"In the city called Clock Town in the land of Termina, it was the early hours of the morning. By all rights most of the residents should have been asleep. But these were restless times, and in the hour of the wolf there were many who stirred and pondered their problems.
The Mayor pondered, for the guards and the carpenters continued to fight even so close to the Festival of Time. His wife pondered, for her son had gone missing, and so close to the wedding date at that. Her son's fiance, Anju, was also lost in thought; her mother disapproved of the wedding, especially now that Kafei had vanished, but she still loved him and still refused to give up hope. The owner of the Bomb Shop fretted – how could she keep her goods safe from the depredations of that thief? Cremia, owner of Romani Ranch, worried – could she keep her next shipment safe from the Gorman Brothers?
But none fretted worse than Professor Shikashi, the aging owner of the Astral Observatory. He knew the power of omens, and watched the sky in order to track and perhaps even predict celestial phenomena. But what concerned him lately was the Moon. It had always been a bit strange, what with that face on it... but what worried him was that it appeared to be getting bigger. But Moons, even Moons as strange as this one, don't just suddenly increase in size, right? No they do not! Unless... well, the Professor had been observing things for a long time, and knew one thing well: an object can stay the same size and still appear larger if it is moving towards you. And given how fast the Moon seemed to be growing... in three days it would be so close that it would likely crash into Termina, killing all and sundry.
So the Professor went to warn the Mayor, who was skeptical but agreed to go to the Astral Observatory and take a look for himself (as a courtesy). The Mayor might have remained skeptical a bit longer, if not for the beam of dark energies that fell from the heavens and consumed the Professor as soon as he next stepped out of doors... and then the Curse of Masks descended, and all would have to hide their face. All this, so that the entity that desired the end of the world might have a little longer to work before being revealed...
But that entity did not account for the determination of the new-cursed villagers, nor of the arrival of a green-clothed hero who had fallen backwards in time. And so the villagers, their courage inspired, took up masks one by one and resolved to kill their own by majority rule until the darkness was cast out, or they died trying.
But neither the Hero nor the villagers understood the true nature of the threat..."
[b]Game State:[/b] Endgame
[b]Game Clock:[/b] 7:00 A.M, Second Day
The discovery was startling.
You've been looking at the Moon for years. You've seen all of its little oddities and quirks. But this was unprecendented. The Moon seemed to get larger and larger, as if it was was growing in size... or, you realized in horror, growing nearer to the ground.
At first you couldn't believe it. But every test you've run confirms your fears - the Moon is getting closer to Termina. At this rate, it will crash into Termina itself in three days.
The Mayor has to know. Everyone has to know.
Identity: Professor Shikashi Alignment: Town Classification: Astronomer Role Type: Sample Town Role PM Alias: Non-Player Character True Mask: None
Welcome to The Legend of Zelda: Majora's Mask Mafia, Non-Player Character. You are [b]Professor Shikashi[/b], a [b]Townie Astronomer[/b]. You have the following special abilities:
Passive Abilities:
[b]Sir Not-Appearing-in-this-Mafia[/b] - You are not a player in the game.
Activated Abilities:
None
You have no True Mask.
You win when all threats to the Town have been eliminated.
Please confirm via return PM.
Join the Clock Town Guard, they say. Stop evildoers, be a hero, and get a good paycheck and three square meals a day. It was the last part that convinced you to sign up. They never mention, though, how much of the job is just standing around by the gates and keeping people inside the city. And you haven't had a good night's sleep in ages.
That's not changing anytime soon, what with this Moon business – you'd rather live than sleep. But if you can find the culprits... you can sneak a nap sometime. Right?
Identity: Clock Town Guard Alignment: Town Classification: Vanilla Role Type: Vanilla Alias: PLAYERNAME True Mask: None
Welcome to The Legend of Zelda: Majora's Mask Mafia, PLAYERNAME. You are a [b]Clock Town Guard[/b] and a [b]Vanilla Townie[/b]. You have no special abilities (except for abilities of masks you are wearing).
Passive Abilities:
None
Active Abilities:
None
Please note that you may use one activated ability of your role and one activated ability of your mask per day/night cycle unless another ability says otherwise.
You have no true mask.
You win when all threats to the Town have been eliminated.
Please confirm via return PM.
You got the [b]Gerudo Mask[/b]! Wear it with [C]! It makes you look like one of the Gerudo warrior-women. Since this is Majora's Mask Mafia and not Ocarina of Time Mafia, this does absolutely nothing whatsoever.
Abilities:
[b]Missingno[/b] (passive) – This mask is not one of the masks in the game, and thus is not available to be worn.
[b]Superpower: Formatting Example[/b] (passive) - This superpower exists to show what an actual superpower box will look like. Superpowers are only visible to a mask's True Wearer, and not all masks (or even all True Masks) have them.
[b]Not Out of Hearts Yet (alive, 5/18):[/b]
16) Digi Wheat_Grinder, Clock Town Guard, Mafia Goon, survived
18) Generic, Ganondorf, Mafia Great King of Evil, survived[/b]
All players have confirmed.
A * beside a player's name denotes a prod. A player who receives their third prod will be replaced.
[b]In Need of a Fairy (dead, 10)[/b]
[b]0) Non-Player Character, Professor Shikashi, Townie Astronomer, Cursed Pregame
1) Void Sir Karn, Clock Town Guard, Vanilla Townie, blew up Night 1
4) Guardman, Sakon, Townie Thief, was lynched Day 2
8) GiftsTrix AsianInvasion, Cremia, Vanilla Townie, was stabbed Night 2
10) AtheistGod, Mayor Dotour, Townie Mayor, was lynched Day 3
12) little lizard, Tingle, Townie Fairy Friend, was terminated Night 3
13) Prophylaxis dkingsland967, Clock Town Guard, Vanilla Townie, was killed with a two-handed sword Day 4
15) Arcadic, Postman, Mafia Investigator, was lynched Day 4
6) JeY k, Rosa Sisters, Townie Doublet, were bombed Night 4
14) Arianrhod, Clock Town Guard, Vanilla Townie, was shotgunned Night 4
2) The Most Curious Thing, Guro-Guro, Mafia Hookshot User, was overwhelmed Night 4
No Lynch occurred Day 5
7) Asenion LnGrrrR, Axonn, Townie Outsider, was magicked away Night 5
11) Zinger2099, Happy Mask Salesman, Neutral Broker, was terminated Night 5
17) Seppel, Majora, Modified Serial Killer, was endgamed[/b]
(Note that this game uses the traditional MafiaScum faction colors - townies flip green, Mafia flip red, neutrals may flip any number of colors but most commonly flip blue.)
[b]On the Moon (removed from the game, 3)[/b]
[b]9) iRebel swishh, Skull Kid, Vanilla Townie, was modkilled Day 1 for PM quoting
3) Ghosting, Clock Town Guard, Townie Defender, shotgunned Night 1, posthumouly modkilled/autolossed Day 2 for ban evasion
5) Iso, Link, Townie Hero of Time, had his head blown off Day 1, posthumously modkilled Day 3 for Rule 14 violation
Prophylaxis, now playing as himself, won the game Day 3 for doing the right thing.[/b]
[b]At Romani Ranch (Replacements)[/b]
1) Cythare
2) SharkFinnigan
4) Zionite
<0> I reserve the right to modify the rules if necessary (i.e, if a loophole is discovered).
<1> This is a game. I hope that you have fun. In return, I ask that you not have your fun at the expense of the other players in this game (in other words, don't be a jerk). Repeated or extreme violations of this rule will result in replacement or modkill.
<1a> Attempting to use loopholes in the rules to gain an advantage in the game is a violation of rule 1, and will be treated as such. This applies to things like encrypted codes, invisible text, editing and deleting posts, trying to use the structure of the role PM to gain an advantage, etc. Please, use your common sense!
<2> If there is a conflict between a role and the rules, the role wins.
<3> Do not edit your posts, on pain of modkill. (Yes,
<4> Quoting private communications (role PM, mason conversations, etc.) or pretending to do the same will result in a modkill. Paraphrasing, however, is not only acceptable but encouraged unless I explicitly say otherwise.
<4a> If your English/other native language teacher would call it plagiarism, it's not a paraphrase. (This elaborative rule added 4/27/2009 to clarify Rule 4.)
<5> You may not talk with other people about this game outside of the thread (but see Rule 2).
<6> This game will have a vote count but will have no FoS count.
<7> To help the game run smoothly, votes and FoS'es should be made in bold text, and use the format Vote: XXXX . An unvote and/or unFoS is required to remove a vote; to unvote, please use the format Unvote: XXXX.
<8> If a player has a majority of votes, that player is lynched and cannot be unvoted. You may talk during twilight unless I state otherwise.
<9> The first game Day will begin with a deadline of four (4) weeks. Subsequent Days will begin with a deadline of three (3) weeks. (Not applicable. See Game-Specific Rules for deadline details.)
<10> If deadline occurs without a full majority and a majority of voting players are voting for a player, that player will be lynched. Otherwise, No Lynch will occur.
<11> You may elect to No Lynch any number of times during the course of the game. In order to No Lynch, one of the two following conditions must be met: either a majority of living players must vote no lynch, or no player receives a majority of votes from voting players before deadline. (To vote No Lynch, please use the format Vote: No Lynch. FoS'es for No Lynch will not be counted.)
<12> Don't drink and post, or the mod will call you out on it. (This rule is an injoke and doesn't actually do anything.)
<13> After Day ends (with the exception of Day 0, which leads directly into Day 1), the game will enter night. Night will last 48 real-life hours unless otherwise indicated. Do not post during Night, upon pain of modkill (though I'll be lenient if it's an accident).
<13a> There will be a 24-hour delay between the end of each night and the beginning of the subsequent day (or Mask Draft, if applicable). Players may not post during this delay, on pain of modkill. The game clock does not advance during this delay.
<14> When you die, stop posting. You may make a single "Bah!"/"Frak you!"/etc. post in the thread. You may not include game content in this post. In addition, once you are dead, please do not discuss the game with anyone other than the Mod until the game is over, as this makes the mod's life easier.
<14b> Dead players may or may not be granted access to the spectator thread after death. If such access is granted, dead players may discuss the game in that thread only.
<15> All players need to post at least once every 72 hours, or inform me if this is not possible. If you do not post for 72 hours, you will be prodded. If you are prodded, then you will need to post something (a simple "/prodded" will suffice if you're short on time) within 72 hours or you will be replaced. You will receive an Strike the second time you fail to post for more than 72 hours. The third time you fail to post for 72 hours, you will be replaced.
<15a> If you have limited access, you need to post to this effect in the thread. If I prod you despite you declaring V/LA status, call me on it and I will be duly embarrassed.
<15b> If you post before I get around to handing out the prod, you avoid the prod.
<16> Players may only use one special ability per day/night cycle (but see Rules 2 and 34). Passive abilities and factional abilities are not counted as special abilities for purposes of this rule; any activated abilities inherent to a faction, however, count normally
<17> This game will start on Day 0 after all players have confirmed (by the method specified in their role PM). Day 0 is a no-lynch day and will be immediately followed by Day 1. See Mask Rules for details.
<18> Any player who is modkilled automatically loses the game. I will modkill in the fashion that I deem most damaging to the modkilled player's faction.
<19> I reserve the right to add rules if necessary (or if I really, really want to).
<20> Okay, that's enough formal-sounding stuff. Good luck, have fun!
Game-Specific Rules:
Deadline Rules:
<21> In order to simulate the original game’s three-day mechanic, there are no day deadlines in this game. Instead, there is a game deadline of 72 game hours. At the end of this time, the game will end and Majora's faction (hint: not town) will be victorious (regardless of the game state).
<21a> For every day that passes in real life, 1 hour passes in the game (so, all else being equal, the game will end after 72 real-life days). Note that abilities can affect the relative flow of time between real life days and game hours; in fact, such an ability (the is in effect at the start of the game - while that ability is in effect, the game clock only advances 1 hours for every 2 days that pass in real life (if this ability is in effect the entire game, then the game will end after 144 real-life days have passed).
<22> A countdown to the game deadline, accurate to the nearest game half-hour, will be provided in each vote count.
<23> Time spent in Twilight does not count towards the game deadline. Time spent in Night DOES count (at the start of the game, each Night takes up 1 game hour). <24> Time spent in Mask Drafts (see Rules 30 and 31) does NOT count towards the game deadline.
<24a> I reserve the right to revoke Rule 24 if I believe that it is being abused. (Hint: repeatedly or excessively trying to prolong Mask Drafts to gain discussion time for the main game will get Rule 24 revoked, though I will be more lenient about this Day 0)
<24b> Effective at 5:00 P.M. of the First Day, only the first 48 hours spent in each Mask Draft does not count towards the game clock - after that, the game clock proceeds normally.
Mask Rules:
<25> This game includes a grand total of 25? masks, corresponding to the masks seen in The Legend of Zelda: Majora's Mask. Each mask grants a different power (or lack thereof) when worn and begins the game in the unworn mask pool.
<25a> When a player picks up a mask, he or she learns its normal abilities immediately via a mod PM.
<25b> Some Masks have special powers (called superpowers) that are only available to the true Wearer (the player who has that mask as their true mask). These powers are only visible to and usable by the true wearer; when a true wearer picks up their true mask, they will recieve a PM that lists the superpower(s) as well as the normal power(s). Note that having a true mask does not necessarily mean that your true mask has a superpower!
<26> Players MAY NOT remove their masks unless an ability says otherwise.
<27> If a player is not wearing a mask (either because they were allowed to drop their mask by an ability or because their mask was knocked off), that player MUST immediately pick up and wear an unworn mask if possible. If more than one player is not wearing a mask at the same time, see Rule 29 and 32.
<28> If a player, for any reason, is not wearing a mask and cannot pick one up, that player dies as a state-based effect.
<29> When a player is killed (by lynch or killing action), that player's mask will be returned to the unworn mask pool. If a mask is destroyed, it can no longer be worn.
<30> At the beginning of the game (Day 0), a Mask Draft will occur. A chosen player (either chosen randomly or by ability) will choose a mask from the unworn mask pool and put it on (gaining that mask's abilities and removing that mask from the unworn masks pool) by posting Take: MASKNAME in the thread, then that player will choose another player by posting Select: PLAYERNAME in the thread. This process will repeat, in popcorn style, until all players are wearing masks or until all masks are worn, whichever comes first; when this happens, Day 1 will begin.
<30a> If a player has not chosen a mask within 48 hours of being selected to draft, that player will pick up a mask at random.
<31> If a player must wear two or more masks for any reason, that player chooses and puts on that many masks at the same time.
<32> At the beginning of each day, if one or more players is alive but not wearing a mask and there is at least one unworn mask in play, a Mask Draft will occur. This mask draft will only involve living players that are not currently wearing a mask, but is otherwise identical to the Mask Draft that occurs on Day 0.
<33> If a player's mask is removed or destroyed by a Rapid Action, that player may immediately pick up and wear an unworn mask. There are no Rapid Actions in this game that can destroy or remove multiple masks at once.
<34> Each player may use up to one activated ability granted by their Mask and one activated ability granted by their role per day/night cycle.
Other rule:
<35> Some abilities in this game have the {item} tag. This tag has no rules effect; however, certain abilities depend on whether or not an ability has the {item} tag.
<36> When a player is killed, that player’s Information Block will be revealed. In this game, that consists of that player’s Identity, Role, Role Type, Alignment, and True Mask.
Order of Operations: Most night actions are resolved using an ability stack. This should be a comprehensive list of possible actions. Higher-numbered actions have higher priority:
1) Global Roleblocks
2) Global Redirects
3) Global Motivates
4) Activated Untargetability (self-only)
5) Roleblocks
6) Activated Untargetability (targeted)
7) Redirects
8) Motivates
Special Notes:
- Interactions within layers, if necessary, resolve on a case-dependent basis.
- Rapid Actions do NOT use the ability stack. Instead, they resolve immediately upon receipt. If a Rapid Action would interact with another Rapid Action, they resolve in timestamp order.
- Passive abilities do not use the stack; instead, they modify how other abilities resolve. Note that some passive abilities take effect on successful targeting; this occurs when the ability that triggers the effect would resolve (for example, a bulletproof shield takes effect in layer 10, after protections resolve).
"A very strange curse from a very strange being, one that had come to think of itself as its prison. When it descended upon that strange land called Termina, it cast a spell to give it time to complete its work. Why? Even the sages do not know, though many hazarded a guess. Some say that it would have cast the curse even without need, that it saw some sort of twisted beauty in the form of a mask and wanted to share it any way it could. Some said that it had sensed some sort of strange power in Termina, one that it felt could rival even itself. And some say that when the Hero of Time fell backwards in time, that which he contested followed..."
It is now the Confirmation Stage. Role PMs are going out. Please confirm in the manner indicated in your role PM (hint: not in the thread). The first Mask Draft will occur once all players have confirmed.
Notice: One or two of the PMs sent may have used an older formatting - I updated most of them, but I suspect that I missed one or two.
When you confirm, please quote your role PM. If it has aberrant formatting, I will send an updated role PM with correct formatting. If your role PM is corrected in this way, DO NOT mention it in the thread on pain of modkill. This is your only warning. - Tar
"Professor Shikaski's death was only the insult. The injury was what followed.
The dark energy that had lashed out from the sky did not dissipate after the Professor's death. Instead, it gathered, ominous and dangerous. For a brief moment the world seemed to pause, waiting. Then the energy spread out, a black mist that enveloped Clock Town in an instant and departed almost as quickly.
But Clock Town was not left unchanged in the mist's wake. When the mist rolled away, it took almost every member of Clock Town with it. Only eighteen were left - the eighteen which the mist could not... or would not... take with it. They were left in the lower part of the Clock Tower to fill some unknown purpose..."
---
Eighteen souls. As far as any of them could tell, they were the only ones left in the formely thriving city of Clock Town. And that was for a given value of "left". One of them had tried to leave the timeless space under the Clock Tower. They had very nearly not survived their mistake - to even step outside of the Tower was to have one's face enveloped by dark energies, leaving him or her unable to breathe. The person who tried to get out had been saved only by quick action by two of the others.
"What in tarnation is going on here?" asked one of the survivors.
"I don't get it," said another. "Is this a game or something?"
As if in response, a piece of paper appeared on the wall of the Clock Tower:
Let's play a game! Here are the rules:
1) The good guys have 72 hours to find and eliminate all the bad guys. If they do, they get what they want! If they don't, the bad guys get what they want.
2) Some of you are bad guys! You should try to eliminate the good guys before they do the same to you.
3) All of you have to wear a mask! That only makes it fair. If you don't have a mask to wear, things will go poorly for you!
"A game?!" asked the second speaker. "I don't want to play some silly, demented game!"
"Yeah, why should we play some twisted 'game', anyways? This is absurd!"
The growing angry shouts were muted by the appearance of a fourth line on the board:
4) If you refuse to play, I win! And what I want is for the Moon to fall onto Termina and kill everyone on it. It'll be fun!
This new line was greeted by general silence. Nobody wanted to deal with some sort of twisted "game", but nobody wanted the Moon to fall either... and whatever had done this had presumably been responsible for Professor Shikashi's death...
At length, one of them spoke. "I have a proposal," said this new speaker, in a hesitating but authoritative voice. "I motion that we all stay together and choose one of our number to 'eliminate' by majority vote. Once we've eliminated someone, we repeat the process until we've dealt with all of these 'bad guys'. That's the fairest way, and the way least likely to get us stabbed in the back by someone else. Any objections?"
"We'll need to schedule breaks to eat and sleep," another speaker pointed out.
"I don't know about sleeping," replied the authoritative voice. We only have seventy-two hours anyways, if we sleep we're wasting a full third of them. Besides, if we all go to bed we're just asking to get killed in our sleep. No, we can stay awake until this is over, or catnap if we have to. Eating, however... yes, we'll have to eat. How about we have a short break after each elimination? One or two hours should be enough to take care of things."
These words are met by general agreement. The plan seems solid enough, and (more importantly) nobody can thing of a better way to do it. Only one question remains...
"The board says something about masks," said someone. "Where are we going to find them?"
"You mean these masks?" asked another. Behind him there were twenty-five masks, arranged on the ground in a five-by-five grid.
"Okay... but how do we choose who gets which mask?"
"We only need one mask each, right?" says the authoritative voice. "Two at most? How about everybody pick a mask, then pick who gets to take a mask next? Seems fair to me?"
"Good enough. I can't think of anything better."
"Well, that's settled. So, who starts?"
"You seem to be the one with the plans, how about you?"
---
All players except Void have confirmed. That's enough to go ahead and start the Mask Draft. Void has a little over 48 hours to confirm or be replaced. - Tar
First Mask Draft
Currently Drafting:
10) AtheistGod
Has Not Drafted:
1) Void
2) The Most Curious Thing
3) Ghosting
4) Guardian
5) Iso
6) Jey K
7) Asenion
8) Gifts Trix
9) iRebel
11) Zinger2099
12) little lizard
13) Prophlyaxis
14) Arianrhod
15) Arcadic
16) Digi
17) Seppel
18) Generic
Unworn Masks:
1) Deku Mask
2) Goron Mask
3) Zora Mask
4) Blast Mask
5) Bremen Mask
6) Kafei's Mask
7) Bunny Hood
8) Mask of Scents
9) Kamaro Mask
10) Don Gero's Mask
11) Stone Mask
12) All-Night Mask
13) Keaton Mask
14) Postman's Hat
15) Romani Mask
16) Mask of Truth
17) Captain's Hat
18) Gibdo Mask
19) Garo's Mask
20) Circus Leader's Mask
21) Great Fairy's Mask
22) Sun's Mask
23) Moon's Mask
24) Giant's Mask
25) Fierce Deity's Mask
It is now the First Mask Draft. Players may now talk in the thread.
When your turn to draft a mask comes up, please select an unworn mask using the format TAKE: MASKNAME then select the next player to draft using the format SELECT: PLAYERNAME. If for some reason you need to draft more than one mask then use TAKE: MASKNAME once for each mask you select.
AtheistGod will be the first player to draft a mask.
So, I'm the guy that tried to run away prematurely right?
Hey all, I am the Happy Masks Salesman. I'm a neutral player who will leave the game at some point when I have accomplished my win condition which mostly has to do with masks.
I also have a neat ability which lets me learn all about the powers of these masks.
And I am pretty sure that everyone will want to keep me around regardless of your alignment because I think my role is useful to everyone.
Unless you're Majora himself. Then you maybe want me dead. The rest of your scumbuddies have nothing to fear from me though.
And to prove I'm not full of ****, Fierce Diety's Mask is a one-shot Vigilante.
More info will follow if you leave me alive long enough.
So, I'm the guy that tried to run away prematurely right?
Hey all, I am the Happy Masks Salesman. I'm a neutral player who will leave the game at some point when I have accomplished my win condition which mostly has to do with masks.
I also have a neat ability which lets me learn all about the powers of these masks.
And I am pretty sure that everyone will want to keep me around regardless of your alignment because I think my role is useful to everyone.
Unless you're Majora himself. Then you maybe want me dead. The rest of your scumbuddies have nothing to fear from me though.
And to prove I'm not full of ****, Fierce Diety's Mask is a one-shot Vigilante.
More info will follow if you leave me alive long enough.
That is all.
I believe you.
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH UUU Azami, Lady of Scrolls RRR Diaochan, Artful Beauty UR(U/R) Tibor, Lumia, & Melek (WIP)
I don't have any hard numbers on this, but I'm targeted more often than a black guy driving a beat-up sedan with a broken tail-light and no license plate, and Cy's well aware of that.
So, I'm the guy that tried to run away prematurely right?
Hey all, I am the Happy Masks Salesman. I'm a neutral player who will leave the game at some point when I have accomplished my win condition which mostly has to do with masks.
I also have a neat ability which lets me learn all about the powers of these masks.
And I am pretty sure that everyone will want to keep me around regardless of your alignment because I think my role is useful to everyone.
Unless you're Majora himself. Then you maybe want me dead. The rest of your scumbuddies have nothing to fear from me though.
And to prove I'm not full of ****, Fierce Diety's Mask is a one-shot Vigilante.
More info will follow if you leave me alive long enough.
Yes, players can post during the Mask Draft even if it is not their turn to draft. (The title is up there for a reason!
A reminder since I have received multiple questions on the matter: The Mask Draft is handled in popcorn fashion, not by a mod-controlled RNG. When you select your mask (using TAKE: MASKNAME), you also select the next player to draft (using SELECT: PLAYERNAME).
If you want, I can speed up/automate the draft system provided that players send me both a preference ordering of all 25 masks and a preference ordering of all 17 non-AtheistGod players (if you do this, when your turn to draft comes up you will select the highest-ranked mask(s) that is(/are) currently unworn, then popcorn to the highest-ranked player who has not yet drafted. - Tar
I don't have any hard numbers on this, but I'm targeted more often than a black guy driving a beat-up sedan with a broken tail-light and no license plate, and Cy's well aware of that.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
If you want, I can speed up/automate the draft system provided that players send me both a preference ordering of all 25 masks and a preference ordering of all 17 non-AtheistGod players (if you do this, when your turn to draft comes up you will select the highest-ranked mask(s) that is(/are) currently unworn, then popcorn to the highest-ranked player who has not yet drafted. - Tar
I do think that if you want to speed it up you should DEF do it by PM as to not reveal an excessive amount of info without discussing it first. If we want to discuss mask lists and reveal it all we can do it day 1. Mask draft should be about efficency.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Everyone should put Zinger last on their draft list. After all, he's a claimed Neutral.
Zinger, of all the masks to reveal, why did you pick one that A. The mafia would want to obtain, and B. Would paint a huge target on any townie that grabbed it?
If you're going to continue to play in a revealing manner, I suggest you motivate us to let you stay alive instead of vomiting information into the thread that would best be kept under wraps were you town-aligned.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Everyone should put Zinger last on their draft list. After all, he's a claimed Neutral.
Zinger, of all the masks to reveal, why did you pick one that A. The mafia would want to obtain, and B. Would paint a huge target on any townie that grabbed it?
If you're going to continue to play in a revealing manner, I suggest you motivate us to let you stay alive instead of vomiting information into the thread that would best be kept under wraps were you town-aligned.
First of all, this game is much more complicated than I anticipated. I'm still wrapping my head around optimal play. The complexity seems entirely front loaded though, so it should be smooth sailing once we get a little ways in.
Second, we should not be automating the mask draft process. We should be using this discussion time. Time is a precious resource in this game which is not to be squandered.
Third, I would like some discussion on the pros and cons of choosing our own special mask on the first Day. Is this something players should be doing, or not?
Private Mod Note
():
Rollback Post to RevisionRollBack
An accurate description of myself:
Quote from Megiddo »
You're the dude who just lies a lot and makes people hate you and then magically becomes town later, right?
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Zinger, of all the masks to reveal, why did you pick one that A. The mafia would want to obtain, and B. Would paint a huge target on any townie that grabbed it?
Because it was the only one I have info on at this given moment.
I do think that if you want to speed it up you should DEF do it by PM as to not reveal an excessive amount of info without discussing it first. If we want to discuss mask lists and reveal it all we can do it day 1. Mask draft should be about efficency.
No?
Popcorn style selection is useful for associative tells later in the game.
The drafts are the only time where we have control over the pace of the game. We shouldn't try to rush out of them. In fact, they should probably be where we do most of our planning in the event a mass claim occurs or very important information is revealed.
I actually almost want to stay in Mask Draft D1 indefinitely and play this game at our own pace.
Looking at the rules, it only seems that this Draft will allow us for enough lee way as the others require players to immediately pick up a mask.
First of all, this game is much more complicated than I anticipated. I'm still wrapping my head around optimal play. The complexity seems entirely front loaded though, so it should be smooth sailing once we get a little ways in.
Second, we should not be automating the mask draft process. We should be using this discussion time. Time is a precious resource in this game which is not to be squandered.
Third, I would like some discussion on the pros and cons of choosing our own special mask on the first Day. Is this something players should be doing, or not?
I am debating that point myself as well.
I asked the mod if other players could potentially have the same True Mask and he refused to answer.
--
Unrelated, with Zinger's information I thought we could make the second scummiest player take that mask and and declare a public shot and force the scum to do something about it.
I actually almost want to stay in Mask Draft D1 indefinitely and play this game at our own pace.
Looking at the rules, it only seems that this Draft will allow us for enough lee way as the others require players to immediately pick up a mask.
I'm actually going to disagree. While there may be non-zero advantage to using the time as you outline I think it takes away form the flavor of the game. I'm excited about interacting within the time limits and juggling day/night ability analysis while under constraints. We can always discuss appropriateness of the draft under day 1.
Yeah Zinger, I have no interest in doing things that benefit you or things that benefit "everyone". I'm only interested in doing things that benefit the Town. To the end of the list you go.
Private Mod Note
():
Rollback Post to RevisionRollBack
An accurate description of myself:
Quote from Megiddo »
You're the dude who just lies a lot and makes people hate you and then magically becomes town later, right?
Gifts, there is a middle ground here. While people are picking we should make use of this time effectively. The mod planned for this and won't let us stall here for long. (He said so already.)
There will be plenty of flavor later, no need to rush.
Private Mod Note
():
Rollback Post to RevisionRollBack
An accurate description of myself:
Quote from Megiddo »
You're the dude who just lies a lot and makes people hate you and then magically becomes town later, right?
Unrelated, with Zinger's information I thought we could make the second scummiest player take that mask and and declare a public shot and force the scum to do something about it.
Yeah like roleblock the shot if it's toward scum and not roleblock the shot if it's not toward scum, that's a good idea little lizard.
Hey Zinger, if you're going to reveal something, how about your win con?
I must get my hands on four masks that each provide different abilities (suggested heavily that some masks provide the same or similar abilities). Also, Majora must die while I still live (I don't need to have killed him myself though). When these two things happen, I leave the game peacefully and win and you guys continue to play about at your leisure.
Yeah Zinger, I have no interest in doing things that benefit you or things that benefit "everyone". I'm only interested in doing things that benefit the Town. To the end of the list you go.
I actually almost want to stay in Mask Draft D1 indefinitely and play this game at our own pace.
Looking at the rules, it only seems that this Draft will allow us for enough lee way as the others require players to immediately pick up a mask.
I'm actually going to disagree. While there may be non-zero advantage to using the time as you outline I think it takes away form the flavor of the game. I'm excited about interacting within the time limits and juggling day/night ability analysis while under constraints. We can always discuss appropriateness of the draft under day 1.
TMCT, you aren't thinking outside the box. There's a potential for a lot of information to be gained. Not that it would be easy to parse that information.
Throwing around the idea that a Fierce Diety True Wearer should claim now that the Mask's Power has already been claimed. Vigilantes in my experience are usually not accurate.
I am happy that the way the game is set up it jumps right into discussion.
Everyone should put Zinger last on their draft list. After all, he's a claimed Neutral.
Zinger, of all the masks to reveal, why did you pick one that A. The mafia would want to obtain, and B. Would paint a huge target on any townie that grabbed it?
If you're going to continue to play in a revealing manner, I suggest you motivate us to let you stay alive instead of vomiting information into the thread that would best be kept under wraps were you town-aligned.
Piggybacking off this: Zinger, how many masks do you know right this second? If just one, why did you pick this mask specifically?
First of all, this game is much more complicated than I anticipated. I'm still wrapping my head around optimal play. The complexity seems entirely front loaded though, so it should be smooth sailing once we get a little ways in.
Second, we should not be automating the mask draft process. We should be using this discussion time. Time is a precious resource in this game which is not to be squandered.
Third, I would like some discussion on the pros and cons of choosing our own special mask on the first Day. Is this something players should be doing, or not?
/barn this. No automating; I find the call to automate somewhat suspect, personally.
I have no special (true?) mask so the third point is irrelevant to me. That said I'd be inclined to say yes to taking true masks if possible, but not publicising it. The fact the Mod includes a list of destroyed masks seems to indicate there may be an ability to destroy one or multiple masks, and if that is true, we don't want townies claiming their true mask out of a possibility of scum having the mask destroying ability.
Unrelated, with Zinger's information I thought we could make the second scummiest player take that mask and and declare a public shot and force the scum to do something about it.
Yeah Zinger, I have no interest in doing things that benefit you or things that benefit "everyone". I'm only interested in doing things that benefit the Town. To the end of the list you go.
I actually almost want to stay in Mask Draft D1 indefinitely and play this game at our own pace.
Looking at the rules, it only seems that this Draft will allow us for enough lee way as the others require players to immediately pick up a mask.
I'm actually going to disagree. While there may be non-zero advantage to using the time as you outline I think it takes away form the flavor of the game. I'm excited about interacting within the time limits and juggling day/night ability analysis while under constraints. We can always discuss appropriateness of the draft under day 1.
Did this post ping anyone else's scumdar? Cos it pinged mine a smidge.
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH UUU Azami, Lady of Scrolls RRR Diaochan, Artful Beauty UR(U/R) Tibor, Lumia, & Melek (WIP)
I don't have any hard numbers on this, but I'm targeted more often than a black guy driving a beat-up sedan with a broken tail-light and no license plate, and Cy's well aware of that.
It pinged mine because I thought it was weird someone would want to go with the flavor.
Has Gifts played mafia on this site before? I'm still trying to work out how to navigate players' profiles, older games, current games, etc.
Because it is the most powerful mask in the video game and it turns the boss fight into a complete joke if you have it.
It is not my True Mask, though I do have a True Mask. I am surprised to learn that some players have no True Mask. Fascinating.
I would like to get my hands on the Fierce Deity's Mask, personally. If I did, I would be totally willing to trade it away to someone without even using the one-shot ability. I just want to hold it for a little while. It would help my wincon.
It pinged mine because I thought it was weird someone would want to go with the flavor.
Has Gifts played mafia on this site before? I'm still trying to work out how to navigate players' profiles, older games, current games, etc.
I'd actually appreciate some help lol.
In the main Mafia forum, on the right side click "search this forum", then "advanced search". There'll be a field to enter a username to search.
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH UUU Azami, Lady of Scrolls RRR Diaochan, Artful Beauty UR(U/R) Tibor, Lumia, & Melek (WIP)
I don't have any hard numbers on this, but I'm targeted more often than a black guy driving a beat-up sedan with a broken tail-light and no license plate, and Cy's well aware of that.
Gifts post about wasting our draft time is clearly a scummy action, but I feel like he's legitimately coming from a stand point of thinking it would be more fun and "flavorful" to do that. So while it's anti-town behavior, it might be explained by his personality. Something to watch though.
Private Mod Note
():
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An accurate description of myself:
Quote from Megiddo »
You're the dude who just lies a lot and makes people hate you and then magically becomes town later, right?
Because it is the most powerful mask in the video game and it turns the boss fight into a complete joke if you have it.
It is not my True Mask, though I do have a True Mask. I am surprised to learn that some players have no True Mask. Fascinating.
I would like to get my hands on the Fierce Deity's Mask, personally. If I did, I would be totally willing to trade it away to someone without even using the one-shot ability. I just want to hold it for a little while. It would help my wincon.
How much information are you willing to share about your role? Because this post tells me a lot about the potential abilities you have.
I have played the game and I was figuring you'd say something like that. I wanted to see if you would say something other than that though.
I am surprised at Iso not having a True Mask as well when you of all people have a True Mask. If anything, you wouldn't, or shouldn't have a True Mask other than Majora's Mask according to the flavor... Do you see what I am getting at?
First of all, this game is much more complicated than I anticipated. I'm still wrapping my head around optimal play. The complexity seems entirely front loaded though, so it should be smooth sailing once we get a little ways in.
Second, we should not be automating the mask draft process. We should be using this discussion time. Time is a precious resource in this game which is not to be squandered.
Third, I would like some discussion on the pros and cons of choosing our own special mask on the first Day. Is this something players should be doing, or not?
"In the city called Clock Town in the land of Termina, it was the early hours of the morning. By all rights most of the residents should have been asleep. But these were restless times, and in the hour of the wolf there were many who stirred and pondered their problems.
The Mayor pondered, for the guards and the carpenters continued to fight even so close to the Festival of Time. His wife pondered, for her son had gone missing, and so close to the wedding date at that. Her son's fiance, Anju, was also lost in thought; her mother disapproved of the wedding, especially now that Kafei had vanished, but she still loved him and still refused to give up hope. The owner of the Bomb Shop fretted – how could she keep her goods safe from the depredations of that thief? Cremia, owner of Romani Ranch, worried – could she keep her next shipment safe from the Gorman Brothers?
But none fretted worse than Professor Shikashi, the aging owner of the Astral Observatory. He knew the power of omens, and watched the sky in order to track and perhaps even predict celestial phenomena. But what concerned him lately was the Moon. It had always been a bit strange, what with that face on it... but what worried him was that it appeared to be getting bigger. But Moons, even Moons as strange as this one, don't just suddenly increase in size, right? No they do not! Unless... well, the Professor had been observing things for a long time, and knew one thing well: an object can stay the same size and still appear larger if it is moving towards you. And given how fast the Moon seemed to be growing... in three days it would be so close that it would likely crash into Termina, killing all and sundry.
So the Professor went to warn the Mayor, who was skeptical but agreed to go to the Astral Observatory and take a look for himself (as a courtesy). The Mayor might have remained skeptical a bit longer, if not for the beam of dark energies that fell from the heavens and consumed the Professor as soon as he next stepped out of doors... and then the Curse of Masks descended, and all would have to hide their face. All this, so that the entity that desired the end of the world might have a little longer to work before being revealed...
But that entity did not account for the determination of the new-cursed villagers, nor of the arrival of a green-clothed hero who had fallen backwards in time. And so the villagers, their courage inspired, took up masks one by one and resolved to kill their own by majority rule until the darkness was cast out, or they died trying.
But neither the Hero nor the villagers understood the true nature of the threat..."
[b]Game State:[/b] Endgame
[b]Game Clock:[/b] 7:00 A.M, Second Day
16)
DigiWheat_Grinder, Clock Town Guard, Mafia Goon, survived18) Generic, Ganondorf, Mafia Great King of Evil, survived[/b]
All players have confirmed.
A * beside a player's name denotes a prod. A player who receives their third prod will be replaced.
[b]In Need of a Fairy (dead, 10)[/b]
[b]0) Non-Player Character, Professor Shikashi, Townie Astronomer, Cursed Pregame
1)
VoidSir Karn, Clock Town Guard, Vanilla Townie, blew up Night 14) Guardman, Sakon, Townie Thief, was lynched Day 2
8)
GiftsTrixAsianInvasion, Cremia, Vanilla Townie, was stabbed Night 210) AtheistGod, Mayor Dotour, Townie Mayor, was lynched Day 3
12) little lizard, Tingle, Townie Fairy Friend, was terminated Night 3
13)
Prophylaxisdkingsland967, Clock Town Guard, Vanilla Townie, was killed with a two-handed sword Day 415) Arcadic, Postman, Mafia Investigator, was lynched Day 4
6) JeY k, Rosa Sisters, Townie Doublet, were bombed Night 4
14) Arianrhod, Clock Town Guard, Vanilla Townie, was shotgunned Night 4
2) The Most Curious Thing, Guro-Guro, Mafia Hookshot User, was overwhelmed Night 4
No Lynch occurred Day 5
7)
AsenionLnGrrrR, Axonn, Townie Outsider, was magicked away Night 511) Zinger2099, Happy Mask Salesman, Neutral Broker, was terminated Night 5
17) Seppel, Majora, Modified Serial Killer, was endgamed[/b]
(Note that this game uses the traditional MafiaScum faction colors - townies flip green, Mafia flip red, neutrals may flip any number of colors but most commonly flip blue.)
[b]On the Moon (removed from the game, 3)[/b]
[b]9)
iRebelswishh, Skull Kid, Vanilla Townie, was modkilled Day 1 for PM quoting3) Ghosting, Clock Town Guard, Townie Defender, shotgunned Night 1, posthumouly modkilled/autolossed Day 2 for ban evasion
5) Iso, Link, Townie Hero of Time, had his head blown off Day 1, posthumously modkilled Day 3 for Rule 14 violation
Prophylaxis, now playing as himself, won the game Day 3 for doing the right thing.[/b]
[b]At Romani Ranch (Replacements)[/b]
1) Cythare
2) SharkFinnigan
4) Zionite
[b]In Ikana Canyon (Spectators)[/b]
<classified information>
2) Goron Mask
3) Zora Mask
5) Bremen Mask
6) Kafei's Mask
7) Bunny Hood
8) Mask of Scents
9) Kamaro Mask
10) Don Gero's Mask
15) Romani Mask
16) Mask of Truth
18) Gibdo Mask
19) Garo's Mask
20) Circus Leader's Mask
21) Great Fairy's Mask
22) Sun's Mask
23) Moon's Mask
24) Giant's Mask
26) Skull Mask
27) Spooky Mask
[b]Destroyed Masks (6/25):[/b]
25) Fierce Deity's Mask
12) All-Night Mask (Modkilled)
4) Blast Mask
17) Captain's Hat
11) Stone Mask
1) Deku Mask
14) Postman's Hat
[b]Missing Masks: (1/25)[/b]
13) Keaton Mask
[b]Waypoints:[/b]
Day 1
Dawn of the First Day
First Vote Count/Start of Day 1
Second Vote Count
Third Vote Count
Fourth Vote Count
Fifth Vote Count
Sixth Vote Count/GiftsTrix requests replacement
The Fall of the Hero of Time (Iso is killed)
The Eighth Vote Count/AsianInvasion replaces GiftsTrix
The Ninth Vote Count
The Mass Replacement Request/Game Clock Paused
Sir Karn replaces Void, swishh replaces iRebel, Wheat_Grinder replaces Digi
The Tenth Vote Count
End of Day 1: swishh Modkilled
Day 2:
Start of Second Mask Draft; Ghosting and Sir Karn dead
Start of Day 2, Ghosting (Nakamura) posthumously modkilled
Twelfth Vote Count
Thirteenth Vote Count/Asenion requests replacement
Fourteenth Vote Count
LnGrrrR replaces Asenion
Fifteenth Vote Count/Guardman lynched
Day 3:
Start of Third Mask Draft; AsianInvasion dead
Start of Day 3
Night of the First Day
Seventeenth Vote Count
Eighteenth Vote Count
Nineteenth Vote Count
Twentieth Vote Count
Twenty-First Vote Count
Prophylaxis forcibly replaced and victorious, Iso posthumously modkilled
Twenty-Second Vote Count
dkingsland967 replaces Prophylaxis
Twenty-Third Vote Count
Twenty-Fourth Vote Count
Twenty-Fifth Vote Count/AtheistGod lynched
Day 4:
Start of the Fourth Mask Draft; little lizard killed
Start of Day 4/dkingsland killed
End of Day 4/Arcadic lynched/JeY k killed
Day 5:
Start of the Fifth Mask Draft: Arianrhod and The Most Curious Thing killed
Start of Day 5
End of Day 5/No Lynch occurs
Night 5
Endgame
It is too late for the pebbles to vote."
<0> I reserve the right to modify the rules if necessary (i.e, if a loophole is discovered).
<1> This is a game. I hope that you have fun. In return, I ask that you not have your fun at the expense of the other players in this game (in other words, don't be a jerk). Repeated or extreme violations of this rule will result in replacement or modkill.
<1a> Attempting to use loopholes in the rules to gain an advantage in the game is a violation of rule 1, and will be treated as such. This applies to things like encrypted codes, invisible text, editing and deleting posts, trying to use the structure of the role PM to gain an advantage, etc. Please, use your common sense!
<2> If there is a conflict between a role and the rules, the role wins.
<3> Do not edit your posts, on pain of modkill. (Yes,
<4> Quoting private communications (role PM, mason conversations, etc.) or pretending to do the same will result in a modkill. Paraphrasing, however, is not only acceptable but encouraged unless I explicitly say otherwise.
<4a> If your English/other native language teacher would call it plagiarism, it's not a paraphrase. (This elaborative rule added 4/27/2009 to clarify Rule 4.)
<5> You may not talk with other people about this game outside of the thread (but see Rule 2).
<6> This game will have a vote count but will have no FoS count.
<7> To help the game run smoothly, votes and FoS'es should be made in bold text, and use the format Vote: XXXX . An unvote and/or unFoS is required to remove a vote; to unvote, please use the format Unvote: XXXX.
<8> If a player has a majority of votes, that player is lynched and cannot be unvoted. You may talk during twilight unless I state otherwise.
<9>
The first game Day will begin with a deadline of four (4) weeks. Subsequent Days will begin with a deadline of three (3) weeks.(Not applicable. See Game-Specific Rules for deadline details.)<10> If deadline occurs without a full majority and a majority of voting players are voting for a player, that player will be lynched. Otherwise, No Lynch will occur.
<11> You may elect to No Lynch any number of times during the course of the game. In order to No Lynch, one of the two following conditions must be met: either a majority of living players must vote no lynch, or no player receives a majority of votes from voting players before deadline. (To vote No Lynch, please use the format Vote: No Lynch. FoS'es for No Lynch will not be counted.)
<12> Don't drink and post, or the mod will call you out on it. (This rule is an injoke and doesn't actually do anything.)
<13> After Day ends (with the exception of Day 0, which leads directly into Day 1), the game will enter night. Night will last 48 real-life hours unless otherwise indicated. Do not post during Night, upon pain of modkill (though I'll be lenient if it's an accident).
<13a> There will be a 24-hour delay between the end of each night and the beginning of the subsequent day (or Mask Draft, if applicable). Players may not post during this delay, on pain of modkill. The game clock does not advance during this delay.
<14> When you die, stop posting. You may make a single "Bah!"/"Frak you!"/etc. post in the thread. You may not include game content in this post. In addition, once you are dead, please do not discuss the game with anyone other than the Mod until the game is over, as this makes the mod's life easier.
<14b> Dead players may or may not be granted access to the spectator thread after death. If such access is granted, dead players may discuss the game in that thread only.
<15> All players need to post at least once every 72 hours, or inform me if this is not possible. If you do not post for 72 hours, you will be prodded. If you are prodded, then you will need to post something (a simple "/prodded" will suffice if you're short on time) within 72 hours or you will be replaced. You will receive an Strike the second time you fail to post for more than 72 hours. The third time you fail to post for 72 hours, you will be replaced.
<15a> If you have limited access, you need to post to this effect in the thread. If I prod you despite you declaring V/LA status, call me on it and I will be duly embarrassed.
<15b> If you post before I get around to handing out the prod, you avoid the prod.
<16> Players may only use one special ability per day/night cycle (but see Rules 2 and 34). Passive abilities and factional abilities are not counted as special abilities for purposes of this rule; any activated abilities inherent to a faction, however, count normally
<17> This game will start on Day 0 after all players have confirmed (by the method specified in their role PM). Day 0 is a no-lynch day and will be immediately followed by Day 1. See Mask Rules for details.
<18> Any player who is modkilled automatically loses the game. I will modkill in the fashion that I deem most damaging to the modkilled player's faction.
<19> I reserve the right to add rules if necessary (or if I really, really want to).
<20> Okay, that's enough formal-sounding stuff. Good luck, have fun!
Game-Specific Rules:
Deadline Rules:
<21> In order to simulate the original game’s three-day mechanic, there are no day deadlines in this game. Instead, there is a game deadline of 72 game hours. At the end of this time, the game will end and Majora's faction (hint: not town) will be victorious (regardless of the game state).
<21a> For every day that passes in real life, 1 hour passes in the game (so, all else being equal, the game will end after 72 real-life days). Note that abilities can affect the relative flow of time between real life days and game hours; in fact, such an ability (the is in effect at the start of the game - while that ability is in effect, the game clock only advances 1 hours for every 2 days that pass in real life (if this ability is in effect the entire game, then the game will end after 144 real-life days have passed).
<22> A countdown to the game deadline, accurate to the nearest game half-hour, will be provided in each vote count.
<23> Time spent in Twilight does not count towards the game deadline. Time spent in Night DOES count (at the start of the game, each Night takes up 1 game hour).
<24> Time spent in Mask Drafts (see Rules 30 and 31) does NOT count towards the game deadline.<24a> I reserve the right to revoke Rule 24 if I believe that it is being abused. (Hint: repeatedly or excessively trying to prolong Mask Drafts to gain discussion time for the main game will get Rule 24 revoked, though I will be more lenient about this Day 0)
<24b> Effective at 5:00 P.M. of the First Day, only the first 48 hours spent in each Mask Draft does not count towards the game clock - after that, the game clock proceeds normally.
Mask Rules:
<25> This game includes a grand total of 25? masks, corresponding to the masks seen in The Legend of Zelda: Majora's Mask. Each mask grants a different power (or lack thereof) when worn and begins the game in the unworn mask pool.
<25a> When a player picks up a mask, he or she learns its normal abilities immediately via a mod PM.
<25b> Some Masks have special powers (called superpowers) that are only available to the true Wearer (the player who has that mask as their true mask). These powers are only visible to and usable by the true wearer; when a true wearer picks up their true mask, they will recieve a PM that lists the superpower(s) as well as the normal power(s). Note that having a true mask does not necessarily mean that your true mask has a superpower!
<26> Players MAY NOT remove their masks unless an ability says otherwise.
<27> If a player is not wearing a mask (either because they were allowed to drop their mask by an ability or because their mask was knocked off), that player MUST immediately pick up and wear an unworn mask if possible. If more than one player is not wearing a mask at the same time, see Rule 29 and 32.
<28> If a player, for any reason, is not wearing a mask and cannot pick one up, that player dies as a state-based effect.
<29> When a player is killed (by lynch or killing action), that player's mask will be returned to the unworn mask pool. If a mask is destroyed, it can no longer be worn.
<30> At the beginning of the game (Day 0), a Mask Draft will occur. A chosen player (either chosen randomly or by ability) will choose a mask from the unworn mask pool and put it on (gaining that mask's abilities and removing that mask from the unworn masks pool) by posting Take: MASKNAME in the thread, then that player will choose another player by posting Select: PLAYERNAME in the thread. This process will repeat, in popcorn style, until all players are wearing masks or until all masks are worn, whichever comes first; when this happens, Day 1 will begin.
<30a> If a player has not chosen a mask within 48 hours of being selected to draft, that player will pick up a mask at random.
<31> If a player must wear two or more masks for any reason, that player chooses and puts on that many masks at the same time.
<32> At the beginning of each day, if one or more players is alive but not wearing a mask and there is at least one unworn mask in play, a Mask Draft will occur. This mask draft will only involve living players that are not currently wearing a mask, but is otherwise identical to the Mask Draft that occurs on Day 0.
<33> If a player's mask is removed or destroyed by a Rapid Action, that player may immediately pick up and wear an unworn mask. There are no Rapid Actions in this game that can destroy or remove multiple masks at once.
<34> Each player may use up to one activated ability granted by their Mask and one activated ability granted by their role per day/night cycle.
Other rule:
<35> Some abilities in this game have the {item} tag. This tag has no rules effect; however, certain abilities depend on whether or not an ability has the {item} tag.
<36> When a player is killed, that player’s Information Block will be revealed. In this game, that consists of that player’s Identity, Role, Role Type, Alignment, and True Mask.
Order of Operations: Most night actions are resolved using an ability stack. This should be a comprehensive list of possible actions. Higher-numbered actions have higher priority:
1) Global Roleblocks
2) Global Redirects
3) Global Motivates
4) Activated Untargetability (self-only)
5) Roleblocks
6) Activated Untargetability (targeted)
7) Redirects
8) Motivates
9) Protections
10) Kills
11) Investigations
12) Special Actions (everything else)
Special Notes:
- Interactions within layers, if necessary, resolve on a case-dependent basis.
- Rapid Actions do NOT use the ability stack. Instead, they resolve immediately upon receipt. If a Rapid Action would interact with another Rapid Action, they resolve in timestamp order.
- Passive abilities do not use the stack; instead, they modify how other abilities resolve. Note that some passive abilities take effect on successful targeting; this occurs when the ability that triggers the effect would resolve (for example, a bulletproof shield takes effect in layer 10, after protections resolve).
It is too late for the pebbles to vote."
"A very strange curse from a very strange being, one that had come to think of itself as its prison. When it descended upon that strange land called Termina, it cast a spell to give it time to complete its work. Why? Even the sages do not know, though many hazarded a guess. Some say that it would have cast the curse even without need, that it saw some sort of twisted beauty in the form of a mask and wanted to share it any way it could. Some said that it had sensed some sort of strange power in Termina, one that it felt could rival even itself. And some say that when the Hero of Time fell backwards in time, that which he contested followed..."
It is now the Confirmation Stage. Role PMs are going out. Please confirm in the manner indicated in your role PM (hint: not in the thread). The first Mask Draft will occur once all players have confirmed.
It is too late for the pebbles to vote."
When you confirm, please quote your role PM. If it has aberrant formatting, I will send an updated role PM with correct formatting. If your role PM is corrected in this way, DO NOT mention it in the thread on pain of modkill. This is your only warning. - Tar
It is too late for the pebbles to vote."
Also, I intend to make full use of my NLP once again in this game. Please don't throw a hissy fit.
Aaaaaaand I may claim as soon as Day 1 starts. Probably. Fair warning.
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It is too late for the pebbles to vote."
The dark energy that had lashed out from the sky did not dissipate after the Professor's death. Instead, it gathered, ominous and dangerous. For a brief moment the world seemed to pause, waiting. Then the energy spread out, a black mist that enveloped Clock Town in an instant and departed almost as quickly.
But Clock Town was not left unchanged in the mist's wake. When the mist rolled away, it took almost every member of Clock Town with it. Only eighteen were left - the eighteen which the mist could not... or would not... take with it. They were left in the lower part of the Clock Tower to fill some unknown purpose..."
---
Eighteen souls. As far as any of them could tell, they were the only ones left in the formely thriving city of Clock Town. And that was for a given value of "left". One of them had tried to leave the timeless space under the Clock Tower. They had very nearly not survived their mistake - to even step outside of the Tower was to have one's face enveloped by dark energies, leaving him or her unable to breathe. The person who tried to get out had been saved only by quick action by two of the others.
"What in tarnation is going on here?" asked one of the survivors.
"I don't get it," said another. "Is this a game or something?"
As if in response, a piece of paper appeared on the wall of the Clock Tower:
"A game?!" asked the second speaker. "I don't want to play some silly, demented game!"
"Yeah, why should we play some twisted 'game', anyways? This is absurd!"
The growing angry shouts were muted by the appearance of a fourth line on the board:
This new line was greeted by general silence. Nobody wanted to deal with some sort of twisted "game", but nobody wanted the Moon to fall either... and whatever had done this had presumably been responsible for Professor Shikashi's death...
At length, one of them spoke. "I have a proposal," said this new speaker, in a hesitating but authoritative voice. "I motion that we all stay together and choose one of our number to 'eliminate' by majority vote. Once we've eliminated someone, we repeat the process until we've dealt with all of these 'bad guys'. That's the fairest way, and the way least likely to get us stabbed in the back by someone else. Any objections?"
"We'll need to schedule breaks to eat and sleep," another speaker pointed out.
"I don't know about sleeping," replied the authoritative voice. We only have seventy-two hours anyways, if we sleep we're wasting a full third of them. Besides, if we all go to bed we're just asking to get killed in our sleep. No, we can stay awake until this is over, or catnap if we have to. Eating, however... yes, we'll have to eat. How about we have a short break after each elimination? One or two hours should be enough to take care of things."
These words are met by general agreement. The plan seems solid enough, and (more importantly) nobody can thing of a better way to do it. Only one question remains...
"The board says something about masks," said someone. "Where are we going to find them?"
"You mean these masks?" asked another. Behind him there were twenty-five masks, arranged on the ground in a five-by-five grid.
"Okay... but how do we choose who gets which mask?"
"We only need one mask each, right?" says the authoritative voice. "Two at most? How about everybody pick a mask, then pick who gets to take a mask next? Seems fair to me?"
"Good enough. I can't think of anything better."
"Well, that's settled. So, who starts?"
"You seem to be the one with the plans, how about you?"
---
All players except Void have confirmed. That's enough to go ahead and start the Mask Draft. Void has a little over 48 hours to confirm or be replaced. - Tar
First Mask Draft
Currently Drafting:
10) AtheistGod
Has Not Drafted:
1) Void
2) The Most Curious Thing
3) Ghosting
4) Guardian
5) Iso
6) Jey K
7) Asenion
8) Gifts Trix
9) iRebel
11) Zinger2099
12) little lizard
13) Prophlyaxis
14) Arianrhod
15) Arcadic
16) Digi
17) Seppel
18) Generic
Unworn Masks:
1) Deku Mask
2) Goron Mask
3) Zora Mask
4) Blast Mask
5) Bremen Mask
6) Kafei's Mask
7) Bunny Hood
8) Mask of Scents
9) Kamaro Mask
10) Don Gero's Mask
11) Stone Mask
12) All-Night Mask
13) Keaton Mask
14) Postman's Hat
15) Romani Mask
16) Mask of Truth
17) Captain's Hat
18) Gibdo Mask
19) Garo's Mask
20) Circus Leader's Mask
21) Great Fairy's Mask
22) Sun's Mask
23) Moon's Mask
24) Giant's Mask
25) Fierce Deity's Mask
It is now the First Mask Draft. Players may now talk in the thread.
When your turn to draft a mask comes up, please select an unworn mask using the format TAKE: MASKNAME then select the next player to draft using the format SELECT: PLAYERNAME. If for some reason you need to draft more than one mask then use TAKE: MASKNAME once for each mask you select.
AtheistGod will be the first player to draft a mask.
It is too late for the pebbles to vote."
Hey all, I am the Happy Masks Salesman. I'm a neutral player who will leave the game at some point when I have accomplished my win condition which mostly has to do with masks.
I also have a neat ability which lets me learn all about the powers of these masks.
And I am pretty sure that everyone will want to keep me around regardless of your alignment because I think my role is useful to everyone.
Unless you're Majora himself. Then you maybe want me dead. The rest of your scumbuddies have nothing to fear from me though.
And to prove I'm not full of ****, Fierce Diety's Mask is a one-shot Vigilante.
More info will follow if you leave me alive long enough.
That is all.
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Taredas, no Mask Draft start/Day Start PMs?
I believe you.
UUU Azami, Lady of Scrolls
RRR Diaochan, Artful Beauty
UR(U/R) Tibor, Lumia, & Melek (WIP)
Mafia Stats
/barn
Yes, players can post during the Mask Draft even if it is not their turn to draft. (The title is up there for a reason!
A reminder since I have received multiple questions on the matter: The Mask Draft is handled in popcorn fashion, not by a mod-controlled RNG. When you select your mask (using TAKE: MASKNAME), you also select the next player to draft (using SELECT: PLAYERNAME).
If you want, I can speed up/automate the draft system provided that players send me both a preference ordering of all 25 masks and a preference ordering of all 17 non-AtheistGod players (if you do this, when your turn to draft comes up you will select the highest-ranked mask(s) that is(/are) currently unworn, then popcorn to the highest-ranked player who has not yet drafted. - Tar
It is too late for the pebbles to vote."
Also be wary of those Waterfalls. We all remember what happened to TLC...
UUU Azami, Lady of Scrolls
RRR Diaochan, Artful Beauty
UR(U/R) Tibor, Lumia, & Melek (WIP)
Mafia Stats
Bunny Hood
Great Fairy Mask
Stone Mask
Blast Mask
Keaton Mask
Zora Mask
Mask of Scents
Postman's Hat
Mask of Truth
Sun's Mask
Moon's Mask
Fierce Deity's Mask
All-Night Mask
Captain's Hat
Giant's Mask
Deku Mask
Goron Mask
Don Gero's Mask
Gibdo Mask
Bremen Mask
Kafei's Mask
Kamaro Mask
Romani Mask
Garo's Mask
Circus Leader's Mask
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I do think that if you want to speed it up you should DEF do it by PM as to not reveal an excessive amount of info without discussing it first. If we want to discuss mask lists and reveal it all we can do it day 1. Mask draft should be about efficency.
Sigil: an MMORPCCG ">Mexus: An MMORPCCG
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Zinger, of all the masks to reveal, why did you pick one that A. The mafia would want to obtain, and B. Would paint a huge target on any townie that grabbed it?
If you're going to continue to play in a revealing manner, I suggest you motivate us to let you stay alive instead of vomiting information into the thread that would best be kept under wraps were you town-aligned.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Sigil: an MMORPCCG ">Mexus: An MMORPCCG
Second, we should not be automating the mask draft process. We should be using this discussion time. Time is a precious resource in this game which is not to be squandered.
Third, I would like some discussion on the pros and cons of choosing our own special mask on the first Day. Is this something players should be doing, or not?
My cube: http://cubetutor.com/viewcube/9981
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Because hitting my wincon will be easier with the claim.
Because it was the only one I have info on at this given moment.
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No?
Popcorn style selection is useful for associative tells later in the game.
The drafts are the only time where we have control over the pace of the game. We shouldn't try to rush out of them. In fact, they should probably be where we do most of our planning in the event a mass claim occurs or very important information is revealed.
I actually almost want to stay in Mask Draft D1 indefinitely and play this game at our own pace.
Looking at the rules, it only seems that this Draft will allow us for enough lee way as the others require players to immediately pick up a mask.
I am debating that point myself as well.
I asked the mod if other players could potentially have the same True Mask and he refused to answer.
--
Unrelated, with Zinger's information I thought we could make the second scummiest player take that mask and and declare a public shot and force the scum to do something about it.
I do like pop corn, though.
Putting the sexy in Science Fiction!
gamertag: filthychocolate
Actually, my role might function better for everyone if I go first, but whatever floats your boat.
I can get my hands on whichever masks I want later anyway.
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I'm actually going to disagree. While there may be non-zero advantage to using the time as you outline I think it takes away form the flavor of the game. I'm excited about interacting within the time limits and juggling day/night ability analysis while under constraints. We can always discuss appropriateness of the draft under day 1.
Sigil: an MMORPCCG ">Mexus: An MMORPCCG
My cube: http://cubetutor.com/viewcube/9981
There will be plenty of flavor later, no need to rush.
My cube: http://cubetutor.com/viewcube/9981
Yeah like roleblock the shot if it's toward scum and not roleblock the shot if it's not toward scum, that's a good idea little lizard.
I must get my hands on four masks that each provide different abilities (suggested heavily that some masks provide the same or similar abilities). Also, Majora must die while I still live (I don't need to have killed him myself though). When these two things happen, I leave the game peacefully and win and you guys continue to play about at your leisure.
I specifically chose it.
I just assumed it was me because I will be leaving the game prematurely myself if all goes well.
Believe in your strengths, believe.
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TMCT, you aren't thinking outside the box. There's a potential for a lot of information to be gained. Not that it would be easy to parse that information.
Throwing around the idea that a Fierce Diety True Wearer should claim now that the Mask's Power has already been claimed. Vigilantes in my experience are usually not accurate.
I am happy that the way the game is set up it jumps right into discussion.
That must be related to the "Role Type" thing in the Role PM.
Just for future reference, what is your Role Type? Survivor?
I am not a survivor, no. My Role Type is Mask Trader/Mask Specialist, but I am referred to as a Neutral Broker.
Yeah, I can trade masks between players also.
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And I'm already halfway there.
Piggybacking off this: Zinger, how many masks do you know right this second? If just one, why did you pick this mask specifically?
/barn this. No automating; I find the call to automate somewhat suspect, personally.
I have no special (true?) mask so the third point is irrelevant to me. That said I'd be inclined to say yes to taking true masks if possible, but not publicising it. The fact the Mod includes a list of destroyed masks seems to indicate there may be an ability to destroy one or multiple masks, and if that is true, we don't want townies claiming their true mask out of a possibility of scum having the mask destroying ability.
+1.
also +1
Did this post ping anyone else's scumdar? Cos it pinged mine a smidge.
UUU Azami, Lady of Scrolls
RRR Diaochan, Artful Beauty
UR(U/R) Tibor, Lumia, & Melek (WIP)
Mafia Stats
Has Gifts played mafia on this site before? I'm still trying to work out how to navigate players' profiles, older games, current games, etc.
I'd actually appreciate some help lol.
I thought Gifts response was weird/awkward because of the reasoning he used. But I'd only consider it a scum tell if Gifts is weird/awkward as scum.
I don't think scum would use that type of reasoning to shoot down an idea.
Because it is the most powerful mask in the video game and it turns the boss fight into a complete joke if you have it.
It is not my True Mask, though I do have a True Mask. I am surprised to learn that some players have no True Mask. Fascinating.
I would like to get my hands on the Fierce Deity's Mask, personally. If I did, I would be totally willing to trade it away to someone without even using the one-shot ability. I just want to hold it for a little while. It would help my wincon.
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In the main Mafia forum, on the right side click "search this forum", then "advanced search". There'll be a field to enter a username to search.
UUU Azami, Lady of Scrolls
RRR Diaochan, Artful Beauty
UR(U/R) Tibor, Lumia, & Melek (WIP)
Mafia Stats
My cube: http://cubetutor.com/viewcube/9981
How much information are you willing to share about your role? Because this post tells me a lot about the potential abilities you have.
I have played the game and I was figuring you'd say something like that. I wanted to see if you would say something other than that though.
I am surprised at Iso not having a True Mask as well when you of all people have a True Mask. If anything, you wouldn't, or shouldn't have a True Mask other than Majora's Mask according to the flavor... Do you see what I am getting at?
This sounds so forced and self aware.