What I said. Just admit you were pissy I wouldn't answer your questions, if you'd have played rationally AE would've been your target.
Rationally I would've still killed you. Sorry, but given everything you said and did I felt good pulling that trigger.
Taking you out of the equation and if you didn't post that post, I was prepared to do nothing, since while I wasn't happy about wasting a vig by not firing I didn't feel that anyone was strongly scum enough, outside of AE, to warrant vigging. And I wasn't going to vig AE.
And it wasn't really fear as much as I wasn't going to tempt fate and go against my reasoning which said killing chimes leads to death.
I was sort of bluffing on the not listening to the town thing. I just wanted nobody to know who I was going to kill that night, so I made it seem like I wasn't listening. Instead I wanted to hear who people thought I should vig and choose one of the more popular ones and vig them. After Infinis' claim and refusal to respond he became my obvious choice.
As for the vigging unclaimed, well that is a risk you have to take while vigging. Plus I follow the belief that the vig is a powerful town player and not using the vig shot is akin to a no lynch in the day (well almost the same, more like .5 of a lynch... but close enough).
I will stand by my two vigs. Plus I had a lot of fun vigging people.
There's solutions to both those issues that I would strongly recommend to you.
1. Force the player to claim before you fire.
2. You don't have to claim exactly who you're going to target, but you should name a few potential targets. Then the town can provide their feedback on those.
Regarding other recent points, there was a ton of killing potential in this game - mafia, SK, vig, multiple retaliators - but there were zero crosskills. I think this game played out very differently than what a designer/reviewer should have reasonably anticipated, so as "too much scum"-ish it might seem, I think it would have played out very differently with even one chime death or SK-> mafia kill.
Reminds me of The Salvation Code. Oddly, even though this game didn't have a time mechanic per se, it ended up playing out similarly because the chimes effectively enforced a hard time limit on the other factions. And the town was dogged by the same problem of multiple scum groups but no crosskills. At least the town in The Salvation Code mostly deserved their loss due to never lynching correctly without guidance from an information role, but here, as had been pointed out, the town played nearly flawlessly with its lynches and still lost. In my opinion, that shouldn't happen.
I've sort of come to the conclusion that multiple-scum-group games are more trouble than they're worth. They can be fun and zany, but ultimately it's too easy for one or more sides to lose despite outplaying the others.
2. You don't have to claim exactly who you're going to target, but you should name a few potential targets. Then the town can provide their feedback on those.
Might do that next time if someone gives me the vig role again (and I'm not outed).
Ah, well. Good game, Chimes. The mafia lose and in the end I'll take my consolation prize.
Very swingy setup, but I enjoyed this game. I agree that the number of potential crosskills means if we played this game one hundred times, our particular result (no crosskills) wouldn't happen very often.
I was thinking of trying to push an Az lynch on the day we lynched DV, but I really didn't think I could make it stick (even though I hated what the numbers told me, and it was worse than I thought).
Gotta run. Everybody's awesome. Especially Zindabad for that final gambit.
Yes, I was. Apparently it's hard to believe a game can have a vanilla townie...
That said, I enjoyed the game, but I agree that the chimes were a little too swingy given the chance to find each other. That said, we should have killed them before, and we had every chance to, but we didn't.
Can I also say - this is 3/3 that my gut instinct is right about scum (Azrael).
Yeah I was a bit surprised; I'll give you props for getting us (though I really did think you were playing scummy). I think by then though Az, Jord and NA were likeliest scum (I feel like at that time I was in a pretty spot).
Ha! I was correct about Zind lying out of his ass. I knew it wasn't possible the town was so powerful, not to mention his role would've been crazy good (seeing as how Tekno could protect him).
If I could've posted at work and if I fell for Calvin's (can't remember who tried pulling that double vote gambit first) double vote gambit and voted for Az on the day lynch ended in no ly nch, I think I could've survived unharmed for a few days, but then the chimes would've won anyways...
I think the mafia was only very slightly underpowered. Az's role was good, it's unfortunate he was never investigated, and someone had one of the better roles, with a one-shot and retaliator ability. Its too bad we didn't take out PM sooner, should've known he was the vote stealer, but I forgot about that ability until Az told us his got stolen. Might've won if PM and NA were both dead leaving us free to deal with the town/chimes (though getting blocked 3 nights in a row is pretty ☺☺☺☺).
I still have no idea how Az was caught and found out. He explained it to me but I didn't really understand and it wasn't too important but now I'm way more curious.
I think both the town and the mafia are glad that it wasn't the other who won.
I just didn't participate/fail to participate, like I do when I'm town.
The first few game days I think mimicked it well enough, but I just started hosting another game on goodgamery that pulled my energies away from here.
The claims analysis was rough for us, too. Denna was one of the few big-names that I thought could sneak in, but there was no confirmable ability I could claim.
The universe was small enough that Someone got caught on flavor alone - and we were lucky that on subsequent nights I was able to point people towards the right resources to avoid botching the rest. The mafia could easily have been wiped out simply by counterclaims on named characters. I think a day one mass-claim would have slaughtered them then and there- but we didn't know that Cyan was differing from his typical practice, then.
Ha! I was correct about Zind lying out of his ass. I knew it wasn't possible the town was so powerful, not to mention his role would've been crazy good (seeing as how Tekno could protect him).
Yeah, it was unlikely, but when up against it sometimes you have to just make stuff up. Throwing the shadow of doubt into the chimes had all upside and no downside. And besides, I was Ricky Rahl, war wizard, bringer of death, seeker of truth, and a lot of other badass stuff. I thought it was plausible that there might be something more to me than just a cop.
I'm amused that [Shalako], of all people, are talking about terrible reasoning. "Hey, PF's RVS daykill must be serious, therefore I should shoot him to prove that I have a daykill!"
mod not asking for details on the others but if guardman did something to azzy I would love to know this would make the probability of his scumminess less likely and may convince me to unvote him as a town guardman who was suspicous of azzy may have watched him until the point I will unvote and vote Guardman as I was prior to last night.
I was so frustrated with jordman after this quote.
My first night choice was given to us as a group PM, and then jordman goes and says something like this. I was so relieved when no one picked up on it.
With a claimed redirector, DV probably shouldn't have been lynched, but at that point, there were 6 non-SK scum out of 14 (?) total people. It only really took a few townies to automatically go "SK -> lynch now" for the town to make the wrong decision. Not to mention, NA looked sorta scummy given how he redirected the watcher (which, interestingly enough, probably helped the town quite a bit), so people weren't sure whether the redirector could be trusted to help hit scum.
I thought the chimes played quite well. I was really surprised that AE didn't get lynched when he claimed though. That could have ended pretty badly for the chimes, but it ended up helping them quite a bit.
Quote from Azrael »
The universe was small enough that Someone got caught on flavor alone - and we were lucky that on subsequent nights I was able to point people towards the right resources to avoid botching the rest. The mafia could easily have been wiped out simply by counterclaims on named characters. I think a day one mass-claim would have slaughtered them then and there- but we didn't know that Cyan was differing from his typical practice, then.
Did you suggest Jordman claim Violet? I realize that you guys didn't want to get counterclaimed, but I don't know if claiming someone that could easily be a villain was such a great idea...
This game was pretty much a non-stop headache for me to play.
Yeah, I had a sort of love/hate kind of feeling for my role. I loved being neutral, and the concept of looking for the other chimes, but not even knowing how I was supposed to win was really frustrating.
That said, this game was a lot of fun. Thanks for the game, Cyan.
Yeah I was a bit surprised; I'll give you props for getting us (though I really did think you were playing scummy). I think by then though Az, Jord and NA were likeliest scum (I feel like at that time I was in a pretty spot).
You were probably my highest pick for scum day 3, actually. It wasn't really anything you did, but there was a dead town tracker and a claimed cop who, barring some really weird shenanigans, was almost certainly town. Cop + tracker + watcher is a lot of information roles to all be town aligned. Plus, the way Cyouni was killed by the mafia seemed to imply that either you or Nom were probably scum.
I didn't bring any of that up because I wanted the SK to be lynched, and you clearly were not the SK due to your watcher ability. Also, I didn't want to cement myself into too many opinions until I met up with the other chimes and figured out what my win-con was. If you were lynched and revealed as scum, that would destroy any possibility of Nom being lynched, and I thought it likely we might need him dead due to his dangerous role.
The claims analysis was rough for us, too. Denna was one of the few big-names that I thought could sneak in, but there was no confirmable ability I could claim.
The universe was small enough that Someone got caught on flavor alone - and we were lucky that on subsequent nights I was able to point people towards the right resources to avoid botching the rest. The mafia could easily have been wiped out simply by counterclaims on named characters. I think a day one mass-claim would have slaughtered them then and there- but we didn't know that Cyan was differing from his typical practice, then.
Early on, I thought of a couple people I could probably get away with if I needed to false-claim something; Denna's ghost, the Bird Man, Gratch, and possibly General Meiffert were the best ones. I also thought of maybe claiming Giller or Shar, but unless someone else claimed a person who died early on, I didn't want to either.
Quote from ImTehFairy »
Did you suggest Jordman claim Violet? I realize that you guys didn't want to get counterclaimed, but I don't know if claiming someone that could easily be a villain was such a great idea...
Yeah, I understand that there weren't a whole lot of good characters to claim, but jordman's false-claim of Violet was...not very good. Speaking of which, I still don't get why he backed up Cyouni's claim.
You were probably my highest pick for scum day 3, actually. It wasn't really anything you did, but there was a dead town tracker and a claimed cop who, barring some really weird shenanigans, was almost certainly town. Cop + tracker + watcher is a lot of information roles to all be town aligned. Plus, the way Cyouni was killed by the mafia seemed to imply that either you or Nom were probably scum.
I thought it implied very well that NA was scum actually; I'm glad he did or I'd have to try to WIFOM my choice of AE. Of course I'd look worse after NA was dead, but what can you do.
I thought the chimes played quite well. I was really surprised that AE didn't get lynched when he claimed though. That could have ended pretty badly for the chimes, but it ended up helping them quite a bit.
He totally would have if it weren't for Some One being scummy enough to claim and then getting counterclaimed. There were literally about 10 different things that could have happened differently and majorly impacted the chime outcome. But thank you, I felt we did handle ourselves reasonably well once outed.
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This game makes me sad because it broke my winning streak. ;_;
Heh. For reference, my comment on death:
Quote from desCoures »
Heh. Wow, was I off-base.
Taking that into account, I call Azrael for SK/Darken Rahl. Scum-wise, I was obviously completely wrong -- at a guess currently, I'd say Johm000, maybe Nom, and now that I think about it, nothing about MMoD actually clears him.
In any case, I guess I'll find out soon. Spectator forum, please.
MMoD was actually kind of obvious, in retrospect, given that he failed to claim his night results from day 3 onwards. The game might also not have ended this way had the mafia not blocked me on the same night the SK killed me -- otherwise Pale Mage would have had the option to have AE suicide at the end of day.
-------------
Comments on the game itself:
To be perfectly fair, Cyan, while it was ultimately Guardman's epic misvig that cost the town the game, the double modkill on day 1 was what allowed it to get that far. I felt, and still feel, that it was unrequired, especially given that I would never have allowed DYH to be lynched; and that feeling was reinforced after I saw the setup and realized just how many people the town had to clear out to win.
Thinking more about Guardman's vigging, I can't totally fault him for the Infinis one (although I can definitely blame him for the initial Azrael 1.0 vig); Infinis was, indeed, being horrifically scummy, and then failed to claim at all beyond vague hints/threats of 'don't kill me, or you'll regret it'. In that situation, there was no way scum would target him, and every way that town would.
Play-wise, Guardman/Infinis aside, I think the town did as well as it could have been reasonably expected to. jordman came under suspicion early, and was only cleared by his own ridiculously erratic play; Azrael was spotted by both myself and Pale Mage; the SK was correctly accused; and 2 out of 3 chimes were correctly pinpointed. The problem was that there simply were not enough tools left at that point (on day 3, mind) to get everything done.
Mafia-wise, I have to honestly say I think they played horribly. Some One just lurked himself into oblivion, MMoD failed to claim his results on day 3 and failed to bus, and Azrael overplayed his hand in more ways than one -- appealing to the chimes as if they really were a survivor group was not smart. Unlike the town, which at that point had no reasonable way to deal with mafia + chimes, the mafia could have eliminated them via nightkill. The correct play when Azrael came under fire, I feel, was to have both jordman and MMoD aggressively bus Azrael, then collectively finish off the chimes while building up WIFOM. Ironically, jordman may actually have played the best of the mafia, simply because of the sheer number of ridiculous moves that made it seem so unlikely he was mafia -- why back up Cyouni, for instance? Does not compute.
The chimes, on the other hand, did play very well. I'd pick Dancing Mad for the best of the three, simply because he gave off absolutely no signs of being neutral at all -- I had him as extremely townie all the way to the point I got killed.
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Esper Simperer; Even the court homonculi need someone to look down on.
Jund Fangirl; Few things can describe the bliss of the fangirl's cries fading to silence (broken by occasional munching sounds).
Grixis Emo; 'Why should I go out there? They're all uncaring zombies! *sniff* No one understands me...' Bant Wageslave; Behind every successful knight is a corporate drudge doing his taxwork.
Naya Overenthusiast; Because there is such a thing as too much enthusiasm.
Also, I must say that the amount of whining from certain players about "who played the game the right way" at the end is a crock of you know what and those players need to grow a pair if they were serious.
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If I'd thought more about the possibility of MMoD being scum instead of being blinded by people's opinions that watcher wouldn't be scum, I might have had a chance of catching him.
The way MMoD played this feels wrong to me. It doesn't make sense to reveal when multiple targetted the same person, especially when one of them was someone who had expressed suspicion of Az on D1. I don't doubt that he's a watcher but I'm not sure which side he's batting for. Then again, I can't really see a scum motive for claiming this early under no pressure without knowing mroe about Guardman and/or Tekno's alignments.
As for jordman - incoherent babbling is the best scum strategy I've seen so far.
In my defense why would a townie watcher claim his targets? Short of catching someone else there's no reason to; you could maybe make an argument for "what if watcher dies he should claim" but then again it's up to the watcher still and it's not scummy for him not to claim.
I might've bussed Az, who knows? Day over by the time I got home and could post and then everything went to the ☺☺☺☺ter.
In my defense why would a townie watcher claim his targets? Short of catching someone else there's no reason to; you could maybe make an argument for "what if watcher dies he should claim" but then again it's up to the watcher still and it's not scummy for him not to claim.
I might've bussed Az, who knows? Day over by the time I got home and could post and then everything went to the ☺☺☺☺ter.
Counterquestion -- why would a claimed watcher not claim targets? Why would a watcher not be watching one of the claimed power roles, like PM, zindabad... or Cyouni?
I meant on the first day the Chimes were together. I'm pretty sure you posted once without voting.
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Esper Simperer; Even the court homonculi need someone to look down on.
Jund Fangirl; Few things can describe the bliss of the fangirl's cries fading to silence (broken by occasional munching sounds).
Grixis Emo; 'Why should I go out there? They're all uncaring zombies! *sniff* No one understands me...' Bant Wageslave; Behind every successful knight is a corporate drudge doing his taxwork.
Naya Overenthusiast; Because there is such a thing as too much enthusiasm.
My memory of which night was which is a bit fuzzy.
One night I was redirected away to Infinis, and that was the night we killed Cyouni and I was going to say I targetted AE and hoped to out-WIFOM the mafia (which worked out well since everyone just assumed I targeted Cyouni). Zind is a bad target IMO since Tekno was protecting him, so there's little point in watching him - maybe in retrospect offing him before Cyouni was better but there was a chance of Cyouni protecting Zind as well. We never thought about killing PM until later actually, so it never crossed my mind to target him, I forgot he was actually DYH and not himself so chalk that one up to bad memory.
The first day the chimes together the day ended with that no lynch right? I didn't post once that day, and Jordman posted once.
Rationally I would've still killed you. Sorry, but given everything you said and did I felt good pulling that trigger.
Taking you out of the equation and if you didn't post that post, I was prepared to do nothing, since while I wasn't happy about wasting a vig by not firing I didn't feel that anyone was strongly scum enough, outside of AE, to warrant vigging. And I wasn't going to vig AE.
And it wasn't really fear as much as I wasn't going to tempt fate and go against my reasoning which said killing chimes leads to death.
There's solutions to both those issues that I would strongly recommend to you.
1. Force the player to claim before you fire.
2. You don't have to claim exactly who you're going to target, but you should name a few potential targets. Then the town can provide their feedback on those.
Reminds me of The Salvation Code. Oddly, even though this game didn't have a time mechanic per se, it ended up playing out similarly because the chimes effectively enforced a hard time limit on the other factions. And the town was dogged by the same problem of multiple scum groups but no crosskills. At least the town in The Salvation Code mostly deserved their loss due to never lynching correctly without guidance from an information role, but here, as had been pointed out, the town played nearly flawlessly with its lynches and still lost. In my opinion, that shouldn't happen.
I've sort of come to the conclusion that multiple-scum-group games are more trouble than they're worth. They can be fun and zany, but ultimately it's too easy for one or more sides to lose despite outplaying the others.
In my defense of the Infinis kill, he wouldn't answer why he shouldn't be vigged. Which is as good as refusing to claim.
Might do that next time if someone gives me the vig role again (and I'm not outed).
"Claim or you might die" is probably best in the future, for clarity's sake.
Noted.
Infinis claim or you might die!
Love Guardman
Very swingy setup, but I enjoyed this game. I agree that the number of potential crosskills means if we played this game one hundred times, our particular result (no crosskills) wouldn't happen very often.
I was thinking of trying to push an Az lynch on the day we lynched DV, but I really didn't think I could make it stick (even though I hated what the numbers told me, and it was worse than I thought).
Gotta run. Everybody's awesome. Especially Zindabad for that final gambit.
Ha! I was correct about Zind lying out of his ass. I knew it wasn't possible the town was so powerful, not to mention his role would've been crazy good (seeing as how Tekno could protect him).
If I could've posted at work and if I fell for Calvin's (can't remember who tried pulling that double vote gambit first) double vote gambit and voted for Az on the day lynch ended in no ly nch, I think I could've survived unharmed for a few days, but then the chimes would've won anyways...
I think the mafia was only very slightly underpowered. Az's role was good, it's unfortunate he was never investigated, and someone had one of the better roles, with a one-shot and retaliator ability. Its too bad we didn't take out PM sooner, should've known he was the vote stealer, but I forgot about that ability until Az told us his got stolen. Might've won if PM and NA were both dead leaving us free to deal with the town/chimes (though getting blocked 3 nights in a row is pretty ☺☺☺☺).
I still have no idea how Az was caught and found out. He explained it to me but I didn't really understand and it wasn't too important but now I'm way more curious.
I think both the town and the mafia are glad that it wasn't the other who won.
The first few game days I think mimicked it well enough, but I just started hosting another game on goodgamery that pulled my energies away from here.
The claims analysis was rough for us, too. Denna was one of the few big-names that I thought could sneak in, but there was no confirmable ability I could claim.
The universe was small enough that Someone got caught on flavor alone - and we were lucky that on subsequent nights I was able to point people towards the right resources to avoid botching the rest. The mafia could easily have been wiped out simply by counterclaims on named characters. I think a day one mass-claim would have slaughtered them then and there- but we didn't know that Cyan was differing from his typical practice, then.
Haha. CPE shot me for saying that in Tachronic.
I built the setup to give the chimes a good chance to win, but I didn't think they would do so at the earliest possible moment.
Yeah, it was unlikely, but when up against it sometimes you have to just make stuff up. Throwing the shadow of doubt into the chimes had all upside and no downside. And besides, I was Ricky Rahl, war wizard, bringer of death, seeker of truth, and a lot of other badass stuff. I thought it was plausible that there might be something more to me than just a cop.
Agreed.
"...a talisman against all evil, so long as you obey me."
Hey, thanks for the game, btw!
I really enjoyed some of the flavor, as I've already told you privately. Even night results with the wrong names.
I'm glad someone got a laugh out of that one. It's an inside joke for my RL gaming group, but I thought I was funny enough on its own.
12-11? I'm losing track
I was so frustrated with jordman after this quote.
My first night choice was given to us as a group PM, and then jordman goes and says something like this. I was so relieved when no one picked up on it.
*scribbles note for next game's signature post restriction*
With a claimed redirector, DV probably shouldn't have been lynched, but at that point, there were 6 non-SK scum out of 14 (?) total people. It only really took a few townies to automatically go "SK -> lynch now" for the town to make the wrong decision. Not to mention, NA looked sorta scummy given how he redirected the watcher (which, interestingly enough, probably helped the town quite a bit), so people weren't sure whether the redirector could be trusted to help hit scum.
I thought the chimes played quite well. I was really surprised that AE didn't get lynched when he claimed though. That could have ended pretty badly for the chimes, but it ended up helping them quite a bit.
Did you suggest Jordman claim Violet? I realize that you guys didn't want to get counterclaimed, but I don't know if claiming someone that could easily be a villain was such a great idea...
Yeah, I had a sort of love/hate kind of feeling for my role. I loved being neutral, and the concept of looking for the other chimes, but not even knowing how I was supposed to win was really frustrating.
That said, this game was a lot of fun. Thanks for the game, Cyan.
You were probably my highest pick for scum day 3, actually. It wasn't really anything you did, but there was a dead town tracker and a claimed cop who, barring some really weird shenanigans, was almost certainly town. Cop + tracker + watcher is a lot of information roles to all be town aligned. Plus, the way Cyouni was killed by the mafia seemed to imply that either you or Nom were probably scum.
I didn't bring any of that up because I wanted the SK to be lynched, and you clearly were not the SK due to your watcher ability. Also, I didn't want to cement myself into too many opinions until I met up with the other chimes and figured out what my win-con was. If you were lynched and revealed as scum, that would destroy any possibility of Nom being lynched, and I thought it likely we might need him dead due to his dangerous role.
Early on, I thought of a couple people I could probably get away with if I needed to false-claim something; Denna's ghost, the Bird Man, Gratch, and possibly General Meiffert were the best ones. I also thought of maybe claiming Giller or Shar, but unless someone else claimed a person who died early on, I didn't want to either.
Yeah, I understand that there weren't a whole lot of good characters to claim, but jordman's false-claim of Violet was...not very good. Speaking of which, I still don't get why he backed up Cyouni's claim.
Day 4 was the best.
I thought it implied very well that NA was scum actually; I'm glad he did or I'd have to try to WIFOM my choice of AE. Of course I'd look worse after NA was dead, but what can you do.
He totally would have if it weren't for Some One being scummy enough to claim and then getting counterclaimed. There were literally about 10 different things that could have happened differently and majorly impacted the chime outcome. But thank you, I felt we did handle ourselves reasonably well once outed.
Current New Favorite Person™: Mallory Archer
She knows why.
Heh. For reference, my comment on death:
MMoD was actually kind of obvious, in retrospect, given that he failed to claim his night results from day 3 onwards. The game might also not have ended this way had the mafia not blocked me on the same night the SK killed me -- otherwise Pale Mage would have had the option to have AE suicide at the end of day.
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Comments on the game itself:
To be perfectly fair, Cyan, while it was ultimately Guardman's epic misvig that cost the town the game, the double modkill on day 1 was what allowed it to get that far. I felt, and still feel, that it was unrequired, especially given that I would never have allowed DYH to be lynched; and that feeling was reinforced after I saw the setup and realized just how many people the town had to clear out to win.
Thinking more about Guardman's vigging, I can't totally fault him for the Infinis one (although I can definitely blame him for the initial Azrael 1.0 vig); Infinis was, indeed, being horrifically scummy, and then failed to claim at all beyond vague hints/threats of 'don't kill me, or you'll regret it'. In that situation, there was no way scum would target him, and every way that town would.
Play-wise, Guardman/Infinis aside, I think the town did as well as it could have been reasonably expected to. jordman came under suspicion early, and was only cleared by his own ridiculously erratic play; Azrael was spotted by both myself and Pale Mage; the SK was correctly accused; and 2 out of 3 chimes were correctly pinpointed. The problem was that there simply were not enough tools left at that point (on day 3, mind) to get everything done.
Mafia-wise, I have to honestly say I think they played horribly. Some One just lurked himself into oblivion, MMoD failed to claim his results on day 3 and failed to bus, and Azrael overplayed his hand in more ways than one -- appealing to the chimes as if they really were a survivor group was not smart. Unlike the town, which at that point had no reasonable way to deal with mafia + chimes, the mafia could have eliminated them via nightkill. The correct play when Azrael came under fire, I feel, was to have both jordman and MMoD aggressively bus Azrael, then collectively finish off the chimes while building up WIFOM. Ironically, jordman may actually have played the best of the mafia, simply because of the sheer number of ridiculous moves that made it seem so unlikely he was mafia -- why back up Cyouni, for instance? Does not compute.
The chimes, on the other hand, did play very well. I'd pick Dancing Mad for the best of the three, simply because he gave off absolutely no signs of being neutral at all -- I had him as extremely townie all the way to the point I got killed.
Jund Fangirl; Few things can describe the bliss of the fangirl's cries fading to silence (broken by occasional munching sounds).
Grixis Emo; 'Why should I go out there? They're all uncaring zombies! *sniff* No one understands me...'
Bant Wageslave; Behind every successful knight is a corporate drudge doing his taxwork.
Naya Overenthusiast; Because there is such a thing as too much enthusiasm.
Also, I must say that the amount of whining from certain players about "who played the game the right way" at the end is a crock of you know what and those players need to grow a pair if they were serious.
If I'd thought more about the possibility of MMoD being scum instead of being blinded by people's opinions that watcher wouldn't be scum, I might have had a chance of catching him.
As for jordman - incoherent babbling is the best scum strategy I've seen so far.
Basic #10-Town-Win
Sword of Truth-Town-Loss
LOTR II - Town-Loss
Indiana Jones - Town-Win
Manipulator - Town-Win
The Asphodel Meadows - Town-Win
Highlander - Neutral Survivor - Win
I might've bussed Az, who knows? Day over by the time I got home and could post and then everything went to the ☺☺☺☺ter.
Only works for incoherent babblers. /rimshot
(See the dead Britannia Legions Mafia if you don't believe me. Incoherent babbling obviously didn't work for me there. :P)
@mmod
Counterquestion -- why would a claimed watcher not claim targets? Why would a watcher not be watching one of the claimed power roles, like PM, zindabad... or Cyouni?
I meant on the first day the Chimes were together. I'm pretty sure you posted once without voting.
Jund Fangirl; Few things can describe the bliss of the fangirl's cries fading to silence (broken by occasional munching sounds).
Grixis Emo; 'Why should I go out there? They're all uncaring zombies! *sniff* No one understands me...'
Bant Wageslave; Behind every successful knight is a corporate drudge doing his taxwork.
Naya Overenthusiast; Because there is such a thing as too much enthusiasm.
One night I was redirected away to Infinis, and that was the night we killed Cyouni and I was going to say I targetted AE and hoped to out-WIFOM the mafia (which worked out well since everyone just assumed I targeted Cyouni). Zind is a bad target IMO since Tekno was protecting him, so there's little point in watching him - maybe in retrospect offing him before Cyouni was better but there was a chance of Cyouni protecting Zind as well. We never thought about killing PM until later actually, so it never crossed my mind to target him, I forgot he was actually DYH and not himself so chalk that one up to bad memory.
The first day the chimes together the day ended with that no lynch right? I didn't post once that day, and Jordman posted once.
I AM TEH MASTAH O FAIL
ty spiderboys