured they were a redundant sacrifice outlet. (float an extra UU and play it after the exchange and sac the SS)
The Drowned Rusalkas were the result of a mistake. I forgot that I wouldn't be able to use the ability after giving my stuff over, since Rusalka would be given over. (There's no time it can be used when I need it).
I say 'forget' because, embarrassingly, I already realized this while tinkering with the deck early on, but then apparently... lost the thought when I ran across the Rusalka in filtering the card pool.
It may have been worth keeping if I could think of a deck with more weenie creatures, but... I can't.
Anywho... anyone want to critique the card in my signature? For those of you who (depressingly) have signature viewing disabled, here it is:
Trace 3UU
Instant
Choose target ability from a nonland source. If that source is a card, remove Trace from the game, then play it as a copy of that card without paying its mana cost. (This targets an ability of a nonland card in any zone)
Even magic leaves fingerprints.
I really want to nail the flavour text. I believe I've already nailed the name (as in, if "Trace" were ever to be a card, I think this would have to be it). I'm open to entirely different suggestions. I'd also appreciate assistance in a reminder text that will get across what this card does, and sneak in why it's useful.
Oh, and, I did post a Wizard deck using Kai last page, in case anyone missed it from the turn**. Appreciate feedback.
EDIT: That autocard works on the mtgcom boards... *grumble grumble*
** I have this curse to be doomed to begin or end pages. I begin pages when my post will look highly arrogant, and end pages when I post things I want people to see in a short timeframe. It's terrible.
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Awesome avatar provided by Krashbot @ [Epic Graphics].
I think it's fine that Horshoe Hermit keeps his avatar. It's identifiable with him (he's had it for a while) and we in the Izzet should be open to members of clan guilds of a like mind if they dissolve.
I wasn't saying earlier that he should change it, as it's a great image (shiny...), I just felt like pointing out that it was a little awkward (probably mostly brought on subconsciously by my lack of respect for the colour-combination of white and blue...)
@HH: Trace... so basically you play two spells (storm!) for the price of one... also; why don't you want it to target tokens (sorry for the alliteration there, truly I am.)?
@TonyCR: Perhaps we should carry out our nonMagic related martial arts conversation via private messages, it would just be too many posts of irrelevant conversations in the clan thread...
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[Imagine scantily-clad women in a leud embrace,
one stretched out and victim to a chokehold of the other,
both with big stupid grins spreading across their faces.]
What thread is this? I haven't seen you personally attack anyone here, but in a certain scenario, I might be able to see it...;)
Edit: nevermind, you meant in the KBBK thread? To me it didn't seem like you attacked him, but you did seem to discard the proposition pretty easily... meh.
Oh, well then, he should get off his high horse (that's an attack!) and do as he himself had said... something along the lines of... allow people to have their own opinions about decks...:p
Anywho... back to Magic... what is there to talk about other than PC?
@HH: Trace... so basically you play two spells (storm!) for the price of one... also; why don't you want it to target tokens (sorry for the alliteration there, truly I am.)?
The problem isn't copying tokens. The problem is copying an ability. That wouldn't be fun. What does it mean to copy an ability? I don't know.
So rather than specifying what it couldn't be, I specified what it could be: "cards not in play, spells, or permanents"
Then I realized (a) that was clunky, (b) there were little opportunities to copy a spell this way, and (c) copying tokens as spells, while completely hassle free according to the rules, might confuse players.
Taking all this into account, and realizing how I could add to the flavour if I just looked for 'cards', I went with the current version.
I specify nonland so that I'm not playing a land as a spell. That is bad.
btw, I had never thought this would up storm counts. You crazy son of a lich.
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Awesome avatar provided by Krashbot @ [Epic Graphics].
Hello all im back!! *waits for a WElcome Back* just kidding. well lets see news from me? ive been testing my new deck out alot and its kicking lots of butt. lets see goblins? killed them. Demons? Masaquerd them. Life gain? ok this was tougher but beat it. so yeah the deck is going good. dont have it with me right now at anouther house will post new list asap. so what you all want to talk about now?
Time Manipulation Device Mark Three: Hour Glass Reversal
Idea was found looking into the past useing the time turner to go to egypt. After study have made improvments to device and are ready for testing. Waiting for Slaker to come back to throw him through it. I hope he turns out better then the elf i captured.
Decks UR Delver UB Dredge WB Tokens UR Moderns Storm
The Drowned Rusalkas were the result of a mistake. I forgot that I wouldn't be able to use the ability after giving my stuff over, since Rusalka would be given over. (There's no time it can be used when I need it).
But you can still float the extra UU and play the rusalka after the exchange and then sac your sky swallower, right? Or am I missing something?
Anywho... anyone want to critique the card in my signature? For those of you who (depressingly) have signature viewing disabled, here it is:
Trace 3UU
Instant
Choose target ability from a nonland source. If that source is a card, remove Trace from the game, then play it as a copy of that card without paying its mana cost. (This targets an ability of a nonland card in any zone)
Even magic leaves fingerprints.
Who would disable sigs? They're not nearly annoying to justify that. Almost, but not quite. The card is interesting, but non-intuitive. It lacks GROK, as MaRo would say. I don't know if that can be changed, but I think that's the biggest hindrance to this card. Fool around with some alternative wording that states what it does immediately and explanains it, like "~ becomes a copy of target ability's source if that source is a card." Wait There you have it!
Oh, and, I did post a Wizard deck using Kai last page, in case anyone missed it from the turn**. Appreciate feedback.
EDIT: That autocard works on the mtgcom boards... *grumble grumble*
I think it works if you have gatherer autocard ennabled. It's just not the default autocard option. Of course gatherer can be pretty spotty sometimes too.
** I have this curse to be doomed to begin or end pages. I begin pages when my post will look highly arrogant, and end pages when I post things I want people to see in a short timeframe. It's terrible.
I'm also conscious of posting at the top or bottom of a page. It's nice to see that concern isn't just my quirk. It pisses me off to work so hard on a post that I know will be overlooked or to have to state something plainly and in direct contradiction to another poster as the first post.
@TonyCR: Perhaps we should carry out our nonMagic related martial arts conversation via private messages, it would just be too many posts of irrelevant conversations in the clan thread...
Not at all. The point of being in a clan is that we can talk about whatever we want to. If a lot of people are getting sick of a certain topic, it would be polite for a person to stop hitting that topic up, but that's not the case here. I personally enjoyed learning a little tidbit about the other members and we don't have to stick to talking about Magic only. No other clan does and it's a good thing they don't.
But you can still float the extra UU and play the rusalka after the exchange and then sac your sky swallower, right? Or am I missing something?
... shut up...
Actually, that does work technically, but if Rusalkas are in here, I want to play them out and use them in the time leading up to combo. Then one could die, and then it won't really count.
Meh, I'm abandoning project G/U Swallower anyway. The B/G one is the way to do it.
Who would disable sigs? They're not nearly annoying to justify that. Almost, but not quite. The card is interesting, but non-intuitive. It lacks GROK, as MaRo would say. I don't know if that can be changed, but I think that's the biggest hindrance to this card. Fool around with some alternative wording that states what it does immediately and explanains it, like "~ becomes a copy of target ability's source if that source is a card." Wait There you have it!
You can't have spells become copies of something. At least, you can't expect that to make a difference.
If the qualities (even location) of a resolving spell change, you resolve the rest of the spell as it was when it began to resolve. It's like effects are locked in when the spell begins to resolve.
That's why Fork was errata-ed, duh.
If people can understand what you bolded, why wouldn't they understand my ability?
No, but you are high-spirited, and that can come across as controntational to some people. You might want to watch your enthusiasm.
So that's what that exclamation meant. What with the no punctuation and indecipherable context I thought his head had exploded (well, one of our heads must've exploded
@Bornover: I love those Champs Promos. I really love how they count as Rakdos Guildmages in the Oracle.
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Awesome avatar provided by Krashbot @ [Epic Graphics].
I think it works if you have gatherer autocard ennabled. It's just not the default autocard option. Of course gatherer can be pretty spotty sometimes too.
How do you enable gatherer for autocard?
Quote from Horseshoe_Hermit »
@Bornover: I love those Champs Promos. I really love how they count as Rakdos Guildmages in the Oracle.
I regret to say, I haven't seen these promos... can someone upload an image or link?
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[Imagine scantily-clad women in a leud embrace,
one stretched out and victim to a chokehold of the other,
both with big stupid grins spreading across their faces.]
You can't have spells become copies of something. At least, you can't expect that to make a difference.
If the qualities (even location) of a resolving spell change, you resolve the rest of the spell as it was when it began to resolve. It's like effects are locked in when the spell begins to resolve.
That's why Fork was errata-ed, duh.
As you play ~ it becomes a copy of target ability's source if that source is a card.
And I think it can cost less since its so conditional.
...What? HH's last couple of words got me into that mood.
I have an idea.
It is a known fact that a lot of designer types could recognize with the izzet. Game designers, artists, creativity drawn through passion, intuition, etc.
Why don't we try to make a set of magic?
It could be a little game we play, in-guild, making a set of our choosing. we think up all the wonderful flavor, the setting, mechanics, fun stuff.
Anyone digging the idea?
Burnover: Interesting deck idea. you may sence it is extended i believe just toss out the eye and add anouther Curiosity the deck dosnt need the eye while that card is in that format. also you may want to use fire//ice it is just an awsome card. just my opinion.
The Izzet League Pyros Welcome
High Mage of Time Manipulation in the IzzetLeague
Time Manipulation Device Mark Three: Hour Glass Reversal
Idea was found looking into the past useing the time turner to go to egypt. After study have made improvments to device and are ready for testing. Waiting for Slaker to come back to throw him through it. I hope he turns out better then the elf i captured.
Decks
UR Delver
UB Dredge
WB Tokens
UR Moderns Storm
Consider this...
The proposition "[person] is a designer IMPLIES [person ]is creative/intelligent" is logically independent from the proposition "[person] is creative/intelligent IMPLIES [person] is a designer"
This is because they simply aren't the same statement. They are converses, which are not logically related in principle.
Now that's absolutes. If we only have that, in general, "[person] is a designer TENDS TO SUGGEST [person] is creative/intelligent," we have much less reason to believe the other way will have any consistency.
Believe me, I don't want to set myself up for the possible let-downs of set design. I'm not for the idea.
Bornover, deck needs more focus. Guildmage combo as an afterthought not very much worth it unless you can use a Lava Spike by itself, can use a Desperate Ritual by itself, and Guildmage has many many targets (12 in the deck, minimum)
Curiosity and Ophidian Eye have nothing neat to go on but the Firemind. Chronarch has nothing worth recurring, and you have no way to use his 2/2 body at five.
Raging goblin????
Spellbook pointless, Greaves pointless without Firemind (they don't work with Dragonauts), and Blaze is not as good as simply running more, smaller burn.
Lotus Bloom isn't enabling anything but Firemind, especially with just one copy. Storm goes together with Suspend.
Seething Song isn't too handy without lots of nonblue spells in hand, since, as you may have noticed, you can't spend it all on one spell.
Get some card draw. Since you're not using counters, you can use the sorcery options. Compulsive Research or Careful Consideration, though Tidings is obviously the best.
Acquire more Electrolyze, and possibly put in Snow lands so you can run Skred and those cool Snowy Blue cards...
You gotta ask yourself which stuff you like doing more. Even if you like the variation in games, this deck is still much too sporadic. It won't succeed at much.
I built a deck to use Voidmage Prodigy. Here it is:
4 Scrying Sheets
4 Martyr of Frost
4 Voidmage Prodigy
3 Dimir Guildmage
3 Rimewind Taskmage
1 Willbender
2 Balduvian Frostwaker
3 Crookclaw Transmuter
4 Rune Snag
3 Peel from Reality
4 Ancestral Vision
3 Careful Consideration
1 Dimir Guildmage
4 Flashfreeze
3 Teferi, Mage of Zhalfir
1 Peel from Reality
4 Trickbind
2 Willbender
Scrying Sheets always nice to make use of, it's easy.
There doesn't seem to be a curve (more like a tower), but you are supposed to wait with your stuff. Kai needs mana.
Game plan is obviously to try to preserve some Wizards on the board for Kai, without falling into a losing position. You accomplish this by playing Wizards out based on the opposing archetype. I would have liked more aggro-ish wizards, but they just don't exist this format (most guildmages' abilities wouldn't be good enough to put in the deck).
Boomerang was auto-include. Versatile, cheap.
Rune Snag and Peel can protect your guys against control, or slow down aggro.
Martyr is exceptional in an aggro/no-secrets Blue deck. It's just a Cancel that sits on the board and only costs you two mana when you use it.
Taskmage is just too sweet with that cheapened all-purpose Puppeteering of his. Tap attackers, lands, and make Frostwaker end the game quicker.
Willbender is in there so that face-down guys you have are ambiguous. Though the little guy does mess up a few spells here and there, and that's what Wizards do.
Guildmage draws on the many turns you have no tricks. Before you have Voidmage, use to find him. If you do have Voidmage, it's a Kai-fuel bear, and don't go for cards. You need to keep a lock. Against most decks, this is a two-drop.
Crookclaw Transmuter is a fairly efficient flier, *is* a combat trick, and Flashes at opponent's EOT so you can leave mana open.
I haven't tested the deck, but I have a feeling (proper use of) Crookclaw and Guildmage are going to be the real key to winning and losing.
Lastly, Balduvian Frostwaker gives you some beaters endgame.
The two draw spells were chosen simply: Visions costs little mana, and Consideration is very good instant draw.
This should be a Blue deck people can't hate, since it does require you taking as much action to replay Wizards as it does using countermagic. It is interactive in the protection spells, and the degree of prediction required on each of your plays (you can't "brute force" permission your way through a game).
Sideboard plan is: Flashfreeze for Rune Snag, Trickbind in against Storm combos (I don't really know what comes out; depends on enemy deck), Teferi for Peel against heavy permission, and I don't quite know about the others.
While not the ideal 'fun' Blue deck I imagine, it has many of the imagined features necessary for such a thing. I do intend to proxy it to our quote-unquote FNMs wink wink.
... in case you weren't aware, my ideal 'fun' blue deck is one that accomplishes, rather than denies, as its main strategy. There are such things as Blue's build-up spells, like card draw, artifact interaction, and utility creatures. Sure, some disruption is present, but just to let the opponent know he can't get away with everything he tries.
The deck should interact with the enemy and use him, rather than simply deny, if only by stealing his stuff. That's at least a compliment ("hey, cool Dragon, but... I can use that better")
The end result should be a deck that extends its influence as time goes on by gaining in what it *can* do, not how overwhelmingly it can tell others what they can't do. An example of this would be my deck from last rotation, which had a combo that allowed me to do this (with either three core cards, or three + Remand to do some things here):
Tap or untap any number of permanents, in any combination, in any order, any number of times, at any time, and this schema could be repeated any number of times throughout the rest of the game.
Generate arbitrarily large amounts of mana coming from my lands (Blue and Red).
Draw any number of cards in my deck, and shuffle any cards from any graveyard into its owner's library, any number of times.
Resolve an arbitrarily large number of any spells in my deck, in any order, any number of times, at any time they could be played.
One spell in my deck was Stitch in Time, and tournament policy would limit me to trying that only once, since I have to flip all the coins.
Lastly, I could copy my opponent's spells an arbitarily large number of times, at any time he played them. Since I had Remand in my deck, I could prevent him from ever resolving it himself.
It was quite hilarious to watch this get going. How I miss that deck.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Although as it stands to reason, I myself am going to school for game design, and magic ( being a game) is a really cool way to test one's chops, especially when one ( me) is lacking in programming skills.
Fine, thanks for asking...(?)
Planar Chaos is looking sweet! If this proposed "Dragon Cycle" is truthfull, then it looks like Scion of the Ur-Dragon just got some sneaky combat-I'mgonnachangeintoabigcreaturewithatriggeredabilityandbeatyoudownwhileIgetabonus-trickery...:cool:
More Personal Edit: TonyCR; I got bored and looked at your thingy... not that thingy... your personal information/file thing... I saw you have a Black Belt and/or are a martial artist--sweet! You wanna fight... I mean; I'm a second degree myself, and often compete at the Diamond Nationals (have you heard of that... it's a big event... worldly even...), though I haven't this last year (it's held in October), because I was sickly and out of shape...
On a similar note, have you ever heard of 2-time heavyweight world-championship kickboxer Mike LaBree? He is a personal friend of mine, and owns (a lot) of land around the world... some down by you! He knows Chuck Norris and was thinking about having me meet him sometime (that'd be sweet!;)).
Chuck Norris can believe it's not butter...
Also chuck nurris awesome!!!!!
@HH: what was the point of the drowned rusalkas in the first place? I figured they were a redundant sacrifice outlet. (float an extra UU and play it after the exchange and sac the SS)
The Drowned Rusalkas were the result of a mistake. I forgot that I wouldn't be able to use the ability after giving my stuff over, since Rusalka would be given over. (There's no time it can be used when I need it).
I say 'forget' because, embarrassingly, I already realized this while tinkering with the deck early on, but then apparently... lost the thought when I ran across the Rusalka in filtering the card pool.
It may have been worth keeping if I could think of a deck with more weenie creatures, but... I can't.
Anywho... anyone want to critique the card in my signature? For those of you who (depressingly) have signature viewing disabled, here it is:
Trace 3UU
Instant
Choose target ability from a nonland source. If that source is a card, remove Trace from the game, then play it as a copy of that card without paying its mana cost. (This targets an ability of a nonland card in any zone)
Even magic leaves fingerprints.
I really want to nail the flavour text. I believe I've already nailed the name (as in, if "Trace" were ever to be a card, I think this would have to be it). I'm open to entirely different suggestions. I'd also appreciate assistance in a reminder text that will get across what this card does, and sneak in why it's useful.
Oh, and, I did post a Wizard deck using Kai last page, in case anyone missed it from the turn**. Appreciate feedback.
EDIT: That autocard works on the mtgcom boards... *grumble grumble*
** I have this curse to be doomed to begin or end pages. I begin pages when my post will look highly arrogant, and end pages when I post things I want people to see in a short timeframe. It's terrible.
Awesome avatar provided by Krashbot @ [Epic Graphics].
I wasn't saying earlier that he should change it, as it's a great image (shiny...), I just felt like pointing out that it was a little awkward (probably mostly brought on subconsciously by my lack of respect for the colour-combination of white and blue...)
@HH: Trace... so basically you play two spells (storm!) for the price of one... also; why don't you want it to target tokens (sorry for the alliteration there, truly I am.)?
@TonyCR: Perhaps we should carry out our nonMagic related martial arts conversation via private messages, it would just be too many posts of irrelevant conversations in the clan thread...
@ ALL: Guys I have a question do I attack people because a guy in a thread just told me I like to attack people is that true???
Edit: nevermind, you meant in the KBBK thread? To me it didn't seem like you attacked him, but you did seem to discard the proposition pretty easily... meh.
Anywho... back to Magic... what is there to talk about other than PC?
The problem isn't copying tokens. The problem is copying an ability. That wouldn't be fun. What does it mean to copy an ability? I don't know.
So rather than specifying what it couldn't be, I specified what it could be: "cards not in play, spells, or permanents"
Then I realized (a) that was clunky, (b) there were little opportunities to copy a spell this way, and (c) copying tokens as spells, while completely hassle free according to the rules, might confuse players.
Taking all this into account, and realizing how I could add to the flavour if I just looked for 'cards', I went with the current version.
I specify nonland so that I'm not playing a land as a spell. That is bad.
btw, I had never thought this would up storm counts. You crazy son of a lich.
Awesome avatar provided by Krashbot @ [Epic Graphics].
The Izzet League Pyros Welcome
High Mage of Time Manipulation in the IzzetLeague
Time Manipulation Device Mark Three: Hour Glass Reversal
Idea was found looking into the past useing the time turner to go to egypt. After study have made improvments to device and are ready for testing. Waiting for Slaker to come back to throw him through it. I hope he turns out better then the elf i captured.
Decks
UR Delver
UB Dredge
WB Tokens
UR Moderns Storm
But you can still float the extra UU and play the rusalka after the exchange and then sac your sky swallower, right? Or am I missing something?
Who would disable sigs? They're not nearly annoying to justify that. Almost, but not quite. The card is interesting, but non-intuitive. It lacks GROK, as MaRo would say. I don't know if that can be changed, but I think that's the biggest hindrance to this card. Fool around with some alternative wording that states what it does immediately and explanains it, like "~ becomes a copy of target ability's source if that source is a card." Wait There you have it!
I think it works if you have gatherer autocard ennabled. It's just not the default autocard option. Of course gatherer can be pretty spotty sometimes too.
I'm also conscious of posting at the top or bottom of a page. It's nice to see that concern isn't just my quirk. It pisses me off to work so hard on a post that I know will be overlooked or to have to state something plainly and in direct contradiction to another poster as the first post.
Not at all. The point of being in a clan is that we can talk about whatever we want to. If a lot of people are getting sick of a certain topic, it would be polite for a person to stop hitting that topic up, but that's not the case here. I personally enjoyed learning a little tidbit about the other members and we don't have to stick to talking about Magic only. No other clan does and it's a good thing they don't.
No, but you are high-spirited, and that can come across as controntational to some people. You might want to watch your enthusiasm.
Welcome back! Where did you go?
... shut up...
Actually, that does work technically, but if Rusalkas are in here, I want to play them out and use them in the time leading up to combo. Then one could die, and then it won't really count.
Meh, I'm abandoning project G/U Swallower anyway. The B/G one is the way to do it.
You can't have spells become copies of something. At least, you can't expect that to make a difference.
If the qualities (even location) of a resolving spell change, you resolve the rest of the spell as it was when it began to resolve. It's like effects are locked in when the spell begins to resolve.
That's why Fork was errata-ed, duh.
If people can understand what you bolded, why wouldn't they understand my ability?
So that's what that exclamation meant. What with the no punctuation and indecipherable context I thought his head had exploded (well, one of our heads must've exploded
@Bornover: I love those Champs Promos. I really love how they count as Rakdos Guildmages in the Oracle.
Awesome avatar provided by Krashbot @ [Epic Graphics].
How do you enable gatherer for autocard?
I regret to say, I haven't seen these promos... can someone upload an image or link?
User CP -> Edit Options -> Card Tags (at the bottom) -> gatherer -> save changes.
If you ennable "wizards" instead of "gatherer," the kai link does work. I still prefer gatherer.
As you play ~ it becomes a copy of target ability's source if that source is a card.
And I think it can cost less since its so conditional.