I still haven't solved FNM, and kind of hate running my rogue decks into a wall of Jund and Walletslayers. I enjoy the social aspect, but not the netdecking and price tag.
You should do like we do in Norway: have all FNMs be limited events. And draft (with multiple pods if need be), not sealed. Pretty much everyone over here enjoys limited more than constructed, and the store owners are happy about it too...
Quote from Semantics »
Oh, and Sene, I did beat you, although it was in M10 limited, if I remember correctly, so I probably had a stronger pool and drew my bombs. Isn't it great how skill-based these last few limited formats have been?
I don't remember it at all, but I think I made an embarassing play mistake/judgement call. Just a feeling, I have no idea how the match played out at all And yeah. The fact that I sometimes play constructed on MODO instead of drafts tells something...
Are anyone in here cube players as well? I have a ~500-card cube (I don't really know, to be honest), and it's just the sickest. My guess is that 90% of all my real life playing is cube. If there isn't a cube in your playgroup, you should definitely try to assemble one. If you don't have enough cards, then have more people join and add cards to the cube for the greater good I think 75% of my cube is donations from friends who play with me, and it's totally worth it for all of us. Just to start another topic, you know!
Sandbar Crocodile was one of the first rares I ever pulled. I remember being "very" confused by phasing. None of my friends could explain it, either. The way we played it was actually very similar to "Suspend - 2" although that was way before suspend. It was easier to just hold off those two turns than remember what it was actually supposed to do.
You should do like we do in Norway: have all FNMs be limited events. And draft (with multiple pods if need be), not sealed. Pretty much everyone over here enjoys limited more than constructed, and the store owners are happy about it too...
I don't remember it at all, but I think I made an embarassing play mistake/judgement call. Just a feeling, I have no idea how the match played out at all And yeah. The fact that I sometimes play constructed on MODO instead of drafts tells something...
Are anyone in here cube players as well? I have a ~500-card cube (I don't really know, to be honest), and it's just the sickest. My guess is that 90% of all my real life playing is cube. If there isn't a cube in your playgroup, you should definitely try to assemble one. If you don't have enough cards, then have more people join and add cards to the cube for the greater good I think 75% of my cube is donations from friends who play with me, and it's totally worth it for all of us. Just to start another topic, you know!
I built a cube, mostly to show the new players in my group (refugees from pokemon) some of the older cards. It's nothing insane, though. You might get to play with a mystic remora, but it's not like I have moxen in my cube.
However, I am not really big on cube drafting. It is kind of fun, and the price is right (once the cube is assembled) but mostly it was not worth keeping my cube together. I took it apart a while ago.
Oh, we should totally form an alliance with the cube clan, though.
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I'll be sad if people don't start calling The Chain Veil "Fleetwood Mac."
Definitely. This has a close similarity to Cubes.
I suppose at some point I should get around to making a cube, but...to much time/effort.
Thanks for adding me
Love the title
I started playing magic during Urza's, but I was just a kid then. I taught myself how to play with the mail-order rule book they sent me and had a blast. I played all through highschool and then liquidated my cards before going to college. That was during Oddyssy. I returned to the game about a year ago with a much better feel for it. I play both janky kitchen table decks and standard.
I've only recently discovered how awesome limited is and the only set I have ever drafted is Zendikar, so I am a little partial to it right now. Probably a good place to get started since it's pretty simple.
I would love to be a friend; Limited is just so much more fun than constructed, since you get to play with and against a different deck every time! I started drafting with Mirrodin, and have consistently gotten in 2+ drafts a week. In fact, most of the constructed testing sessions with my friends get sidetracked by drafts...
Zendikar is a pretty bad draft format though, just go and you win, if you want a good draft try TSP-PLC-FUT.
They say draft is self-balancing, and it rings true in zendikar like anywhere else. Once everybody realizes how busted red and black are, the awesome early drops get divided up, opening the way for slower cards to become relevant, and (B/R) decks can stumble or run out of gas and lose easily. And TPF had a little problem child known as sprout swarm...
Favorite formats: LLM, RGD, TTP
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Credit goes to Le_Gambit at [Æther] for my "sexy" avvy
(U/R) High Mage of Unpredictability and Leader of the [Izzet] Clan. (U/R) Sales Thread
Using Tessa to remove a creature from the game then following it up by playing Even the Odds to remove another.
Topdecking Blind Hunter, playing it, followed by Teysa, sacing Teysa, Hunter, and Thrull to remove a creature, haunting a sap token and saccing it to Mycoderm for lethal.
Lowlights!
Uh 2 effing draws? While holding Fireball without a red source.
Playing against Sprout Swarm with Mycologist and this stupid enchantment that gains you 1 life each time a creature attacks in play on opponents side.
It could only happen in Wacky Draft moment.
Thanks to Boilerworks and pentad prism, I drop Oros turn 4. TURN EFFING FOUR JACK!
Opponent plays Avarice Totem and we play Oros keep away for 20 turns.
I believe we are now at... twenty members! That's a nice little milestone.
@Pseudofate - Ouuuch on the 2-1-2. That's actually the kind of play I love, though. Down to the wire stuff. No red source with fireball in hand is sad, though. Just think about all the times in M10 that may or may not have happened to your opponent, I am sure the karma has evened out.
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I'll be sad if people don't start calling The Chain Veil "Fleetwood Mac."
@Pseudofate: Random booster draft (or "wacky"?) decks aren't the most powerful ones, but your deck doesn't seem too strong apart from the Fireball and the Oros. But you're saying you have these drafts as FNMs? How cool is that?! Man, I've only done random booster drafts two times, and it's just so much fun. In the last one I played, this Christmas, I had a Grixis-colored deck with 10+ removal spells, and the actual largest creature in my deck was Ogre Gatecrasher Of course, Confiscate sort of helped... And I also got a foil Prophetic Bolt for my cube! I won that draft.
I'm on a little streak in ME3 on MODO at the moment, being 10-0 in the last 10 matches. I just won the first round of another draft, where I had the following pick before me:
Oh, and AkademikaRector (in the chat) is really me. But a friend was borrowing the account to play some extended. All my constructed cards are on AkademikaRector, see.
And yeah, the draft was kind of a trainwreck which started out with me timing out checking the price of The Tabernacle at Pendrell Vale, so I didn't get my Brilliant Plans The third pack was pretty good though, so I got a few more Jungle Lions (which are essential for the archetype) and some burn. I also managed to cross 1900 for the first time in a while on Sene by winning the first match
ZEN isn't THAT bad of a draft format. R/B are amazing with the amount of decent/good/amazing 1-3 drops. But G has it's fair share of great cards, like Vines of the Vastwood and Timbermaw Larva, throw in a few Harrows and Khalni Heart Expedition's and you're good to go.
ZEN isn't THAT bad of a draft format. R/B are amazing with the amount of decent/good/amazing 1-3 drops. But G has it's fair share of great cards, like Vines of the Vastwood and Timbermaw Larva, throw in a few Harrows and Khalni Heart Expedition's and you're good to go.
I like red blue, with a billion of the 2/2 flying allies that get pumped, geopede, and a lot of landfall junk. (and a tarn if at all possible)
I watch alot of LSV drafts, and have seen him win with various colors, thats not to say he has been playing great players, but I assume people in a 8-4 arent total scrubs. Ive watched him draft uw fliers, mono-b, b/r, G w/splash and they all seemed to be pretty successful.
Most people claim draft is the most skill intensive format, and I dont dispute that, but thats not to say opening bombs in packs, and getting passed everything you need doesnt help.
I find Zendikar too linear, and prefer to draft m-10 and encourage it over Zen (mostly because i have 4x everything in zen as well though)
But whenever my shop votes on what to draft, im always for triple 10 over zen, though that might change with Worldwake.
Does anyone see any draft bombs in the spoilers, I for one LOVE LOVE LOVE Beastial Menace and wish it was in Zen, IMHO its a top pick over 90% of the set.
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The best limited card spoiled out of Worldwake seems to me to be Urge to Feed. None of the rares seem all that strong, aside from the Basilisk Collar, which looks absolutely INSANE for a format like this, and Comet Storm, because of the amount of reach it provides. I'm honestly not sure whether I like Urge or Storm more, as Comet Storm is often going to be a slow Burst Lightning. Were that a card in, say, ANY other limited format, it would be off-the-wall bonkers. I think I like Urge more right now, but I'll have to wait and see how things work themselves out.
I dislike how Worldwake doesn't help blue. That was the promise early on, but blue is probably going to be just as bad in draft and only playable in sealed with a lucky pool. The format is going to be just as fast with WWK as it was with triple Zendikar, and that bugs the hell out of me.
Signalling is like farting: it's a natural thing that helps people avoid being where you are, and if you try to do it deliberately, things turn to crap fast.
Quote from Hardened »
I hereby found the American Chapter of the Zealots of Semantics. All glory to The Curmudgeon.
I'd like to join. I started in limited with Onslaught block drafting, though I can barely remember it. Most of my limited experience was in Kamigawa block, doing all those formats, mostly CCB though. R/W Samurai and G/B Soulshift...good stuff. Anyways, I quit for a while and started up again right before Zendikar. Been doing a ton of drafting with Zen, and plan on continuing through WWK. And as for WWK limited, I think allies will be a lot more viable than they are now. Even the common allies are solid, plus there's lots of good picks like freeblade for them.
The best limited card spoiled out of Worldwake seems to me to be Urge to Feed. None of the rares seem all that strong, aside from the Basilisk Collar, which looks absolutely INSANE for a format like this, and Comet Storm, because of the amount of reach it provides. I'm honestly not sure whether I like Urge or Storm more, as Comet Storm is often going to be a slow Burst Lightning. Were that a card in, say, ANY other limited format, it would be off-the-wall bonkers. I think I like Urge more right now, but I'll have to wait and see how things work themselves out.
I dislike how Worldwake doesn't help blue. That was the promise early on, but blue is probably going to be just as bad in draft and only playable in sealed with a lucky pool. The format is going to be just as fast with WWK as it was with triple Zendikar, and that bugs the hell out of me.
I agree about the Blue.
What I was referring to was commons and uncommons, since its rare you will see that a good rare in your 1 WW pack, and even less likely you will see a mythic, much less the Storm, im talking about more commonly made picks, just to clarify.
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Formerly Mindslavor Visit Rivenor for all of the Academy's awesome artwork.
The RR spell with landfall is sick. (1 to crit + 1 to player // 3 and 3 with landfall). And common. If you're already heavy in red, it's great. Shard Volley, anyone?
Worldwake spoilers are frustrating so far as they continue to push for a very fast format and keep giving black more than it needs.
I'm probably going to cut back on my drafting after the release because I've hated the speed of ZZZ. Even if you yourself draft an awesome speed deck your opponent wins the coin flip and gets a nuttier draw. While I don't like triple small set drafting much I think I'll so some WWW drafts if only to get images of Geopedes and Nighthawks out of my head.
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Waiting patiently for MTGO Leagues to become a priority again. It's been 4 years :sick:.
Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
Excited for M13 Limited? What do you think the format will look like? Head over to the limited forum and let us know what you think.
Not sure what the purpose of this clan is but I got a PM and I love limited so why not join. I am in.
I started playing during the Mirrodin cycle and had most of my success (mostly online tho) with the TS-TS-PC format until FS was released and Sprout Swarm ruined the perfect format.
Alara ruined my ratings unfortunately; both the few times I played online as RL and both of my DCI ratings dropped little below 1800.
While I do think I have the talent to maintain a 1900+ rating I am a chaotic person by nature thus I play magic not as intensely as I should to achieve enough knowledge of the format.
While I am still looking to make some time to play MODO, I draft weekly nowadays and I can say the results are satisfying (atleast 2-1, lately a lot of 3-0's) so that gives more monetary room to play more
I might expand the story but I am stuck with too many uni work for a saturday night
You mean a Lash Out that always wins the clash It's a quite well-balanced card though. It's pretty much sorcery speed if you want to make the most of it, and it's not like it's a given that you always have a land ready when you want to hit something for 3.
EDIT: Just read the card, though it was something else. Oh. Oh. OH.
Yeah, there are no commons in recent times that can compare to Sprout Swarm when it comes to influence in a game. Neverending and cumulative card advantage that pretty much has to be stopped with countermagic or discard. Also why evasion was such premium in the format (even more than usual), since you could ignore the insane saproling growth if you had enough air pressure.
@trekdrop and Lobo2714: Welcome! Wow, this clan sure is growing!
Quote from Semantics »
None of the rares seem all that strong, aside from the Basilisk Collar, which looks absolutely INSANE for a format like this,
I was a little bit disappointed when I noticed it was rare, since this is a card that actually can stop those aggro shenanigans from ZZZ. It isn't really that broken either, because unlike Sledge and Warhammer, which make any random creature into a lifelinking killer machine, the Collar doesn't provide the creature with actual power and toughness. And when talking about lifelink: a good, defensive common lifelinker is something this format needs, in my opinion. And Caravan Hurda does not count, in case you wondered...
Just something like this: 2W, defender, lifelink, 2/5. I would definitely have played that in triple Zendikar..!
Quote from Mindslavor »
I for one LOVE LOVE LOVE Beastial Menace and wish it was in Zen, IMHO its a top pick over 90% of the set.
I like Bestial Menace a lot, but it isn't broken or anything, it's just pretty good. Territorial Baloth isn't that good since one 4/4 body isn't going to help you too much when you're swarmed by bears, but this card creates 3 blockers, and that's sometimes all you need.
But I hope you don't start the hate on netdecking because there isn't much difference then knowing, reading about and drafting archetypes in limited. The pricetag is of course sometimes hard but that's why you win drafts
Btw. played FNM draft yestarday to an Arid Mesa re-draft 3rd place finish. Not that impressive but lucky me there were 3 moneyrares avaibled ^^
As an aside, the practice of netdecking doesn't bother me. I enjoy taking a scientific approach to the game, and that is all someone is doing when they choose a known deck.
I just don't really enjoy piloting those decks. If someone else has chosen my 75 for me, I don't get as much thrill as I do piloting my own deck. I love trying to be clever, and running unexpected cards.
I have a pretty cool esper vampire deck right now that kills at the kitchen table, and can sometimes cooperate at FNM. It won't beat a well tuned Jund deck, but it is fun to play. It has actually gotten less fun as I've taken the worst cards out of it. Kathari Remnant into Esper Charm or Nighthawk was amazing, especially when your opponent's plan was just to blightning you to death with a thrinax out. But I took Kathari out last week, after I realized it is worthless if it whiffs. The deck is better, but I miss those sick hits.
(I actually might post it in my extendo, if anyone wants to comment on it.)
I agree about the utter shafting of blue. Supercoolnew Jace is a step in the right direction, thought there's not much back up there, aside from Treasure Hunt. We really need some GOOD counters and better instant speed draw, though that counter with the draw kicker is alright. In Limited, ZEN blue isn't very bad if you combine it with another color. If you get 3-4 hedron crabs you can usually win by milling, and there's a decent amount of okay costed evasion. It's usually strongest if you pair it with another color though, like red.
Welcome to all the new members!
I was a little bit disappointed when I noticed it was rare, since this is a card that actually can stop those aggro shenanigans from ZZZ. It isn't really that broken either, because unlike Sledge and Warhammer, which make any random creature into a lifelinking killer machine, the Collar doesn't provide the creature with actual power and toughness. And when talking about lifelink: a good, defensive common lifelinker is something this format needs, in my opinion. And Caravan Hurda does not count, in case you wondered...
Just something like this: 2W, defender, lifelink, 2/5. I would definitely have played that in triple Zendikar..!
I think what I love about the Collar is that it allows you to continue to bash in with 2/X dorks until the cows come home, all for a meager mana commitment. This format only slows down when someone drops something like Kraken Hatchling against a deck of only ground pounders or something of the like. Even if it's only on a Bushwhacker, the Collar allows you to not only turn races to your favor, even if slightly (it might not boost power, but it's cheap and allows you to ALWAYS gain some life), but also allows you to make bad creatures good, a la Trusty Machete.
Beastial Menace looks amazing, but it's actually really underwhelming. It's basically a one-shot Turntimber Ranger, which sounds nice, but it doesn't do a damn thing about evasion and does what green already does reasonably well: put ground dudes into play in a format without an Overrun.
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Providing a plethora of pompous and pedantic postings here since 2009.
:dance:Fact or Fiction of the [Limited] Clan:dance:
Signalling is like farting: it's a natural thing that helps people avoid being where you are, and if you try to do it deliberately, things turn to crap fast.
Quote from Hardened »
I hereby found the American Chapter of the Zealots of Semantics. All glory to The Curmudgeon.
I think what I love about the Collar is that it allows you to continue to bash in with 2/X dorks until the cows come home, all for a meager mana commitment. This format only slows down when someone drops something like Kraken Hatchling against a deck of only ground pounders or something of the like. Even if it's only on a Bushwhacker, the Collar allows you to not only turn races to your favor, even if slightly (it might not boost power, but it's cheap and allows you to ALWAYS gain some life), but also allows you to make bad creatures good, a la Trusty Machete.
Beastial Menace looks amazing, but it's actually really underwhelming. It's basically a one-shot Turntimber Ranger, which sounds nice, but it doesn't do a damn thing about evasion and does what green already does reasonably well: put ground dudes into play in a format without an Overrun.
We totally have an overrun in the format! It just happens to be a mythic rare...
It would be pretty cool to play this with eldrazi monument, but what isn't cool to play with the monument.
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I'll be sad if people don't start calling The Chain Veil "Fleetwood Mac."
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You should do like we do in Norway: have all FNMs be limited events. And draft (with multiple pods if need be), not sealed. Pretty much everyone over here enjoys limited more than constructed, and the store owners are happy about it too...
I don't remember it at all, but I think I made an embarassing play mistake/judgement call. Just a feeling, I have no idea how the match played out at all And yeah. The fact that I sometimes play constructed on MODO instead of drafts tells something...
Are anyone in here cube players as well? I have a ~500-card cube (I don't really know, to be honest), and it's just the sickest. My guess is that 90% of all my real life playing is cube. If there isn't a cube in your playgroup, you should definitely try to assemble one. If you don't have enough cards, then have more people join and add cards to the cube for the greater good I think 75% of my cube is donations from friends who play with me, and it's totally worth it for all of us. Just to start another topic, you know!
Sandbar Crocodile was one of the first rares I ever pulled. I remember being "very" confused by phasing. None of my friends could explain it, either. The way we played it was actually very similar to "Suspend - 2" although that was way before suspend. It was easier to just hold off those two turns than remember what it was actually supposed to do.
I built a cube, mostly to show the new players in my group (refugees from pokemon) some of the older cards. It's nothing insane, though. You might get to play with a mystic remora, but it's not like I have moxen in my cube.
However, I am not really big on cube drafting. It is kind of fun, and the price is right (once the cube is assembled) but mostly it was not worth keeping my cube together. I took it apart a while ago.
Oh, we should totally form an alliance with the cube clan, though.
I suppose at some point I should get around to making a cube, but...to much time/effort.
Thanks for adding me
Love the title
Quotes in blog.
I started playing magic during Urza's, but I was just a kid then. I taught myself how to play with the mail-order rule book they sent me and had a blast. I played all through highschool and then liquidated my cards before going to college. That was during Oddyssy. I returned to the game about a year ago with a much better feel for it. I play both janky kitchen table decks and standard.
I've only recently discovered how awesome limited is and the only set I have ever drafted is Zendikar, so I am a little partial to it right now. Probably a good place to get started since it's pretty simple.
Cheers!
R Norin the Wary: I've Got a Bad Feeling About This
UG Thrasios & Kydele: Knowledge is Power
RG Borborygmos Enraged: The Breaking of the World
BG The Gitrog Monster: All Glory to the Hypnotoad
WUR Zedruu the Greathearted: Endless Possibilities, One Outcome
WBG Karador, Ghost Chieftain: What's Dead May Never Die
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They say draft is self-balancing, and it rings true in zendikar like anywhere else. Once everybody realizes how busted red and black are, the awesome early drops get divided up, opening the way for slower cards to become relevant, and (B/R) decks can stumble or run out of gas and lose easily. And TPF had a little problem child known as sprout swarm...
Favorite formats: LLM, RGD, TTP
Sales Thread
1 Pentad Prism
1 Drag Down
1 Even the Odds
1 Rift Bolt
1 Seal of Doom
1 Death Rattle
1 Fireball
Creatures
1 Errant Doomsayers
1 Lurking Informant
2 Mourning Thrull
1 Deadly Grub
1 Souls of the Faultless
1 Tesya, Orzhov Scion
1 Vampire Aristocrat
1 Blind Hunter
1 Dimir House Guard
1 Knight of Sursi
1 Ostiary Thrull
2 Pallid Mycoderm
1 Sewerdreg
1 Oros, the Avenger
7 Swamp
4 Plains
2 Mountain
1 Secluded Steppe
1 Azorius Chancery
1 Izzet Boilerworks
1 Orzhov Basilica
1 Gift of Granite
1 Mycologist
1 Skyrider Trainee
1 Venser's Diffusion
1 Sanguine Bond
1 Irradiate
1 Brain Gorgers
1 Fatal Frenzy
1 Fiery Hellhound
1 Needlepeak Spider
1 Sabertooth Alley Cat
1 Storm Entity
1 Beastmaster's Magemark
1 Fa'adiyah Seer
1 Macta Rioters
1 Heliophial
1 Hematite Golem
1 Clockwork Condor
Highlights!
Using Tessa to remove a creature from the game then following it up by playing Even the Odds to remove another.
Topdecking Blind Hunter, playing it, followed by Teysa, sacing Teysa, Hunter, and Thrull to remove a creature, haunting a sap token and saccing it to Mycoderm for lethal.
Lowlights!
Uh 2 effing draws? While holding Fireball without a red source.
Playing against Sprout Swarm with Mycologist and this stupid enchantment that gains you 1 life each time a creature attacks in play on opponents side.
It could only happen in Wacky Draft moment.
Thanks to Boilerworks and pentad prism, I drop Oros turn 4. TURN EFFING FOUR JACK!
Opponent plays Avarice Totem and we play Oros keep away for 20 turns.
***
Milldawg got 1st or 2nd. So gratz to him.
How you should approach every game of Magic.
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I believe we are now at... twenty members! That's a nice little milestone.
@Pseudofate - Ouuuch on the 2-1-2. That's actually the kind of play I love, though. Down to the wire stuff. No red source with fireball in hand is sad, though. Just think about all the times in M10 that may or may not have happened to your opponent, I am sure the karma has evened out.
I'm on a little streak in ME3 on MODO at the moment, being 10-0 in the last 10 matches. I just won the first round of another draft, where I had the following pick before me:
Oh, and AkademikaRector (in the chat) is really me. But a friend was borrowing the account to play some extended. All my constructed cards are on AkademikaRector, see.
And yeah, the draft was kind of a trainwreck which started out with me timing out checking the price of The Tabernacle at Pendrell Vale, so I didn't get my Brilliant Plans The third pack was pretty good though, so I got a few more Jungle Lions (which are essential for the archetype) and some burn. I also managed to cross 1900 for the first time in a while on Sene by winning the first match
Quotes in blog.
I like red blue, with a billion of the 2/2 flying allies that get pumped, geopede, and a lot of landfall junk. (and a tarn if at all possible)
I'd like to be a friend, if possible.
Thanks to Zaph of High-Light Studios!
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Most people claim draft is the most skill intensive format, and I dont dispute that, but thats not to say opening bombs in packs, and getting passed everything you need doesnt help.
I find Zendikar too linear, and prefer to draft m-10 and encourage it over Zen (mostly because i have 4x everything in zen as well though)
But whenever my shop votes on what to draft, im always for triple 10 over zen, though that might change with Worldwake.
Does anyone see any draft bombs in the spoilers, I for one LOVE LOVE LOVE Beastial Menace and wish it was in Zen, IMHO its a top pick over 90% of the set.
Formerly Mindslavor
Visit Rivenor for all of the Academy's awesome artwork.
Also, the Freeblade is amazing.
I dislike how Worldwake doesn't help blue. That was the promise early on, but blue is probably going to be just as bad in draft and only playable in sealed with a lucky pool. The format is going to be just as fast with WWK as it was with triple Zendikar, and that bugs the hell out of me.
:dance:Fact or Fiction of the [Limited] Clan:dance:
http://forums.mtgsalvation.com/showthread.php?t=341469
I agree about the Blue.
What I was referring to was commons and uncommons, since its rare you will see that a good rare in your 1 WW pack, and even less likely you will see a mythic, much less the Storm, im talking about more commonly made picks, just to clarify.
Formerly Mindslavor
Visit Rivenor for all of the Academy's awesome artwork.
I'm probably going to cut back on my drafting after the release because I've hated the speed of ZZZ. Even if you yourself draft an awesome speed deck your opponent wins the coin flip and gets a nuttier draw. While I don't like triple small set drafting much I think I'll so some WWW drafts if only to get images of Geopedes and Nighthawks out of my head.
Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
Excited for M13 Limited? What do you think the format will look like? Head over to the limited forum and let us know what you think.
Why is sprout swarm so bad?
EDIT: Just read the card, though it was something else. Oh. Oh. OH.
You mean a Lash Out that always wins the clash It's a quite well-balanced card though. It's pretty much sorcery speed if you want to make the most of it, and it's not like it's a given that you always have a land ready when you want to hit something for 3.
Yeah, there are no commons in recent times that can compare to Sprout Swarm when it comes to influence in a game. Neverending and cumulative card advantage that pretty much has to be stopped with countermagic or discard. Also why evasion was such premium in the format (even more than usual), since you could ignore the insane saproling growth if you had enough air pressure.
@trekdrop and Lobo2714: Welcome! Wow, this clan sure is growing!
I was a little bit disappointed when I noticed it was rare, since this is a card that actually can stop those aggro shenanigans from ZZZ. It isn't really that broken either, because unlike Sledge and Warhammer, which make any random creature into a lifelinking killer machine, the Collar doesn't provide the creature with actual power and toughness. And when talking about lifelink: a good, defensive common lifelinker is something this format needs, in my opinion. And Caravan Hurda does not count, in case you wondered...
Just something like this: 2W, defender, lifelink, 2/5. I would definitely have played that in triple Zendikar..!
I like Bestial Menace a lot, but it isn't broken or anything, it's just pretty good. Territorial Baloth isn't that good since one 4/4 body isn't going to help you too much when you're swarmed by bears, but this card creates 3 blockers, and that's sometimes all you need.
As an aside, the practice of netdecking doesn't bother me. I enjoy taking a scientific approach to the game, and that is all someone is doing when they choose a known deck.
I just don't really enjoy piloting those decks. If someone else has chosen my 75 for me, I don't get as much thrill as I do piloting my own deck. I love trying to be clever, and running unexpected cards.
I have a pretty cool esper vampire deck right now that kills at the kitchen table, and can sometimes cooperate at FNM. It won't beat a well tuned Jund deck, but it is fun to play. It has actually gotten less fun as I've taken the worst cards out of it. Kathari Remnant into Esper Charm or Nighthawk was amazing, especially when your opponent's plan was just to blightning you to death with a thrinax out. But I took Kathari out last week, after I realized it is worthless if it whiffs. The deck is better, but I miss those sick hits.
(I actually might post it in my extendo, if anyone wants to comment on it.)
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Edit: It's up http://forums.mtgsalvation.com/showthread.php?p=4863675#post4863675
Welcome to all the new members!
Quotes in blog.
I think what I love about the Collar is that it allows you to continue to bash in with 2/X dorks until the cows come home, all for a meager mana commitment. This format only slows down when someone drops something like Kraken Hatchling against a deck of only ground pounders or something of the like. Even if it's only on a Bushwhacker, the Collar allows you to not only turn races to your favor, even if slightly (it might not boost power, but it's cheap and allows you to ALWAYS gain some life), but also allows you to make bad creatures good, a la Trusty Machete.
Beastial Menace looks amazing, but it's actually really underwhelming. It's basically a one-shot Turntimber Ranger, which sounds nice, but it doesn't do a damn thing about evasion and does what green already does reasonably well: put ground dudes into play in a format without an Overrun.
:dance:Fact or Fiction of the [Limited] Clan:dance:
We totally have an overrun in the format! It just happens to be a mythic rare...
It would be pretty cool to play this with eldrazi monument, but what isn't cool to play with the monument.